diff --git a/appveyor.yml b/appveyor.yml
index b430ef1..0e78310 100644
--- a/appveyor.yml
+++ b/appveyor.yml
@@ -37,5 +37,11 @@ after_build:
cd "$env:TMP/full"
7z a "$env:APPVEYOR_BUILD_FOLDER/PD-Loader-$env:CONFIGURATION-AppVeyor-$env:APPVEYOR_REPO_COMMIT.zip" *
+
+ if ( "$env:CONFIGURATION" -imatch "Minimalist" )
+ {
+ rm "$env:TMP/full/plugins/Launcher.dva"
+ 7z a "$env:APPVEYOR_BUILD_FOLDER/PD-Loader-$env:CONFIGURATION-NoLauncher-AppVeyor-$env:APPVEYOR_REPO_COMMIT.zip" *
+ }
artifacts:
- path: PD-Loader-*.zip
diff --git a/source-code/PD-Loader.sln b/source-code/PD-Loader.sln
index a160530..57a9747 100644
--- a/source-code/PD-Loader.sln
+++ b/source-code/PD-Loader.sln
@@ -17,6 +17,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DivaMovie", "source\plugins
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ShaderPatch", "source\plugins\ShaderPatch\ShaderPatch.vcxproj", "{C07E495E-A16F-48FA-80E4-0296B5234F0B}"
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EnhancedStageManager", "source\plugins\EnhancedStageManager\EnhancedStageManager.vcxproj", "{3C8071F4-22C8-DA6E-A075-C5EC646DAB7E}"
+EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DivaWig", "source\plugins\DivaWig\DivaWig.vcxproj", "{2394C586-F73B-4EF2-BA3E-2A0FC3034B1A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DSCRemote", "source\plugins\DSCRemote\DSCRemote.vcxproj", "{8544C599-F73B-4EF2-BA3E-2A0FC3034B1A}"
@@ -71,6 +73,11 @@ Global
{C07E495E-A16F-48FA-80E4-0296B5234F0B}.Minimalist|x64.Build.0 = Minimalist|x64
{C07E495E-A16F-48FA-80E4-0296B5234F0B}.Release|x64.ActiveCfg = Release|x64
{C07E495E-A16F-48FA-80E4-0296B5234F0B}.Release|x64.Build.0 = Release|x64
+ {3C8071F4-22C8-DA6E-A075-C5EC646DAB7E}.Debug|x64.ActiveCfg = Debug|x64
+ {3C8071F4-22C8-DA6E-A075-C5EC646DAB7E}.Debug|x64.Build.0 = Debug|x64
+ {3C8071F4-22C8-DA6E-A075-C5EC646DAB7E}.Minimalist|x64.ActiveCfg = Minimalist|x64
+ {3C8071F4-22C8-DA6E-A075-C5EC646DAB7E}.Release|x64.ActiveCfg = Release|x64
+ {3C8071F4-22C8-DA6E-A075-C5EC646DAB7E}.Release|x64.Build.0 = Release|x64
{2394C586-F73B-4EF2-BA3E-2A0FC3034B1A}.Debug|x64.ActiveCfg = Debug|x64
{2394C586-F73B-4EF2-BA3E-2A0FC3034B1A}.Debug|x64.Build.0 = Debug|x64
{2394C586-F73B-4EF2-BA3E-2A0FC3034B1A}.Minimalist|x64.ActiveCfg = Minimalist|x64
diff --git a/source-code/source/PD-Loader/PD-Loader.vcxproj b/source-code/source/PD-Loader/PD-Loader.vcxproj
index cd0ba34..cecd320 100644
--- a/source-code/source/PD-Loader/PD-Loader.vcxproj
+++ b/source-code/source/PD-Loader/PD-Loader.vcxproj
@@ -163,6 +163,7 @@
+
diff --git a/source-code/source/PD-Loader/PD-Loader.vcxproj.filters b/source-code/source/PD-Loader/PD-Loader.vcxproj.filters
index 0b887a9..d9732a8 100644
--- a/source-code/source/PD-Loader/PD-Loader.vcxproj.filters
+++ b/source-code/source/PD-Loader/PD-Loader.vcxproj.filters
@@ -45,6 +45,9 @@
Header Files
+
+ Header Files
+
diff --git a/source-code/source/PD-Loader/Patches/PatchApplier.h b/source-code/source/PD-Loader/Patches/PatchApplier.h
index cd57a59..bf7b055 100644
--- a/source-code/source/PD-Loader/Patches/PatchApplier.h
+++ b/source-code/source/PD-Loader/Patches/PatchApplier.h
@@ -3,5 +3,6 @@
// PatchApplier provides the stuff for implementing patches for the specific game version
class PatchApplier {
public:
- virtual void ApplyPatches() {};
+ virtual void ApplyPatches() = 0;
+ void ApplyExPatches() {};
};
\ No newline at end of file
diff --git a/source-code/source/PD-Loader/Patches/PatchApplier710.h b/source-code/source/PD-Loader/Patches/PatchApplier710.h
index 44c57b9..5fd31e9 100644
--- a/source-code/source/PD-Loader/Patches/PatchApplier710.h
+++ b/source-code/source/PD-Loader/Patches/PatchApplier710.h
@@ -1,5 +1,3 @@
-#pragma once
-
#pragma once
#include
#include "PatchApplier.h"
@@ -76,14 +74,12 @@ class PatchApplier710 : public PatchApplier {
- // The old stereo patch...
- // Use 2 channels instead of 4
- if (nStereo)
- {
- InjectCode((void*)0x0000000140A860C0, { 0x02 });
- printf("[Patches] Stereo patch enabled\n");
- }
-
+ /////////////////////
+ ////// Options //////
+ /////////////////////
+
+ //// Graphics
+
// Disable AA
if (!nTAA)
{
@@ -113,6 +109,7 @@ class PatchApplier710 : public PatchApplier {
printf("[Patches] TAA disabled\n");
}
+
if (!nMLAA)
{
// set MLAA var (shouldn't be needed but whatever)
@@ -129,12 +126,51 @@ class PatchApplier710 : public PatchApplier {
printf("[Patches] MLAA disabled\n");
}
- // Hide "FREE PLAY"
- if (nHideFreeplay)
+ // lag compensation
+ if (nLagCompensation > 0 && nLagCompensation <= 500)
{
- InjectCode((void*)0x00000001403BABEF, { 0x06, 0xB6 });
- printf("[Patches] Hide FREE PLAY/CREDIT(S) enabled\n");
+ InjectCode((void*)(0x14011e44e), { 0xf3, 0x0f, 0x10, 0x05, 0x8a, 0xcf, 0x9c, 0x00 }); // hijack xmm0
+ InjectCode((void*)(0x14011e46b), { 0xf3, 0x0f, 0x11, 0x44, 0x24, 0x20 }); // get value from xmm0 instead of xmm1
+ float startPos = (float)nLagCompensation / 1000.0f;
+ InjectCode((void*)(0x140aeB3e0), { *((uint8_t*)(&startPos)), *((uint8_t*)(&startPos) + 1), *((uint8_t*)(&startPos) + 2), *((uint8_t*)(&startPos) + 3) });
+
+ printf("[Patches] Lag Compensation: %f\n", startPos);
}
+
+
+ //// Compatibility
+
+ // Skip loading (and therefore displaying) song movies
+ if (nNoMovies)
+ {
+ InjectCode((void*)0x00000001404EB584, { 0x48, 0xE9 });
+ InjectCode((void*)0x00000001404EB471, { 0x48, 0xE9 });
+ printf("[Patches] Movies disabled\n");
+ }
+
+ // The old stereo patch...
+ // Use 2 channels instead of 4
+ if (nStereo)
+ {
+ InjectCode((void*)0x0000000140A860C0, { 0x02 });
+ printf("[Patches] Stereo patch enabled\n");
+ }
+
+ // OpenGL Patches
+ /*if (nOGLPatchA)
+ {
+ // (call cs:glGetError) -> (xor eax, eax); (nop); (nop); (nop); (nop);
+ InjectCode((void*)0x000000014069D21D, { 0x31, 0xC0, 0x90, 0x90, 0x90, 0x90 });
+ }
+ if (nOGLPatchB)
+ {
+ // (js loc_14069BC32) -> (nop)...
+ InjectCode((void*)0x000000014069BAF4, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ }*/
+
+
+ //// PV Selector
+
// Enable "FREE PLAY" mode
if (nFreeplay || nHideFreeplay)
{
@@ -153,6 +189,10 @@ class PatchApplier710 : public PatchApplier {
printf("[Patches] Show PD Loader text\n");
}
}
+
+
+ //// UI Elements
+
// Use GLUT_CURSOR_RIGHT_ARROW instead of GLUT_CURSOR_NONE
if (nCursor)
{
@@ -160,6 +200,43 @@ class PatchApplier710 : public PatchApplier {
InjectCode((void*)0x00000001403012b5, { 0xeb }); // Disable debug cursor
printf("[Patches] Cursor enabled\n");
}
+
+ // Don't show volume control
+ if (nHideVolCtrl)
+ {
+ // skip SE button
+ InjectCode((void*)0x00000001409A4D60, { 0xC0, 0xD3 });
+
+ // skip volume sliders button
+ InjectCode((void*)0x0000000140A85F10, { 0xE0, 0x50 });
+
+ printf("[Patches] Volume control hidden\n");
+ }
+
+ // Disable the PV screen photo UI
+ if (nNoPVUi)
+ {
+ InjectCode((void*)0x000000014048FA91, { 0xEB, 0x6F }); // skip button panel image (JMP 0x14048FB02)
+
+ // patch minimum PV UI state to 1 instead of 0
+ // hook check for lyrics enabled (UI state < 2) to change UI state 0 into 1
+ // dump new code in the skipped button panel condition
+ InjectCode((void*)0x000000014048FA93, { 0xC7, 0x83, 0x58, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00 }); // MOV dword ptr [0x158 + RBX],0x1
+ InjectCode((void*)0x000000014048FA9D, { 0xC6, 0x80, 0x3A, 0xD1, 0x02, 0x00, 0x01 }); // MOV byte ptr [0x2d13a + RAX],0x1
+ InjectCode((void*)0x000000014048FAA4, { 0xE9, 0x8B, 0xFB, 0xFF, 0xFF }); // JMP 0x14048F634
+
+ InjectCode((void*)0x000000014048F62D, { 0xE9, 0x61, 0x04, 0x00, 0x00 }); // JMP 0x14048FA93
+
+ printf("[Patches] PV UI disabled\n");
+ }
+
+ // Removes PV watermark
+ if (nHidePVWatermark)
+ {
+ InjectCode((void*)0x0000000140A13A88, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
+ printf("[Patches] PV watermark hidden\n");
+ }
+
// Override status icon states to be invalid (hides them)
if (nStatusIcons > 0)
{
@@ -205,39 +282,14 @@ class PatchApplier710 : public PatchApplier {
// I was going to use this with a string, but the assignment wasn't behaving well and making separate prints was easier than figuring it out
// printf("[Patches] Status icons %s\n", iconType);
}
- // Removes PV watermark
- if (nHidePVWatermark)
+
+ // Hide "FREE PLAY"
+ if (nHideFreeplay)
{
- InjectCode((void*)0x0000000140A13A88, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
- printf("[Patches] PV watermark hidden\n");
+ InjectCode((void*)0x00000001403BABEF, { 0x06, 0xB6 });
+ printf("[Patches] Hide FREE PLAY/CREDIT(S) enabled\n");
}
- // Disable the PV screen photo UI
- if (nNoPVUi)
- {
- InjectCode((void*)0x000000014048FA91, { 0xEB, 0x6F }); // skip button panel image (JMP 0x14048FB02)
- // patch minimum PV UI state to 1 instead of 0
- // hook check for lyrics enabled (UI state < 2) to change UI state 0 into 1
- // dump new code in the skipped button panel condition
- InjectCode((void*)0x000000014048FA93, { 0xC7, 0x83, 0x58, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00 }); // MOV dword ptr [0x158 + RBX],0x1
- InjectCode((void*)0x000000014048FA9D, { 0xC6, 0x80, 0x3A, 0xD1, 0x02, 0x00, 0x01 }); // MOV byte ptr [0x2d13a + RAX],0x1
- InjectCode((void*)0x000000014048FAA4, { 0xE9, 0x8B, 0xFB, 0xFF, 0xFF }); // JMP 0x14048F634
-
- InjectCode((void*)0x000000014048F62D, { 0xE9, 0x61, 0x04, 0x00, 0x00 }); // JMP 0x14048FA93
-
- printf("[Patches] PV UI disabled\n");
- }
- // Don't show volume control
- if (nHideVolCtrl)
- {
- // skip SE button
- InjectCode((void*)0x00000001409A4D60, { 0xC0, 0xD3 });
-
- // skip volume sliders button
- InjectCode((void*)0x0000000140A85F10, { 0xE0, 0x50 });
-
- printf("[Patches] Volume control hidden\n");
- }
// Skip loading (and therefore displaying) song lyrics
if (nNoLyrics)
{
@@ -245,13 +297,7 @@ class PatchApplier710 : public PatchApplier {
InjectCode((void*)0x00000001404E7950, { 0x48, 0xE9 }); // ensure first iteration doesn't run
printf("[Patches] Lyrics disabled\n");
}
- // Skip loading (and therefore displaying) song movies
- if (nNoMovies)
- {
- InjectCode((void*)0x00000001404EB584, { 0x48, 0xE9 });
- InjectCode((void*)0x00000001404EB471, { 0x48, 0xE9 });
- printf("[Patches] Movies disabled\n");
- }
+
// Disable error banner
if (nNoError)
{
@@ -259,6 +305,7 @@ class PatchApplier710 : public PatchApplier {
InjectCode((void*)0x00000001403B9E9B, { 0x90, 0x90 });
printf("[Patches] Errors Banner disabled\n");
