Initial refactoring (WARNING: largely untested)
This commit is contained in:
@@ -37,5 +37,11 @@ after_build:
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cd "$env:TMP/full"
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7z a "$env:APPVEYOR_BUILD_FOLDER/PD-Loader-$env:CONFIGURATION-AppVeyor-$env:APPVEYOR_REPO_COMMIT.zip" *
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if ( "$env:CONFIGURATION" -imatch "Minimalist" )
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{
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rm "$env:TMP/full/plugins/Launcher.dva"
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7z a "$env:APPVEYOR_BUILD_FOLDER/PD-Loader-$env:CONFIGURATION-NoLauncher-AppVeyor-$env:APPVEYOR_REPO_COMMIT.zip" *
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}
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artifacts:
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- path: PD-Loader-*.zip
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@@ -17,6 +17,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DivaMovie", "source\plugins
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ShaderPatch", "source\plugins\ShaderPatch\ShaderPatch.vcxproj", "{C07E495E-A16F-48FA-80E4-0296B5234F0B}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EnhancedStageManager", "source\plugins\EnhancedStageManager\EnhancedStageManager.vcxproj", "{3C8071F4-22C8-DA6E-A075-C5EC646DAB7E}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DivaWig", "source\plugins\DivaWig\DivaWig.vcxproj", "{2394C586-F73B-4EF2-BA3E-2A0FC3034B1A}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DSCRemote", "source\plugins\DSCRemote\DSCRemote.vcxproj", "{8544C599-F73B-4EF2-BA3E-2A0FC3034B1A}"
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@@ -71,6 +73,11 @@ Global
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{C07E495E-A16F-48FA-80E4-0296B5234F0B}.Minimalist|x64.Build.0 = Minimalist|x64
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{C07E495E-A16F-48FA-80E4-0296B5234F0B}.Release|x64.ActiveCfg = Release|x64
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{C07E495E-A16F-48FA-80E4-0296B5234F0B}.Release|x64.Build.0 = Release|x64
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{3C8071F4-22C8-DA6E-A075-C5EC646DAB7E}.Debug|x64.ActiveCfg = Debug|x64
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{3C8071F4-22C8-DA6E-A075-C5EC646DAB7E}.Debug|x64.Build.0 = Debug|x64
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{3C8071F4-22C8-DA6E-A075-C5EC646DAB7E}.Minimalist|x64.ActiveCfg = Minimalist|x64
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{3C8071F4-22C8-DA6E-A075-C5EC646DAB7E}.Release|x64.ActiveCfg = Release|x64
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{3C8071F4-22C8-DA6E-A075-C5EC646DAB7E}.Release|x64.Build.0 = Release|x64
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{2394C586-F73B-4EF2-BA3E-2A0FC3034B1A}.Debug|x64.ActiveCfg = Debug|x64
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{2394C586-F73B-4EF2-BA3E-2A0FC3034B1A}.Debug|x64.Build.0 = Debug|x64
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{2394C586-F73B-4EF2-BA3E-2A0FC3034B1A}.Minimalist|x64.ActiveCfg = Minimalist|x64
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@@ -163,6 +163,7 @@
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<ClInclude Include="ModuleList.h" />
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<ClInclude Include="Patches\PatchApplier.h" />
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<ClInclude Include="Patches\PatchApplier710.h" />
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<ClInclude Include="Patches\PatchApplier710EX.h" />
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<ClInclude Include="Patches\patches-framework.h" />
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<ClInclude Include="Patches\patches.h" />
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<ClInclude Include="Render\render-framework.h" />
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@@ -45,6 +45,9 @@
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<ClInclude Include="Render\render.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="Patches\PatchApplier710EX.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="dllmain.cpp">
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@@ -3,5 +3,6 @@
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// PatchApplier provides the stuff for implementing patches for the specific game version
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class PatchApplier {
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public:
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virtual void ApplyPatches() {};
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virtual void ApplyPatches() = 0;
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void ApplyExPatches() {};
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};
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@@ -1,5 +1,3 @@
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#pragma once
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#pragma once
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#include <vector>
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#include "PatchApplier.h"
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@@ -76,14 +74,12 @@ class PatchApplier710 : public PatchApplier {
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// The old stereo patch...
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// Use 2 channels instead of 4
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if (nStereo)
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{
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InjectCode((void*)0x0000000140A860C0, { 0x02 });
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printf("[Patches] Stereo patch enabled\n");
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}
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/////////////////////
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////// Options //////
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/////////////////////
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//// Graphics
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// Disable AA
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if (!nTAA)
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{
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@@ -113,6 +109,7 @@ class PatchApplier710 : public PatchApplier {
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printf("[Patches] TAA disabled\n");
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}
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if (!nMLAA)
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{
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// set MLAA var (shouldn't be needed but whatever)
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@@ -129,12 +126,51 @@ class PatchApplier710 : public PatchApplier {
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printf("[Patches] MLAA disabled\n");
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}
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// Hide "FREE PLAY"
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if (nHideFreeplay)
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// lag compensation
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if (nLagCompensation > 0 && nLagCompensation <= 500)
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{
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InjectCode((void*)0x00000001403BABEF, { 0x06, 0xB6 });
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printf("[Patches] Hide FREE PLAY/CREDIT(S) enabled\n");
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InjectCode((void*)(0x14011e44e), { 0xf3, 0x0f, 0x10, 0x05, 0x8a, 0xcf, 0x9c, 0x00 }); // hijack xmm0
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InjectCode((void*)(0x14011e46b), { 0xf3, 0x0f, 0x11, 0x44, 0x24, 0x20 }); // get value from xmm0 instead of xmm1
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float startPos = (float)nLagCompensation / 1000.0f;
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InjectCode((void*)(0x140aeB3e0), { *((uint8_t*)(&startPos)), *((uint8_t*)(&startPos) + 1), *((uint8_t*)(&startPos) + 2), *((uint8_t*)(&startPos) + 3) });
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printf("[Patches] Lag Compensation: %f\n", startPos);
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}
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//// Compatibility
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// Skip loading (and therefore displaying) song movies
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if (nNoMovies)
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{
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InjectCode((void*)0x00000001404EB584, { 0x48, 0xE9 });
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InjectCode((void*)0x00000001404EB471, { 0x48, 0xE9 });
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printf("[Patches] Movies disabled\n");
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}
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// The old stereo patch...
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// Use 2 channels instead of 4
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if (nStereo)
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{
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InjectCode((void*)0x0000000140A860C0, { 0x02 });
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printf("[Patches] Stereo patch enabled\n");
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}
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// OpenGL Patches
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/*if (nOGLPatchA)
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{
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// (call cs:glGetError) -> (xor eax, eax); (nop); (nop); (nop); (nop);
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InjectCode((void*)0x000000014069D21D, { 0x31, 0xC0, 0x90, 0x90, 0x90, 0x90 });
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}
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if (nOGLPatchB)
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{
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// (js loc_14069BC32) -> (nop)...
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InjectCode((void*)0x000000014069BAF4, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
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}*/
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//// PV Selector
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// Enable "FREE PLAY" mode
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if (nFreeplay || nHideFreeplay)
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{
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@@ -153,6 +189,10 @@ class PatchApplier710 : public PatchApplier {
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printf("[Patches] Show PD Loader text\n");
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}
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}
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//// UI Elements
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// Use GLUT_CURSOR_RIGHT_ARROW instead of GLUT_CURSOR_NONE
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if (nCursor)
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{
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@@ -160,6 +200,43 @@ class PatchApplier710 : public PatchApplier {
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InjectCode((void*)0x00000001403012b5, { 0xeb }); // Disable debug cursor
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printf("[Patches] Cursor enabled\n");
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}
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// Don't show volume control
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if (nHideVolCtrl)
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{
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// skip SE button
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InjectCode((void*)0x00000001409A4D60, { 0xC0, 0xD3 });
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// skip volume sliders button
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InjectCode((void*)0x0000000140A85F10, { 0xE0, 0x50 });
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printf("[Patches] Volume control hidden\n");
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}
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// Disable the PV screen photo UI
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if (nNoPVUi)
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{
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InjectCode((void*)0x000000014048FA91, { 0xEB, 0x6F }); // skip button panel image (JMP 0x14048FB02)
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// patch minimum PV UI state to 1 instead of 0
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// hook check for lyrics enabled (UI state < 2) to change UI state 0 into 1
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// dump new code in the skipped button panel condition
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InjectCode((void*)0x000000014048FA93, { 0xC7, 0x83, 0x58, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00 }); // MOV dword ptr [0x158 + RBX],0x1
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InjectCode((void*)0x000000014048FA9D, { 0xC6, 0x80, 0x3A, 0xD1, 0x02, 0x00, 0x01 }); // MOV byte ptr [0x2d13a + RAX],0x1
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InjectCode((void*)0x000000014048FAA4, { 0xE9, 0x8B, 0xFB, 0xFF, 0xFF }); // JMP 0x14048F634
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InjectCode((void*)0x000000014048F62D, { 0xE9, 0x61, 0x04, 0x00, 0x00 }); // JMP 0x14048FA93
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printf("[Patches] PV UI disabled\n");
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}
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// Removes PV watermark
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if (nHidePVWatermark)
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{
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InjectCode((void*)0x0000000140A13A88, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
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printf("[Patches] PV watermark hidden\n");
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}
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// Override status icon states to be invalid (hides them)
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if (nStatusIcons > 0)
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{
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@@ -205,39 +282,14 @@ class PatchApplier710 : public PatchApplier {
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// I was going to use this with a string, but the assignment wasn't behaving well and making separate prints was easier than figuring it out
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// printf("[Patches] Status icons %s\n", iconType);
