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69 lines
1.9 KiB
Markdown
69 lines
1.9 KiB
Markdown
# About
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This part of the documentation is for end users, and can
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be treated like a Wiki for Tachi information.
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As such, nothing here will require programming knowledge,
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but it might help.
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---
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## What is Tachi?
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Tachi refers to the code that powers both Kamaitachi and
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Bokutachi.
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### What's Bokutachi?
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Bokutachi is an instance of Tachi designed for Home simulators, such as BMS or USC.
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### What's Kamaitachi?
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Kamaitachi is an instance of Tachi designed for Arcade
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games, such as beatmania IIDX or Sound Voltex.
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### Why are they separate?
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Kamaitachi is a private score tracker, and Bokutachi is not.
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## What is the point of Tachi?
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Tachi is a score tracker and analyser for various rhythm
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games. It was designed out of a dislike for existing websites
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that display your scores. I think that scores are integral
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to the rhythm game experience, and that displaying them
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properly is _just_ as important.
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The benefits of Tachi include features like [Sessions](./features.md#sessions), which break your scores up into
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groups of when they were played, and [Goals](./features.md#goals) which let you set automatically updating targets for yourself!
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There are way more features that Tachi has, and you can
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read about all of them [here](./features.md).
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## Do I have to be good to use Tachi?
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There's a prevailing notion that analysing scores in depth
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is only for 'pro' players (or likewise).
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In reality, it doesn't matter how good you are (or aren't),
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being able to see your progress and analyse your scores
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in more detail will help you pick out strengths and weaknesses in your skills as a player.
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You do not need to be a 'pro' at all to benefit from
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Tachi's analytics!
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## Are there rules?
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Yes.
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You should familiarise yourself with the rules before
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using any distribution of Tachi.
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The rules can be found [here](./rules.md).
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## I have a bug report or feature request.
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Please reach out on discord or [GitHub Issues](https://github.com/zkldi/Tachi)!
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--8<-- "includes/abbreviations.md"
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