}
+
// Disable timer
if (nNoTimer)
{
@@ -268,485 +315,7 @@ class PatchApplier710 : public PatchApplier {
// Freeze PV selection timer
InjectCode((void*)0x00000001405BDFBF, { 0x90, 0x90, 0x90, 0x90 });
}
-#ifndef MINIMALIST
- // Disable timer sprite
- if (nNoTimerSprite)
- {
- InjectCode((void*)0x00000001409C0758, { 0x00 }); // time_loop
- InjectCode((void*)0x0000000140A3D3F0, { 0x00 }); // time_in
- InjectCode((void*)0x0000000140A3D3F8, { 0x00 }); // time_out
- }
- // Unlock PSEUDO modules (which will all default to Miku, unless we also patch them to match the first performer)
- if (nUnlockPseudo)
- {
- InjectCode((void*)0x0000000140A21770, { 0x00 });
- InjectCode((void*)0x0000000140A21780, { 0x00 });
- InjectCode((void*)0x0000000140A21790, { 0x00 });
- InjectCode((void*)0x0000000140A217A0, { 0x00 });
- InjectCode((void*)0x0000000140A217B0, { 0x00 });
- }
- // Enable card button by somewhatlurker (pretty much just eye candy for now)
- if (nCard)
- {
- InjectCode((void*)0x0000000140565E6B, { 0x90, 0x90 });
- }
- // Quick start
- {
- if (nQuickStart == 1) // skip the card/guest screen
- {
- InjectCode((void*)0x0000000140578EA9, { 0xE9, 0x8E, 0x00, 0x00, 0x00 });
- }
- else if (nQuickStart == 2) // skip everything; normal mode
- {
- InjectCode((void*)0x0000000140578EA9, { 0xE9, 0xF1, 0x00, 0x00, 0x00 });
- InjectCode((void*)0x0000000140578E9D, { 0xC7, 0x47, 0x68, 0x28, 0x00, 0x00, 0x00 }); // skip back button error
- }
- }
- // Disable scrolling sound effect
- if (nNoScrollingSfx)
- {
- InjectCode((void*)0x00000001405C84B3, { 0x90, 0x90, 0x90, 0x90, 0x90 });
- }
- // Disable hand scaling
- if (nNoHandScaling)
- {
- InjectCode((void*)0x0000000140120709, { 0xE9, 0x82, 0x0A, 0x00 });
- }
- // Default hand size
- if (nDefaultHandSize != -1)
- {
- switch (nDefaultHandSize)
- {
- case 0:
- MessageBoxW(nullptr, L"The default hand size is set to 0 in Options.\nHands may disappear.\n\nIf this is not intentional, set it back to -1.", L"Patches", MB_ICONWARNING);
- break;
- case 1:
- MessageBoxW(nullptr, L"The default hand size is set to 1 in Options.\nHands may be extremely small.\n\nIf this is not intentional, set it back to -1.", L"Patches", MB_ICONWARNING);
- break;
- }
- printf("[Patches] Changing default hand size...\n");
- const float num = (float)nDefaultHandSize / 10000.0;
- DWORD oldProtect;
- float* addr1 = (float*)(0x140506B59);
- float* addr2 = (float*)(0x140506B60);
- /*float* addr3 = (float*)(0x140506B67);
- float* addr4 = (float*)(0x140506B71);*/
- VirtualProtect(addr1, 4, PAGE_EXECUTE_READWRITE, &oldProtect);
- VirtualProtect(addr2, 4, PAGE_EXECUTE_READWRITE, &oldProtect);
- /*VirtualProtect(addr3, 4, PAGE_EXECUTE_READWRITE, &oldProtect);
- VirtualProtect(addr4, 4, PAGE_EXECUTE_READWRITE, &oldProtect);*/
- *addr1 = *addr2 /*= *addr3 = *addr4*/ = num;
- VirtualProtect(addr1, 4, oldProtect, nullptr);
- VirtualProtect(addr2, 4, oldProtect, nullptr);
- /*VirtualProtect(addr3, 4, oldProtect, nullptr);
- VirtualProtect(addr4, 4, oldProtect, nullptr);*/
- printf("[Patches] New default hand size: %f\n", num);
- }
- // Sing missed notes
- if (nSingMissed)
- {
- InjectCode((void*)0x140109044, { 0xEB });
- // Breaks border:
- // InjectCode((void*)0x140109096, { 0xEB });
- }
- // Force mouth animations
- {
- if (nForceMouth == 1) // PDA
- {
- printf("[Patches] Forcing PDA mouth...\n");
- int* mouth_table = (int*)(0x1409A1DC0);
- DWORD oldProtect;
- VirtualProtect(mouth_table, 44, PAGE_EXECUTE_READWRITE, &oldProtect);
- for (int i = 0; i < 11; i++)
- {
- mouth_table[i]++;
- }
- VirtualProtect(mouth_table, 44, oldProtect, nullptr);
- printf("[Patches] PDA mouth forced\n");
- }
- else if (nForceMouth == 2) // FT
- {
- printf("[Patches] Forcing FT mouth...\n");
- int* mouth_table_oldid = (int*)(0x1409A1E1C);
- DWORD oldProtect;
- VirtualProtect(mouth_table_oldid, 44, PAGE_EXECUTE_READWRITE, &oldProtect);
- for (int i = 0; i < 11; i++)
- {
- mouth_table_oldid[i]--;
- }
- VirtualProtect(mouth_table_oldid, 44, oldProtect, nullptr);
- printf("[Patches] FT mouth forced\n");
- }
- }
- // Force expressions
- {
- if (nForceExpressions == 1) // PDA
- {
- printf("[Patches] Forcing PDA expressions...\n");
- int* exp_table = (int*)(0x140A21900);
- DWORD oldProtect;
- VirtualProtect(exp_table, 104, PAGE_EXECUTE_READWRITE, &oldProtect);
- for (int i = 0; i < 26; i++)
- {
- exp_table[i] += 2;
- }
- VirtualProtect(exp_table, 104, oldProtect, nullptr);
- printf("[Patches] PDA expressions forced\n");
- }
- else if (nForceExpressions == 2) // FT
- {
- printf("[Patches] Forcing FT expressions...\n");
- int* exp_table_oldid = (int*)(0x140A219D0);
- DWORD oldProtect;
- VirtualProtect(exp_table_oldid, 104, PAGE_EXECUTE_READWRITE, &oldProtect);
- for (int i = 0; i < 26; i++)
- {
- exp_table_oldid[i] -= 2;
- }
- VirtualProtect(exp_table_oldid, 104, oldProtect, nullptr);
- printf("[Patches] FT expressions forced\n");
- }
- }
- // Force look animations
- {
- if (nForceLook == 1) // PDA
- {
- printf("[Patches] Forcing PDA look...\n");
- int* look_table = (int*)(0x1409A1D70);
- DWORD oldProtect;
- VirtualProtect(look_table, 36, PAGE_EXECUTE_READWRITE, &oldProtect);
- for (int i = 0; i < 9; i++)
- {
- look_table[i]++;
- }
- VirtualProtect(look_table, 36, oldProtect, nullptr);
- printf("[Patches] PDA look forced\n");
- }
- else if (nForceLook == 2) // FT
- {
- printf("[Patches] Forcing FT look...\n");
- int* look_table_oldid = (int*)(0x1409A1D9C);
- DWORD oldProtect;
- VirtualProtect(look_table_oldid, 36, PAGE_EXECUTE_READWRITE, &oldProtect);
- for (int i = 0; i < 9; i++)
- {
- look_table_oldid[i]--;
- }
- VirtualProtect(look_table_oldid, 36, oldProtect, nullptr);
- printf("[Patches] FT look forced\n");
- }
- }
- // NPR1
- {
- if (nNpr1 == 1) // force on
- {
- InjectCode((void*)0x0000000140502FC0, { 0xC7, 0x05, 0x6E });
- InjectCode((void*)0x0000000140502FC6, { 0x01, 0x00, 0x00, 0x00, 0xC3 });
-
- printf("[Patches] NPR1 forced\n");
- }
- else if (nNpr1 == 2) // force off
- {
- InjectCode((void*)0x0000000140502FC0, { 0xC7, 0x05, 0x6E });
- InjectCode((void*)0x0000000140502FC6, { 0x00, 0x00, 0x00, 0x00, 0xC3 });
-
- printf("[Patches] NPR1 disabled\n");
- }
- }
- // Depth of Field
- if (!nDoF)
- {
- InjectCode((void*)0x00000001409476AB, { 0x90, 0x90, 0x90, 0x90, 0x90 });
-
- InjectCode((void*)0x00000001411AB650, { 0b00000001 });
- }
- // MAG filter
- if (nMAG > 0)
- {
- //InjectCode((void*)0x00000001404AB142, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
-
- unsigned char filter;
- switch (nMAG)
- {
- case 1: // nearest
- filter = 0;
- InjectCode((void*)0x00000001404ACE56, { 0x90, 0x90 });
- break;
- case 2: // sharpen
- filter = 3; // sharpen(4tap)
- break;
- case 3: // cone
- filter = 5; // cone(2tap)
- break;
- default:
- filter = 1;
- }
-
- //InjectCode((void*)0x00000001404A864F, { filter });
- //InjectCode((void*)0x00000001411AC518, { filter });
-
- InjectCode((void*)0x00000001404ACE8E, { 0xB9, filter, 0x00, 0x00 });
- InjectCode((void*)0x00000001404ACE93, { 0x90 });
- }
- // Reflections
- if (!nReflections)
- {
- InjectCode((void*)0x1406477C0, { 0xE9, 0xF3, 0x00, 0x00, 0x00, 0x90 });
- InjectCode((void*)0x1411ADAFC, { 0x00 });
- }
- // Shadows
- if (!nShadows)
- {
- //InjectCode((void*)0x140502B44, { 0x90, 0x90, 0x90 });
- //InjectCode((void*)0x140502BB2, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)0x140502766, { 0x00 });
- InjectCode((void*)0x1411AD438, { 0x00 });
- InjectCode((void*)0x1411AD320, { 0x00 });
- }
- // Punch-through transparency
- if (!nPunchthrough)
- {
- InjectCode((void*)0x1411AD43D, { 0x00 });
- }
- // Glare
- if (!nGlare)
- {
- InjectCode((void*)0x1404B2168, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- }
- // Shader
- if (!nShader)
- {
- InjectCode((void*)0x140C9C48E, { 0x00 });
- }
- // 2D
- if (n2D)
- {
- //InjectCode((void*)0x140502B44, { 0x90, 0x90, 0x90 });
- InjectCode((void*)0x140502BB2, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)0x140502A3C, { 0x90, 0x90, 0x90, 0x90, 0x90 });
- /*InjectCode((void*)0x1411AD320, { 0x00 }); // shadow
- InjectCode((void*)0x1411AD323, { 0x00 }); // reflect
- InjectCode((void*)0x1411AD321, { 0x00 }); // SS_SSS
- InjectCode((void*)0x1411AD325, { 0x00 }); // preprocess
- InjectCode((void*)0x1411AD328, { 0x00 }); // 3D*/
- InjectCode((void*)0x1411AD32A, { 0x01 }); // post process
- InjectCode((void*)0x1411AD32B, { 0x01 }); // sprite
-
- InjectCode((void*)0x140A07920, { 0x00 }); // ignore objset
- }
- // Prevent data deletion
- if (nNoDelete)
- {
- InjectCode((void*)(0x1406FEF80 + 0x1DB), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1407113F0 + 0x13C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140712270 + 0x6C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140712580 + 0x4C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140712580 + 0x7C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140713470 + 0x104), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1407135B0 + 0x102), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1407135B0 + 0x135), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1407135B0 + 0x232), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140713810 + 0x3E8), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140713D00 + 0x677), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1407168A0 + 0x9C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1407168A0 + 0x1D2), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1407168A0 + 0x218), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1407168A0 + 0x22A), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140720910 + 0x25C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140723EE0 + 0xEC), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140870DE0 + 0x4), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1406FEF80 + 0x1DB), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1407113F0 + 0x13C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140712270 + 0x6E), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140712580 + 0x4C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140712580 + 0x7C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140713470 + 0x104), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1407135B0 + 0x102), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1407135B0 + 0x135), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1407135B0 + 0x232), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140713810 + 0x3E8), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140713D00 + 0x677), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1407168A0 + 0x9C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1407168A0 + 0x1D2), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1407168A0 + 0x218), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1407168A0 + 0x22A), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140720910 + 0x25C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140723EE0 + 0xEC), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1407168A0 + 0x9C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140870DE0 + 0x4), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x14081B6A4), { 0xC3 });
