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fix: add bpm to itg sorting impl
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@@ -5,7 +5,7 @@ import { SDVX_IMPL, USC_IMPL } from "./games/sdvx-usc";
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import { GPTClientImplementation } from "./types";
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import { IIDX_DP_IMPL, IIDX_SP_IMPL } from "./games/iidx";
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import { BMS_14K_IMPL, BMS_7K_IMPL, PMS_IMPL } from "./games/bms-pms";
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import { bg, bgc } from "./games/_util";
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import { CreateRatingSys, bg, bgc } from "./games/_util";
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type GPTClientImplementations = {
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[GPT in GPTString]: GPTClientImplementation<GPT>;
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@@ -397,14 +397,22 @@ export const GPT_CLIENT_IMPLEMENTATIONS: GPTClientImplementations = {
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CLEAR: COLOUR_SET.blue,
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"FULL COMBO": COLOUR_SET.pink,
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"FULL EXCELLENT COMBO": COLOUR_SET.gold,
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QUAD: COLOUR_SET.white,
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QUAD: COLOUR_SET.teal,
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QUINT: COLOUR_SET.white,
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},
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},
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difficultyColours: {
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// this game has dynamic difficulties. Formatting is handled elsewhere.
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},
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classColours: {},
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ratingSystems: [],
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ratingSystems: [
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CreateRatingSys(
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"BPM",
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"How fast are the streams in this chart?",
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(c) => c.data.streamBPM,
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(c) => c.data.streamBPM?.toString()
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),
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],
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scoreHeaders: [
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["Score", "Score", NumericSOV((x) => x.scoreData.finalPercent)],
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["Judgements", "Hits", NumericSOV((x) => x.scoreData.scorePercent)],
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