mirror of
https://github.com/zkldi/Tachi.git
synced 2026-09-30 19:07:58 +03:00
indexitypify game-classes.ts
This commit is contained in:
Vendored
+12
-582
@@ -1,587 +1,16 @@
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export declare const gameClassValues: {
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iidx: {
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SP: {
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dan: {
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kaiden: {
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display: string;
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mouseover: string;
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index: number;
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};
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chuuden: {
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display: string;
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mouseover: string;
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index: number;
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};
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10: {
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display: string;
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mouseover: string;
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index: number;
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};
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9: {
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display: string;
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mouseover: string;
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index: number;
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};
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8: {
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display: string;
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mouseover: string;
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index: number;
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};
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7: {
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display: string;
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mouseover: string;
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index: number;
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};
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6: {
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display: string;
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mouseover: string;
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index: number;
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};
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5: {
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display: string;
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mouseover: string;
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index: number;
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};
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4: {
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display: string;
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mouseover: string;
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index: number;
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};
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3: {
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display: string;
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mouseover: string;
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index: number;
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};
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2: {
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display: string;
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mouseover: string;
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index: number;
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};
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1: {
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display: string;
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mouseover: string;
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index: number;
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};
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"1kyu": {
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display: string;
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mouseover: string;
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index: number;
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};
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"2kyu": {
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display: string;
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mouseover: string;
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index: number;
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};
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"3kyu": {
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display: string;
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mouseover: string;
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index: number;
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};
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"4kyu": {
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display: string;
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mouseover: string;
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index: number;
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};
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"5kyu": {
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display: string;
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mouseover: string;
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index: number;
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};
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"6kyu": {
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display: string;
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mouseover: string;
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index: number;
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};
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"7kyu": {
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display: string;
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mouseover: string;
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index: number;
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};
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};
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};
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DP: {
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dan: {
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kaiden: {
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display: string;
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mouseover: string;
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index: number;
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};
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chuuden: {
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display: string;
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mouseover: string;
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index: number;
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};
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10: {
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display: string;
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mouseover: string;
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index: number;
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};
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9: {
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display: string;
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mouseover: string;
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index: number;
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};
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8: {
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display: string;
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mouseover: string;
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index: number;
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};
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7: {
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display: string;
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mouseover: string;
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index: number;
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};
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6: {
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display: string;
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mouseover: string;
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index: number;
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};
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5: {
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display: string;
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mouseover: string;
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index: number;
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};
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4: {
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display: string;
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mouseover: string;
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index: number;
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};
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3: {
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display: string;
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mouseover: string;
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index: number;
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};
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2: {
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display: string;
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mouseover: string;
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index: number;
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};
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1: {
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display: string;
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mouseover: string;
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index: number;
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};
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"1kyu": {
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display: string;
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mouseover: string;
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index: number;
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};
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"2kyu": {
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display: string;
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mouseover: string;
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index: number;
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};
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"3kyu": {
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display: string;
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mouseover: string;
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index: number;
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};
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"4kyu": {
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display: string;
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mouseover: string;
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index: number;
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};
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"5kyu": {
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display: string;
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mouseover: string;
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index: number;
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};
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"6kyu": {
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display: string;
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mouseover: string;
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index: number;
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};
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"7kyu": {
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display: string;
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mouseover: string;
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index: number;
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};
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};
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};
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import { Game, integer, Playtypes } from "./types";
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declare type ClassData = Record<string, ClassInfo>;
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interface ClassInfo {
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display: string;
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mouseover: string;
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index: integer;
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}
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declare type GameClasses = {
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[G in Game]: {
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[P in Playtypes[G]]: Record<string, ClassData>;
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};
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ddr: {
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SP: {
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dan: {};
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};
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DP: {
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dan: {};
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};
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};
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sdvx: {
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Single: {
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dan: {
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inf: {
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display: string;
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mouseover: string;
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index: number;
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};
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11: {
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display: string;
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mouseover: string;
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index: number;
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};
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10: {
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display: string;
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mouseover: string;
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index: number;