-
- InjectCode((void*)(0x1406E1090 + 0x43C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140718250 + 0x176), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140718750 + 0xC9), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1407193E0 + 0xFC), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1406E1090 + 0x43C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140718250 + 0x176), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x140718750 + 0xC9), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x1407193E0 + 0xFC), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- InjectCode((void*)(0x14081B67A), { 0xC3 });
- }
-
- // patch refract and reflect buffer sizes
- // no need to really check anything before injecting, because reinjecting defaults is fine
- InjectCode((void*)(0x140a24424), std::vector((uint8_t*)&nRefractResWidth, (uint8_t*)((int64_t)&nRefractResWidth + 4)));
- InjectCode((void*)(0x140a24428), std::vector((uint8_t*)&nRefractResHeight, (uint8_t*)((int64_t)&nRefractResHeight + 4)));
- InjectCode((void*)(0x140a2443c), std::vector((uint8_t*)&nReflectResWidth, (uint8_t*)((int64_t)&nReflectResWidth + 4)));
- InjectCode((void*)(0x140a24440), std::vector((uint8_t*)&nReflectResHeight, (uint8_t*)((int64_t)&nReflectResHeight + 4)));
- // for large reflect resolutions, adjust blur effect amount to not lose the effect
- // scaling is based on a 1024 width instead of the original 512px
- // because we don't wanna make it too blurry when just being used to smooth jaggies
- if (nReflectResWidth >= 2048)
- {
- int blurAmount = nReflectResWidth / 1024;
-
- // multiply blur setting
- // ECX has blur amount, EDX has blur type
- InjectCode((void*)(0x140503000), { 0x89, 0x15, 0x3a, 0xa3, 0xca, 0x00 }); // MOV dword ptr [0x1411ad340], EDX
- InjectCode((void*)(0x140503006), { 0xb8 }); // MOV EAX, blurAmount
- InjectCode((void*)(0x140503007), std::vector((uint8_t*)&blurAmount, (uint8_t*)((int64_t)&blurAmount + 4)));
- InjectCode((void*)(0x14050300b), { 0xf7, 0xe1 }); // MUL (EDX:EAX,)ECX
- InjectCode((void*)(0x14050300d), { 0xeb, 0x09 }); // JMP 0x140503018
- InjectCode((void*)(0x140503018), { 0x89, 0x05, 0x1e, 0xa3, 0xca, 0x00 }); // MOV dword ptr [0x1411ad33c], EAX
- InjectCode((void*)(0x14050301e), { 0xc3 }); // RET
-
- // divide dwgui blur amount getting
- // RDX gets type, RCX gets amount
- InjectCode((void*)(0x140502910), { 0x48, 0x85, 0xd2 }); // TEST RDX, RDX
- InjectCode((void*)(0x140502913), { 0x74, 0x08 }); // JZ 0x14050291d
- InjectCode((void*)(0x140502915), { 0x8b, 0x05, 0x25, 0xaa, 0xca, 0x00 }); // MOV EAX, dword ptr [0x1411ad340]
- InjectCode((void*)(0x14050291b), { 0x89, 0x02 }); // MOV dword ptr [RDX], EAX
-
- InjectCode((void*)(0x14050291d), { 0x48, 0x85, 0xc9 }); // TEST RCX, RCX
- InjectCode((void*)(0x140502920), { 0x74, 0x2d }); // JZ 0x14050294f
- InjectCode((void*)(0x140502922), { 0x8b, 0x05, 0x14, 0xaa, 0xca, 0x00 }); // MOV EAX, dword ptr [0x1411ad33c]
-
- InjectCode((void*)(0x140502928), { 0xeb, 0x0d }); // JMP 0x140502937
- InjectCode((void*)(0x140502937), { 0x49, 0xc7, 0xc0 }); // MOV R8, blurAmount
- InjectCode((void*)(0x14050293a), std::vector((uint8_t*)&blurAmount, (uint8_t*)((int64_t)&blurAmount + 4)));
- InjectCode((void*)(0x14050293e), { 0xeb, 0x08 }); // JMP 0x140502948
- InjectCode((void*)(0x140502948), { 0x31, 0xd2 }); // XOR EDX,EDX
- InjectCode((void*)(0x14050294a), { 0x49, 0xf7, 0xf0 }); // DIV (EDX:EAX,)R8
-
- InjectCode((void*)(0x14050294d), { 0x89, 0x01 }); // MOV dword ptr [RCX], EAX
- InjectCode((void*)(0x14050294f), { 0xc3 }); // RET
- }
-
- // no message bar
- if (nNoMessageBar)
- {
- InjectCode((void*)(0x1409F6470), { 0x00 });
-
- // no scrolling message by snakemi
- InjectCode((void*)(0x1403B98FD), { 0x00, 0x00, 0x00, 0x00 });
- InjectCode((void*)(0x1403B9904), { 0x00, 0x00, 0x00, 0x00 });
- InjectCode((void*)(0x1403B990B), { 0x00, 0x00, 0x00, 0x00 });
- }
-
- // no stage text
- if (nNoStageText)
- {
- InjectCode((void*)(0x140A3D4C8), { 0x00 });
- InjectCode((void*)(0x140A3D4D8), { 0x00 });
- InjectCode((void*)(0x140A3D4E8), { 0x00 });
- InjectCode((void*)(0x140A3D4F8), { 0x00 });
- InjectCode((void*)(0x140A3D508), { 0x00 });
- InjectCode((void*)(0x140A3D518), { 0x00 });
- InjectCode((void*)(0x140A3D530), { 0x00 });
- InjectCode((void*)(0x140A3D540), { 0x00 });
- InjectCode((void*)(0x140A3D550), { 0x00 });
- }
-
- // no osage play data by Skyth
- if (nNoOpd)
- {
- InjectCode((void*)(0x1404728C0), { 0xC3 });
- InjectCode((void*)(0x1404789C3), { 0x0D });
- }
- // gamma
- if (nGamma != 100)
- {
- float gamma_float = (float)nGamma / 100.0f;
- InjectCode((void*)(0x1404a863b), { *((uint8_t*)(&gamma_float)), *((uint8_t*)(&gamma_float) + 1), *((uint8_t*)(&gamma_float) + 2), *((uint8_t*)(&gamma_float) + 3) });
-
- printf("[Patches] Gamma: %f\n", gamma_float);
- }
-
- // modpack redirection
- /*{
- wchar_t* mpstr = NULL;
- mpstr = (wchar_t*)malloc(256);
- memset(mpstr, 0, 256);
- GetPrivateProfileStringW(L"Mods", L"Modpack", L"", mpstr, 256, CONFIG_FILE_NAME);
- std::string modpack_name(std::filesystem::path(mpstr).string());
- free(mpstr);
- std::cout << "[Patches] Modpack name: " << modpack_name << std::endl;
-
- if (modpack_name != "")
- {
- // ram
- std::string modpack_path = "modpacks\\" + modpack_name;
- std::cout << "[Patches] New ram path: " << modpack_path << std::endl;
- char* mpstr_path = (char*)malloc(modpack_path.size());
- memcpy(mpstr_path, modpack_path.c_str(), modpack_path.size());
- InjectLong((void*)0x0000000014096C120, (long)mpstr_path);
-
- // mdata
- std::string modpack_mdata = "modpacks\\" + modpack_name + "\\mdata";
- std::cout << "[Patches] New mdata path: " << modpack_mdata << std::endl;
- char* mpstr_mdata = (char*)malloc(modpack_mdata.size());
- memcpy(mpstr_mdata, modpack_mdata.c_str(), modpack_mdata.size());
- InjectCode((void*)0x000000014066CEA0, { 0x48, 0xC7, 0xC2 });
- InjectInt((void*)0x000000014066CEA3, (int)mpstr_mdata);
- InjectCode((void*)0x000000014066CE9C, { (unsigned char)modpack_mdata.size() });
- InjectCode((void*)0x000000014066CEAE, { (unsigned char)modpack_mdata.size() });
- }
- }*/
-#endif
- // Enhanced Stage Manager
- if (nEStageManager > 0)
- {
- // Replace the function that provides the number of stages and compact some of it
- InjectCode((void*)0x000000014038AEF0, { 0x48, 0x8B, 0x88, 0x40, 0x01, 0x00, 0x00, 0x48, 0x89, 0x4C, 0x24, 0x20, 0x48, 0x8B, 0xD0, 0x48, 0x8B, 0x88, 0x48, 0x01, 0x00, 0x00, 0x48, 0x89, 0x4C, 0x24, 0x28, 0x8B, 0x88, 0x50, 0x01, 0x00, 0x00, 0x89, 0x4C, 0x24, 0x30, 0x8B, 0x88, 0x54, 0x01, 0x00, 0x00, 0x8B, 0x80, 0x58, 0x01, 0x00, 0x00, 0x89, 0x44, 0x24, 0x38, 0x8B, 0x82, 0x5C, 0x01, 0x00, 0x00, 0x89, 0x4C, 0x24, 0x34, 0x89, 0x44, 0x24, 0x3C, 0x48, 0x8B, 0x82, 0x60, 0x01, 0x00, 0x00, 0x48, 0x89, 0x44, 0x24, 0x40, 0x48, 0x8B, 0x82, 0x68, 0x01, 0x00, 0x00, 0x48, 0x89, 0x44, 0x24, 0x48, 0x48, 0x8B, 0x82, 0x70, 0x01, 0x00, 0x00, 0x48, 0x89, 0x44, 0x24, 0x50, 0x8B, 0x82, 0x78, 0x01, 0x00, 0x00, 0x89, 0x44, 0x24, 0x58, 0x84, 0xC0, 0x74, 0x2A, 0x48, 0x8B, 0x44, 0x24, 0x38, 0x48, 0xC1, 0xE8, 0x20, 0x85, 0xC0, 0x75, 0x1D, 0xE8, 0xD9, 0xD9, 0xE5, 0xFF, 0x48, 0x85, 0xC0, 0x74, 0x13, 0x48, 0x8D, 0x48, 0x10, 0xE8, 0xFB, 0xD3, 0xE5, 0xFF, 0xB9, 0x03, 0x00, 0x00, 0x00, 0x85, 0xC0, 0x0F, 0x45, 0xD9, 0x8B, 0x1D, 0x1B, 0x0C, 0x00, 0x00, 0x83, 0x3D, 0x1C, 0x0C, 0x00, 0x00, 0x00, 0x74, 0x06, 0x8B, 0x1D, 0x10, 0x0C, 0x00, 0x00, 0x8B, 0xC3, 0x48, 0x83, 0xC4, 0x60, 0x5B, 0xC3, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC });
-
- // Jump to another section by addding some code to replace the values (Jump 1)
- InjectCode((void*)0x000000014038AFF4, { 0xE9, 0x87, 0x0B, 0x00, 0x00, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC });
-
- // Jump to another section by addding some code to replace the values (Replace 1/2) while some reserving space for values
- InjectCode((void*)0x000000014038BB40, { 0xFF, 0x05, 0x76, 0x00, 0x00, 0x00, 0x8B, 0x0D, 0x70, 0x00, 0x00, 0x00, 0xBA, 0x02, 0x00, 0x00, 0x00, 0x83, 0x3D, 0x60, 0x00, 0x00, 0x00, 0x00, 0x74, 0x02, 0xFF, 0xC2, 0x39, 0xD1, 0x0F, 0x4D, 0xCA, 0x89, 0x48, 0x08, 0xB9, 0x0E, 0x00, 0x00, 0x00, 0xE8, 0x92, 0x98, 0xE0, 0xFF, 0xB0, 0x01, 0x48, 0x83, 0xC4, 0x28, 0xC3, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x44, 0x89, 0x61, 0x08, 0x44, 0x88, 0x61, 0x0C, 0x4C, 0x89, 0x61, 0x10, 0x44, 0x89, 0x25, 0x29, 0x00, 0x00, 0x00, 0xE9, 0x68, 0xF4, 0xFF, 0xFF, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
-
- // Use the value from our own address instead of the original one
- InjectCode((void*)0x00000001403F65AF, { 0x48, 0x8D, 0x05, 0x4A, 0x18, 0xDA, 0x00, 0x8B, 0x1D, 0x00, 0x56 });
-
- // Jump to another section by addding some code to replace the values (Jump 2)
- InjectCode((void*)0x00000001403F6638, { 0xE9, 0x03, 0x55, 0xF9, 0xFF, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC });
-
- DWORD StageCountProtect;
- VirtualProtect((int32_t*)0x14038BBB0, 0x10, PAGE_EXECUTE_READWRITE, &StageCountProtect);
-
- int* ESM = (int*)0x000000014038BBB0;
-
- if (nEStageManagerEncore)
- ESM[1] = nEStageManager;
- else
- ESM[0] = nEStageManager;
-
- ESM[2] = nEStageManagerEncore;
-
- printf("[Patches] Enhanced Stage Manager enabled\n");
- }
- // OpenGL Patches
- /*if (nOGLPatchA)
- {
- // (call cs:glGetError) -> (xor eax, eax); (nop); (nop); (nop); (nop);
- InjectCode((void*)0x000000014069D21D, { 0x31, 0xC0, 0x90, 0x90, 0x90, 0x90 });
- }
- if (nOGLPatchB)
- {
- // (js loc_14069BC32) -> (nop)...
