# Arcaea Support This game has the internal GPTString of `arcaea:Touch`. !!! note For information on what each section means, please see [Common Config](../common-config/index.md). ## Metrics For more information on what metrics are and how they work, see [TODO]! ### Provided Metrics | Metric Name | Type | Description | | :: | :: | :: | | `score` | Integer | The score value. This is between 0 and 10 million, plus bonus points dependent on how many shiny PUREs you get. | | `lamp` | "LOST", "EASY CLEAR", "CLEAR", "HARD CLEAR", "FULL RECALL", "PURE MEMORY" | The type of clear this was. | ### Derived Metrics | Metric Name | Type | Description | | :: | :: | :: | | `grade` | "D", "C", "B", "A", "AA", "EX", "EX+" | The grade this score was. | ### Optional Metrics | Metric Name | Type | Description | | :: | :: | :: | | `fast` | Integer | The amount of mistakes in this score that were a result of hitting early. | | `slow` | Integer | The amount of mistakes in this score that were a result of hitting late. | | `maxCombo` | Integer | The largest combo in this score. | ## Judgements The following judgements are defined: - `pure` - `far` - `lost` ## Rating Algorithms ### Score Rating Algorithms | Name | Description | | :: | :: | | `potential` | Potential as it is implemented in Arcaea. | ### Session Rating Algorithms | Name | Description | | :: | :: | | `naivePotential` | The average of your best 10 potentials this session. | ### Profile Rating Algorithms | Name | Description | | :: | :: | | `naivePotential` | The average of your best 30 potential values. This is different to in-game, as it does not take into account your recent scores in any way. | ## Difficulties - `Past` - `Present` - `Future` - `Eternal` - `Beyond` ## Classes | Name | Type | Values | | :: | :: | :: | | `badge` | DERIVED | BLUE, GREEN, ASH_PURPLE, PURPLE, RED, ONE_STAR, TWO_STARS, THREE_STARS | `courseBanner` | PROVIDED | PHASE_1, PHASE_2, PHASE_3, PHASE_4, PHASE_5, PHASE_6, PHASE_7, PHASE_8, PHASE_9, PHASE_10, PHASE_11, PHASE_12 ## Versions | ID | Pretty Name | | :: | :: | | `mobile` | Mobile | | `switch` | Nintendo Switch | ## Supported Match Types - `inGameStrID` - `songTitle` - `tachiSongID`