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}
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// Removes PV watermark
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if (nHidePVWatermark)
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// Hide "FREE PLAY"
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if (nHideFreeplay)
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{
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InjectCode((void*)0x0000000140A13A88, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
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printf("[Patches] PV watermark hidden\n");
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InjectCode((void*)0x00000001403BABEF, { 0x06, 0xB6 });
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printf("[Patches] Hide FREE PLAY/CREDIT(S) enabled\n");
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}
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// Disable the PV screen photo UI
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if (nNoPVUi)
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{
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InjectCode((void*)0x000000014048FA91, { 0xEB, 0x6F }); // skip button panel image (JMP 0x14048FB02)
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// patch minimum PV UI state to 1 instead of 0
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// hook check for lyrics enabled (UI state < 2) to change UI state 0 into 1
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// dump new code in the skipped button panel condition
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InjectCode((void*)0x000000014048FA93, { 0xC7, 0x83, 0x58, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00 }); // MOV dword ptr [0x158 + RBX],0x1
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InjectCode((void*)0x000000014048FA9D, { 0xC6, 0x80, 0x3A, 0xD1, 0x02, 0x00, 0x01 }); // MOV byte ptr [0x2d13a + RAX],0x1
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InjectCode((void*)0x000000014048FAA4, { 0xE9, 0x8B, 0xFB, 0xFF, 0xFF }); // JMP 0x14048F634
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InjectCode((void*)0x000000014048F62D, { 0xE9, 0x61, 0x04, 0x00, 0x00 }); // JMP 0x14048FA93
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printf("[Patches] PV UI disabled\n");
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}
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// Don't show volume control
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if (nHideVolCtrl)
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{
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// skip SE button
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InjectCode((void*)0x00000001409A4D60, { 0xC0, 0xD3 });
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// skip volume sliders button
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InjectCode((void*)0x0000000140A85F10, { 0xE0, 0x50 });
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printf("[Patches] Volume control hidden\n");
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}
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// Skip loading (and therefore displaying) song lyrics
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if (nNoLyrics)
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{
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@@ -245,13 +297,7 @@ class PatchApplier710 : public PatchApplier {
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InjectCode((void*)0x00000001404E7950, { 0x48, 0xE9 }); // ensure first iteration doesn't run
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printf("[Patches] Lyrics disabled\n");
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}
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// Skip loading (and therefore displaying) song movies
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if (nNoMovies)
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{
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InjectCode((void*)0x00000001404EB584, { 0x48, 0xE9 });
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InjectCode((void*)0x00000001404EB471, { 0x48, 0xE9 });
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printf("[Patches] Movies disabled\n");
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}
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// Disable error banner
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if (nNoError)
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{
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@@ -259,6 +305,7 @@ class PatchApplier710 : public PatchApplier {
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InjectCode((void*)0x00000001403B9E9B, { 0x90, 0x90 });
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printf("[Patches] Errors Banner disabled\n");
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}
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// Disable timer
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if (nNoTimer)
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{
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@@ -268,485 +315,7 @@ class PatchApplier710 : public PatchApplier {
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// Freeze PV selection timer
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InjectCode((void*)0x00000001405BDFBF, { 0x90, 0x90, 0x90, 0x90 });
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}
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#ifndef MINIMALIST
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// Disable timer sprite
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if (nNoTimerSprite)
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{
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InjectCode((void*)0x00000001409C0758, { 0x00 }); // time_loop
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InjectCode((void*)0x0000000140A3D3F0, { 0x00 }); // time_in
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InjectCode((void*)0x0000000140A3D3F8, { 0x00 }); // time_out
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}
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// Unlock PSEUDO modules (which will all default to Miku, unless we also patch them to match the first performer)
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if (nUnlockPseudo)
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{
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InjectCode((void*)0x0000000140A21770, { 0x00 });
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InjectCode((void*)0x0000000140A21780, { 0x00 });
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InjectCode((void*)0x0000000140A21790, { 0x00 });
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InjectCode((void*)0x0000000140A217A0, { 0x00 });
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InjectCode((void*)0x0000000140A217B0, { 0x00 });
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}
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// Enable card button by somewhatlurker (pretty much just eye candy for now)
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if (nCard)
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{
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InjectCode((void*)0x0000000140565E6B, { 0x90, 0x90 });
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}
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// Quick start
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{
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if (nQuickStart == 1) // skip the card/guest screen
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{
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InjectCode((void*)0x0000000140578EA9, { 0xE9, 0x8E, 0x00, 0x00, 0x00 });
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}
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else if (nQuickStart == 2) // skip everything; normal mode
|
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{
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InjectCode((void*)0x0000000140578EA9, { 0xE9, 0xF1, 0x00, 0x00, 0x00 });
|
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InjectCode((void*)0x0000000140578E9D, { 0xC7, 0x47, 0x68, 0x28, 0x00, 0x00, 0x00 }); // skip back button error
|
||||
}
|
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}
|
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// Disable scrolling sound effect
|
||||
if (nNoScrollingSfx)
|
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{
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InjectCode((void*)0x00000001405C84B3, { 0x90, 0x90, 0x90, 0x90, 0x90 });
|
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}
|
||||
// Disable hand scaling
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||||
if (nNoHandScaling)
|
||||
{
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||||
InjectCode((void*)0x0000000140120709, { 0xE9, 0x82, 0x0A, 0x00 });
|
||||
}
|
||||
// Default hand size
|
||||
if (nDefaultHandSize != -1)
|
||||
{
|
||||
switch (nDefaultHandSize)
|
||||
{
|
||||
case 0:
|
||||
MessageBoxW(nullptr, L"The default hand size is set to 0 in Options.\nHands may disappear.\n\nIf this is not intentional, set it back to -1.", L"Patches", MB_ICONWARNING);
|
||||
break;
|
||||
case 1:
|
||||
MessageBoxW(nullptr, L"The default hand size is set to 1 in Options.\nHands may be extremely small.\n\nIf this is not intentional, set it back to -1.", L"Patches", MB_ICONWARNING);
|
||||
break;
|
||||
}
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||||
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||||
printf("[Patches] Changing default hand size...\n");
|
||||
const float num = (float)nDefaultHandSize / 10000.0;
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||||
DWORD oldProtect;
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float* addr1 = (float*)(0x140506B59);
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float* addr2 = (float*)(0x140506B60);
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/*float* addr3 = (float*)(0x140506B67);
|
||||
float* addr4 = (float*)(0x140506B71);*/
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VirtualProtect(addr1, 4, PAGE_EXECUTE_READWRITE, &oldProtect);
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VirtualProtect(addr2, 4, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
/*VirtualProtect(addr3, 4, PAGE_EXECUTE_READWRITE, &oldProtect);
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VirtualProtect(addr4, 4, PAGE_EXECUTE_READWRITE, &oldProtect);*/
|
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*addr1 = *addr2 /*= *addr3 = *addr4*/ = num;
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VirtualProtect(addr1, 4, oldProtect, nullptr);
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VirtualProtect(addr2, 4, oldProtect, nullptr);
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/*VirtualProtect(addr3, 4, oldProtect, nullptr);
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VirtualProtect(addr4, 4, oldProtect, nullptr);*/
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||||
printf("[Patches] New default hand size: %f\n", num);
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||||
}
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||||
// Sing missed notes
|
||||
if (nSingMissed)
|
||||
{
|
||||
InjectCode((void*)0x140109044, { 0xEB });
|
||||
// Breaks border:
|
||||
// InjectCode((void*)0x140109096, { 0xEB });
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||||
}
|
||||
// Force mouth animations
|
||||
{
|
||||
if (nForceMouth == 1) // PDA
|
||||
{
|
||||
printf("[Patches] Forcing PDA mouth...\n");
|
||||
int* mouth_table = (int*)(0x1409A1DC0);
|
||||
DWORD oldProtect;
|
||||
VirtualProtect(mouth_table, 44, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
for (int i = 0; i < 11; i++)
|
||||
{
|
||||
mouth_table[i]++;
|
||||
}
|
||||
VirtualProtect(mouth_table, 44, oldProtect, nullptr);
|
||||
printf("[Patches] PDA mouth forced\n");
|
||||
}
|
||||
else if (nForceMouth == 2) // FT
|
||||
{
|
||||
printf("[Patches] Forcing FT mouth...\n");
|
||||
int* mouth_table_oldid = (int*)(0x1409A1E1C);
|
||||
DWORD oldProtect;
|
||||
VirtualProtect(mouth_table_oldid, 44, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
for (int i = 0; i < 11; i++)
|
||||
{
|
||||
mouth_table_oldid[i]--;
|
||||
}
|
||||
VirtualProtect(mouth_table_oldid, 44, oldProtect, nullptr);
|
||||
printf("[Patches] FT mouth forced\n");
|
||||
}
|
||||
}
|
||||
// Force expressions
|
||||
{
|
||||
if (nForceExpressions == 1) // PDA
|
||||
{
|
||||
printf("[Patches] Forcing PDA expressions...\n");
|
||||
int* exp_table = (int*)(0x140A21900);
|
||||
DWORD oldProtect;
|
||||
VirtualProtect(exp_table, 104, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
for (int i = 0; i < 26; i++)
|
||||
{
|
||||
exp_table[i] += 2;
|
||||
}
|
||||
VirtualProtect(exp_table, 104, oldProtect, nullptr);
|
||||
printf("[Patches] PDA expressions forced\n");
|
||||
}
|
||||
else if (nForceExpressions == 2) // FT
|
||||
{
|
||||
printf("[Patches] Forcing FT expressions...\n");
|
||||
int* exp_table_oldid = (int*)(0x140A219D0);
|
||||
DWORD oldProtect;
|
||||
VirtualProtect(exp_table_oldid, 104, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
for (int i = 0; i < 26; i++)
|
||||
{
|
||||
exp_table_oldid[i] -= 2;
|
||||
}
|
||||
VirtualProtect(exp_table_oldid, 104, oldProtect, nullptr);
|
||||
printf("[Patches] FT expressions forced\n");
|
||||
}
|
||||
}
|
||||
// Force look animations
|
||||
{
|
||||
if (nForceLook == 1) // PDA
|
||||
{
|
||||
printf("[Patches] Forcing PDA look...\n");
|
||||
int* look_table = (int*)(0x1409A1D70);
|
||||
DWORD oldProtect;
|
||||
VirtualProtect(look_table, 36, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
for (int i = 0; i < 9; i++)
|
||||
{
|
||||
look_table[i]++;
|
||||
}
|
||||
VirtualProtect(look_table, 36, oldProtect, nullptr);
|
||||
printf("[Patches] PDA look forced\n");
|
||||
}
|
||||
else if (nForceLook == 2) // FT
|
||||
{
|
||||
printf("[Patches] Forcing FT look...\n");
|
||||
int* look_table_oldid = (int*)(0x1409A1D9C);
|
||||
DWORD oldProtect;
|
||||
VirtualProtect(look_table_oldid, 36, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
for (int i = 0; i < 9; i++)
|
||||
{
|
||||
look_table_oldid[i]--;
|
||||
}
|
||||
VirtualProtect(look_table_oldid, 36, oldProtect, nullptr);
|
||||
printf("[Patches] FT look forced\n");
|
||||
}
|
||||
}
|
||||
// NPR1
|
||||
{
|
||||
if (nNpr1 == 1) // force on
|
||||
{
|
||||
InjectCode((void*)0x0000000140502FC0, { 0xC7, 0x05, 0x6E });
|
||||
InjectCode((void*)0x0000000140502FC6, { 0x01, 0x00, 0x00, 0x00, 0xC3 });
|
||||
|
||||
printf("[Patches] NPR1 forced\n");
|
||||
}
|
||||
else if (nNpr1 == 2) // force off
|
||||
{
|
||||
InjectCode((void*)0x0000000140502FC0, { 0xC7, 0x05, 0x6E });
|
||||
InjectCode((void*)0x0000000140502FC6, { 0x00, 0x00, 0x00, 0x00, 0xC3 });
|
||||
|
||||
printf("[Patches] NPR1 disabled\n");
|
||||
}
|
||||
}
|
||||
// Depth of Field
|
||||
if (!nDoF)
|
||||
{
|
||||
InjectCode((void*)0x00000001409476AB, { 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
|
||||
InjectCode((void*)0x00000001411AB650, { 0b00000001 });
|
||||
}
|
||||
// MAG filter
|
||||