- InjectCode((void*)0x000000014069BAF4, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
- }*/
// The original slider update needs to run for hardware sliders to work -- only patch it when using emulation
if (!nHardwareSlider)
{
@@ -754,18 +323,6 @@ class PatchApplier710 : public PatchApplier {
InjectCode((void*)0x000000014061579B, { 0x90, 0x90, 0x90, 0x8B, 0x42, 0xE0, 0x90, 0x90, 0x90 });
}
-
- // lag compensation
- if (nLagCompensation>0 && nLagCompensation<=500)
- {
- InjectCode((void*)(0x14011e44e), { 0xf3, 0x0f, 0x10, 0x05, 0x8a, 0xcf, 0x9c, 0x00 }); // hijack xmm0
- InjectCode((void*)(0x14011e46b), { 0xf3, 0x0f, 0x11, 0x44, 0x24, 0x20 }); // get value from xmm0 instead of xmm1
- float startPos = (float)nLagCompensation / 1000.0f;
- InjectCode((void*)(0x140aeB3e0), { *((uint8_t*)(&startPos)), *((uint8_t*)(&startPos)+1), *((uint8_t*)(&startPos) + 2), *((uint8_t*)(&startPos) + 3) });
-
- printf("[Patches] Lag Compensation: %f\n", startPos);
- }
-
// debug scaling by somewhatlurker
if (nDwguiScaling)
{
@@ -806,5 +363,7 @@ class PatchApplier710 : public PatchApplier {
InjectCode((void*)(0x140300a82), { 0x90, 0x90, 0x90 }); // NOPs
InjectCode((void*)(0x140300a88), { 0x90, 0x90, 0x90 }); // NOPs
}
+ ApplyExPatches();
}
-};
\ No newline at end of file
+ #include "PatchApplier710EX.h"
+};
diff --git a/source-code/source/PD-Loader/Patches/PatchApplier710EX.h b/source-code/source/PD-Loader/Patches/PatchApplier710EX.h
new file mode 100644
index 0000000..3d39373
--- /dev/null
+++ b/source-code/source/PD-Loader/Patches/PatchApplier710EX.h
@@ -0,0 +1,341 @@
+#pragma once
+#ifndef MINIMALIST
+void ApplyExPatches() {
+ //// Graphics
+
+ // MAG filter
+ if (nMAG > 0)
+ {
+ //InjectCode((void*)0x00000001404AB142, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+
+ unsigned char filter;
+ switch (nMAG)
+ {
+ case 1: // nearest
+ filter = 0;
+ InjectCode((void*)0x00000001404ACE56, { 0x90, 0x90 });
+ break;
+ case 2: // sharpen
+ filter = 3; // sharpen(4tap)
+ break;
+ case 3: // cone
+ filter = 5; // cone(2tap)
+ break;
+ default:
+ filter = 1;
+ }
+
+ //InjectCode((void*)0x00000001404A864F, { filter });
+ //InjectCode((void*)0x00000001411AC518, { filter });
+
+ InjectCode((void*)0x00000001404ACE8E, { 0xB9, filter, 0x00, 0x00 });
+ InjectCode((void*)0x00000001404ACE93, { 0x90 });
+ }
+
+ // Depth of Field
+ if (!nDoF)
+ {
+ InjectCode((void*)0x00000001409476AB, { 0x90, 0x90, 0x90, 0x90, 0x90 });
+
+ InjectCode((void*)0x00000001411AB650, { 0b00000001 });
+ }
+
+ // Reflections
+ if (!nReflections)
+ {
+ InjectCode((void*)0x1406477C0, { 0xE9, 0xF3, 0x00, 0x00, 0x00, 0x90 });
+ InjectCode((void*)0x1411ADAFC, { 0x00 });
+ }
+
+ // patch refract and reflect buffer sizes
+ {
+ // no need to really check anything before injecting, because reinjecting defaults is fine
+ InjectCode((void*)(0x140a24424), std::vector((uint8_t*)&nRefractResWidth, (uint8_t*)((int64_t)&nRefractResWidth + 4)));
+ InjectCode((void*)(0x140a24428), std::vector((uint8_t*)&nRefractResHeight, (uint8_t*)((int64_t)&nRefractResHeight + 4)));
+ InjectCode((void*)(0x140a2443c), std::vector((uint8_t*)&nReflectResWidth, (uint8_t*)((int64_t)&nReflectResWidth + 4)));
+ InjectCode((void*)(0x140a24440), std::vector((uint8_t*)&nReflectResHeight, (uint8_t*)((int64_t)&nReflectResHeight + 4)));
+ // for large reflect resolutions, adjust blur effect amount to not lose the effect
+ // scaling is based on a 1024 width instead of the original 512px
+ // because we don't wanna make it too blurry when just being used to smooth jaggies
+ if (nReflectResWidth >= 2048)
+ {
+ int blurAmount = nReflectResWidth / 1024;
+
+ // multiply blur setting
+ // ECX has blur amount, EDX has blur type
+ InjectCode((void*)(0x140503000), { 0x89, 0x15, 0x3a, 0xa3, 0xca, 0x00 }); // MOV dword ptr [0x1411ad340], EDX
+ InjectCode((void*)(0x140503006), { 0xb8 }); // MOV EAX, blurAmount
+ InjectCode((void*)(0x140503007), std::vector((uint8_t*)&blurAmount, (uint8_t*)((int64_t)&blurAmount + 4)));
+ InjectCode((void*)(0x14050300b), { 0xf7, 0xe1 }); // MUL (EDX:EAX,)ECX
+ InjectCode((void*)(0x14050300d), { 0xeb, 0x09 }); // JMP 0x140503018
+ InjectCode((void*)(0x140503018), { 0x89, 0x05, 0x1e, 0xa3, 0xca, 0x00 }); // MOV dword ptr [0x1411ad33c], EAX
+ InjectCode((void*)(0x14050301e), { 0xc3 }); // RET
+
+ // divide dwgui blur amount getting
+ // RDX gets type, RCX gets amount
+ InjectCode((void*)(0x140502910), { 0x48, 0x85, 0xd2 }); // TEST RDX, RDX
+ InjectCode((void*)(0x140502913), { 0x74, 0x08 }); // JZ 0x14050291d
+ InjectCode((void*)(0x140502915), { 0x8b, 0x05, 0x25, 0xaa, 0xca, 0x00 }); // MOV EAX, dword ptr [0x1411ad340]
+ InjectCode((void*)(0x14050291b), { 0x89, 0x02 }); // MOV dword ptr [RDX], EAX
+
+ InjectCode((void*)(0x14050291d), { 0x48, 0x85, 0xc9 }); // TEST RCX, RCX
+ InjectCode((void*)(0x140502920), { 0x74, 0x2d }); // JZ 0x14050294f
+ InjectCode((void*)(0x140502922), { 0x8b, 0x05, 0x14, 0xaa, 0xca, 0x00 }); // MOV EAX, dword ptr [0x1411ad33c]
+
+ InjectCode((void*)(0x140502928), { 0xeb, 0x0d }); // JMP 0x140502937
+ InjectCode((void*)(0x140502937), { 0x49, 0xc7, 0xc0 }); // MOV R8, blurAmount
+ InjectCode((void*)(0x14050293a), std::vector((uint8_t*)&blurAmount, (uint8_t*)((int64_t)&blurAmount + 4)));
+ InjectCode((void*)(0x14050293e), { 0xeb, 0x08 }); // JMP 0x140502948
+ InjectCode((void*)(0x140502948), { 0x31, 0xd2 }); // XOR EDX,EDX
+ InjectCode((void*)(0x14050294a), { 0x49, 0xf7, 0xf0 }); // DIV (EDX:EAX,)R8
+
+ InjectCode((void*)(0x14050294d), { 0x89, 0x01 }); // MOV dword ptr [RCX], EAX
+ InjectCode((void*)(0x14050294f), { 0xc3 }); // RET
+ }
+ }
+
+ // gamma
+ if (nGamma != 100)
+ {
+ float gamma_float = (float)nGamma / 100.0f;
+ InjectCode((void*)(0x1404a863b), { *((uint8_t*)(&gamma_float)), *((uint8_t*)(&gamma_float) + 1), *((uint8_t*)(&gamma_float) + 2), *((uint8_t*)(&gamma_float) + 3) });
+
+ printf("[Patches] Gamma: %f\n", gamma_float);
+ }
+
+ // Shadows
+ if (!nShadows)
+ {
+ //InjectCode((void*)0x140502B44, { 0x90, 0x90, 0x90 });
+ //InjectCode((void*)0x140502BB2, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)0x140502766, { 0x00 });
+ InjectCode((void*)0x1411AD438, { 0x00 });
+ InjectCode((void*)0x1411AD320, { 0x00 });
+ }
+
+ // Punch-through transparency
+ if (!nPunchthrough)
+ {
+ InjectCode((void*)0x1411AD43D, { 0x00 });
+ }
+
+ // Glare
+ if (!nGlare)
+ {
+ InjectCode((void*)0x1404B2168, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ }
+
+ // Shader
+ if (!nShader)
+ {
+ InjectCode((void*)0x140C9C48E, { 0x00 });
+ }
+
+ // NPR1
+ {
+ if (nNpr1 == 1) // force on
+ {
+ InjectCode((void*)0x0000000140502FC0, { 0xC7, 0x05, 0x6E });
+ InjectCode((void*)0x0000000140502FC6, { 0x01, 0x00, 0x00, 0x00, 0xC3 });
+
+ printf("[Patches] NPR1 forced\n");
+ }
+ else if (nNpr1 == 2) // force off
+ {
+ InjectCode((void*)0x0000000140502FC0, { 0xC7, 0x05, 0x6E });
+ InjectCode((void*)0x0000000140502FC6, { 0x00, 0x00, 0x00, 0x00, 0xC3 });
+
+ printf("[Patches] NPR1 disabled\n");
+ }
+ }
+
+ // 2D
+ if (n2D)
+ {
+ //InjectCode((void*)0x140502B44, { 0x90, 0x90, 0x90 });
+ InjectCode((void*)0x140502BB2, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)0x140502A3C, { 0x90, 0x90, 0x90, 0x90, 0x90 });
+ /*InjectCode((void*)0x1411AD320, { 0x00 }); // shadow
+ InjectCode((void*)0x1411AD323, { 0x00 }); // reflect
+ InjectCode((void*)0x1411AD321, { 0x00 }); // SS_SSS
+ InjectCode((void*)0x1411AD325, { 0x00 }); // preprocess
+ InjectCode((void*)0x1411AD328, { 0x00 }); // 3D*/
+ InjectCode((void*)0x1411AD32A, { 0x01 }); // post process
+ InjectCode((void*)0x1411AD32B, { 0x01 }); // sprite
+
+ InjectCode((void*)0x140A07920, { 0x00 }); // ignore objset
+ }
+
+
+ //// Compatibility
+
+ // Prevent data deletion
+ if (nNoDelete)
+ {
+ InjectCode((void*)(0x1406FEF80 + 0x1DB), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1407113F0 + 0x13C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140712270 + 0x6C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140712580 + 0x4C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140712580 + 0x7C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140713470 + 0x104), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1407135B0 + 0x102), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1407135B0 + 0x135), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1407135B0 + 0x232), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140713810 + 0x3E8), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140713D00 + 0x677), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1407168A0 + 0x9C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1407168A0 + 0x1D2), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1407168A0 + 0x218), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1407168A0 + 0x22A), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140720910 + 0x25C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140723EE0 + 0xEC), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140870DE0 + 0x4), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1406FEF80 + 0x1DB), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1407113F0 + 0x13C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140712270 + 0x6E), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140712580 + 0x4C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140712580 + 0x7C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140713470 + 0x104), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1407135B0 + 0x102), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1407135B0 + 0x135), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1407135B0 + 0x232), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140713810 + 0x3E8), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140713D00 + 0x677), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1407168A0 + 0x9C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1407168A0 + 0x1D2), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1407168A0 + 0x218), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1407168A0 + 0x22A), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140720910 + 0x25C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140723EE0 + 0xEC), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1407168A0 + 0x9C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140870DE0 + 0x4), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x14081B6A4), { 0xC3 });
+
+ InjectCode((void*)(0x1406E1090 + 0x43C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140718250 + 0x176), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140718750 + 0xC9), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1407193E0 + 0xFC), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1406E1090 + 0x43C), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140718250 + 0x176), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x140718750 + 0xC9), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x1407193E0 + 0xFC), { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
+ InjectCode((void*)(0x14081B67A), { 0xC3 });
+ }
+
+ // no osage play data by Skyth
+ if (nNoOpd)
+ {
+ InjectCode((void*)(0x1404728C0), { 0xC3 });
+ InjectCode((void*)(0x1404789C3), { 0x0D });
+ }
+
+
+ //// PV Selector
+
+ // Unlock PSEUDO modules (which will all default to Miku, unless we also patch them to match the first performer)
+ if (nUnlockPseudo)
+ {
+ InjectCode((void*)0x0000000140A21770, { 0x00 });
+ InjectCode((void*)0x0000000140A21780, { 0x00 });
+ InjectCode((void*)0x0000000140A21790, { 0x00 });
+ InjectCode((void*)0x0000000140A217A0, { 0x00 });
+ InjectCode((void*)0x0000000140A217B0, { 0x00 });
+ }
+
+ // Disable scrolling sound effect
+ if (nNoScrollingSfx)
+ {
+ InjectCode((void*)0x00000001405C84B3, { 0x90, 0x90, 0x90, 0x90, 0x90 });
+ }
+
+
+ //// UI Elements
+
+ // Disable timer sprite
+ if (nNoTimerSprite)
+ {
+ InjectCode((void*)0x00000001409C0758, { 0x00 }); // time_loop
+ InjectCode((void*)0x0000000140A3D3F0, { 0x00 }); // time_in
+ InjectCode((void*)0x0000000140A3D3F8, { 0x00 }); // time_out
+ }
+
+ // no message bar
+ if (nNoMessageBar)
+ {
+ InjectCode((void*)(0x1409F6470), { 0x00 });
