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* docs: migrate from mkdocs to mdbook - Rename old mkdocs docs/ to old-docs/ for reference - Set up new docs/ with mdbook (book.toml + src/ tree) - Mirror full nav structure from mkdocs.yml into SUMMARY.md - Add Justfile-docs with docs-serve, docs-build, docs-check, docs-install recipes - Import Justfile-docs from root Justfile - Rewrite .github/workflows/docs.yml: build step uses taiki-e/install-action to install mdbook, split into separate build + deploy jobs, PR builds run the check step too * ci(docs): pin actions to SHAs, install mdbook via release binary * ci(docs): install mdbook from apt instead of curling a release binary * dev: replace mkdocs python stack with mdbook in dev image * ci(docs): apt only works on Debian; restore release binary install for Ubuntu CI * docs: fix duplicate file entries in SUMMARY.md * docs: remove docs-install recipe * docs: remove site-url from book.toml to fix asset loading * dev: install mdbook from upstream release binary, not Debian apt The Debian package (0.4.x+ds) strips bundled font assets, leaving the built site without fonts/fonts.css. Use the upstream tarball (same as CI) so the theme is complete. Handles x86_64 and aarch64. * docs: vendor mdbook tarballs in dev/mdbook/, install from there Dockerfile.dev uses COPY + tar to install the right arch at build time. CI extracts the x86_64 tarball directly from the checkout. No network access required for either — and no stripped-fonts Debian package. * fix: unwritten
25 lines
678 B
Markdown
25 lines
678 B
Markdown
# Event: class-update/v1
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The content is as follows:
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| Property | Type | Description |
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| :: | :: | :: |
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| `userID` | Integer | The user ID who had a class update. |
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| `set` | Game Class Set | The name of the class set that was updated, such as `genocideDan` or `vfClass`. |
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| `game` | Game | The game this class update was for. |
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| `playtype` | Playtype | The playtype this class update was for. |
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| `old` | Null \| String | The old value for this class. If null, the user had no class here before. |
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| `new` | String | The new value for this class. |
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## Example
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```json
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{
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"userID": 1,
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"set": "dan",
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"game": "iidx",
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"playtype": "SP",
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"old": null,
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"new": "CHUUDEN"
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}
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``` |