if (nMAG > 0)
|
||||
{
|
||||
//InjectCode((void*)0x00000001404AB142, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
|
||||
unsigned char filter;
|
||||
switch (nMAG)
|
||||
{
|
||||
case 1: // nearest
|
||||
filter = 0;
|
||||
InjectCode((void*)0x00000001404ACE56, { 0x90, 0x90 });
|
||||
break;
|
||||
case 2: // sharpen
|
||||
filter = 3; // sharpen(4tap)
|
||||
break;
|
||||
case 3: // cone
|
||||
filter = 5; // cone(2tap)
|
||||
break;
|
||||
default:
|
||||
filter = 1;
|
||||
}
|
||||
|
||||
//InjectCode((void*)0x00000001404A864F, { filter });
|
||||
//InjectCode((void*)0x00000001411AC518, { filter });
|
||||
|
||||
InjectCode((void*)0x00000001404ACE8E, { 0xB9, filter, 0x00, 0x00 });
|
||||
InjectCode((void*)0x00000001404ACE93, { 0x90 });
|
||||
}
|
||||
// Reflections
|
||||
if (!nReflections)
|
||||
{
|
||||
InjectCode((void*)0x1406477C0, { 0xE9, 0xF3, 0x00, 0x00, 0x00, 0x90 });
|
||||
InjectCode((void*)0x1411ADAFC, { 0x00 });
|
||||
}
|
||||
// Shadows
|
||||
if (!nShadows)
|
||||
{
|
||||
//InjectCode((void*)0x140502B44, { 0x90, 0x90, 0x90 });
|
||||
//InjectCode((void*)0x140502BB2, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)0x140502766, { 0x00 });
|
||||
InjectCode((void*)0x1411AD438, { 0x00 });
|
||||
InjectCode((void*)0x1411AD320, { 0x00 });
|
||||
}
|
||||
// Punch-through transparency
|
||||
if (!nPunchthrough)
|
||||
{
|
||||
InjectCode((void*)0x1411AD43D, { 0x00 });
|
||||
}
|
||||
// Glare
|
||||
if (!nGlare)
|
||||
{
|
||||
InjectCode((void*)0x1404B2168, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
}
|
||||
// Shader
|
||||
if (!nShader)
|
||||
{
|
||||
InjectCode((void*)0x140C9C48E, { 0x00 });
|
||||
}
|
||||
// 2D
|
||||
if (n2D)
|
||||
{
|
||||
//InjectCode((void*)0x140502B44, { 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)0x140502BB2, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)0x140502A3C, { 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
/*InjectCode((void*)0x1411AD320, { 0x00 }); // shadow
|
||||
InjectCode((void*)0x1411AD323, { 0x00 }); // reflect
|
||||
InjectCode((void*)0x1411AD321, { 0x00 }); // SS_SSS
|
||||
InjectCode((void*)0x1411AD325, { 0x00 }); // preprocess
|
||||
InjectCode((void*)0x1411AD328, { 0x00 }); // 3D*/
|
||||
InjectCode((void*)0x1411AD32A, { 0x01 }); // post process
|
||||
InjectCode((void*)0x1411AD32B, { 0x01 }); // sprite
|
||||
|
||||
InjectCode((void*)0x140A07920, { 0x00 }); // ignore objset
|
||||
}
|
||||
// Prevent data deletion
|
||||
if (nNoDelete)
|
||||
{
|
||||
InjectCode((void*)(0x1406FEF80 + 0x1DB), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407113F0 + 0x13C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140712270 + 0x6C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140712580 + 0x4C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140712580 + 0x7C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140713470 + 0x104), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407135B0 + 0x102), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407135B0 + 0x135), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407135B0 + 0x232), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140713810 + 0x3E8), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140713D00 + 0x677), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407168A0 + 0x9C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407168A0 + 0x1D2), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407168A0 + 0x218), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407168A0 + 0x22A), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140720910 + 0x25C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140723EE0 + 0xEC), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140870DE0 + 0x4), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1406FEF80 + 0x1DB), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407113F0 + 0x13C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140712270 + 0x6E), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140712580 + 0x4C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140712580 + 0x7C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140713470 + 0x104), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407135B0 + 0x102), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407135B0 + 0x135), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407135B0 + 0x232), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140713810 + 0x3E8), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140713D00 + 0x677), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407168A0 + 0x9C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407168A0 + 0x1D2), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407168A0 + 0x218), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407168A0 + 0x22A), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140720910 + 0x25C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140723EE0 + 0xEC), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407168A0 + 0x9C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140870DE0 + 0x4), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x14081B6A4), { 0xC3 });
|
||||
|
||||
InjectCode((void*)(0x1406E1090 + 0x43C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140718250 + 0x176), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140718750 + 0xC9), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407193E0 + 0xFC), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1406E1090 + 0x43C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140718250 + 0x176), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140718750 + 0xC9), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407193E0 + 0xFC), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x14081B67A), { 0xC3 });
|
||||
}
|
||||
|
||||
// patch refract and reflect buffer sizes
|
||||
// no need to really check anything before injecting, because reinjecting defaults is fine
|
||||
InjectCode((void*)(0x140a24424), std::vector<uint8_t>((uint8_t*)&nRefractResWidth, (uint8_t*)((int64_t)&nRefractResWidth + 4)));
|
||||
InjectCode((void*)(0x140a24428), std::vector<uint8_t>((uint8_t*)&nRefractResHeight, (uint8_t*)((int64_t)&nRefractResHeight + 4)));
|
||||
InjectCode((void*)(0x140a2443c), std::vector<uint8_t>((uint8_t*)&nReflectResWidth, (uint8_t*)((int64_t)&nReflectResWidth + 4)));
|
||||
InjectCode((void*)(0x140a24440), std::vector<uint8_t>((uint8_t*)&nReflectResHeight, (uint8_t*)((int64_t)&nReflectResHeight + 4)));
|
||||
// for large reflect resolutions, adjust blur effect amount to not lose the effect
|
||||
// scaling is based on a 1024 width instead of the original 512px
|
||||
// because we don't wanna make it too blurry when just being used to smooth jaggies
|
||||
if (nReflectResWidth >= 2048)
|
||||
{
|
||||
int blurAmount = nReflectResWidth / 1024;
|
||||
|
||||
// multiply blur setting
|
||||
// ECX has blur amount, EDX has blur type
|
||||
InjectCode((void*)(0x140503000), { 0x89, 0x15, 0x3a, 0xa3, 0xca, 0x00 }); // MOV dword ptr [0x1411ad340], EDX
|
||||
InjectCode((void*)(0x140503006), { 0xb8 }); // MOV EAX, blurAmount
|
||||
InjectCode((void*)(0x140503007), std::vector<uint8_t>((uint8_t*)&blurAmount, (uint8_t*)((int64_t)&blurAmount + 4)));
|
||||
InjectCode((void*)(0x14050300b), { 0xf7, 0xe1 }); // MUL (EDX:EAX,)ECX
|
||||
InjectCode((void*)(0x14050300d), { 0xeb, 0x09 }); // JMP 0x140503018
|
||||
InjectCode((void*)(0x140503018), { 0x89, 0x05, 0x1e, 0xa3, 0xca, 0x00 }); // MOV dword ptr [0x1411ad33c], EAX
|
||||
InjectCode((void*)(0x14050301e), { 0xc3 }); // RET
|
||||
|
||||
// divide dwgui blur amount getting
|
||||
// RDX gets type, RCX gets amount
|
||||
InjectCode((void*)(0x140502910), { 0x48, 0x85, 0xd2 }); // TEST RDX, RDX
|
||||
InjectCode((void*)(0x140502913), { 0x74, 0x08 }); // JZ 0x14050291d
|
||||
InjectCode((void*)(0x140502915), { 0x8b, 0x05, 0x25, 0xaa, 0xca, 0x00 }); // MOV EAX, dword ptr [0x1411ad340]
|
||||
InjectCode((void*)(0x14050291b), { 0x89, 0x02 }); // MOV dword ptr [RDX], EAX
|
||||
|
||||
InjectCode((void*)(0x14050291d), { 0x48, 0x85, 0xc9 }); // TEST RCX, RCX
|
||||
InjectCode((void*)(0x140502920), { 0x74, 0x2d }); // JZ 0x14050294f
|
||||
InjectCode((void*)(0x140502922), { 0x8b, 0x05, 0x14, 0xaa, 0xca, 0x00 }); // MOV EAX, dword ptr [0x1411ad33c]
|
||||
|
||||
InjectCode((void*)(0x140502928), { 0xeb, 0x0d }); // JMP 0x140502937
|
||||
InjectCode((void*)(0x140502937), { 0x49, 0xc7, 0xc0 }); // MOV R8, blurAmount
|
||||
InjectCode((void*)(0x14050293a), std::vector<uint8_t>((uint8_t*)&blurAmount, (uint8_t*)((int64_t)&blurAmount + 4)));
|
||||
InjectCode((void*)(0x14050293e), { 0xeb, 0x08 }); // JMP 0x140502948
|
||||
InjectCode((void*)(0x140502948), { 0x31, 0xd2 }); // XOR EDX,EDX
|
||||
InjectCode((void*)(0x14050294a), { 0x49, 0xf7, 0xf0 }); // DIV (EDX:EAX,)R8
|
||||
|
||||
InjectCode((void*)(0x14050294d), { 0x89, 0x01 }); // MOV dword ptr [RCX], EAX
|
||||
InjectCode((void*)(0x14050294f), { 0xc3 }); // RET
|
||||
}
|
||||
|
||||
// no message bar
|
||||
if (nNoMessageBar)
|
||||
{
|
||||
InjectCode((void*)(0x1409F6470), { 0x00 });
|
||||
|
||||
// no scrolling message by snakemi
|
||||
InjectCode((void*)(0x1403B98FD), { 0x00, 0x00, 0x00, 0x00 });
|
||||
InjectCode((void*)(0x1403B9904), { 0x00, 0x00, 0x00, 0x00 });
|
||||
InjectCode((void*)(0x1403B990B), { 0x00, 0x00, 0x00, 0x00 });
|
||||
}
|
||||
|
||||
// no stage text
|
||||
if (nNoStageText)
|
||||
{
|
||||
InjectCode((void*)(0x140A3D4C8), { 0x00 });
|
||||
InjectCode((void*)(0x140A3D4D8), { 0x00 });
|
||||
InjectCode((void*)(0x140A3D4E8), { 0x00 });
|
||||
InjectCode((void*)(0x140A3D4F8), { 0x00 });
|
||||
InjectCode((void*)(0x140A3D508), { 0x00 });
|
||||
InjectCode((void*)(0x140A3D518), { 0x00 });
|
||||
InjectCode((void*)(0x140A3D530), { 0x00 });
|
||||
InjectCode((void*)(0x140A3D540), { 0x00 });
|
||||
InjectCode((void*)(0x140A3D550), { 0x00 });
|
||||
}
|
||||
|
||||
// no osage play data by Skyth
|
||||
if (nNoOpd)
|
||||
{
|
||||
InjectCode((void*)(0x1404728C0), { 0xC3 });
|
||||
InjectCode((void*)(0x1404789C3), { 0x0D });
|
||||
}
|
||||
// gamma
|
||||
if (nGamma != 100)
|
||||
{
|
||||
float gamma_float = (float)nGamma / 100.0f;
|
||||
InjectCode((void*)(0x1404a863b), { *((uint8_t*)(&gamma_float)), *((uint8_t*)(&gamma_float) + 1), *((uint8_t*)(&gamma_float) + 2), *((uint8_t*)(&gamma_float) + 3) });
|
||||
|
||||
printf("[Patches] Gamma: %f\n", gamma_float);
|
||||
}
|
||||
|
||||
// modpack redirection
|
||||
/*{
|
||||
wchar_t* mpstr = NULL;
|
||||
mpstr = (wchar_t*)malloc(256);
|
||||
memset(mpstr, 0, 256);
|
||||
GetPrivateProfileStringW(L"Mods", L"Modpack", L"", mpstr, 256, CONFIG_FILE_NAME);
|
||||
std::string modpack_name(std::filesystem::path(mpstr).string());
|
||||
free(mpstr);
|
||||
std::cout << "[Patches] Modpack name: " << modpack_name << std::endl;
|
||||
|
||||
if (modpack_name != "")
|
||||
{
|
||||
// ram
|
||||
std::string modpack_path = "modpacks\\" + modpack_name;
|
||||
std::cout << "[Patches] New ram path: " << modpack_path << std::endl;
|
||||
char* mpstr_path = (char*)malloc(modpack_path.size());
|
||||
memcpy(mpstr_path, modpack_path.c_str(), modpack_path.size());
|
||||
InjectLong((void*)0x0000000014096C120, (long)mpstr_path);
|
||||
|
||||
// mdata
|
||||
std::string modpack_mdata = "modpacks\\" + modpack_name + "\\mdata";
|
||||
std::cout << "[Patches] New mdata path: " << modpack_mdata << std::endl;
|
||||
char* mpstr_mdata = (char*)malloc(modpack_mdata.size());
|
||||
memcpy(mpstr_mdata, modpack_mdata.c_str(), modpack_mdata.size());
|
||||
InjectCode((void*)0x000000014066CEA0, { 0x48, 0xC7, 0xC2 });
|
||||
InjectInt((void*)0x000000014066CEA3, (int)mpstr_mdata);
|
||||
InjectCode((void*)0x000000014066CE9C, { (unsigned char)modpack_mdata.size() });
|
||||
InjectCode((void*)0x000000014066CEAE, { (unsigned char)modpack_mdata.size() });
|
||||
}
|
||||
}*/
|
||||
#endif
|
||||
// Enhanced Stage Manager
|
||||
if (nEStageManager > 0)
|
||||
{
|
||||
// Replace the function that provides the number of stages and compact some of it
|
||||
InjectCode((void*)0x000000014038AEF0, { 0x48, 0x8B, 0x88, 0x40, 0x01, 0x00, 0x00, 0x48, 0x89, 0x4C, 0x24, 0x20, 0x48, 0x8B, 0xD0, 0x48, 0x8B, 0x88, 0x48, 0x01, 0x00, 0x00, 0x48, 0x89, 0x4C, 0x24, 0x28, 0x8B, 0x88, 0x50, 0x01, 0x00, 0x00, 0x89, 0x4C, 0x24, 0x30, 0x8B, 0x88, 0x54, 0x01, 0x00, 0x00, 0x8B, 0x80, 0x58, 0x01, 0x00, 0x00, 0x89, 0x44, 0x24, 0x38, 0x8B, 0x82, 0x5C, 0x01, 0x00, 0x00, 0x89, 0x4C, 0x24, 0x34, 0x89, 0x44, 0x24, 0x3C, 0x48, 0x8B, 0x82, 0x60, 0x01, 0x00, 0x00, 0x48, 0x89, 0x44, 0x24, 0x40, 0x48, 0x8B, 0x82, 0x68, 0x01, 0x00, 0x00, 0x48, 0x89, 0x44, 0x24, 0x48, 0x48, 0x8B, 0x82, 0x70, 0x01, 0x00, 0x00, 0x48, 0x89, 0x44, 0x24, 0x50, 0x8B, 0x82, 0x78, 0x01, 0x00, 0x00, 0x89, 0x44, 0x24, 0x58, 0x84, 0xC0, 0x74, 0x2A, 0x48, 0x8B, 0x44, 0x24, 0x38, 0x48, 0xC1, 0xE8, 0x20, 0x85, 0xC0, 0x75, 0x1D, 0xE8, 0xD9, 0xD9, 0xE5, 0xFF, 0x48, 0x85, 0xC0, 0x74, 0x13, 0x48, 0x8D, 0x48, 0x10, 0xE8, 0xFB, 0xD3, 0xE5, 0xFF, 0xB9, 0x03, 0x00, 0x00, 0x00, 0x85, 0xC0, 0x0F, 0x45, 0xD9, 0x8B, 0x1D, 0x1B, 0x0C, 0x00, 0x00, 0x83, 0x3D, 0x1C, 0x0C, 0x00, 0x00, 0x00, 0x74, 0x06, 0x8B, 0x1D, 0x10, 0x0C, 0x00, 0x00, 0x8B, 0xC3, 0x48, 0x83, 0xC4, 0x60, 0x5B, 0xC3, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC });
|
||||
|
||||
// Jump to another section by addding some code to replace the values (Jump 1)
|
||||
InjectCode((void*)0x000000014038AFF4, { 0xE9, 0x87, 0x0B, 0x00, 0x00, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC });
|
||||
|
||||
// Jump to another section by addding some code to replace the values (Replace 1/2) while some reserving space for values
|
||||
InjectCode((void*)0x000000014038BB40, { 0xFF, 0x05, 0x76, 0x00, 0x00, 0x00, 0x8B, 0x0D, 0x70, 0x00, 0x00, 0x00, 0xBA, 0x02, 0x00, 0x00, 0x00, 0x83, 0x3D, 0x60, 0x00, 0x00, 0x00, 0x00, 0x74, 0x02, 0xFF, 0xC2, 0x39, 0xD1, 0x0F, 0x4D, 0xCA, 0x89, 0x48, 0x08, 0xB9, 0x0E, 0x00, 0x00, 0x00, 0xE8, 0x92, 0x98, 0xE0, 0xFF, 0xB0, 0x01, 0x48, 0x83, 0xC4, 0x28, 0xC3, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x44, 0x89, 0x61, 0x08, 0x44, 0x88, 0x61, 0x0C, 0x4C, 0x89, 0x61, 0x10, 0x44, 0x89, 0x25, 0x29, 0x00, 0x00, 0x00, 0xE9, 0x68, 0xF4, 0xFF, 0xFF, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
|
||||
|
||||
// Use the value from our own address instead of the original one
|
||||
InjectCode((void*)0x00000001403F65AF, { 0x48, 0x8D, 0x05, 0x4A, 0x18, 0xDA, 0x00, 0x8B, 0x1D, 0x00, 0x56 });
|
||||
|
||||
// Jump to another section by addding some code to replace the values (Jump 2)
|
||||
InjectCode((void*)0x00000001403F6638, { 0xE9, 0x03, 0x55, 0xF9, 0xFF, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC });
|
||||
|
||||
DWORD StageCountProtect;
|
||||
VirtualProtect((int32_t*)0x14038BBB0, 0x10, PAGE_EXECUTE_READWRITE, &StageCountProtect);
|
||||
|
||||
int* ESM = (int*)0x000000014038BBB0;
|
||||
|
||||
if (nEStageManagerEncore)
|
||||
ESM[1] = nEStageManager;
|
||||
else
|
||||
ESM[0] = nEStageManager;
|
||||
|
||||
ESM[2] = nEStageManagerEncore;
|
||||
|
||||
printf("[Patches] Enhanced Stage Manager enabled\n");
|
||||
}
|
||||
// OpenGL Patches
|
||||
/*if (nOGLPatchA)
|
||||
{
|
||||
// (call cs:glGetError) -> (xor eax, eax); (nop); (nop); (nop); (nop);
|
||||
InjectCode((void*)0x000000014069D21D, { 0x31, 0xC0, 0x90, 0x90, 0x90, 0x90 });
|
||||
}
|
||||
if (nOGLPatchB)
|
||||
{
|
||||
// (js loc_14069BC32) -> (nop)...