+
+ // no scrolling message by snakemi
+ InjectCode((void*)(0x1403B98FD), { 0x00, 0x00, 0x00, 0x00 });
+ InjectCode((void*)(0x1403B9904), { 0x00, 0x00, 0x00, 0x00 });
+ InjectCode((void*)(0x1403B990B), { 0x00, 0x00, 0x00, 0x00 });
+ }
+
+ // no stage text
+ if (nNoStageText)
+ {
+ InjectCode((void*)(0x140A3D4C8), { 0x00 });
+ InjectCode((void*)(0x140A3D4D8), { 0x00 });
+ InjectCode((void*)(0x140A3D4E8), { 0x00 });
+ InjectCode((void*)(0x140A3D4F8), { 0x00 });
+ InjectCode((void*)(0x140A3D508), { 0x00 });
+ InjectCode((void*)(0x140A3D518), { 0x00 });
+ InjectCode((void*)(0x140A3D530), { 0x00 });
+ InjectCode((void*)(0x140A3D540), { 0x00 });
+ InjectCode((void*)(0x140A3D550), { 0x00 });
+ }
+
+ // Enable card button by somewhatlurker (pretty much just eye candy for now)
+ if (nCard)
+ {
+ InjectCode((void*)0x0000000140565E6B, { 0x90, 0x90 });
+ }
+ // Quick start
+ {
+ if (nQuickStart == 1) // skip the card/guest screen
+ {
+ InjectCode((void*)0x0000000140578EA9, { 0xE9, 0x8E, 0x00, 0x00, 0x00 });
+ }
+ else if (nQuickStart == 2) // skip everything; normal mode
+ {
+ InjectCode((void*)0x0000000140578EA9, { 0xE9, 0xF1, 0x00, 0x00, 0x00 });
+ InjectCode((void*)0x0000000140578E9D, { 0xC7, 0x47, 0x68, 0x28, 0x00, 0x00, 0x00 }); // skip back button error
+ }
+ }
+
+
+ // modpack redirection
+ /*{
+ wchar_t* mpstr = NULL;
+ mpstr = (wchar_t*)malloc(256);
+ memset(mpstr, 0, 256);
+ GetPrivateProfileStringW(L"Mods", L"Modpack", L"", mpstr, 256, CONFIG_FILE_NAME);
+ std::string modpack_name(std::filesystem::path(mpstr).string());
+ free(mpstr);
+ std::cout << "[Patches] Modpack name: " << modpack_name << std::endl;
+
+ if (modpack_name != "")
+ {
+ // ram
+ std::string modpack_path = "modpacks\\" + modpack_name;
+ std::cout << "[Patches] New ram path: " << modpack_path << std::endl;
+ char* mpstr_path = (char*)malloc(modpack_path.size());
+ memcpy(mpstr_path, modpack_path.c_str(), modpack_path.size());
+ InjectLong((void*)0x0000000014096C120, (long)mpstr_path);
+
+ // mdata
+ std::string modpack_mdata = "modpacks\\" + modpack_name + "\\mdata";
+ std::cout << "[Patches] New mdata path: " << modpack_mdata << std::endl;
+ char* mpstr_mdata = (char*)malloc(modpack_mdata.size());
+ memcpy(mpstr_mdata, modpack_mdata.c_str(), modpack_mdata.size());
+ InjectCode((void*)0x000000014066CEA0, { 0x48, 0xC7, 0xC2 });
+ InjectInt((void*)0x000000014066CEA3, (int)mpstr_mdata);
+ InjectCode((void*)0x000000014066CE9C, { (unsigned char)modpack_mdata.size() });
+ InjectCode((void*)0x000000014066CEAE, { (unsigned char)modpack_mdata.size() });
+ }
+ }*/
+}
+#else
+void ApplyExPatches() {
+ return;
+};
+#endif
\ No newline at end of file
diff --git a/source-code/source/PD-Loader/Patches/patches-framework.h b/source-code/source/PD-Loader/Patches/patches-framework.h
index 1ee5178..d0731eb 100644
--- a/source-code/source/PD-Loader/Patches/patches-framework.h
+++ b/source-code/source/PD-Loader/Patches/patches-framework.h
@@ -70,30 +70,41 @@ void InjectLong(void* address, const long data)
const LPCWSTR CONFIG_FILE = L"plugins\\config.ini";
const LPCWSTR CONFIG_FILE_NAME = L".\\config.ini";
-auto nCursor = GetPrivateProfileIntW(L"patches", L"cursor", TRUE, CONFIG_FILE);
-auto nHideFreeplay = GetPrivateProfileIntW(L"patches", L"hide_freeplay", FALSE, CONFIG_FILE);
-auto nFreeplay = GetPrivateProfileIntW(L"patches", L"freeplay", TRUE, CONFIG_FILE);
-auto nPDLoaderText = GetPrivateProfileIntW(L"patches", L"pdloadertext", TRUE, CONFIG_FILE);
-auto nStatusIcons = GetPrivateProfileIntW(L"patches", L"status_icons", 0, CONFIG_FILE);
-auto nHidePVWatermark = GetPrivateProfileIntW(L"patches", L"hide_pv_watermark", FALSE, CONFIG_FILE);
-auto nNoPVUi = GetPrivateProfileIntW(L"patches", L"no_pv_ui", FALSE, CONFIG_FILE);
-auto nHideVolCtrl = GetPrivateProfileIntW(L"patches", L"hide_volume", FALSE, CONFIG_FILE);
-auto nNoLyrics = GetPrivateProfileIntW(L"patches", L"no_lyrics", FALSE, CONFIG_FILE);
-auto nNoMovies = GetPrivateProfileIntW(L"patches", L"no_movies", FALSE, CONFIG_FILE);
-auto nNoError = GetPrivateProfileIntW(L"patches", L"no_error", FALSE, CONFIG_FILE);
-auto nNoTimer = GetPrivateProfileIntW(L"patches", L"no_timer", TRUE, CONFIG_FILE);
-auto nEStageManager = GetPrivateProfileIntW(L"patches", L"enhanced_stage_manager", 0, CONFIG_FILE);
-auto nEStageManagerEncore = GetPrivateProfileIntW(L"patches", L"enhanced_stage_manager_encore", TRUE, CONFIG_FILE);
-auto nHardwareSlider = GetPrivateProfileIntW(L"patches", L"hardware_slider", FALSE, CONFIG_FILE);
-//auto nOGLPatchA = GetPrivateProfileIntW(L"patches", L"opengl_patch_a", FALSE, CONFIG_FILE);
-//auto nOGLPatchB = GetPrivateProfileIntW(L"patches", L"opengl_patch_b", FALSE, CONFIG_FILE);
+
+/////////////////////
+////// Options //////
+/////////////////////
+
+// Graphics
auto nTAA = GetPrivateProfileIntW(L"graphics", L"taa", TRUE, CONFIG_FILE);
auto nMLAA = GetPrivateProfileIntW(L"graphics", L"mlaa", TRUE, CONFIG_FILE);
-auto nStereo = GetPrivateProfileIntW(L"patches", L"stereo", TRUE, CONFIG_FILE);
+auto nLagCompensation = GetPrivateProfileIntW(L"graphics", L"lag_compensation", 0, CONFIG_FILE);
+
+// Loader
auto nBuiltinPatches = GetPrivateProfileIntW(L"global", L"builtin_patches", TRUE, CONFIG_FILE);
auto nCustomPatches = GetPrivateProfileIntW(L"global", L"custom_patches", TRUE, CONFIG_FILE);
-auto nLagCompensation = GetPrivateProfileIntW(L"graphics", L"lag_compensation", 0, CONFIG_FILE);
+
+// Compatibility
+auto nNoMovies = GetPrivateProfileIntW(L"patches", L"no_movies", FALSE, CONFIG_FILE);
+auto nStereo = GetPrivateProfileIntW(L"patches", L"stereo", TRUE, CONFIG_FILE);
+
+// PV Selector
+auto nFreeplay = GetPrivateProfileIntW(L"patches", L"freeplay", TRUE, CONFIG_FILE);
+
+// UI Elements
+auto nCursor = GetPrivateProfileIntW(L"patches", L"cursor", TRUE, CONFIG_FILE);
+auto nHideVolCtrl = GetPrivateProfileIntW(L"patches", L"hide_volume", FALSE, CONFIG_FILE);
+auto nNoPVUi = GetPrivateProfileIntW(L"patches", L"no_pv_ui", FALSE, CONFIG_FILE);
+auto nHidePVWatermark = GetPrivateProfileIntW(L"patches", L"hide_pv_watermark", FALSE, CONFIG_FILE);
+auto nStatusIcons = GetPrivateProfileIntW(L"patches", L"status_icons", 0, CONFIG_FILE);
+auto nHideFreeplay = GetPrivateProfileIntW(L"patches", L"hide_freeplay", FALSE, CONFIG_FILE);
+auto nNoLyrics = GetPrivateProfileIntW(L"patches", L"no_lyrics", FALSE, CONFIG_FILE);
+auto nNoError = GetPrivateProfileIntW(L"patches", L"no_error", FALSE, CONFIG_FILE);
+auto nPDLoaderText = GetPrivateProfileIntW(L"patches", L"pdloadertext", TRUE, CONFIG_FILE);
+auto nNoTimer = GetPrivateProfileIntW(L"patches", L"no_timer", TRUE, CONFIG_FILE);
+auto nHardwareSlider = GetPrivateProfileIntW(L"patches", L"hardware_slider", FALSE, CONFIG_FILE);
auto nDwguiScaling = GetPrivateProfileIntW(L"patches", L"dwgui_scaling", FALSE, CONFIG_FILE);
+
#ifndef MINIMALIST
auto nNoTimerSprite = GetPrivateProfileIntW(L"patches", L"no_timer_sprite", TRUE, CONFIG_FILE);
auto nUnlockPseudo = GetPrivateProfileIntW(L"patches", L"unlock_pseudo", FALSE, CONFIG_FILE);
@@ -102,12 +113,6 @@ auto nDoF = GetPrivateProfileIntW(L"graphics", L"dof", TRUE, CONFIG_FILE);
auto nMAG = GetPrivateProfileIntW(L"graphics", L"mag", 0, CONFIG_FILE);
auto nQuickStart = GetPrivateProfileIntW(L"patches", L"quick_start", 1, CONFIG_FILE);
auto nNoScrollingSfx = GetPrivateProfileIntW(L"patches", L"no_scrolling_sfx", FALSE, CONFIG_FILE);
-auto nNoHandScaling = GetPrivateProfileIntW(L"patches", L"no_hand_scaling", FALSE, CONFIG_FILE);
-auto nDefaultHandSize = GetPrivateProfileIntW(L"patches", L"default_hand_size", -1, CONFIG_FILE);
-auto nSingMissed = GetPrivateProfileIntW(L"patches", L"sing_missed", FALSE, CONFIG_FILE);
-auto nForceMouth = GetPrivateProfileIntW(L"patches", L"force_mouth", 0, CONFIG_FILE);
-auto nForceExpressions = GetPrivateProfileIntW(L"patches", L"force_expressions", 0, CONFIG_FILE);
-auto nForceLook = GetPrivateProfileIntW(L"patches", L"force_look", 0, CONFIG_FILE);
auto nNpr1 = GetPrivateProfileIntW(L"graphics", L"npr1", 0, CONFIG_FILE);
auto nReflections = GetPrivateProfileIntW(L"graphics", L"reflections", TRUE, CONFIG_FILE);
auto nGamma = GetPrivateProfileIntW(L"graphics", L"gamma", 100, CONFIG_FILE);
diff --git a/source-code/source/PD-Loader/dllmain.cpp b/source-code/source/PD-Loader/dllmain.cpp
index d07fdb5..17f3fbb 100644
--- a/source-code/source/PD-Loader/dllmain.cpp
+++ b/source-code/source/PD-Loader/dllmain.cpp
@@ -222,7 +222,7 @@ void FindFiles(WIN32_FIND_DATAW* fd)
{
if (fd->cFileName[0] == '.' && fd->cFileName[1] == '_') continue; // exclude macOS metadata
- if (!_wcsicmp(fd->cFileName, L"Patches.dva") || !_wcsicmp(fd->cFileName, L"Render.dva"))
+ if (!_wcsicmp(fd->cFileName, L"Patches.dva") || !_wcsicmp(fd->cFileName, L"Render.dva") || !_wcsicmp(fd->cFileName, L"DivaWig.dva"))
{
DeleteFileW(fd->cFileName);
continue;
diff --git a/source-code/source/PD-Loader/templates.h b/source-code/source/PD-Loader/templates.h
index 15cdcca..0c0df2f 100644
--- a/source-code/source/PD-Loader/templates.h
+++ b/source-code/source/PD-Loader/templates.h
@@ -54,23 +54,6 @@ char config_template[] =
"# Disable the scrolling sound effect\n"
"No_Scrolling_SFX=0\n"
#endif
-"# Enhanced Stage Manager (sets a custom number of stages; \"stage_manager\" should be disabled in \"components.ini\")\n"
-"# Number of stages (0 = disabled)\n"
-"Enhanced_Stage_Manager=0\n"
-"# Use encore stages or not\n"
-"Enhanced_Stage_Manager_Encore=1\n"
-#ifndef MINIMALIST
-"# Change the mouth animations -- 0=default, 1=force PDA, 2=force FT\n"
-"Force_Mouth=0\n"
-"# Change the expressions -- 0=default, 1=force PDA, 2=force FT\n"
-"Force_Expressions=0\n"
-"# Change the look animations -- 0=default, 1=force PDA, 2=force FT\n"
-"Force_Look=0\n"
-"# Disable hand scaling\n"
-"No_Hand_Scaling=0\n"
-"# Default hand size -- -1=default, 12200=PDA\n"
-"Default_Hand_Size=-1\n"
-#endif
"# Show \"FREE PLAY\" instead of \"CREDIT(S)\" and don't require credits\n"
"Freeplay=1\n"
#ifndef MINIMALIST
diff --git a/source-code/source/plugins/DivaMovie/dllmain.cpp b/source-code/source/plugins/DivaMovie/dllmain.cpp
index ed516fa..11bbdd4 100644
--- a/source-code/source/plugins/DivaMovie/dllmain.cpp
+++ b/source-code/source/plugins/DivaMovie/dllmain.cpp
@@ -204,7 +204,7 @@ extern "C" __declspec(dllexport) LPCWSTR GetPluginName(void)
extern "C" __declspec(dllexport) LPCWSTR GetPluginDescription(void)
{
- return L"DivaMovie Plugin by Skyth\n\nDivaMovie enables movies on systems that does not support DXVA hardware decoding.";
+ return L"DivaMovie Plugin by Skyth\n\nDivaMovie enables movies on systems that do not support DXVA hardware decoding.";
}
extern "C" __declspec(dllexport) PluginConfig::PluginConfigArray GetPluginOptions(void)
diff --git a/source-code/source/plugins/DivaWig/DivaWig.vcxproj b/source-code/source/plugins/DivaWig/DivaWig.vcxproj
index adbdbcc..b91d393 100644
--- a/source-code/source/plugins/DivaWig/DivaWig.vcxproj
+++ b/source-code/source/plugins/DivaWig/DivaWig.vcxproj
@@ -19,6 +19,7 @@
{2394C586-F73B-4EF2-BA3E-2A0FC3034B1A}
DivaWig
10.0
+ CustoMixer
diff --git a/source-code/source/plugins/DivaWig/dllmain.cpp b/source-code/source/plugins/DivaWig/dllmain.cpp
index 6e72aaf..7af6cf4 100644
--- a/source-code/source/plugins/DivaWig/dllmain.cpp
+++ b/source-code/source/plugins/DivaWig/dllmain.cpp
@@ -1,5 +1,5 @@
-#include "framework.h"
#include "PluginConfigApi.h"
+#include "framework.h"
#include
#include
#include
@@ -52,20 +52,163 @@ unsigned int last_unload_a2 = 0, last_reload_a2 = 0;
__int64 last_unload_a3 = 0, last_reload_a3 = 0;*/
bool dobeep = true, allowReloading = true, debug = false;
+int nNoHandScaling, nDefaultHandSize, nSingMissed, nForceMouth, nForceExpressions, nForceLook;
void loadConfig()
-{
- dobeep = GetPrivateProfileIntW(L"general", L"beep", 1, CONFIG_FILE) > 0 ? true : false;
- allowReloading = GetPrivateProfileIntW(L"general", L"reloading", 0, CONFIG_FILE) > 0 ? true : false;
+{
+ dobeep = GetPrivateProfileIntW(L"wig", L"beep", 1, CONFIG_FILE) > 0 ? true : false;
+ allowReloading = GetPrivateProfileIntW(L"wig", L"reloading", 0, CONFIG_FILE) > 0 ? true : false;
