* docs: migrate from mkdocs to mdbook - Rename old mkdocs docs/ to old-docs/ for reference - Set up new docs/ with mdbook (book.toml + src/ tree) - Mirror full nav structure from mkdocs.yml into SUMMARY.md - Add Justfile-docs with docs-serve, docs-build, docs-check, docs-install recipes - Import Justfile-docs from root Justfile - Rewrite .github/workflows/docs.yml: build step uses taiki-e/install-action to install mdbook, split into separate build + deploy jobs, PR builds run the check step too * ci(docs): pin actions to SHAs, install mdbook via release binary * ci(docs): install mdbook from apt instead of curling a release binary * dev: replace mkdocs python stack with mdbook in dev image * ci(docs): apt only works on Debian; restore release binary install for Ubuntu CI * docs: fix duplicate file entries in SUMMARY.md * docs: remove docs-install recipe * docs: remove site-url from book.toml to fix asset loading * dev: install mdbook from upstream release binary, not Debian apt The Debian package (0.4.x+ds) strips bundled font assets, leaving the built site without fonts/fonts.css. Use the upstream tarball (same as CI) so the theme is complete. Handles x86_64 and aarch64. * docs: vendor mdbook tarballs in dev/mdbook/, install from there Dockerfile.dev uses COPY + tar to install the right arch at build time. CI extracts the x86_64 tarball directly from the checkout. No network access required for either — and no stripped-fonts Debian package. * fix: unwritten
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MÚSECA Support
This game has the internal GPTString of museca:Single.
!!! note For information on what each section means, please see Common Config.
Metrics
For more information on what metrics are and how they work, see [TODO]!
Provided Metrics
| Metric Name | Type | Description |
| :: | :: | :: |
| score | Integer | The score value. This is between 0 and 1 million. |
| lamp | "FAILED", "CLEAR", "CONNECT ALL", "PERFECT CONNECT ALL" | The type of clear this score was. Note: we define a CLEAR as being >= 800k, and FAILED as anything less. We do not respect MUSECA's story mode for clear/failed types. |
Derived Metrics
| Metric Name | Type | Description |
| :: | :: | :: |
| grade | "没", "拙", "凡", "佳", "良", "優", "秀", "傑", "傑G" | The grade this score was. |
Optional Metrics
| Metric Name | Type | Description |
| :: | :: | :: |
| fast | Integer | The amount of mistakes in this score that were a result of hitting early. |
| slow | Integer | The amount of mistakes in this score that were a result of hitting late. |
| maxCombo | Integer | The largest combo in this score. |
Judgements
The following judgements are defined:
criticalnearmiss
Rating Algorithms
Score Rating Algorithms
| Name | Description |
| :: | :: |
| curatorSkill | Curator Skill as it's implemented in-game. |
Session Rating Algorithms
| Name | Description |
| :: | :: |
| curatorSkill | The average of your best 10 Curator skills this session. |
Profile Rating Algorithms
| Name | Description |
| :: | :: |
| curatorSkill | The sum of your best 20 Curator Skills. This is identical to how it's calculated in-game. |
Difficulties
GreenYellowRed
Classes
| Name | Type | Values | | :: | :: | :: |
Versions
| ID | Pretty Name |
| :: | :: |
| 1.5 | 1 + 1/2 |
| 1.5-b | 1 + 1/2 Rev. B |
Supported Match Types
songTitletachiSongIDinGameID