|
||||
InjectCode((void*)0x000000014069BAF4, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
}*/
|
||||
// The original slider update needs to run for hardware sliders to work -- only patch it when using emulation
|
||||
if (!nHardwareSlider)
|
||||
{
|
||||
@@ -754,18 +323,6 @@ class PatchApplier710 : public PatchApplier {
|
||||
InjectCode((void*)0x000000014061579B, { 0x90, 0x90, 0x90, 0x8B, 0x42, 0xE0, 0x90, 0x90, 0x90 });
|
||||
}
|
||||
|
||||
|
||||
// lag compensation
|
||||
if (nLagCompensation>0 && nLagCompensation<=500)
|
||||
{
|
||||
InjectCode((void*)(0x14011e44e), { 0xf3, 0x0f, 0x10, 0x05, 0x8a, 0xcf, 0x9c, 0x00 }); // hijack xmm0
|
||||
InjectCode((void*)(0x14011e46b), { 0xf3, 0x0f, 0x11, 0x44, 0x24, 0x20 }); // get value from xmm0 instead of xmm1
|
||||
float startPos = (float)nLagCompensation / 1000.0f;
|
||||
InjectCode((void*)(0x140aeB3e0), { *((uint8_t*)(&startPos)), *((uint8_t*)(&startPos)+1), *((uint8_t*)(&startPos) + 2), *((uint8_t*)(&startPos) + 3) });
|
||||
|
||||
printf("[Patches] Lag Compensation: %f\n", startPos);
|
||||
}
|
||||
|
||||
// debug scaling by somewhatlurker
|
||||
if (nDwguiScaling)
|
||||
{
|
||||
@@ -806,5 +363,7 @@ class PatchApplier710 : public PatchApplier {
|
||||
InjectCode((void*)(0x140300a82), { 0x90, 0x90, 0x90 }); // NOPs
|
||||
InjectCode((void*)(0x140300a88), { 0x90, 0x90, 0x90 }); // NOPs
|
||||
}
|
||||
ApplyExPatches();
|
||||
}
|
||||
};
|
||||
#include "PatchApplier710EX.h"
|
||||
};
|
||||
|
||||
@@ -0,0 +1,341 @@
|
||||
#pragma once
|
||||
#ifndef MINIMALIST
|
||||
void ApplyExPatches() {
|
||||
//// Graphics
|
||||
|
||||
// MAG filter
|
||||
if (nMAG > 0)
|
||||
{
|
||||
//InjectCode((void*)0x00000001404AB142, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
|
||||
unsigned char filter;
|
||||
switch (nMAG)
|
||||
{
|
||||
case 1: // nearest
|
||||
filter = 0;
|
||||
InjectCode((void*)0x00000001404ACE56, { 0x90, 0x90 });
|
||||
break;
|
||||
case 2: // sharpen
|
||||
filter = 3; // sharpen(4tap)
|
||||
break;
|
||||
case 3: // cone
|
||||
filter = 5; // cone(2tap)
|
||||
break;
|
||||
default:
|
||||
filter = 1;
|
||||
}
|
||||
|
||||
//InjectCode((void*)0x00000001404A864F, { filter });
|
||||
//InjectCode((void*)0x00000001411AC518, { filter });
|
||||
|
||||
InjectCode((void*)0x00000001404ACE8E, { 0xB9, filter, 0x00, 0x00 });
|
||||
InjectCode((void*)0x00000001404ACE93, { 0x90 });
|
||||
}
|
||||
|
||||
// Depth of Field
|
||||
if (!nDoF)
|
||||
{
|
||||
InjectCode((void*)0x00000001409476AB, { 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
|
||||
InjectCode((void*)0x00000001411AB650, { 0b00000001 });
|
||||
}
|
||||
|
||||
// Reflections
|
||||
if (!nReflections)
|
||||
{
|
||||
InjectCode((void*)0x1406477C0, { 0xE9, 0xF3, 0x00, 0x00, 0x00, 0x90 });
|
||||
InjectCode((void*)0x1411ADAFC, { 0x00 });
|
||||
}
|
||||
|
||||
// patch refract and reflect buffer sizes
|
||||
{
|
||||
// no need to really check anything before injecting, because reinjecting defaults is fine
|
||||
InjectCode((void*)(0x140a24424), std::vector<uint8_t>((uint8_t*)&nRefractResWidth, (uint8_t*)((int64_t)&nRefractResWidth + 4)));
|
||||
InjectCode((void*)(0x140a24428), std::vector<uint8_t>((uint8_t*)&nRefractResHeight, (uint8_t*)((int64_t)&nRefractResHeight + 4)));
|
||||
InjectCode((void*)(0x140a2443c), std::vector<uint8_t>((uint8_t*)&nReflectResWidth, (uint8_t*)((int64_t)&nReflectResWidth + 4)));
|
||||
InjectCode((void*)(0x140a24440), std::vector<uint8_t>((uint8_t*)&nReflectResHeight, (uint8_t*)((int64_t)&nReflectResHeight + 4)));
|
||||
// for large reflect resolutions, adjust blur effect amount to not lose the effect
|
||||
// scaling is based on a 1024 width instead of the original 512px
|
||||
// because we don't wanna make it too blurry when just being used to smooth jaggies
|
||||
if (nReflectResWidth >= 2048)
|
||||
{
|
||||
int blurAmount = nReflectResWidth / 1024;
|
||||
|
||||
// multiply blur setting
|
||||
// ECX has blur amount, EDX has blur type
|
||||
InjectCode((void*)(0x140503000), { 0x89, 0x15, 0x3a, 0xa3, 0xca, 0x00 }); // MOV dword ptr [0x1411ad340], EDX
|
||||
InjectCode((void*)(0x140503006), { 0xb8 }); // MOV EAX, blurAmount
|
||||
InjectCode((void*)(0x140503007), std::vector<uint8_t>((uint8_t*)&blurAmount, (uint8_t*)((int64_t)&blurAmount + 4)));
|
||||
InjectCode((void*)(0x14050300b), { 0xf7, 0xe1 }); // MUL (EDX:EAX,)ECX
|
||||
InjectCode((void*)(0x14050300d), { 0xeb, 0x09 }); // JMP 0x140503018
|
||||
InjectCode((void*)(0x140503018), { 0x89, 0x05, 0x1e, 0xa3, 0xca, 0x00 }); // MOV dword ptr [0x1411ad33c], EAX
|
||||
InjectCode((void*)(0x14050301e), { 0xc3 }); // RET
|
||||
|
||||
// divide dwgui blur amount getting
|
||||
// RDX gets type, RCX gets amount
|
||||
InjectCode((void*)(0x140502910), { 0x48, 0x85, 0xd2 }); // TEST RDX, RDX
|
||||
InjectCode((void*)(0x140502913), { 0x74, 0x08 }); // JZ 0x14050291d
|
||||
InjectCode((void*)(0x140502915), { 0x8b, 0x05, 0x25, 0xaa, 0xca, 0x00 }); // MOV EAX, dword ptr [0x1411ad340]
|
||||
InjectCode((void*)(0x14050291b), { 0x89, 0x02 }); // MOV dword ptr [RDX], EAX
|
||||
|
||||
InjectCode((void*)(0x14050291d), { 0x48, 0x85, 0xc9 }); // TEST RCX, RCX
|
||||
InjectCode((void*)(0x140502920), { 0x74, 0x2d }); // JZ 0x14050294f
|
||||
InjectCode((void*)(0x140502922), { 0x8b, 0x05, 0x14, 0xaa, 0xca, 0x00 }); // MOV EAX, dword ptr [0x1411ad33c]
|
||||
|
||||
InjectCode((void*)(0x140502928), { 0xeb, 0x0d }); // JMP 0x140502937
|
||||
InjectCode((void*)(0x140502937), { 0x49, 0xc7, 0xc0 }); // MOV R8, blurAmount
|
||||
InjectCode((void*)(0x14050293a), std::vector<uint8_t>((uint8_t*)&blurAmount, (uint8_t*)((int64_t)&blurAmount + 4)));
|
||||
InjectCode((void*)(0x14050293e), { 0xeb, 0x08 }); // JMP 0x140502948
|
||||
InjectCode((void*)(0x140502948), { 0x31, 0xd2 }); // XOR EDX,EDX
|
||||
InjectCode((void*)(0x14050294a), { 0x49, 0xf7, 0xf0 }); // DIV (EDX:EAX,)R8
|
||||
|
||||
InjectCode((void*)(0x14050294d), { 0x89, 0x01 }); // MOV dword ptr [RCX], EAX
|
||||
InjectCode((void*)(0x14050294f), { 0xc3 }); // RET
|
||||
}
|
||||
}
|
||||
|
||||
// gamma
|
||||
if (nGamma != 100)
|
||||
{
|
||||
float gamma_float = (float)nGamma / 100.0f;
|
||||
InjectCode((void*)(0x1404a863b), { *((uint8_t*)(&gamma_float)), *((uint8_t*)(&gamma_float) + 1), *((uint8_t*)(&gamma_float) + 2), *((uint8_t*)(&gamma_float) + 3) });
|
||||
|
||||
printf("[Patches] Gamma: %f\n", gamma_float);
|
||||
}
|
||||
|
||||
// Shadows
|
||||
if (!nShadows)
|
||||
{
|
||||
//InjectCode((void*)0x140502B44, { 0x90, 0x90, 0x90 });
|
||||
//InjectCode((void*)0x140502BB2, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)0x140502766, { 0x00 });
|
||||
InjectCode((void*)0x1411AD438, { 0x00 });
|
||||
InjectCode((void*)0x1411AD320, { 0x00 });
|
||||
}
|
||||
|
||||
// Punch-through transparency
|
||||
if (!nPunchthrough)
|
||||
{
|
||||
InjectCode((void*)0x1411AD43D, { 0x00 });
|
||||
}
|
||||
|
||||
// Glare
|
||||
if (!nGlare)
|
||||
{
|
||||
InjectCode((void*)0x1404B2168, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
}
|
||||
|
||||
// Shader
|
||||
if (!nShader)
|
||||
{
|
||||
InjectCode((void*)0x140C9C48E, { 0x00 });
|
||||
}
|
||||
|
||||
// NPR1
|
||||
{
|
||||
if (nNpr1 == 1) // force on
|
||||
{
|
||||
InjectCode((void*)0x0000000140502FC0, { 0xC7, 0x05, 0x6E });
|
||||
InjectCode((void*)0x0000000140502FC6, { 0x01, 0x00, 0x00, 0x00, 0xC3 });
|
||||
|
||||
printf("[Patches] NPR1 forced\n");
|
||||
}
|
||||
else if (nNpr1 == 2) // force off
|
||||
{
|
||||
InjectCode((void*)0x0000000140502FC0, { 0xC7, 0x05, 0x6E });
|
||||
InjectCode((void*)0x0000000140502FC6, { 0x00, 0x00, 0x00, 0x00, 0xC3 });
|
||||
|
||||
printf("[Patches] NPR1 disabled\n");
|
||||
}
|
||||
}
|
||||
|
||||
// 2D
|
||||
if (n2D)
|
||||
{
|
||||
//InjectCode((void*)0x140502B44, { 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)0x140502BB2, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)0x140502A3C, { 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
/*InjectCode((void*)0x1411AD320, { 0x00 }); // shadow
|
||||
InjectCode((void*)0x1411AD323, { 0x00 }); // reflect
|
||||
InjectCode((void*)0x1411AD321, { 0x00 }); // SS_SSS
|
||||
InjectCode((void*)0x1411AD325, { 0x00 }); // preprocess
|
||||
InjectCode((void*)0x1411AD328, { 0x00 }); // 3D*/
|
||||
InjectCode((void*)0x1411AD32A, { 0x01 }); // post process
|
||||
InjectCode((void*)0x1411AD32B, { 0x01 }); // sprite
|
||||
|
||||
InjectCode((void*)0x140A07920, { 0x00 }); // ignore objset
|
||||
}
|
||||
|
||||
|
||||
//// Compatibility
|
||||
|
||||
// Prevent data deletion
|
||||
if (nNoDelete)
|
||||
{
|
||||
InjectCode((void*)(0x1406FEF80 + 0x1DB), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407113F0 + 0x13C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140712270 + 0x6C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140712580 + 0x4C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140712580 + 0x7C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140713470 + 0x104), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407135B0 + 0x102), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407135B0 + 0x135), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407135B0 + 0x232), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140713810 + 0x3E8), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140713D00 + 0x677), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407168A0 + 0x9C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407168A0 + 0x1D2), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407168A0 + 0x218), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407168A0 + 0x22A), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140720910 + 0x25C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140723EE0 + 0xEC), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140870DE0 + 0x4), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1406FEF80 + 0x1DB), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407113F0 + 0x13C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140712270 + 0x6E), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140712580 + 0x4C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140712580 + 0x7C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140713470 + 0x104), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407135B0 + 0x102), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407135B0 + 0x135), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407135B0 + 0x232), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140713810 + 0x3E8), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140713D00 + 0x677), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407168A0 + 0x9C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407168A0 + 0x1D2), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407168A0 + 0x218), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407168A0 + 0x22A), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140720910 + 0x25C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140723EE0 + 0xEC), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407168A0 + 0x9C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140870DE0 + 0x4), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x14081B6A4), { 0xC3 });
|
||||
|
||||
InjectCode((void*)(0x1406E1090 + 0x43C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140718250 + 0x176), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140718750 + 0xC9), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407193E0 + 0xFC), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1406E1090 + 0x43C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140718250 + 0x176), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x140718750 + 0xC9), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x1407193E0 + 0xFC), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
InjectCode((void*)(0x14081B67A), { 0xC3 });
|
||||
}
|
||||
|
||||
// no osage play data by Skyth
|
||||
if (nNoOpd)
|
||||
{
|
||||
InjectCode((void*)(0x1404728C0), { 0xC3 });
|
||||
InjectCode((void*)(0x1404789C3), { 0x0D });
|
||||
}
|
||||
|
||||
|
||||
//// PV Selector
|
||||
|
||||
// Unlock PSEUDO modules (which will all default to Miku, unless we also patch them to match the first performer)
|
||||
if (nUnlockPseudo)
|
||||
{
|
||||
InjectCode((void*)0x0000000140A21770, { 0x00 });
|
||||
InjectCode((void*)0x0000000140A21780, { 0x00 });
|
||||
InjectCode((void*)0x0000000140A21790, { 0x00 });
|
||||
InjectCode((void*)0x0000000140A217A0, { 0x00 });
|
||||
InjectCode((void*)0x0000000140A217B0, { 0x00 });
|
||||
}
|
||||
|
||||
// Disable scrolling sound effect
|
||||
if (nNoScrollingSfx)
|
||||
{
|
||||
InjectCode((void*)0x00000001405C84B3, { 0x90, 0x90, 0x90, 0x90, 0x90 });
|
||||
}
|
||||
|
||||
|
||||
//// UI Elements
|
||||
|
||||
// Disable timer sprite
|
||||
if (nNoTimerSprite)
|
||||
{
|
||||
InjectCode((void*)0x00000001409C0758, { 0x00 }); // time_loop
|
||||
InjectCode((void*)0x0000000140A3D3F0, { 0x00 }); // time_in
|
||||
InjectCode((void*)0x0000000140A3D3F8, { 0x00 }); // time_out
|
||||
}
|
||||
|
||||
// no message bar
|
||||
if (nNoMessageBar)
|
||||
{
|
||||
InjectCode((void*)(0x1409F6470), { 0x00 });
|
||||
|
||||
// no scrolling message by snakemi
|
||||
InjectCode((void*)(0x1403B98FD), { 0x00, 0x00, 0x00, 0x00 });
|
||||
InjectCode((void*)(0x1403B9904), { 0x00, 0x00, 0x00, 0x00 });
|
||||
InjectCode((void*)(0x1403B990B), { 0x00, 0x00, 0x00, 0x00 });