debug = GetPrivateProfileIntW(L"general", L"debug", 0, CONFIG_FILE) > 0 ? true : false;
+ nSingMissed = GetPrivateProfileIntW(L"patches", L"sing_missed", FALSE, CONFIG_FILE) > 0 ? true : false;
+ nNoHandScaling = GetPrivateProfileIntW(L"patches", L"no_hand_scaling", FALSE, CONFIG_FILE) > 0 ? true : false;
+ nDefaultHandSize = GetPrivateProfileIntW(L"patches", L"default_hand_size", -1, CONFIG_FILE);
+ nForceMouth = GetPrivateProfileIntW(L"patches", L"force_mouth", 0, CONFIG_FILE);
+ nForceExpressions = GetPrivateProfileIntW(L"patches", L"force_expressions", 0, CONFIG_FILE);
+ nForceLook = GetPrivateProfileIntW(L"patches", L"force_look", 0, CONFIG_FILE);
+
return;
}
+void pvPatches()
+{
+ cout << "[CustoMixer] Applying PV patches..." << endl;
+
+ // Sing missed notes
+ if (nSingMissed)
+ {
+ InjectCode((void*)0x140109044, { 0xEB });
+ // Breaks border:
+ // InjectCode((void*)0x140109096, { 0xEB });
+ }
+
+ // Force mouth animations
+ {
+ if (nForceMouth == 1) // PDA
+ {
+ printf("[Patches] Forcing PDA mouth...\n");
+ int* mouth_table = (int*)(0x1409A1DC0);
+ DWORD oldProtect;
+ VirtualProtect(mouth_table, 44, PAGE_EXECUTE_READWRITE, &oldProtect);
+ for (int i = 0; i < 11; i++)
+ {
+ mouth_table[i]++;
+ }
+ VirtualProtect(mouth_table, 44, oldProtect, nullptr);
+ printf("[Patches] PDA mouth forced\n");
+ }
+ else if (nForceMouth == 2) // FT
+ {
+ printf("[Patches] Forcing FT mouth...\n");
+ int* mouth_table_oldid = (int*)(0x1409A1E1C);
+ DWORD oldProtect;
+ VirtualProtect(mouth_table_oldid, 44, PAGE_EXECUTE_READWRITE, &oldProtect);
+ for (int i = 0; i < 11; i++)
+ {
+ mouth_table_oldid[i]--;
+ }
+ VirtualProtect(mouth_table_oldid, 44, oldProtect, nullptr);
+ printf("[Patches] FT mouth forced\n");
+ }
+ }
+
+ // Force expressions
+ {
+ if (nForceExpressions == 1) // PDA
+ {
+ printf("[Patches] Forcing PDA expressions...\n");
+ int* exp_table = (int*)(0x140A21900);
+ DWORD oldProtect;
+ VirtualProtect(exp_table, 104, PAGE_EXECUTE_READWRITE, &oldProtect);
+ for (int i = 0; i < 26; i++)
+ {
+ exp_table[i] += 2;
+ }
+ VirtualProtect(exp_table, 104, oldProtect, nullptr);
+ printf("[Patches] PDA expressions forced\n");
+ }
+ else if (nForceExpressions == 2) // FT
+ {
+ printf("[Patches] Forcing FT expressions...\n");
+ int* exp_table_oldid = (int*)(0x140A219D0);
+ DWORD oldProtect;
+ VirtualProtect(exp_table_oldid, 104, PAGE_EXECUTE_READWRITE, &oldProtect);
+ for (int i = 0; i < 26; i++)
+ {
+ exp_table_oldid[i] -= 2;
+ }
+ VirtualProtect(exp_table_oldid, 104, oldProtect, nullptr);
+ printf("[Patches] FT expressions forced\n");
+ }
+ }
+
+ // Force look animations
+ {
+ if (nForceLook == 1) // PDA
+ {
+ printf("[Patches] Forcing PDA look...\n");
+ int* look_table = (int*)(0x1409A1D70);
+ DWORD oldProtect;
+ VirtualProtect(look_table, 36, PAGE_EXECUTE_READWRITE, &oldProtect);
+ for (int i = 0; i < 9; i++)
+ {
+ look_table[i]++;
+ }
+ VirtualProtect(look_table, 36, oldProtect, nullptr);
+ printf("[Patches] PDA look forced\n");
+ }
+ else if (nForceLook == 2) // FT
+ {
+ printf("[Patches] Forcing FT look...\n");
+ int* look_table_oldid = (int*)(0x1409A1D9C);
+ DWORD oldProtect;
+ VirtualProtect(look_table_oldid, 36, PAGE_EXECUTE_READWRITE, &oldProtect);
+ for (int i = 0; i < 9; i++)
+ {
+ look_table_oldid[i]--;
+ }
+ VirtualProtect(look_table_oldid, 36, oldProtect, nullptr);
+ printf("[Patches] FT look forced\n");
+ }
+ }
+
+ // Disable hand scaling
+ if (nNoHandScaling)
+ {
+ InjectCode((void*)0x0000000140120709, { 0xE9, 0x82, 0x0A, 0x00 });
+ }
+
+ // Default hand size
+ if (nDefaultHandSize != -1 && nDefaultHandSize < 1)
+ {
+ MessageBoxW(nullptr, L"The default hand size is lower than 1 and higher than -1 (default). Hands may disappear.\n\nIf this is not intentional, set it back to -1.", L"CustoMixer", MB_ICONWARNING);
+
+ printf("[Patches] Changing default hand size...\n");
+ const float num = (float)nDefaultHandSize / 10000.0;
+ DWORD oldProtect;
+ float* addr1 = (float*)(0x140506B59);
+ float* addr2 = (float*)(0x140506B60);
+ /*float* addr3 = (float*)(0x140506B67);
+ float* addr4 = (float*)(0x140506B71);*/
+ VirtualProtect(addr1, 4, PAGE_EXECUTE_READWRITE, &oldProtect);
+ VirtualProtect(addr2, 4, PAGE_EXECUTE_READWRITE, &oldProtect);
+ /*VirtualProtect(addr3, 4, PAGE_EXECUTE_READWRITE, &oldProtect);
+ VirtualProtect(addr4, 4, PAGE_EXECUTE_READWRITE, &oldProtect);*/
+ *addr1 = *addr2 /*= *addr3 = *addr4*/ = num;
+ VirtualProtect(addr1, 4, oldProtect, nullptr);
+ VirtualProtect(addr2, 4, oldProtect, nullptr);
+ /*VirtualProtect(addr3, 4, oldProtect, nullptr);
+ VirtualProtect(addr4, 4, oldProtect, nullptr);*/
+ printf("[Patches] New default hand size: %f\n", num);
+ }
+
+ cout << "[CustoMixer] PV patches applied." << endl;
+}
+
void setPartToUpdate(char part, string message, unsigned short beepfreq)
{
part_to_update = part;
- cout << "[DivaWig] " << message << endl;
+ cout << "[CustoMixer] " << message << endl;
if (dobeep) Beep(beepfreq, 300);
this_thread::sleep_for(chrono::seconds(1));
@@ -76,7 +219,7 @@ void unloadAll()
unloadFunc((uint64_t*)0x1411B7060, 0, 5387286240);
unloadFunc((uint64_t*)0x1411B7060, 0, 5387319280);
unloadFunc((uint64_t*)0x1411B7060, 0, 5387352320);
- cout << "[DivaWig] All unloaded!" << endl;
+ cout << "[CustoMixer] All unloaded!" << endl;
if (dobeep) Beep(500, 100);
this_thread::sleep_for(chrono::seconds(1));;
}
@@ -84,7 +227,7 @@ void unloadAll()
void unload(__int64 performer_address)
{
unloadFunc((uint64_t*)0x1411B7060, 0, performer_address);
- cout << "[DivaWig] Performer " << performer_address/33040 + 1 << " unloaded!" << endl;
+ cout << "[CustoMixer] Performer " << performer_address/33040 + 1 << " unloaded!" << endl;
if (dobeep) Beep(500, 100);
this_thread::sleep_for(chrono::seconds(1));;
}
@@ -94,7 +237,7 @@ void loadAll()
loadFunc((uint64_t*)0x1411B7060, 0, 5387286240);
loadFunc((uint64_t*)0x1411B7060, 0, 5387319280);
loadFunc((uint64_t*)0x1411B7060, 0, 5387352320);
- cout << "[DivaWig] All loaded!" << endl;
+ cout << "[CustoMixer] All loaded!" << endl;
if (dobeep) Beep(600, 100);
this_thread::sleep_for(chrono::seconds(1));;
}
@@ -102,14 +245,14 @@ void loadAll()
void load(__int64 performer_address)
{
loadFunc((uint64_t*)0x1411B7060, 0, performer_address);
- cout << "[DivaWig] Performer " << performer_address / 33040 + 1 << " loaded!" << endl;
+ cout << "[CustoMixer] Performer " << performer_address / 33040 + 1 << " loaded!" << endl;
if (dobeep) Beep(600, 100);
this_thread::sleep_for(chrono::seconds(1));
}
/*void hookedUnload(uint64_t* a1, unsigned int a2, __int64 a3)
{
- cout << "[DivaWig] hookedUnload a1: " << a1 << "; a2: " << a2 << "; a3: " << a3 << endl;
+ cout << "[CustoMixer] hookedUnload a1: " << a1 << "; a2: " << a2 << "; a3: " << a3 << endl;
last_unload_a1 = a1;
last_unload_a2 = a2;
last_unload_a3 = a3;
@@ -118,7 +261,7 @@ void load(__int64 performer_address)
void hookedLoad(uint64_t* a1, unsigned int a2, __int64 a3)
{
- cout << "[DivaWig] hookedReload a1: " << a1 << "; a2: " << a2 << "; a3: " << a3 << endl;
+ cout << "[CustoMixer] hookedReload a1: " << a1 << "; a2: " << a2 << "; a3: " << a3 << endl;
last_reload_a1 = a1;
last_reload_a2 = a2;
last_reload_a3 = a3;
@@ -163,7 +306,7 @@ void inputLoop(__int64 a1)
__int64 hookedWig(__int64 classp, int module_part, int part_id)
{
- if (debug) cout << "[DivaWig] Performer: " << (classp-5387286232)/33040+1 << "; Module part: " << module_part << " (" << Strings[module_part] << ")" << "; Default part: " << part_id << "." << endl;
+ if (debug) cout << "[CustoMixer] Performer: " << (classp-5387286232)/33040+1 << "; Module part: " << module_part << " (" << Strings[module_part] << ")" << "; Default part: " << part_id << "." << endl;
if (part_to_update == ALL || part_to_update == module_part)
*(int*)(classp + 4i64 * module_part + 8) = part_id;
@@ -185,19 +328,19 @@ void hookedThi(unsigned int* a1, unsigned int module_part)
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
{
-
if (ul_reason_for_call == DLL_PROCESS_ATTACH)
{
loadConfig();
+ pvPatches();
DisableThreadLibraryCalls(hModule);
DetourTransactionBegin();
DetourUpdateThread(GetCurrentThread());
- cout << "[DivaWig] Hooking functions..." << endl;
+ cout << "[CustoMixer] Hooking functions..." << endl;
DetourAttach(&(PVOID&)originalWig, (PVOID)hookedWig);
DetourAttach(&(PVOID&)originalSec, (PVOID)hookedSec);
DetourAttach(&(PVOID&)originalThi, (PVOID)hookedThi);
DetourAttach(&(PVOID&)pvTimerUpdate, (PVOID)inputLoop);
- cout << "[DivaWig] Functions hooked." << endl;
+ cout << "[CustoMixer] Functions hooked." << endl;
DetourTransactionCommit();
/*if (allowReloading)
@@ -221,20 +364,28 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
return TRUE;
}
+const std::vector typeList = { L"Default", L"PDA", L"PDAFT/PDFT/PDM39" };
+
PluginConfig::PluginConfigOption config[] = {
- { PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"beep", L"general", CONFIG_FILE, L"Beep", L"Beep when selecting the part that should be updated.", true } },
- { PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"reloading", L"general", CONFIG_FILE, L"Unloading and loading (experimental)", L"Allow unloading (CTRL+U or U+number) and loading (CTRL+L or L+number).", false } },
- { PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"debug", L"general", CONFIG_FILE, L"Debug", L"Print extra information.", false } },
+ { PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"beep", L"wig", CONFIG_FILE, L"Beep", L"Beep when selecting the part that should be updated.", true } },
+ { PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"reloading", L"wig", CONFIG_FILE, L"Unloading and loading (experimental)", L"Allow unloading (CTRL+U or U+number) and loading (CTRL+L or L+number).", false } },
+ { PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"sing_missed", L"patches", CONFIG_FILE, L"Sing Missed Notes", L"Sing Missed Notes.", false } },
+ { PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"no_hand_scaling", L"patches", CONFIG_FILE, L"No Hand Scaling", L"Disable scripted hand scaling.", false } },
+ { PluginConfig::CONFIG_NUMERIC, new PluginConfig::PluginConfigNumericData{ L"default_hand_size", L"patches", CONFIG_FILE, L"Default Hand Size:", L"-1: default\n12200: PDA", -1, -1, INT_MAX } },
+ { PluginConfig::CONFIG_DROPDOWN_INDEX, new PluginConfig::PluginConfigDropdownIndexData{ L"force_mouth", L"patches", CONFIG_FILE, L"Mouth Animations:", L"Change the mouth animations.", 0, typeList}},
+ { PluginConfig::CONFIG_DROPDOWN_INDEX, new PluginConfig::PluginConfigDropdownIndexData{ L"force_expressions", L"patches", CONFIG_FILE, L"Expr. Animations:", L"Change the expressions.", 0, typeList}},
+ { PluginConfig::CONFIG_DROPDOWN_INDEX, new PluginConfig::PluginConfigDropdownIndexData{ L"force_look", L"patches", CONFIG_FILE, L"Look Animations:", L"Change the look animations.", 0, typeList}},
+ { PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"debug", L"general", CONFIG_FILE, L"Debug", L"Print extra information.", false } },
};
extern "C" __declspec(dllexport) LPCWSTR GetPluginName(void)
{
- return L"DivaWig";
+ return L"CustoMixer";
}
extern "C" __declspec(dllexport) LPCWSTR GetPluginDescription(void)
{
- return L"DivaWig Plugin by nas\n\nDivaWig lets you mix some module parts by pressing CTRL+0~9.";
+ return L"CustoMixer Plugin by nas\n\nCustoMixer lets you change some PV settings, and mix module parts by pressing CTRL+0~9.";
}
extern "C" __declspec(dllexport) PluginConfig::PluginConfigArray GetPluginOptions(void)
diff --git a/source-code/source/plugins/DivaWig/framework.h b/source-code/source/plugins/DivaWig/framework.h
index 740c11e..7f1280e 100644
--- a/source-code/source/plugins/DivaWig/framework.h
+++ b/source-code/source/plugins/DivaWig/framework.h
@@ -1,6 +1,16 @@
#include
#include
+void InjectCode(void* address, const std::vector data)
+{
+ const size_t byteCount = data.size() * sizeof(uint8_t);
+
+ DWORD oldProtect;
+ VirtualProtect(address, byteCount, PAGE_EXECUTE_READWRITE, &oldProtect);
+ memcpy(address, data.data(), byteCount);
+ VirtualProtect(address, byteCount, oldProtect, nullptr);
+}
+
std::wstring ExePath() {
WCHAR buffer[MAX_PATH];
