* docs: migrate from mkdocs to mdbook - Rename old mkdocs docs/ to old-docs/ for reference - Set up new docs/ with mdbook (book.toml + src/ tree) - Mirror full nav structure from mkdocs.yml into SUMMARY.md - Add Justfile-docs with docs-serve, docs-build, docs-check, docs-install recipes - Import Justfile-docs from root Justfile - Rewrite .github/workflows/docs.yml: build step uses taiki-e/install-action to install mdbook, split into separate build + deploy jobs, PR builds run the check step too * ci(docs): pin actions to SHAs, install mdbook via release binary * ci(docs): install mdbook from apt instead of curling a release binary * dev: replace mkdocs python stack with mdbook in dev image * ci(docs): apt only works on Debian; restore release binary install for Ubuntu CI * docs: fix duplicate file entries in SUMMARY.md * docs: remove docs-install recipe * docs: remove site-url from book.toml to fix asset loading * dev: install mdbook from upstream release binary, not Debian apt The Debian package (0.4.x+ds) strips bundled font assets, leaving the built site without fonts/fonts.css. Use the upstream tarball (same as CI) so the theme is complete. Handles x86_64 and aarch64. * docs: vendor mdbook tarballs in dev/mdbook/, install from there Dockerfile.dev uses COPY + tar to install the right arch at build time. CI extracts the x86_64 tarball directly from the checkout. No network access required for either — and no stripped-fonts Debian package. * fix: unwritten
2.2 KiB
Arcaea Support
This game has the internal GPTString of arcaea:Touch.
!!! note For information on what each section means, please see Common Config.
Metrics
For more information on what metrics are and how they work, see [TODO]!
Provided Metrics
| Metric Name | Type | Description |
| :: | :: | :: |
| score | Integer | The score value. This is between 0 and 10 million, plus bonus points dependent on how many shiny PUREs you get. |
| lamp | "LOST", "EASY CLEAR", "CLEAR", "HARD CLEAR", "FULL RECALL", "PURE MEMORY" | The type of clear this was. |
Derived Metrics
| Metric Name | Type | Description |
| :: | :: | :: |
| grade | "D", "C", "B", "A", "AA", "EX", "EX+" | The grade this score was. |
Optional Metrics
| Metric Name | Type | Description |
| :: | :: | :: |
| fast | Integer | The amount of mistakes in this score that were a result of hitting early. |
| slow | Integer | The amount of mistakes in this score that were a result of hitting late. |
| maxCombo | Integer | The largest combo in this score. |
Judgements
The following judgements are defined:
purefarlost
Rating Algorithms
Score Rating Algorithms
| Name | Description |
| :: | :: |
| potential | Potential as it is implemented in Arcaea. |
Session Rating Algorithms
| Name | Description |
| :: | :: |
| naivePotential | The average of your best 10 potentials this session. |
Profile Rating Algorithms
| Name | Description |
| :: | :: |
| naivePotential | The average of your best 30 potential values. This is different to in-game, as it does not take into account your recent scores in any way. |
Difficulties
PastPresentFutureEternalBeyond
Classes
| Name | Type | Values |
| :: | :: | :: |
| badge | DERIVED | BLUE, GREEN, ASH_PURPLE, PURPLE, RED, ONE_STAR, TWO_STARS, THREE_STARS
| courseBanner | PROVIDED | PHASE_1, PHASE_2, PHASE_3, PHASE_4, PHASE_5, PHASE_6, PHASE_7, PHASE_8, PHASE_9, PHASE_10, PHASE_11, PHASE_12
Versions
| ID | Pretty Name |
| :: | :: |
| mobile | Mobile |
| switch | Nintendo Switch |
Supported Match Types
inGameStrIDsongTitletachiSongID