|
||||
}
|
||||
|
||||
// no stage text
|
||||
if (nNoStageText)
|
||||
{
|
||||
InjectCode((void*)(0x140A3D4C8), { 0x00 });
|
||||
InjectCode((void*)(0x140A3D4D8), { 0x00 });
|
||||
InjectCode((void*)(0x140A3D4E8), { 0x00 });
|
||||
InjectCode((void*)(0x140A3D4F8), { 0x00 });
|
||||
InjectCode((void*)(0x140A3D508), { 0x00 });
|
||||
InjectCode((void*)(0x140A3D518), { 0x00 });
|
||||
InjectCode((void*)(0x140A3D530), { 0x00 });
|
||||
InjectCode((void*)(0x140A3D540), { 0x00 });
|
||||
InjectCode((void*)(0x140A3D550), { 0x00 });
|
||||
}
|
||||
|
||||
// Enable card button by somewhatlurker (pretty much just eye candy for now)
|
||||
if (nCard)
|
||||
{
|
||||
InjectCode((void*)0x0000000140565E6B, { 0x90, 0x90 });
|
||||
}
|
||||
// Quick start
|
||||
{
|
||||
if (nQuickStart == 1) // skip the card/guest screen
|
||||
{
|
||||
InjectCode((void*)0x0000000140578EA9, { 0xE9, 0x8E, 0x00, 0x00, 0x00 });
|
||||
}
|
||||
else if (nQuickStart == 2) // skip everything; normal mode
|
||||
{
|
||||
InjectCode((void*)0x0000000140578EA9, { 0xE9, 0xF1, 0x00, 0x00, 0x00 });
|
||||
InjectCode((void*)0x0000000140578E9D, { 0xC7, 0x47, 0x68, 0x28, 0x00, 0x00, 0x00 }); // skip back button error
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// modpack redirection
|
||||
/*{
|
||||
wchar_t* mpstr = NULL;
|
||||
mpstr = (wchar_t*)malloc(256);
|
||||
memset(mpstr, 0, 256);
|
||||
GetPrivateProfileStringW(L"Mods", L"Modpack", L"", mpstr, 256, CONFIG_FILE_NAME);
|
||||
std::string modpack_name(std::filesystem::path(mpstr).string());
|
||||
free(mpstr);
|
||||
std::cout << "[Patches] Modpack name: " << modpack_name << std::endl;
|
||||
|
||||
if (modpack_name != "")
|
||||
{
|
||||
// ram
|
||||
std::string modpack_path = "modpacks\\" + modpack_name;
|
||||
std::cout << "[Patches] New ram path: " << modpack_path << std::endl;
|
||||
char* mpstr_path = (char*)malloc(modpack_path.size());
|
||||
memcpy(mpstr_path, modpack_path.c_str(), modpack_path.size());
|
||||
InjectLong((void*)0x0000000014096C120, (long)mpstr_path);
|
||||
|
||||
// mdata
|
||||
std::string modpack_mdata = "modpacks\\" + modpack_name + "\\mdata";
|
||||
std::cout << "[Patches] New mdata path: " << modpack_mdata << std::endl;
|
||||
char* mpstr_mdata = (char*)malloc(modpack_mdata.size());
|
||||
memcpy(mpstr_mdata, modpack_mdata.c_str(), modpack_mdata.size());
|
||||
InjectCode((void*)0x000000014066CEA0, { 0x48, 0xC7, 0xC2 });
|
||||
InjectInt((void*)0x000000014066CEA3, (int)mpstr_mdata);
|
||||
InjectCode((void*)0x000000014066CE9C, { (unsigned char)modpack_mdata.size() });
|
||||
InjectCode((void*)0x000000014066CEAE, { (unsigned char)modpack_mdata.size() });
|
||||
}
|
||||
}*/
|
||||
}
|
||||
#else
|
||||
void ApplyExPatches() {
|
||||
return;
|
||||
};
|
||||
#endif
|
||||
@@ -70,30 +70,41 @@ void InjectLong(void* address, const long data)
|
||||
const LPCWSTR CONFIG_FILE = L"plugins\\config.ini";
|
||||
const LPCWSTR CONFIG_FILE_NAME = L".\\config.ini";
|
||||
|
||||
auto nCursor = GetPrivateProfileIntW(L"patches", L"cursor", TRUE, CONFIG_FILE);
|
||||
auto nHideFreeplay = GetPrivateProfileIntW(L"patches", L"hide_freeplay", FALSE, CONFIG_FILE);
|
||||
auto nFreeplay = GetPrivateProfileIntW(L"patches", L"freeplay", TRUE, CONFIG_FILE);
|
||||
auto nPDLoaderText = GetPrivateProfileIntW(L"patches", L"pdloadertext", TRUE, CONFIG_FILE);
|
||||
auto nStatusIcons = GetPrivateProfileIntW(L"patches", L"status_icons", 0, CONFIG_FILE);
|
||||
auto nHidePVWatermark = GetPrivateProfileIntW(L"patches", L"hide_pv_watermark", FALSE, CONFIG_FILE);
|
||||
auto nNoPVUi = GetPrivateProfileIntW(L"patches", L"no_pv_ui", FALSE, CONFIG_FILE);
|
||||
auto nHideVolCtrl = GetPrivateProfileIntW(L"patches", L"hide_volume", FALSE, CONFIG_FILE);
|
||||
auto nNoLyrics = GetPrivateProfileIntW(L"patches", L"no_lyrics", FALSE, CONFIG_FILE);
|
||||
auto nNoMovies = GetPrivateProfileIntW(L"patches", L"no_movies", FALSE, CONFIG_FILE);
|
||||
auto nNoError = GetPrivateProfileIntW(L"patches", L"no_error", FALSE, CONFIG_FILE);
|
||||
auto nNoTimer = GetPrivateProfileIntW(L"patches", L"no_timer", TRUE, CONFIG_FILE);
|
||||
auto nEStageManager = GetPrivateProfileIntW(L"patches", L"enhanced_stage_manager", 0, CONFIG_FILE);
|
||||
auto nEStageManagerEncore = GetPrivateProfileIntW(L"patches", L"enhanced_stage_manager_encore", TRUE, CONFIG_FILE);
|
||||
auto nHardwareSlider = GetPrivateProfileIntW(L"patches", L"hardware_slider", FALSE, CONFIG_FILE);
|
||||
//auto nOGLPatchA = GetPrivateProfileIntW(L"patches", L"opengl_patch_a", FALSE, CONFIG_FILE);
|
||||
//auto nOGLPatchB = GetPrivateProfileIntW(L"patches", L"opengl_patch_b", FALSE, CONFIG_FILE);
|
||||
|
||||
/////////////////////
|
||||
////// Options //////
|
||||
/////////////////////
|
||||
|
||||
// Graphics
|
||||
auto nTAA = GetPrivateProfileIntW(L"graphics", L"taa", TRUE, CONFIG_FILE);
|
||||
auto nMLAA = GetPrivateProfileIntW(L"graphics", L"mlaa", TRUE, CONFIG_FILE);
|
||||
auto nStereo = GetPrivateProfileIntW(L"patches", L"stereo", TRUE, CONFIG_FILE);
|
||||
auto nLagCompensation = GetPrivateProfileIntW(L"graphics", L"lag_compensation", 0, CONFIG_FILE);
|
||||
|
||||
// Loader
|
||||
auto nBuiltinPatches = GetPrivateProfileIntW(L"global", L"builtin_patches", TRUE, CONFIG_FILE);
|
||||
auto nCustomPatches = GetPrivateProfileIntW(L"global", L"custom_patches", TRUE, CONFIG_FILE);
|
||||
auto nLagCompensation = GetPrivateProfileIntW(L"graphics", L"lag_compensation", 0, CONFIG_FILE);
|
||||
|
||||
// Compatibility
|
||||
auto nNoMovies = GetPrivateProfileIntW(L"patches", L"no_movies", FALSE, CONFIG_FILE);
|
||||
auto nStereo = GetPrivateProfileIntW(L"patches", L"stereo", TRUE, CONFIG_FILE);
|
||||
|
||||
// PV Selector
|
||||
auto nFreeplay = GetPrivateProfileIntW(L"patches", L"freeplay", TRUE, CONFIG_FILE);
|
||||
|
||||
// UI Elements
|
||||
auto nCursor = GetPrivateProfileIntW(L"patches", L"cursor", TRUE, CONFIG_FILE);
|
||||
auto nHideVolCtrl = GetPrivateProfileIntW(L"patches", L"hide_volume", FALSE, CONFIG_FILE);
|
||||
auto nNoPVUi = GetPrivateProfileIntW(L"patches", L"no_pv_ui", FALSE, CONFIG_FILE);
|
||||
auto nHidePVWatermark = GetPrivateProfileIntW(L"patches", L"hide_pv_watermark", FALSE, CONFIG_FILE);
|
||||
auto nStatusIcons = GetPrivateProfileIntW(L"patches", L"status_icons", 0, CONFIG_FILE);
|
||||
auto nHideFreeplay = GetPrivateProfileIntW(L"patches", L"hide_freeplay", FALSE, CONFIG_FILE);
|
||||
auto nNoLyrics = GetPrivateProfileIntW(L"patches", L"no_lyrics", FALSE, CONFIG_FILE);
|
||||
auto nNoError = GetPrivateProfileIntW(L"patches", L"no_error", FALSE, CONFIG_FILE);
|
||||
auto nPDLoaderText = GetPrivateProfileIntW(L"patches", L"pdloadertext", TRUE, CONFIG_FILE);
|
||||
auto nNoTimer = GetPrivateProfileIntW(L"patches", L"no_timer", TRUE, CONFIG_FILE);
|
||||
auto nHardwareSlider = GetPrivateProfileIntW(L"patches", L"hardware_slider", FALSE, CONFIG_FILE);
|
||||
auto nDwguiScaling = GetPrivateProfileIntW(L"patches", L"dwgui_scaling", FALSE, CONFIG_FILE);
|
||||
|
||||
#ifndef MINIMALIST
|
||||
auto nNoTimerSprite = GetPrivateProfileIntW(L"patches", L"no_timer_sprite", TRUE, CONFIG_FILE);
|
||||
auto nUnlockPseudo = GetPrivateProfileIntW(L"patches", L"unlock_pseudo", FALSE, CONFIG_FILE);
|
||||
@@ -102,12 +113,6 @@ auto nDoF = GetPrivateProfileIntW(L"graphics", L"dof", TRUE, CONFIG_FILE);
|
||||
auto nMAG = GetPrivateProfileIntW(L"graphics", L"mag", 0, CONFIG_FILE);
|
||||
auto nQuickStart = GetPrivateProfileIntW(L"patches", L"quick_start", 1, CONFIG_FILE);
|
||||
auto nNoScrollingSfx = GetPrivateProfileIntW(L"patches", L"no_scrolling_sfx", FALSE, CONFIG_FILE);
|
||||
auto nNoHandScaling = GetPrivateProfileIntW(L"patches", L"no_hand_scaling", FALSE, CONFIG_FILE);
|
||||
auto nDefaultHandSize = GetPrivateProfileIntW(L"patches", L"default_hand_size", -1, CONFIG_FILE);
|
||||
auto nSingMissed = GetPrivateProfileIntW(L"patches", L"sing_missed", FALSE, CONFIG_FILE);
|
||||
auto nForceMouth = GetPrivateProfileIntW(L"patches", L"force_mouth", 0, CONFIG_FILE);
|
||||
auto nForceExpressions = GetPrivateProfileIntW(L"patches", L"force_expressions", 0, CONFIG_FILE);
|
||||
auto nForceLook = GetPrivateProfileIntW(L"patches", L"force_look", 0, CONFIG_FILE);
|
||||
auto nNpr1 = GetPrivateProfileIntW(L"graphics", L"npr1", 0, CONFIG_FILE);
|
||||
auto nReflections = GetPrivateProfileIntW(L"graphics", L"reflections", TRUE, CONFIG_FILE);
|
||||
auto nGamma = GetPrivateProfileIntW(L"graphics", L"gamma", 100, CONFIG_FILE);
|
||||
|
||||
@@ -222,7 +222,7 @@ void FindFiles(WIN32_FIND_DATAW* fd)
|
||||
{
|
||||
if (fd->cFileName[0] == '.' && fd->cFileName[1] == '_') continue; // exclude macOS metadata
|
||||
|
||||
if (!_wcsicmp(fd->cFileName, L"Patches.dva") || !_wcsicmp(fd->cFileName, L"Render.dva"))
|
||||
if (!_wcsicmp(fd->cFileName, L"Patches.dva") || !_wcsicmp(fd->cFileName, L"Render.dva") || !_wcsicmp(fd->cFileName, L"DivaWig.dva"))
|
||||
{
|
||||
DeleteFileW(fd->cFileName);
|
||||
continue;
|
||||
|
||||
@@ -54,23 +54,6 @@ char config_template[] =
|
||||
"# Disable the scrolling sound effect\n"
|
||||
"No_Scrolling_SFX=0\n"
|
||||
#endif
|
||||
"# Enhanced Stage Manager (sets a custom number of stages; \"stage_manager\" should be disabled in \"components.ini\")\n"
|
||||
"# Number of stages (0 = disabled)\n"
|
||||
"Enhanced_Stage_Manager=0\n"
|
||||
"# Use encore stages or not\n"
|
||||
"Enhanced_Stage_Manager_Encore=1\n"
|
||||
#ifndef MINIMALIST
|
||||
"# Change the mouth animations -- 0=default, 1=force PDA, 2=force FT\n"
|
||||
"Force_Mouth=0\n"
|
||||
"# Change the expressions -- 0=default, 1=force PDA, 2=force FT\n"
|
||||
"Force_Expressions=0\n"
|
||||
"# Change the look animations -- 0=default, 1=force PDA, 2=force FT\n"
|
||||
"Force_Look=0\n"
|
||||
"# Disable hand scaling\n"
|
||||
"No_Hand_Scaling=0\n"
|
||||
"# Default hand size -- -1=default, 12200=PDA\n"
|
||||
"Default_Hand_Size=-1\n"
|
||||
#endif
|
||||
"# Show \"FREE PLAY\" instead of \"CREDIT(S)\" and don't require credits\n"
|
||||
"Freeplay=1\n"
|
||||
#ifndef MINIMALIST
|
||||
|
||||
@@ -204,7 +204,7 @@ extern "C" __declspec(dllexport) LPCWSTR GetPluginName(void)
|
||||
|
||||
extern "C" __declspec(dllexport) LPCWSTR GetPluginDescription(void)
|
||||
{
|
||||
return L"DivaMovie Plugin by Skyth\n\nDivaMovie enables movies on systems that does not support DXVA hardware decoding.";
|
||||
return L"DivaMovie Plugin by Skyth\n\nDivaMovie enables movies on systems that do not support DXVA hardware decoding.";
|
||||
}
|
||||
|
||||
extern "C" __declspec(dllexport) PluginConfig::PluginConfigArray GetPluginOptions(void)
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
<ProjectGuid>{2394C586-F73B-4EF2-BA3E-2A0FC3034B1A}</ProjectGuid>
|
||||
<RootNamespace>DivaWig</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
<ProjectName>CustoMixer</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#include "framework.h"
|
||||
#include "PluginConfigApi.h"
|
||||
#include "framework.h"
|
||||
#include <detours.h>
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
@@ -52,20 +52,163 @@ unsigned int last_unload_a2 = 0, last_reload_a2 = 0;
|
||||
__int64 last_unload_a3 = 0, last_reload_a3 = 0;*/
|
||||
|
||||
bool dobeep = true, allowReloading = true, debug = false;
|
||||
int nNoHandScaling, nDefaultHandSize, nSingMissed, nForceMouth, nForceExpressions, nForceLook;
|
||||
|
||||
void loadConfig()
|
||||
{
|
||||
dobeep = GetPrivateProfileIntW(L"general", L"beep", 1, CONFIG_FILE) > 0 ? true : false;
|
||||
allowReloading = GetPrivateProfileIntW(L"general", L"reloading", 0, CONFIG_FILE) > 0 ? true : false;
|
||||
{
|
||||
dobeep = GetPrivateProfileIntW(L"wig", L"beep", 1, CONFIG_FILE) > 0 ? true : false;
|
||||
allowReloading = GetPrivateProfileIntW(L"wig", L"reloading", 0, CONFIG_FILE) > 0 ? true : false;
|
||||
debug = GetPrivateProfileIntW(L"general", L"debug", 0, CONFIG_FILE) > 0 ? true : false;
|
||||
|
||||
nSingMissed = GetPrivateProfileIntW(L"patches", L"sing_missed", FALSE, CONFIG_FILE) > 0 ? true : false;
|
||||
nNoHandScaling = GetPrivateProfileIntW(L"patches", L"no_hand_scaling", FALSE, CONFIG_FILE) > 0 ? true : false;
|
||||
nDefaultHandSize = GetPrivateProfileIntW(L"patches", L"default_hand_size", -1, CONFIG_FILE);
|
||||
nForceMouth = GetPrivateProfileIntW(L"patches", L"force_mouth", 0, CONFIG_FILE);
|
||||
nForceExpressions = GetPrivateProfileIntW(L"patches", L"force_expressions", 0, CONFIG_FILE);
|
||||
nForceLook = GetPrivateProfileIntW(L"patches", L"force_look", 0, CONFIG_FILE);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void pvPatches()
|
||||
{
|
||||
cout << "[CustoMixer] Applying PV patches..." << endl;
|
||||
|
||||
// Sing missed notes
|
||||
if (nSingMissed)
|
||||
{
|
||||
InjectCode((void*)0x140109044, { 0xEB });
|
||||
// Breaks border:
|
||||
// InjectCode((void*)0x140109096, { 0xEB });
|
||||
}
|
||||
|
||||
// Force mouth animations
|
||||
{
|
||||
if (nForceMouth == 1) // PDA
|
||||
{
|
||||
printf("[Patches] Forcing PDA mouth...\n");
|
||||
int* mouth_table = (int*)(0x1409A1DC0);
|
||||
DWORD oldProtect;
|
||||
VirtualProtect(mouth_table, 44, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
for (int i = 0; i < 11; i++)
|
||||
{
|
||||
mouth_table[i]++;
|
||||
}
|
||||
VirtualProtect(mouth_table, 44, oldProtect, nullptr);
|
||||
printf("[Patches] PDA mouth forced\n");
|
||||
}
|
||||
else if (nForceMouth == 2) // FT
|
||||
{
|
||||
printf("[Patches] Forcing FT mouth...\n");