GetModuleFileNameW(NULL, buffer, MAX_PATH);
@@ -13,5 +23,5 @@ std::wstring DirPath() {
return exepath.substr(0, pos);
}
-std::wstring CONFIG_FILE_STRING = DirPath() + L"\\plugins\\DivaWig.ini";
+std::wstring CONFIG_FILE_STRING = DirPath() + L"\\plugins\\CustoMixer.ini";
LPCWSTR CONFIG_FILE = CONFIG_FILE_STRING.c_str();
diff --git a/source-code/source/plugins/EnhancedStageManager/EnhancedStageManager.filters b/source-code/source/plugins/EnhancedStageManager/EnhancedStageManager.filters
new file mode 100644
index 0000000..ce68d0f
--- /dev/null
+++ b/source-code/source/plugins/EnhancedStageManager/EnhancedStageManager.filters
@@ -0,0 +1,10 @@
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/source-code/source/plugins/EnhancedStageManager/EnhancedStageManager.vcxproj b/source-code/source/plugins/EnhancedStageManager/EnhancedStageManager.vcxproj
new file mode 100644
index 0000000..cee70d6
--- /dev/null
+++ b/source-code/source/plugins/EnhancedStageManager/EnhancedStageManager.vcxproj
@@ -0,0 +1,137 @@
+
+
+
+
+ Debug
+ x64
+
+
+ Minimalist
+ x64
+
+
+ Release
+ x64
+
+
+
+ 16.0
+ {3C8071F4-22C8-DA6E-A075-C5EC646DAB7E}
+ EnhancedStageManager
+ 10.0
+
+
+
+ DynamicLibrary
+ true
+ v142
+ MultiByte
+
+
+ DynamicLibrary
+ false
+ v142
+ true
+ MultiByte
+
+
+ DynamicLibrary
+ false
+ v142
+ true
+ MultiByte
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ .dva
+
+
+ .dva
+
+
+ .dva
+
+
+
+ Level3
+ Disabled
+ true
+ true
+ %(AdditionalIncludeDirectories)
+ -d2FH4- /utf-8 %(AdditionalOptions)
+
+
+ Console
+ %(AdditionalLibraryDirectories)
+ %(AdditionalDependencies)
+ -d2:-FH4- %(AdditionalOptions)
+
+
+
+
+ Level3
+ MaxSpeed
+ true
+ true
+ true
+ true
+ %(AdditionalIncludeDirectories)
+ MultiThreadedDLL
+ -d2FH4- /utf-8 %(AdditionalOptions)
+
+
+ Console
+ true
+ true
+ %(AdditionalDependencies)
+ %(AdditionalLibraryDirectories)
+ -d2:-FH4- %(AdditionalOptions)
+
+
+
+
+ Level3
+ MaxSpeed
+ true
+ true
+ true
+ true
+ %(AdditionalIncludeDirectories)
+ MultiThreadedDLL
+ -d2FH4- /utf-8 %(AdditionalOptions)
+ MINIMALIST;_WINDLL;%(PreprocessorDefinitions)
+
+
+ Console
+ true
+ true
+ %(AdditionalDependencies)
+ ..\..\..\dependencies\detours\lib;%(AdditionalLibraryDirectories)
+ -d2:-FH4- %(AdditionalOptions)
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/source-code/source/plugins/EnhancedStageManager/PluginConfigApi.h b/source-code/source/plugins/EnhancedStageManager/PluginConfigApi.h
new file mode 100644
index 0000000..d0ffd94
--- /dev/null
+++ b/source-code/source/plugins/EnhancedStageManager/PluginConfigApi.h
@@ -0,0 +1,168 @@
+#pragma once
+#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
+#include
+#include
+
+// resolution class to store and sort the width and height easily
+class resolution
+{
+public:
+ unsigned int width;
+ unsigned int height;
+
+ resolution()
+ {
+ width = 0;
+ height = 0;
+ }
+
+ resolution(unsigned int width, unsigned int height)
+ {
+ resolution::width = width;
+ resolution::height = height;
+ }
+
+ bool operator ==(const resolution &res2)
+ {
+ return width == res2.width && height == res2.height;
+ }
+
+ // in comparisons width takes priority because it's usually displayed first
+ bool operator <(const resolution &res2)
+ {
+ if (width == res2.width)
+ return height < res2.height;
+ else
+ return width < res2.width;
+ }
+ bool operator >(const resolution &res2)
+ {
+ if (width == res2.width)
+ return height > res2.height;
+ else
+ return width > res2.width;
+ }
+};
+
+namespace PluginConfig
+{
+#pragma pack(push, 1)
+ enum ConfigType {
+ CONFIG_BOOLEAN,
+ CONFIG_NUMERIC,
+ CONFIG_STRING,
+ CONFIG_DROPDOWN_INDEX,
+ CONFIG_DROPDOWN_TEXT,
+ CONFIG_DROPDOWN_NUMBER,
+ CONFIG_RESOLUTION,
+ CONFIG_GROUP_START,
+ CONFIG_GROUP_END,
+ CONFIG_BUTTON,
+ CONFIG_SPACER
+ };
+
+ struct PluginConfigBooleanData {
+ LPCWSTR iniVarName;
+ LPCWSTR iniSectionName;
+ LPCWSTR iniFilePath;
+ LPCWSTR friendlyName;
+ LPCWSTR description;
+ bool defaultVal;
+ bool saveAsString;
+ };
+
+ struct PluginConfigNumericData {
+ LPCWSTR iniVarName;
+ LPCWSTR iniSectionName;
+ LPCWSTR iniFilePath;
+ LPCWSTR friendlyName;
+ LPCWSTR description;
+ int defaultVal;
+ int minVal;
+ int maxVal;
+ };
+
+ struct PluginConfigStringData {
+ LPCWSTR iniVarName;
+ LPCWSTR iniSectionName;
+ LPCWSTR iniFilePath;
+ LPCWSTR friendlyName;
+ LPCWSTR description;
+ LPCWSTR defaultVal;
+ bool useUtf8;
+ };
+
+ struct PluginConfigDropdownIndexData {
+ LPCWSTR iniVarName;
+ LPCWSTR iniSectionName;
+ LPCWSTR iniFilePath;
+ LPCWSTR friendlyName;
+ LPCWSTR description;
+ int defaultVal;
+ std::vector valueStrings;
+ };
+
+ struct PluginConfigDropdownTextData {
+ LPCWSTR iniVarName;
+ LPCWSTR iniSectionName;
+ LPCWSTR iniFilePath;
+ LPCWSTR friendlyName;
+ LPCWSTR description;
+ LPCWSTR defaultVal;
+ std::vector valueStrings;
+ bool editable;
+ bool useUtf8;
+ };
+
+ struct PluginConfigDropdownNumberData {
+ LPCWSTR iniVarName;
+ LPCWSTR iniSectionName;
+ LPCWSTR iniFilePath;
+ LPCWSTR friendlyName;
+ LPCWSTR description;
+ int defaultVal;
+ std::vector valueInts;
+ bool editable;
+ };
+
+ struct PluginConfigResolutionData {
+ LPCWSTR iniVarName;
+ LPCWSTR iniVarName2;
+ LPCWSTR iniSectionName;
+ LPCWSTR iniFilePath;
+ LPCWSTR friendlyName;
+ LPCWSTR description;
+ resolution defaultVal;
+ std::vector valueResolutions;
+ bool editable;
+ };
+
+ struct PluginConfigGroupData
+ {
+ LPCWSTR name;
+ int height;
+ };
+
+ struct PluginConfigButtonData {
+ LPCWSTR friendlyName;
+ LPCWSTR description;
+ void(*func)();
+ };
+
+ struct PluginConfigSpacerData {
+ int height;
+ };
+
+ struct PluginConfigOption
+ {
+ ConfigType cfgType;
+ void* data;
+ };
+
+ struct PluginConfigArray
+ {
+ int len;
+ PluginConfigOption* options;
+ };
+#pragma pack(pop)
+}
\ No newline at end of file
diff --git a/source-code/source/plugins/EnhancedStageManager/dllmain.cpp b/source-code/source/plugins/EnhancedStageManager/dllmain.cpp
new file mode 100644
index 0000000..4c1cafb
--- /dev/null
+++ b/source-code/source/plugins/EnhancedStageManager/dllmain.cpp
@@ -0,0 +1,76 @@
+#include "PluginConfigApi.h"
+#include "framework.h"
+
+int nEStageManager, nEStageManagerEncore;
+
+void loadConfig()
+{
+ nEStageManager = GetPrivateProfileIntW(L"patches", L"enhanced_stage_manager", 0, CONFIG_FILE);
+ nEStageManagerEncore = GetPrivateProfileIntW(L"patches", L"enhanced_stage_manager_encore", FALSE, CONFIG_FILE) > 0 ? true : false;
+
+ if (nEStageManager < 1) nEStageManager = INT_MAX;
+
+ return;
+}
+
+BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
+{
+
+ if (ul_reason_for_call == DLL_PROCESS_ATTACH)
+ {
+ loadConfig();
+
+ //// TODO: rewrite without injecting assembly
+
+ // Replace the function that provides the number of stages and compact some of it
+ InjectCode((void*)0x000000014038AEF0, { 0x48, 0x8B, 0x88, 0x40, 0x01, 0x00, 0x00, 0x48, 0x89, 0x4C, 0x24, 0x20, 0x48, 0x8B, 0xD0, 0x48, 0x8B, 0x88, 0x48, 0x01, 0x00, 0x00, 0x48, 0x89, 0x4C, 0x24, 0x28, 0x8B, 0x88, 0x50, 0x01, 0x00, 0x00, 0x89, 0x4C, 0x24, 0x30, 0x8B, 0x88, 0x54, 0x01, 0x00, 0x00, 0x8B, 0x80, 0x58, 0x01, 0x00, 0x00, 0x89, 0x44, 0x24, 0x38, 0x8B, 0x82, 0x5C, 0x01, 0x00, 0x00, 0x89, 0x4C, 0x24, 0x34, 0x89, 0x44, 0x24, 0x3C, 0x48, 0x8B, 0x82, 0x60, 0x01, 0x00, 0x00, 0x48, 0x89, 0x44, 0x24, 0x40, 0x48, 0x8B, 0x82, 0x68, 0x01, 0x00, 0x00, 0x48, 0x89, 0x44, 0x24, 0x48, 0x48, 0x8B, 0x82, 0x70, 0x01, 0x00, 0x00, 0x48, 0x89, 0x44, 0x24, 0x50, 0x8B, 0x82, 0x78, 0x01, 0x00, 0x00, 0x89, 0x44, 0x24, 0x58, 0x84, 0xC0, 0x74, 0x2A, 0x48, 0x8B, 0x44, 0x24, 0x38, 0x48, 0xC1, 0xE8, 0x20, 0x85, 0xC0, 0x75, 0x1D, 0xE8, 0xD9, 0xD9, 0xE5, 0xFF, 0x48, 0x85, 0xC0, 0x74, 0x13, 0x48, 0x8D, 0x48, 0x10, 0xE8, 0xFB, 0xD3, 0xE5, 0xFF, 0xB9, 0x03, 0x00, 0x00, 0x00, 0x85, 0xC0, 0x0F, 0x45, 0xD9, 0x8B, 0x1D, 0x1B, 0x0C, 0x00, 0x00, 0x83, 0x3D, 0x1C, 0x0C, 0x00, 0x00, 0x00, 0x74, 0x06, 0x8B, 0x1D, 0x10, 0x0C, 0x00, 0x00, 0x8B, 0xC3, 0x48, 0x83, 0xC4, 0x60, 0x5B, 0xC3, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC });
+
+ // Jump to another section by addding some code to replace the values (Jump 1)
+ InjectCode((void*)0x000000014038AFF4, { 0xE9, 0x87, 0x0B, 0x00, 0x00, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC });
+
+ // Jump to another section by addding some code to replace the values (Replace 1/2) while some reserving space for values
+ InjectCode((void*)0x000000014038BB40, { 0xFF, 0x05, 0x76, 0x00, 0x00, 0x00, 0x8B, 0x0D, 0x70, 0x00, 0x00, 0x00, 0xBA, 0x02, 0x00, 0x00, 0x00, 0x83, 0x3D, 0x60, 0x00, 0x00, 0x00, 0x00, 0x74, 0x02, 0xFF, 0xC2, 0x39, 0xD1, 0x0F, 0x4D, 0xCA, 0x89, 0x48, 0x08, 0xB9, 0x0E, 0x00, 0x00, 0x00, 0xE8, 0x92, 0x98, 0xE0, 0xFF, 0xB0, 0x01, 0x48, 0x83, 0xC4, 0x28, 0xC3, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x44, 0x89, 0x61, 0x08, 0x44, 0x88, 0x61, 0x0C, 0x4C, 0x89, 0x61, 0x10, 0x44, 0x89, 0x25, 0x29, 0x00, 0x00, 0x00, 0xE9, 0x68, 0xF4, 0xFF, 0xFF, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
+
+ // Use the value from our own address instead of the original one
+ InjectCode((void*)0x00000001403F65AF, { 0x48, 0x8D, 0x05, 0x4A, 0x18, 0xDA, 0x00, 0x8B, 0x1D, 0x00, 0x56 });
+
+ // Jump to another section by addding some code to replace the values (Jump 2)
+ InjectCode((void*)0x00000001403F6638, { 0xE9, 0x03, 0x55, 0xF9, 0xFF, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC });
+
+ DWORD StageCountProtect;
+ VirtualProtect((int32_t*)0x14038BBB0, 0x10, PAGE_EXECUTE_READWRITE, &StageCountProtect);
+
+ int* ESM = (int*)0x000000014038BBB0;
+
+ if (nEStageManagerEncore)
+ ESM[1] = nEStageManager;
+ else
+ ESM[0] = nEStageManager;
+
+ ESM[2] = nEStageManagerEncore;
+
+ printf("[Patches] Enhanced Stage Manager enabled\n");
+ }
+
+ return TRUE;
+}
+
+PluginConfig::PluginConfigOption config[] = {
+ { PluginConfig::CONFIG_NUMERIC, new PluginConfig::PluginConfigNumericData{ L"enhanced_stage_manager", L"patches", CONFIG_FILE, L"Stages:", L"Number of stages to play.\n\n0 = maximum", 0, 0, INT_MAX } },
+ { PluginConfig::CONFIG_BOOLEAN, new PluginConfig::PluginConfigBooleanData{ L"enhanced_stage_manager_encore", L"patches", CONFIG_FILE, L"Encore", L"Enable Encore stages.", false } },
+};
+
+extern "C" __declspec(dllexport) LPCWSTR GetPluginName(void)
+{
+ return L"Enhanced Stages";
+}
+
+extern "C" __declspec(dllexport) LPCWSTR GetPluginDescription(void)
+{
+ return L"Allows you to play as many times in a row as you want.\n\nOriginal implementation by korenkonder.";
+}
+
+extern "C" __declspec(dllexport) PluginConfig::PluginConfigArray GetPluginOptions(void)
+{
+ return PluginConfig::PluginConfigArray{ _countof(config), config };
+}
diff --git a/source-code/source/plugins/EnhancedStageManager/framework.h b/source-code/source/plugins/EnhancedStageManager/framework.h
new file mode 100644
index 0000000..07eea0e
--- /dev/null
+++ b/source-code/source/plugins/EnhancedStageManager/framework.h
@@ -0,0 +1,28 @@
+#include
+#include
+#include
+
+void InjectCode(void* address, const std::vector data)
+{
+ const size_t byteCount = data.size() * sizeof(uint8_t);
+
+ DWORD oldProtect;
+ VirtualProtect(address, byteCount, PAGE_EXECUTE_READWRITE, &oldProtect);
+ memcpy(address, data.data(), byteCount);
+ VirtualProtect(address, byteCount, oldProtect, nullptr);
+}
+
+std::wstring ExePath() {
+ WCHAR buffer[MAX_PATH];
+ GetModuleFileNameW(NULL, buffer, MAX_PATH);
+ return std::wstring(buffer);
+}
+
+std::wstring DirPath() {
+ std::wstring exepath = ExePath();
+ std::wstring::size_type pos = exepath.find_last_of(L"\\/");
+ return exepath.substr(0, pos);
+}
+
+std::wstring CONFIG_FILE_STRING = DirPath() + L"\\plugins\\EnhancedStageManager.ini";
+LPCWSTR CONFIG_FILE = CONFIG_FILE_STRING.c_str();
diff --git a/source-code/source/plugins/Launcher/Resources.it-IT.restext b/source-code/source/plugins/Launcher/Resources.it-IT.restext
index a6a4bed..d5e1c63 100644
--- a/source-code/source/plugins/Launcher/Resources.it-IT.restext
+++ b/source-code/source/plugins/Launcher/Resources.it-IT.restext
@@ -98,21 +98,6 @@ Guest + Normal=Ospite + Normale
NO_SCROLLING_SFX_NAME=Disabilita suono di scorrimento
NO_SCROLLING_SFX_HINT=Disabilita l'effetto sonoro di scorrimento.