|
||||
int* mouth_table_oldid = (int*)(0x1409A1E1C);
|
||||
DWORD oldProtect;
|
||||
VirtualProtect(mouth_table_oldid, 44, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
for (int i = 0; i < 11; i++)
|
||||
{
|
||||
mouth_table_oldid[i]--;
|
||||
}
|
||||
VirtualProtect(mouth_table_oldid, 44, oldProtect, nullptr);
|
||||
printf("[Patches] FT mouth forced\n");
|
||||
}
|
||||
}
|
||||
|
||||
// Force expressions
|
||||
{
|
||||
if (nForceExpressions == 1) // PDA
|
||||
{
|
||||
printf("[Patches] Forcing PDA expressions...\n");
|
||||
int* exp_table = (int*)(0x140A21900);
|
||||
DWORD oldProtect;
|
||||
VirtualProtect(exp_table, 104, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
for (int i = 0; i < 26; i++)
|
||||
{
|
||||
exp_table[i] += 2;
|
||||
}
|
||||
VirtualProtect(exp_table, 104, oldProtect, nullptr);
|
||||
printf("[Patches] PDA expressions forced\n");
|
||||
}
|
||||
else if (nForceExpressions == 2) // FT
|
||||
{
|
||||
printf("[Patches] Forcing FT expressions...\n");
|
||||
int* exp_table_oldid = (int*)(0x140A219D0);
|
||||
DWORD oldProtect;
|
||||
VirtualProtect(exp_table_oldid, 104, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
for (int i = 0; i < 26; i++)
|
||||
{
|
||||
exp_table_oldid[i] -= 2;
|
||||
}
|
||||
VirtualProtect(exp_table_oldid, 104, oldProtect, nullptr);
|
||||
printf("[Patches] FT expressions forced\n");
|
||||
}
|
||||
}
|
||||
|
||||
// Force look animations
|
||||
{
|
||||
if (nForceLook == 1) // PDA
|
||||
{
|
||||
printf("[Patches] Forcing PDA look...\n");
|
||||
int* look_table = (int*)(0x1409A1D70);
|
||||
DWORD oldProtect;
|
||||
VirtualProtect(look_table, 36, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
for (int i = 0; i < 9; i++)
|
||||
{
|
||||
look_table[i]++;
|
||||
}
|
||||
VirtualProtect(look_table, 36, oldProtect, nullptr);
|
||||
printf("[Patches] PDA look forced\n");
|
||||
}
|
||||
else if (nForceLook == 2) // FT
|
||||
{
|
||||
printf("[Patches] Forcing FT look...\n");
|
||||
int* look_table_oldid = (int*)(0x1409A1D9C);
|
||||
DWORD oldProtect;
|
||||
VirtualProtect(look_table_oldid, 36, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
for (int i = 0; i < 9; i++)
|
||||
{
|
||||
look_table_oldid[i]--;
|
||||
}
|
||||
VirtualProtect(look_table_oldid, 36, oldProtect, nullptr);
|
||||
printf("[Patches] FT look forced\n");
|
||||
}
|
||||
}
|
||||
|
||||
// Disable hand scaling
|
||||
if (nNoHandScaling)
|
||||
{
|
||||
InjectCode((void*)0x0000000140120709, { 0xE9, 0x82, 0x0A, 0x00 });
|
||||
}
|
||||
|
||||
// Default hand size
|
||||
if (nDefaultHandSize != -1 && nDefaultHandSize < 1)
|
||||
{
|
||||
MessageBoxW(nullptr, L"The default hand size is lower than 1 and higher than -1 (default). Hands may disappear.\n\nIf this is not intentional, set it back to -1.", L"CustoMixer", MB_ICONWARNING);
|
||||
|
||||
printf("[Patches] Changing default hand size...\n");
|
||||
const float num = (float)nDefaultHandSize / 10000.0;
|
||||
DWORD oldProtect;
|
||||
float* addr1 = (float*)(0x140506B59);
|
||||
float* addr2 = (float*)(0x140506B60);
|
||||
/*float* addr3 = (float*)(0x140506B67);
|
||||
float* addr4 = (float*)(0x140506B71);*/
|
||||
VirtualProtect(addr1, 4, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
VirtualProtect(addr2, 4, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
/*VirtualProtect(addr3, 4, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
VirtualProtect(addr4, 4, PAGE_EXECUTE_READWRITE, &oldProtect);*/
|
||||
*addr1 = *addr2 /*= *addr3 = *addr4*/ = num;
|
||||
VirtualProtect(addr1, 4, oldProtect, nullptr);
|
||||
VirtualProtect(addr2, 4, oldProtect, nullptr);
|
||||
/*VirtualProtect(addr3, 4, oldProtect, nullptr);
|
||||
VirtualProtect(addr4, 4, oldProtect, nullptr);*/
|
||||
printf("[Patches] New default hand size: %f\n", num);
|
||||
}
|
||||
|
||||
cout << "[CustoMixer] PV patches applied." << endl;
|
||||
}
|
||||
|
||||
void setPartToUpdate(char part, string message, unsigned short beepfreq)
|
||||
{
|
||||
part_to_update = part;
|
||||
cout << "[DivaWig] " << message << endl;
|
||||
cout << "[CustoMixer] " << message << endl;
|
||||
if (dobeep) Beep(beepfreq, 300);
|
||||
|
||||
this_thread::sleep_for(chrono::seconds(1));
|
||||
@@ -76,7 +219,7 @@ void unloadAll()
|
||||
unloadFunc((uint64_t*)0x1411B7060, 0, 5387286240);
|
||||
unloadFunc((uint64_t*)0x1411B7060, 0, 5387319280);
|
||||
unloadFunc((uint64_t*)0x1411B7060, 0, 5387352320);
|
||||
cout << "[DivaWig] All unloaded!" << endl;
|
||||
cout << "[CustoMixer] All unloaded!" << endl;
|
||||
if (dobeep) Beep(500, 100);
|
||||
this_thread::sleep_for(chrono::seconds(1));;
|
||||
}
|
||||
@@ -84,7 +227,7 @@ void unloadAll()
|
||||
void unload(__int64 performer_address)
|
||||
{
|
||||
unloadFunc((uint64_t*)0x1411B7060, 0, performer_address);
|
||||
cout << "[DivaWig] Performer " << performer_address/33040 + 1 << " unloaded!" << endl;
|
||||
cout << "[CustoMixer] Performer " << performer_address/33040 + 1 << " unloaded!" << endl;
|
||||
if (dobeep) Beep(500, 100);
|
||||
this_thread::sleep_for(chrono::seconds(1));;
|
||||
}
|
||||
@@ -94,7 +237,7 @@ void loadAll()
|
||||
loadFunc((uint64_t*)0x1411B7060, 0, 5387286240);
|
||||
loadFunc((uint64_t*)0x1411B7060, 0, 5387319280);
|
||||
loadFunc((uint64_t*)0x1411B7060, 0, 5387352320);
|
||||
cout << "[DivaWig] All loaded!" << endl;
|
||||
cout << "[CustoMixer] All loaded!" << endl;
|
||||
if (dobeep) Beep(600, 100);
|
||||
this_thread::sleep_for(chrono::seconds(1));;
|
||||
}
|
||||
@@ -102,14 +245,14 @@ void loadAll()
|
||||
void load(__int64 performer_address)
|
||||
{
|
||||
loadFunc((uint64_t*)0x1411B7060, 0, performer_address);
|
||||
cout << "[DivaWig] Performer " << performer_address / 33040 + 1 << " loaded!" << endl;
|
||||
cout << "[CustoMixer] Performer " << performer_address / 33040 + 1 << " loaded!" << endl;
|
||||
if (dobeep) Beep(600, 100);
|
||||
this_thread::sleep_for(chrono::seconds(1));
|
||||
}
|
||||
|
||||
/*void hookedUnload(uint64_t* a1, unsigned int a2, __int64 a3)
|
||||
{
|
||||
cout << "[DivaWig] hookedUnload a1: " << a1 << "; a2: " << a2 << "; a3: " << a3 << endl;
|
||||
cout << "[CustoMixer] hookedUnload a1: " << a1 << "; a2: " << a2 << "; a3: " << a3 << endl;
|
||||
last_unload_a1 = a1;
|
||||
last_unload_a2 = a2;
|
||||
last_unload_a3 = a3;
|
||||
@@ -118,7 +261,7 @@ void load(__int64 performer_address)
|
||||
|
||||
void hookedLoad(uint64_t* a1, unsigned int a2, __int64 a3)
|
||||
{
|
||||
cout << "[DivaWig] hookedReload a1: " << a1 << "; a2: " << a2 << "; a3: " << a3 << endl;
|
||||
cout << "[CustoMixer] hookedReload a1: " << a1 << "; a2: " << a2 << "; a3: " << a3 << endl;
|
||||
last_reload_a1 = a1;
|
||||
last_reload_a2 = a2;
|
||||
last_reload_a3 = a3;
|
||||
@@ -163,7 +306,7 @@ void inputLoop(__int64 a1)
|
||||
|
||||
__int64 hookedWig(__int64 classp, int module_part, int part_id)
|
||||
{
|
||||
if (debug) cout << "[DivaWig] Performer: " << (classp-5387286232)/33040+1 << "; Module part: " << module_part << " (" << Strings[module_part] << ")" << "; Default part: " << part_id << "." << endl;
|
||||
if (debug) cout << "[CustoMixer] Performer: " << (classp-5387286232)/33040+1 << "; Module part: " << module_part << " (" << Strings[module_part] << ")" << "; Default part: " << part_id << "." << endl;
|
||||
|
||||
if (part_to_update == ALL || part_to_update == module_part)
|
||||
*(int*)(classp + 4i64 * module_part + 8) = part_id;
|
||||
@@ -185,19 +328,19 @@ void hookedThi(unsigned int* a1, unsigned int module_part)
|
||||
|
||||
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
|
||||
{
|
||||
|
||||
if (ul_reason_for_call == DLL_PROCESS_ATTACH)
|
||||
{
|
||||
loadConfig();
|
||||
pvPatches();
|
||||
DisableThreadLibraryCalls(hModule);
|
||||
DetourTransactionBegin();
|
||||
DetourUpdateThread(GetCurrentThread());
|
||||
cout << "[DivaWig] Hooking functions..." << endl;
|
||||
cout << "[CustoMixer] Hooking functions..." << endl;
|
||||
DetourAttach(&(PVOID&)originalWig, (PVOID)hookedWig);
|
||||
DetourAttach(&(PVOID&)originalSec, (PVOID)hookedSec);
|
||||
DetourAttach(&(PVOID&)originalThi, (PVOID)hookedThi);
|
||||
DetourAttach(&(PVOID&)pvTimerUpdate, (PVOID)inputLoop);
|
||||
cout << "[DivaWig] Functions hooked." << endl;
|
||||
cout << "[CustoMixer] Functions hooked." << endl;
|
||||
DetourTransactionCommit();
|
||||
|
||||
/*if (allowReloading)
|
||||
@@ -221,20 +364,28 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
const std::vector<LPCWSTR> typeList = { L"Default", L"PDA", L"PDAFT/PDFT/PDM39" };
|
||||
|
||||
PluginConfig::PluginConfigOption config[] = {
|
||||
{ PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"beep", L"general", CONFIG_FILE, L"Beep", L"Beep when selecting the part that should be updated.", true } },
|
||||
{ PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"reloading", L"general", CONFIG_FILE, L"Unloading and loading (experimental)", L"Allow unloading (CTRL+U or U+number) and loading (CTRL+L or L+number).", false } },
|
||||
{ PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"debug", L"general", CONFIG_FILE, L"Debug", L"Print extra information.", false } },
|
||||
{ PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"beep", L"wig", CONFIG_FILE, L"Beep", L"Beep when selecting the part that should be updated.", true } },
|
||||
{ PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"reloading", L"wig", CONFIG_FILE, L"Unloading and loading (experimental)", L"Allow unloading (CTRL+U or U+number) and loading (CTRL+L or L+number).", false } },
|
||||
{ PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"sing_missed", L"patches", CONFIG_FILE, L"Sing Missed Notes", L"Sing Missed Notes.", false } },
|
||||
{ PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"no_hand_scaling", L"patches", CONFIG_FILE, L"No Hand Scaling", L"Disable scripted hand scaling.", false } },
|
||||
{ PluginConfig::CONFIG_NUMERIC, new PluginConfig::PluginConfigNumericData{ L"default_hand_size", L"patches", CONFIG_FILE, L"Default Hand Size:", L"-1: default\n12200: PDA", -1, -1, INT_MAX } },
|
||||
{ PluginConfig::CONFIG_DROPDOWN_INDEX, new PluginConfig::PluginConfigDropdownIndexData{ L"force_mouth", L"patches", CONFIG_FILE, L"Mouth Animations:", L"Change the mouth animations.", 0, typeList}},
|
||||
{ PluginConfig::CONFIG_DROPDOWN_INDEX, new PluginConfig::PluginConfigDropdownIndexData{ L"force_expressions", L"patches", CONFIG_FILE, L"Expr. Animations:", L"Change the expressions.", 0, typeList}},
|
||||
{ PluginConfig::CONFIG_DROPDOWN_INDEX, new PluginConfig::PluginConfigDropdownIndexData{ L"force_look", L"patches", CONFIG_FILE, L"Look Animations:", L"Change the look animations.", 0, typeList}},
|
||||
{ PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"debug", L"general", CONFIG_FILE, L"Debug", L"Print extra information.", false } },
|
||||
};
|
||||
|
||||
extern "C" __declspec(dllexport) LPCWSTR GetPluginName(void)
|
||||
{
|
||||
return L"DivaWig";
|
||||
return L"CustoMixer";
|
||||
}
|
||||
|
||||
extern "C" __declspec(dllexport) LPCWSTR GetPluginDescription(void)
|
||||
{
|
||||
return L"DivaWig Plugin by nas\n\nDivaWig lets you mix some module parts by pressing CTRL+0~9.";
|
||||
return L"CustoMixer Plugin by nas\n\nCustoMixer lets you change some PV settings, and mix module parts by pressing CTRL+0~9.";
|
||||
}
|
||||
|
||||
extern "C" __declspec(dllexport) PluginConfig::PluginConfigArray GetPluginOptions(void)
|
||||
|
||||
@@ -1,6 +1,16 @@
|
||||
#include <windows.h>
|
||||
#include <string>
|
||||
|
||||
void InjectCode(void* address, const std::vector<uint8_t> data)
|
||||
{
|
||||
const size_t byteCount = data.size() * sizeof(uint8_t);
|
||||
|
||||
DWORD oldProtect;
|
||||
VirtualProtect(address, byteCount, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
memcpy(address, data.data(), byteCount);
|
||||
VirtualProtect(address, byteCount, oldProtect, nullptr);
|
||||
}
|
||||
|
||||
std::wstring ExePath() {
|
||||
WCHAR buffer[MAX_PATH];
|
||||
GetModuleFileNameW(NULL, buffer, MAX_PATH);
|
||||
@@ -13,5 +23,5 @@ std::wstring DirPath() {
|
||||
return exepath.substr(0, pos);
|
||||
}
|
||||
|
||||
std::wstring CONFIG_FILE_STRING = DirPath() + L"\\plugins\\DivaWig.ini";
|
||||
std::wstring CONFIG_FILE_STRING = DirPath() + L"\\plugins\\CustoMixer.ini";
|
||||
LPCWSTR CONFIG_FILE = CONFIG_FILE_STRING.c_str();
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<ClCompile Include="dllmain.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="framework.h" />
|
||||
<ClInclude Include="PluginConfigApi.h" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,137 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Minimalist|x64">
|
||||
<Configuration>Minimalist</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>16.0</VCProjectVersion>
|
||||
<ProjectGuid>{3C8071F4-22C8-DA6E-A075-C5EC646DAB7E}</ProjectGuid>
|
||||
<RootNamespace>EnhancedStageManager</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
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|
||||
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|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
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||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
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||||
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|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
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|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
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|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Minimalist|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
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|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<TargetExt>.dva</TargetExt>
|
||||
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<TargetExt>.dva</TargetExt>
|
||||
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||||
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|
||||
<TargetExt>.dva</TargetExt>
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||||
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
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||||
<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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||||
<SDLCheck>true</SDLCheck>
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||||
<ConformanceMode>true</ConformanceMode>
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||||
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions>-d2FH4- /utf-8 %(AdditionalOptions)</AdditionalOptions>
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||||
</ClCompile>
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||||
<Link>
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||||
<SubSystem>Console</SubSystem>
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<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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||||
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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||||
<AdditionalOptions>-d2:-FH4- %(AdditionalOptions)</AdditionalOptions>
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</Link>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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||||
<IntrinsicFunctions>true</IntrinsicFunctions>
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||||
<SDLCheck>true</SDLCheck>
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||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<AdditionalOptions>-d2FH4- /utf-8 %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>-d2:-FH4- %(AdditionalOptions)</AdditionalOptions>
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||||
</Link>
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||||
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Minimalist|x64'">
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||||
<ClCompile>
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||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
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||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<AdditionalOptions>-d2FH4- /utf-8 %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>MINIMALIST;_WINDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>..\..\..\dependencies\detours\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>-d2:-FH4- %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="dllmain.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="framework.h" />
|
||||
<ClInclude Include="PluginConfigApi.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,168 @@
|
||||
#pragma once
|
||||
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
|
||||
#include <windows.h>
|
||||
#include <vector>
|
||||
|
||||
// resolution class to store and sort the width and height easily
|
||||
class resolution
|
||||
{
|
||||
public:
|
||||
unsigned int width;
|
||||
unsigned int height;
|
||||
|
||||
resolution()
|
||||
{
|
||||
width = 0;
|
||||
height = 0;
|
||||
}
|
||||
|
||||
resolution(unsigned int width, unsigned int height)
|
||||
{
|
||||
resolution::width = width;
|
||||
resolution::height = height;
|
||||
}
|
||||
|
||||
bool operator ==(const resolution &res2)
|
||||
{
|
||||
return width == res2.width && height == res2.height;
|
||||
}
|
||||
|
||||
// in comparisons width takes priority because it's usually displayed first
|
||||
bool operator <(const resolution &res2)
|
||||
{
|
||||
if (width == res2.width)
|
||||
return height < res2.height;
|
||||
else
|
||||
return width < res2.width;
|
||||
}
|
||||
bool operator >(const resolution &res2)
|
||||
{
|
||||
if (width == res2.width)
|
||||
return height > res2.height;
|
||||
else
|
||||
return width > res2.width;
|
||||
}
|
||||
};
|
||||
|
||||
namespace PluginConfig
|
||||
{
|
||||
#pragma pack(push, 1)
|
||||
enum ConfigType {
|
||||
CONFIG_BOOLEAN,
|
||||
CONFIG_NUMERIC,
|
||||
CONFIG_STRING,
|
||||
CONFIG_DROPDOWN_INDEX,
|
||||
CONFIG_DROPDOWN_TEXT,
|
||||
CONFIG_DROPDOWN_NUMBER,
|
||||
CONFIG_RESOLUTION,
|
||||
CONFIG_GROUP_START,
|
||||
CONFIG_GROUP_END,
|
||||
CONFIG_BUTTON,
|
||||
CONFIG_SPACER
|
||||
};
|
||||
|
||||
struct PluginConfigBooleanData {
|
||||
LPCWSTR iniVarName;
|
||||
LPCWSTR iniSectionName;
|
||||
LPCWSTR iniFilePath;
|
||||
LPCWSTR friendlyName;
|
||||
LPCWSTR description;
|
||||
bool defaultVal;
|
||||
bool saveAsString;
|
||||
};
|
||||
|
||||
struct PluginConfigNumericData {
|
||||
LPCWSTR iniVarName;
|
||||
LPCWSTR iniSectionName;
|
||||
LPCWSTR iniFilePath;
|
||||
LPCWSTR friendlyName;
|
||||
LPCWSTR description;
|
||||
int defaultVal;
|
||||
int minVal;
|
||||
int maxVal;
|
||||
};
|
||||
|
||||
struct PluginConfigStringData {
|
||||
LPCWSTR iniVarName;
|
||||
LPCWSTR iniSectionName;
|
||||
LPCWSTR iniFilePath;
|
||||
LPCWSTR friendlyName;
|
||||
LPCWSTR description;
|
||||
LPCWSTR defaultVal;
|
||||
bool useUtf8;
|
||||
};
|
||||
|
||||
struct PluginConfigDropdownIndexData {
|
||||
LPCWSTR iniVarName;
|
||||
LPCWSTR iniSectionName;
|
||||
LPCWSTR iniFilePath;
|
||||
LPCWSTR friendlyName;
|
||||
LPCWSTR description;
|
||||
int defaultVal;
|
||||
std::vector<LPCWSTR> valueStrings;
|
||||
};
|
||||
|
||||
struct PluginConfigDropdownTextData {
|
||||
LPCWSTR iniVarName;
|
||||
LPCWSTR iniSectionName;
|
||||
LPCWSTR iniFilePath;
|
||||
LPCWSTR friendlyName;
|
||||
LPCWSTR description;
|
||||
LPCWSTR defaultVal;
|
||||
std::vector<LPCWSTR> valueStrings;
|
||||
bool editable;
|
||||
bool useUtf8;
|
||||
};
|
||||
|
||||
struct PluginConfigDropdownNumberData {
|
||||
LPCWSTR iniVarName;
|
||||
LPCWSTR iniSectionName;
|
||||
LPCWSTR iniFilePath;
|
||||
LPCWSTR friendlyName;
|
||||
LPCWSTR description;
|
||||
int defaultVal;
|
||||
std::vector<int> valueInts;
|
||||
bool editable;
|
||||
};
|
||||
|
||||
struct PluginConfigResolutionData {
|
||||
LPCWSTR iniVarName;
|
||||
LPCWSTR iniVarName2;
|
||||
LPCWSTR iniSectionName;
|
||||
LPCWSTR iniFilePath;
|
||||
LPCWSTR friendlyName;
|
||||
LPCWSTR description;
|
||||
resolution defaultVal;
|
||||
std::vector<resolution> valueResolutions;
|
||||
bool editable;
|
||||
};
|
||||
|
||||
struct PluginConfigGroupData
|
||||
{
|
||||
LPCWSTR name;
|
||||
int height;
|
||||
};
|
||||
|
||||
struct PluginConfigButtonData {
|
||||
LPCWSTR friendlyName;
|
||||
LPCWSTR description;
|
||||
void(*func)();
|
||||
};
|
||||
|
||||
struct PluginConfigSpacerData {
|
||||
int height;
|
||||
};
|
||||
|
||||
struct PluginConfigOption
|
||||
{
|
||||
ConfigType cfgType;
|
||||
void* data;
|
||||
};
|
||||
|
||||
struct PluginConfigArray
|
||||
{
|
||||
int len;
|
||||
PluginConfigOption* options;
|
||||
};
|
||||
#pragma pack(pop)
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
#include "PluginConfigApi.h"
|
||||
#include "framework.h"
|
||||
|
||||
int nEStageManager, nEStageManagerEncore;
|
||||
|
||||
void loadConfig()
|
||||
{
|
||||
nEStageManager = GetPrivateProfileIntW(L"patches", L"enhanced_stage_manager", 0, CONFIG_FILE);
|
||||
nEStageManagerEncore = GetPrivateProfileIntW(L"patches", L"enhanced_stage_manager_encore", FALSE, CONFIG_FILE) > 0 ? true : false;
|
||||
|
||||
if (nEStageManager < 1) nEStageManager = INT_MAX;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
|
||||
{
|
||||
|
||||
if (ul_reason_for_call == DLL_PROCESS_ATTACH)
|
||||
{
|
||||
loadConfig();
|
||||
|
||||
//// TODO: rewrite without injecting assembly
|
||||
|
||||
// Replace the function that provides the number of stages and compact some of it
|
||||
InjectCode((void*)0x000000014038AEF0, { 0x48, 0x8B, 0x88, 0x40, 0x01, 0x00, 0x00, 0x48, 0x89, 0x4C, 0x24, 0x20, 0x48, 0x8B, 0xD0, 0x48, 0x8B, 0x88, 0x48, 0x01, 0x00, 0x00, 0x48, 0x89, 0x4C, 0x24, 0x28, 0x8B, 0x88, 0x50, 0x01, 0x00, 0x00, 0x89, 0x4C, 0x24, 0x30, 0x8B, 0x88, 0x54, 0x01, 0x00, 0x00, 0x8B, 0x80, 0x58, 0x01, 0x00, 0x00, 0x89, 0x44, 0x24, 0x38, 0x8B, 0x82, 0x5C, 0x01, 0x00, 0x00, 0x89, 0x4C, 0x24, 0x34, 0x89, 0x44, 0x24, 0x3C, 0x48, 0x8B, 0x82, 0x60, 0x01, 0x00, 0x00, 0x48, 0x89, 0x44, 0x24, 0x40, 0x48, 0x8B, 0x82, 0x68, 0x01, 0x00, 0x00, 0x48, 0x89, 0x44, 0x24, 0x48, 0x48, 0x8B, 0x82, 0x70, 0x01, 0x00, 0x00, 0x48, 0x89, 0x44, 0x24, 0x50, 0x8B, 0x82, 0x78, 0x01, 0x00, 0x00, 0x89, 0x44, 0x24, 0x58, 0x84, 0xC0, 0x74, 0x2A, 0x48, 0x8B, 0x44, 0x24, 0x38, 0x48, 0xC1, 0xE8, 0x20, 0x85, 0xC0, 0x75, 0x1D, 0xE8, 0xD9, 0xD9, 0xE5, 0xFF, 0x48, 0x85, 0xC0, 0x74, 0x13, 0x48, 0x8D, 0x48, 0x10, 0xE8, 0xFB, 0xD3, 0xE5, 0xFF, 0xB9, 0x03, 0x00, 0x00, 0x00, 0x85, 0xC0, 0x0F, 0x45, 0xD9, 0x8B, 0x1D, 0x1B, 0x0C, 0x00, 0x00, 0x83, 0x3D, 0x1C, 0x0C, 0x00, 0x00, 0x00, 0x74, 0x06, 0x8B, 0x1D, 0x10, 0x0C, 0x00, 0x00, 0x8B, 0xC3, 0x48, 0x83, 0xC4, 0x60, 0x5B, 0xC3, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC });
|
||||
|
||||
// Jump to another section by addding some code to replace the values (Jump 1)
|
||||
InjectCode((void*)0x000000014038AFF4, { 0xE9, 0x87, 0x0B, 0x00, 0x00, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC });
|
||||
|
||||
// Jump to another section by addding some code to replace the values (Replace 1/2) while some reserving space for values
|
||||
InjectCode((void*)0x000000014038BB40, { 0xFF, 0x05, 0x76, 0x00, 0x00, 0x00, 0x8B, 0x0D, 0x70, 0x00, 0x00, 0x00, 0xBA, 0x02, 0x00, 0x00, 0x00, 0x83, 0x3D, 0x60, 0x00, 0x00, 0x00, 0x00, 0x74, 0x02, 0xFF, 0xC2, 0x39, 0xD1, 0x0F, 0x4D, 0xCA, 0x89, 0x48, 0x08, 0xB9, 0x0E, 0x00, 0x00, 0x00, 0xE8, 0x92, 0x98, 0xE0, 0xFF, 0xB0, 0x01, 0x48, 0x83, 0xC4, 0x28, 0xC3, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x44, 0x89, 0x61, 0x08, 0x44, 0x88, 0x61, 0x0C, 0x4C, 0x89, 0x61, 0x10, 0x44, 0x89, 0x25, 0x29, 0x00, 0x00, 0x00, 0xE9, 0x68, 0xF4, 0xFF, 0xFF, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
|
||||
|
||||
// Use the value from our own address instead of the original one
|
||||
InjectCode((void*)0x00000001403F65AF, { 0x48, 0x8D, 0x05, 0x4A, 0x18, 0xDA, 0x00, 0x8B, 0x1D, 0x00, 0x56 });
|
||||
|
||||
// Jump to another section by addding some code to replace the values (Jump 2)
|
||||
InjectCode((void*)0x00000001403F6638, { 0xE9, 0x03, 0x55, 0xF9, 0xFF, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC });
|
||||
|
||||
DWORD StageCountProtect;
|
||||
VirtualProtect((int32_t*)0x14038BBB0, 0x10, PAGE_EXECUTE_READWRITE, &StageCountProtect);
|
||||
|
||||
int* ESM = (int*)0x000000014038BBB0;
|
||||
|
||||
if (nEStageManagerEncore)
|
||||
ESM[1] = nEStageManager;
|
||||
else
|
||||
ESM[0] = nEStageManager;
|
||||
|
||||
ESM[2] = nEStageManagerEncore;
|
||||
|
||||
printf("[Patches] Enhanced Stage Manager enabled\n");
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
PluginConfig::PluginConfigOption config[] = {
|
||||
{ PluginConfig::CONFIG_NUMERIC, new PluginConfig::PluginConfigNumericData{ L"enhanced_stage_manager", L"patches", CONFIG_FILE, L"Stages:", L"Number of stages to play.\n\n0 = maximum", 0, 0, INT_MAX } },
|
||||
{ PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"enhanced_stage_manager_encore", L"patches", CONFIG_FILE, L"Encore", L"Enable Encore stages.", false } },
|
||||
};
|
||||
|
||||
extern "C" __declspec(dllexport) LPCWSTR GetPluginName(void)
|
||||
{
|
||||
return L"Enhanced Stages";
|
||||
}
|
||||
|
||||
extern "C" __declspec(dllexport) LPCWSTR GetPluginDescription(void)
|
||||
{
|
||||
return L"Allows you to play as many times in a row as you want.\n\nOriginal implementation by korenkonder.";
|
||||
}
|
||||
|
||||
extern "C" __declspec(dllexport) PluginConfig::PluginConfigArray GetPluginOptions(void)
|
||||
{
|
||||
return PluginConfig::PluginConfigArray{ _countof(config), config };
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
#include <windows.h>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
void InjectCode(void* address, const std::vector<uint8_t> data)
|
||||
{
|
||||
const size_t byteCount = data.size() * sizeof(uint8_t);
|
||||
|
||||
DWORD oldProtect;
|
||||
VirtualProtect(address, byteCount, PAGE_EXECUTE_READWRITE, &oldProtect);
|
||||
memcpy(address, data.data(), byteCount);
|
||||
VirtualProtect(address, byteCount, oldProtect, nullptr);
|
||||
}
|
||||
|
||||
std::wstring ExePath() {
|
||||
WCHAR buffer[MAX_PATH];
|
||||
GetModuleFileNameW(NULL, buffer, MAX_PATH);
|
||||
return std::wstring(buffer);
|
||||
}
|
||||
|
||||
std::wstring DirPath() {
|
||||
std::wstring exepath = ExePath();
|
||||
std::wstring::size_type pos = exepath.find_last_of(L"\\/");
|
||||
return exepath.substr(0, pos);
|
||||
}
|
||||
|
||||
std::wstring CONFIG_FILE_STRING = DirPath() + L"\\plugins\\EnhancedStageManager.ini";
|
||||
LPCWSTR CONFIG_FILE = CONFIG_FILE_STRING.c_str();
|
||||
@@ -98,21 +98,6 @@ Guest + Normal=Ospite + Normale
|
||||
NO_SCROLLING_SFX_NAME=Disabilita suono di scorrimento
|
||||
NO_SCROLLING_SFX_HINT=Disabilita l'effetto sonoro di scorrimento.