-ENHANCED_STAGE_MANAGER_NAME=Numero di stage:
-ENHANCED_STAGE_MANAGER_HINT=Imposta il numero di stage (Predefinito: 0).
-ENHANCED_STAGE_MANAGER_ENCORE_NAME=Encore (bis)
-ENHANCED_STAGE_MANAGER_ENCORE_HINT=Disabilita gli stage Encore.
-
-FORCE_MOUTH_NAME=Stile labiale:
-FORCE_MOUTH_HINT=Imposta le animazioni della bocca.
-FORCE_EXPRESSIONS_NAME=Stile espressioni:
-FORCE_EXPRESSIONS_HINT=Imposta le espressioni facciali.
-FORCE_LOOK_NAME=Stile sguardo:
-FORCE_LOOK_HINT=Imposta lo sguardo.
-NO_HAND_SCALING_NAME=Non ridimensionare le mani
-NO_HAND_SCALING_HINT=Disabilita la scalatura dinamica delle mani.
-DEFAULT_HAND_SIZE_NAME=Dimensione mani predefinita
-DEFAULT_HAND_SIZE_HINT=Predefinita: -1\nPDA: 12200
SING_MISSED_NAME=Canta note mancate
SING_MISSED_HINT=Canta le note mancate.
diff --git a/source-code/source/plugins/Launcher/Resources.pt-BR.restext b/source-code/source/plugins/Launcher/Resources.pt-BR.restext
index d2e8855..87c30d8 100644
--- a/source-code/source/plugins/Launcher/Resources.pt-BR.restext
+++ b/source-code/source/plugins/Launcher/Resources.pt-BR.restext
@@ -94,21 +94,6 @@ Guest + Normal=Hóspede + Normal
NO_SCROLLING_SFX_NAME=Desativar Som de Navegação
NO_SCROLLING_SFX_HINT=Desativa o som de navegação da lista de músicas.
-ENHANCED_STAGE_MANAGER_NAME=Número de Estágios:
-ENHANCED_STAGE_MANAGER_HINT=Configura o número de estágios (Padrão: 0).
-ENHANCED_STAGE_MANAGER_ENCORE_NAME=Encore (Bis)
-ENHANCED_STAGE_MANAGER_ENCORE_HINT=Habilita estágios Encore.
-
-FORCE_MOUTH_NAME=Estilo da Boca:
-FORCE_MOUTH_HINT=Muda as animações da boca dos personagens.
-FORCE_EXPRESSIONS_NAME=Estilo de Expressões:
-FORCE_EXPRESSIONS_HINT=Muda as expressões dos personagens.
-FORCE_LOOK_NAME=Estilo dos Olhos:
-FORCE_LOOK_HINT=Muda as animações dos olhos dos personagens.
-NO_HAND_SCALING_NAME=Sem Escala das Mãos
-NO_HAND_SCALING_HINT=Desativa a escala de tamanho das mãos dos personagens.
-DEFAULT_HAND_SIZE_NAME=Tamanho das Mãos Padrão
-DEFAULT_HAND_SIZE_HINT=Padrão: -1\nPDA: 12200
SING_MISSED_NAME=Cantar Notas Perdidas
SING_MISSED_HINT=Os vocais não vão parar ao perder notas.
diff --git a/source-code/source/plugins/Launcher/Resources.restext b/source-code/source/plugins/Launcher/Resources.restext
index 758718d..53f0883 100644
--- a/source-code/source/plugins/Launcher/Resources.restext
+++ b/source-code/source/plugins/Launcher/Resources.restext
@@ -88,21 +88,6 @@ QUICK_START_HINT=Skip one or more menus.
NO_SCROLLING_SFX_NAME=Disable Scrolling SFX
NO_SCROLLING_SFX_HINT=Disable the scrolling sound effect.
-ENHANCED_STAGE_MANAGER_NAME=Number of Stages:
-ENHANCED_STAGE_MANAGER_HINT=Set the number of stages (0 = default).
-ENHANCED_STAGE_MANAGER_ENCORE_NAME=Encore
-ENHANCED_STAGE_MANAGER_ENCORE_HINT=Enable encore stages.
-
-FORCE_MOUTH_NAME=Mouth Type:
-FORCE_MOUTH_HINT=Change the mouth animations.
-FORCE_EXPRESSIONS_NAME=Expression Type:
-FORCE_EXPRESSIONS_HINT=Change the expressions.
-FORCE_LOOK_NAME=Look Type:
-FORCE_LOOK_HINT=Change the look animations.
-NO_HAND_SCALING_NAME=No Hand Scaling
-NO_HAND_SCALING_HINT=Disable scripted hand scaling.
-DEFAULT_HAND_SIZE_NAME=Default Hand Size:
-DEFAULT_HAND_SIZE_HINT=-1: default\n12200: PDA
SING_MISSED_NAME=Sing Missed Notes
SING_MISSED_HINT=Sing missed notes.
diff --git a/source-code/source/plugins/Launcher/Resources.zh-Hans.restext b/source-code/source/plugins/Launcher/Resources.zh-Hans.restext
index 0fa920b..04db749 100644
--- a/source-code/source/plugins/Launcher/Resources.zh-Hans.restext
+++ b/source-code/source/plugins/Launcher/Resources.zh-Hans.restext
@@ -84,21 +84,6 @@ Guest + Normal=访客模式+正常模式
NO_SCROLLING_SFX_NAME=停用滑动音效
NO_SCROLLING_SFX_HINT=停用在选歌界面的滑动音效
-ENHANCED_STAGE_MANAGER_NAME=游玩次数:
-ENHANCED_STAGE_MANAGER_HINT=设置一次投币 (游戏) 最多可以游玩的次数 (0 = 默认)
-ENHANCED_STAGE_MANAGER_ENCORE_NAME=启用 EncoreStage
-ENHANCED_STAGE_MANAGER_ENCORE_HINT=启用 Encore Stage\n(在 EncoreStage 下所有难度的歌曲最低达成率均为 80%)
-
-FORCE_MOUTH_NAME=嘴部动作设定:
-FORCE_MOUTH_HINT=调整模型的嘴部动作样式
-FORCE_EXPRESSIONS_NAME=表情设定:
-FORCE_EXPRESSIONS_HINT=调整模型的表情样式
-FORCE_LOOK_NAME=外观设定:
-FORCE_LOOK_HINT=调整外观样式
-NO_HAND_SCALING_NAME=停用手部缩放
-NO_HAND_SCALING_HINT=停用手部缩放
-DEFAULT_HAND_SIZE_NAME=默认手部大小:
-DEFAULT_HAND_SIZE_HINT=默认值:-1\nPDA:12200
SING_MISSED_NAME=停用停止歌唱
SING_MISSED_HINT=停用当 Note 判定为 Miss 时,歌姬暂停歌唱的功能
diff --git a/source-code/source/plugins/Launcher/framework.h b/source-code/source/plugins/Launcher/framework.h
index 1fcd4dd..f5fe855 100644
--- a/source-code/source/plugins/Launcher/framework.h
+++ b/source-code/source/plugins/Launcher/framework.h
@@ -251,11 +251,9 @@ ConfigOptionBase* optionsArray[] = {
ConfigOptionBase* options2Array[] = {
new OptionMetaSectionLabel(L"SECTION_PV_SELECTOR"),
-#ifndef MINIMALIST
- new DropdownOption(L"quick_start", PATCHES_SECTION, CONFIG_FILE, L"QUICK_START_NAME", L"QUICK_START_HINT", 1, std::vector({ L"Disabled", L"Guest", L"Guest + Normal" })),
-#endif
new BooleanOption(L"freeplay", PATCHES_SECTION, CONFIG_FILE, L"FREEPLAY_NAME", L"FREEPLAY_HINT", true, false),
#ifndef MINIMALIST
+ new DropdownOption(L"quick_start", PATCHES_SECTION, CONFIG_FILE, L"QUICK_START_NAME", L"QUICK_START_HINT", 1, std::vector({ L"Disabled", L"Guest", L"Guest + Normal" })),
new BooleanOption(L"no_scrolling_sfx", PATCHES_SECTION, CONFIG_FILE, L"NO_SCROLLING_SFX_NAME", L"NO_SCROLLING_SFX_HINT", false, false),
new BooleanOption(L"unlock_pseudo", PATCHES_SECTION, CONFIG_FILE, L"UNLOCK_PSEUDO_NAME", L"UNLOCK_PSEUDO_HINT", false, false),
#endif
@@ -263,11 +261,6 @@ ConfigOptionBase* options2Array[] = {
new OptionMetaSpacer(8),
new OptionMetaSectionLabel(L"SECTION_ESM"),
- new NumericOption(L"Enhanced_Stage_Manager", PATCHES_SECTION, CONFIG_FILE, L"ENHANCED_STAGE_MANAGER_NAME", L"ENHANCED_STAGE_MANAGER_HINT", 0, 0, INT_MAX),
- new BooleanOption(L"Enhanced_Stage_Manager_Encore", PATCHES_SECTION, CONFIG_FILE, L"ENHANCED_STAGE_MANAGER_ENCORE_NAME", L"ENHANCED_STAGE_MANAGER_ENCORE_HINT", true, false),
-#ifndef MINIMALIST
- new BooleanOption(L"sing_missed", PATCHES_SECTION, CONFIG_FILE, L"SING_MISSED_NAME", L"SING_MISSED_HINT", false, false),
-#endif
new BooleanOption(L"autopause", KEYCONFIG_SECTION, KEYCONFIG_FILE, L"AUTOPAUSE_NAME", L"AUTOPAUSE_HINT", true, true),
new OptionMetaSeparator(),
new OptionMetaSpacer(8),
@@ -290,19 +283,6 @@ ConfigOptionBase* options2Array[] = {
new BooleanOption(L"card", PATCHES_SECTION, CONFIG_FILE, L"CARD_NAME", L"CARD_HINT", false, false),
#endif
new BooleanOption(L"dwgui_scaling", PATCHES_SECTION, CONFIG_FILE, L"DWGUI_SCALING_NAME", L"DWGUI_SCALING_HINT", false, false),
-#ifndef MINIMALIST
- new OptionMetaSeparator(),
- new OptionMetaSpacer(8),
-
- new OptionMetaSectionLabel(L"SECTION_PV_PATCHES"),
- new DropdownOption(L"force_mouth", PATCHES_SECTION, CONFIG_FILE, L"FORCE_MOUTH_NAME", L"FORCE_MOUTH_HINT", 0, std::vector({ L"Default", L"Force PDA", L"Force FT" })),
- new DropdownOption(L"force_expressions", PATCHES_SECTION, CONFIG_FILE, L"FORCE_EXPRESSIONS_NAME", L"FORCE_EXPRESSIONS_HINT", 0, std::vector({ L"Default", L"Force PDA", L"Force FT" })),
- new DropdownOption(L"force_look", PATCHES_SECTION, CONFIG_FILE, L"FORCE_LOOK_NAME", L"FORCE_LOOK_HINT", 0, std::vector({ L"Default", L"Force PDA", L"Force FT" })),
- new BooleanOption(L"no_hand_scaling", PATCHES_SECTION, CONFIG_FILE, L"NO_HAND_SCALING_NAME", L"NO_HAND_SCALING_HINT", false, false),
- new NumericOption(L"default_hand_size", PATCHES_SECTION, CONFIG_FILE, L"DEFAULT_HAND_SIZE_NAME", L"DEFAULT_HAND_SIZE_HINT", -1, -1, INT_MAX),
- new OptionMetaSeparator(),
- new OptionMetaSpacer(8),
-#endif
};
ConfigOptionBase* playerdataArray[] = {