|
||||
|
||||
ENHANCED_STAGE_MANAGER_NAME=Numero di stage:
|
||||
ENHANCED_STAGE_MANAGER_HINT=Imposta il numero di stage (Predefinito: 0).
|
||||
ENHANCED_STAGE_MANAGER_ENCORE_NAME=Encore (bis)
|
||||
ENHANCED_STAGE_MANAGER_ENCORE_HINT=Disabilita gli stage Encore.
|
||||
|
||||
FORCE_MOUTH_NAME=Stile labiale:
|
||||
FORCE_MOUTH_HINT=Imposta le animazioni della bocca.
|
||||
FORCE_EXPRESSIONS_NAME=Stile espressioni:
|
||||
FORCE_EXPRESSIONS_HINT=Imposta le espressioni facciali.
|
||||
FORCE_LOOK_NAME=Stile sguardo:
|
||||
FORCE_LOOK_HINT=Imposta lo sguardo.
|
||||
NO_HAND_SCALING_NAME=Non ridimensionare le mani
|
||||
NO_HAND_SCALING_HINT=Disabilita la scalatura dinamica delle mani.
|
||||
DEFAULT_HAND_SIZE_NAME=Dimensione mani predefinita
|
||||
DEFAULT_HAND_SIZE_HINT=Predefinita: -1\nPDA: 12200
|
||||
SING_MISSED_NAME=Canta note mancate
|
||||
SING_MISSED_HINT=Canta le note mancate.
|
||||
|
||||
|
||||
@@ -94,21 +94,6 @@ Guest + Normal=Hóspede + Normal
|
||||
NO_SCROLLING_SFX_NAME=Desativar Som de Navegação
|
||||
NO_SCROLLING_SFX_HINT=Desativa o som de navegação da lista de músicas.
|
||||
|
||||
ENHANCED_STAGE_MANAGER_NAME=Número de Estágios:
|
||||
ENHANCED_STAGE_MANAGER_HINT=Configura o número de estágios (Padrão: 0).
|
||||
ENHANCED_STAGE_MANAGER_ENCORE_NAME=Encore (Bis)
|
||||
ENHANCED_STAGE_MANAGER_ENCORE_HINT=Habilita estágios Encore.
|
||||
|
||||
FORCE_MOUTH_NAME=Estilo da Boca:
|
||||
FORCE_MOUTH_HINT=Muda as animações da boca dos personagens.
|
||||
FORCE_EXPRESSIONS_NAME=Estilo de Expressões:
|
||||
FORCE_EXPRESSIONS_HINT=Muda as expressões dos personagens.
|
||||
FORCE_LOOK_NAME=Estilo dos Olhos:
|
||||
FORCE_LOOK_HINT=Muda as animações dos olhos dos personagens.
|
||||
NO_HAND_SCALING_NAME=Sem Escala das Mãos
|
||||
NO_HAND_SCALING_HINT=Desativa a escala de tamanho das mãos dos personagens.
|
||||
DEFAULT_HAND_SIZE_NAME=Tamanho das Mãos Padrão
|
||||
DEFAULT_HAND_SIZE_HINT=Padrão: -1\nPDA: 12200
|
||||
SING_MISSED_NAME=Cantar Notas Perdidas
|
||||
SING_MISSED_HINT=Os vocais não vão parar ao perder notas.
|
||||
|
||||
|
||||
@@ -88,21 +88,6 @@ QUICK_START_HINT=Skip one or more menus.
|
||||
NO_SCROLLING_SFX_NAME=Disable Scrolling SFX
|
||||
NO_SCROLLING_SFX_HINT=Disable the scrolling sound effect.
|
||||
|
||||
ENHANCED_STAGE_MANAGER_NAME=Number of Stages:
|
||||
ENHANCED_STAGE_MANAGER_HINT=Set the number of stages (0 = default).
|
||||
ENHANCED_STAGE_MANAGER_ENCORE_NAME=Encore
|
||||
ENHANCED_STAGE_MANAGER_ENCORE_HINT=Enable encore stages.
|
||||
|
||||
FORCE_MOUTH_NAME=Mouth Type:
|
||||
FORCE_MOUTH_HINT=Change the mouth animations.
|
||||
FORCE_EXPRESSIONS_NAME=Expression Type:
|
||||
FORCE_EXPRESSIONS_HINT=Change the expressions.
|
||||
FORCE_LOOK_NAME=Look Type:
|
||||
FORCE_LOOK_HINT=Change the look animations.
|
||||
NO_HAND_SCALING_NAME=No Hand Scaling
|
||||
NO_HAND_SCALING_HINT=Disable scripted hand scaling.
|
||||
DEFAULT_HAND_SIZE_NAME=Default Hand Size:
|
||||
DEFAULT_HAND_SIZE_HINT=-1: default\n12200: PDA
|
||||
SING_MISSED_NAME=Sing Missed Notes
|
||||
SING_MISSED_HINT=Sing missed notes.
|
||||
|
||||
|
||||
@@ -84,21 +84,6 @@ Guest + Normal=访客模式+正常模式
|
||||
NO_SCROLLING_SFX_NAME=停用滑动音效
|
||||
NO_SCROLLING_SFX_HINT=停用在选歌界面的滑动音效
|
||||
|
||||
ENHANCED_STAGE_MANAGER_NAME=游玩次数:
|
||||
ENHANCED_STAGE_MANAGER_HINT=设置一次投币 (游戏) 最多可以游玩的次数 (0 = 默认)
|
||||
ENHANCED_STAGE_MANAGER_ENCORE_NAME=启用 EncoreStage
|
||||
ENHANCED_STAGE_MANAGER_ENCORE_HINT=启用 Encore Stage\n(在 EncoreStage 下所有难度的歌曲最低达成率均为 80%)
|
||||
|
||||
FORCE_MOUTH_NAME=嘴部动作设定:
|
||||
FORCE_MOUTH_HINT=调整模型的嘴部动作样式
|
||||
FORCE_EXPRESSIONS_NAME=表情设定:
|
||||
FORCE_EXPRESSIONS_HINT=调整模型的表情样式
|
||||
FORCE_LOOK_NAME=外观设定:
|
||||
FORCE_LOOK_HINT=调整外观样式
|
||||
NO_HAND_SCALING_NAME=停用手部缩放
|
||||
NO_HAND_SCALING_HINT=停用手部缩放
|
||||
DEFAULT_HAND_SIZE_NAME=默认手部大小:
|
||||
DEFAULT_HAND_SIZE_HINT=默认值:-1\nPDA:12200
|
||||
SING_MISSED_NAME=停用停止歌唱
|
||||
SING_MISSED_HINT=停用当 Note 判定为 Miss 时,歌姬暂停歌唱的功能
|
||||
|
||||
|
||||
@@ -251,11 +251,9 @@ ConfigOptionBase* optionsArray[] = {
|
||||
|
||||
ConfigOptionBase* options2Array[] = {
|
||||
new OptionMetaSectionLabel(L"SECTION_PV_SELECTOR"),
|
||||
#ifndef MINIMALIST
|
||||
new DropdownOption(L"quick_start", PATCHES_SECTION, CONFIG_FILE, L"QUICK_START_NAME", L"QUICK_START_HINT", 1, std::vector<LPCWSTR>({ L"Disabled", L"Guest", L"Guest + Normal" })),
|
||||
#endif
|
||||
new BooleanOption(L"freeplay", PATCHES_SECTION, CONFIG_FILE, L"FREEPLAY_NAME", L"FREEPLAY_HINT", true, false),
|
||||
#ifndef MINIMALIST
|
||||
new DropdownOption(L"quick_start", PATCHES_SECTION, CONFIG_FILE, L"QUICK_START_NAME", L"QUICK_START_HINT", 1, std::vector<LPCWSTR>({ L"Disabled", L"Guest", L"Guest + Normal" })),
|
||||
new BooleanOption(L"no_scrolling_sfx", PATCHES_SECTION, CONFIG_FILE, L"NO_SCROLLING_SFX_NAME", L"NO_SCROLLING_SFX_HINT", false, false),
|
||||
new BooleanOption(L"unlock_pseudo", PATCHES_SECTION, CONFIG_FILE, L"UNLOCK_PSEUDO_NAME", L"UNLOCK_PSEUDO_HINT", false, false),
|
||||
#endif
|
||||
@@ -263,11 +261,6 @@ ConfigOptionBase* options2Array[] = {
|
||||
new OptionMetaSpacer(8),
|
||||
|
||||
new OptionMetaSectionLabel(L"SECTION_ESM"),
|
||||
new NumericOption(L"Enhanced_Stage_Manager", PATCHES_SECTION, CONFIG_FILE, L"ENHANCED_STAGE_MANAGER_NAME", L"ENHANCED_STAGE_MANAGER_HINT", 0, 0, INT_MAX),
|
||||
new BooleanOption(L"Enhanced_Stage_Manager_Encore", PATCHES_SECTION, CONFIG_FILE, L"ENHANCED_STAGE_MANAGER_ENCORE_NAME", L"ENHANCED_STAGE_MANAGER_ENCORE_HINT", true, false),
|
||||
#ifndef MINIMALIST
|
||||
new BooleanOption(L"sing_missed", PATCHES_SECTION, CONFIG_FILE, L"SING_MISSED_NAME", L"SING_MISSED_HINT", false, false),
|
||||
#endif
|
||||
new BooleanOption(L"autopause", KEYCONFIG_SECTION, KEYCONFIG_FILE, L"AUTOPAUSE_NAME", L"AUTOPAUSE_HINT", true, true),
|
||||
new OptionMetaSeparator(),
|
||||
new OptionMetaSpacer(8),
|
||||
@@ -290,19 +283,6 @@ ConfigOptionBase* options2Array[] = {
|
||||
new BooleanOption(L"card", PATCHES_SECTION, CONFIG_FILE, L"CARD_NAME", L"CARD_HINT", false, false),
|
||||
#endif
|
||||
new BooleanOption(L"dwgui_scaling", PATCHES_SECTION, CONFIG_FILE, L"DWGUI_SCALING_NAME", L"DWGUI_SCALING_HINT", false, false),
|
||||
#ifndef MINIMALIST
|
||||
new OptionMetaSeparator(),
|
||||
new OptionMetaSpacer(8),
|
||||
|
||||
new OptionMetaSectionLabel(L"SECTION_PV_PATCHES"),
|
||||
new DropdownOption(L"force_mouth", PATCHES_SECTION, CONFIG_FILE, L"FORCE_MOUTH_NAME", L"FORCE_MOUTH_HINT", 0, std::vector<LPCWSTR>({ L"Default", L"Force PDA", L"Force FT" })),
|
||||
new DropdownOption(L"force_expressions", PATCHES_SECTION, CONFIG_FILE, L"FORCE_EXPRESSIONS_NAME", L"FORCE_EXPRESSIONS_HINT", 0, std::vector<LPCWSTR>({ L"Default", L"Force PDA", L"Force FT" })),
|
||||
new DropdownOption(L"force_look", PATCHES_SECTION, CONFIG_FILE, L"FORCE_LOOK_NAME", L"FORCE_LOOK_HINT", 0, std::vector<LPCWSTR>({ L"Default", L"Force PDA", L"Force FT" })),
|
||||
new BooleanOption(L"no_hand_scaling", PATCHES_SECTION, CONFIG_FILE, L"NO_HAND_SCALING_NAME", L"NO_HAND_SCALING_HINT", false, false),
|
||||
new NumericOption(L"default_hand_size", PATCHES_SECTION, CONFIG_FILE, L"DEFAULT_HAND_SIZE_NAME", L"DEFAULT_HAND_SIZE_HINT", -1, -1, INT_MAX),
|
||||
new OptionMetaSeparator(),
|
||||
new OptionMetaSpacer(8),
|
||||
#endif
|
||||
};
|
||||
|
||||
ConfigOptionBase* playerdataArray[] = {
|
||||
|
||||
Reference in New Issue
Block a user