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};
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9: {
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display: string;
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mouseover: string;
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index: number;
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};
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8: {
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display: string;
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mouseover: string;
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index: number;
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};
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7: {
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display: string;
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mouseover: string;
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index: number;
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};
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6: {
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display: string;
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mouseover: string;
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index: number;
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};
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5: {
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display: string;
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mouseover: string;
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index: number;
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};
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4: {
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display: string;
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mouseover: string;
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index: number;
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};
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3: {
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display: string;
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mouseover: string;
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index: number;
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};
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2: {
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display: string;
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mouseover: string;
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index: number;
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};
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1: {
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display: string;
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mouseover: string;
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index: number;
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};
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};
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};
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};
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popn: {};
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museca: {};
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jubeat: {};
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bms: {
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"7K": {
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genocideDan: {
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overjoy: {
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display: string;
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mouseover: string;
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};
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kaiden: {
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display: string;
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mouseover: string;
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};
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10: {
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display: string;
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mouseover: string;
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};
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9: {
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display: string;
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mouseover: string;
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};
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8: {
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display: string;
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mouseover: string;
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};
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7: {
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display: string;
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mouseover: string;
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};
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6: {
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display: string;
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mouseover: string;
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};
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5: {
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display: string;
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mouseover: string;
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};
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4: {
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display: string;
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mouseover: string;
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};
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3: {
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display: string;
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mouseover: string;
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};
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2: {
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display: string;
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mouseover: string;
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};
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1: {
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display: string;
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mouseover: string;
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};
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};
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stDan: {
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st11: {
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display: string;
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mouseover: string;
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};
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st10: {
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display: string;
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mouseover: string;
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};
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st9: {
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display: string;
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mouseover: string;
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};
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st8: {
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display: string;
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mouseover: string;
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};
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st7: {
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display: string;
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mouseover: string;
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};
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st6: {
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display: string;
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mouseover: string;
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};
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st5: {
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display: string;
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mouseover: string;
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};
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st4: {
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display: string;
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mouseover: string;
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};
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st3: {
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display: string;
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mouseover: string;
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};
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st2: {
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display: string;
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mouseover: string;
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};
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st1: {
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display: string;
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mouseover: string;
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};
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st0: {
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display: string;
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mouseover: string;
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};
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sl12: {
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display: string;
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mouseover: string;
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};
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sl11: {
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display: string;
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mouseover: string;
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};
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sl10: {
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display: string;
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mouseover: string;
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};
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sl9: {
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display: string;
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mouseover: string;
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};
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sl8: {
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display: string;
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mouseover: string;
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};
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sl7: {
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display: string;
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mouseover: string;
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};
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sl6: {
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display: string;
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mouseover: string;
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};
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sl5: {
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display: string;
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mouseover: string;
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};
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sl4: {
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display: string;
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mouseover: string;
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};
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sl3: {
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display: string;
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mouseover: string;
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};
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sl2: {
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display: string;
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mouseover: string;
|
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};
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sl1: {
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display: string;
|
||||
mouseover: string;
|
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};
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sl0: {
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display: string;
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mouseover: string;
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};
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};
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};
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};
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chunithm: {};
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||||
gitadora: {
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||||
Gita: {
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skillColour: {
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rainbow: {
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||||
display: string;
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||||
mouseover: string;
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||||
};
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||||
gold: {
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||||
display: string;
|
||||
mouseover: string;
|
||||
};
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silver: {
|
||||
display: string;
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||||
mouseover: string;
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||||
};
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||||
bronze: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
redgradient: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
red: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
purplegradient: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
purple: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
bluegradient: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
blue: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
greengradient: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
green: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
yellowgradient: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
yellow: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
orangegradient: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
orange: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
white: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
};
|
||||
};
|
||||
Dora: {
|
||||
skillColour: {
|
||||
rainbow: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
gold: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
silver: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
bronze: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
redgradient: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
red: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
purplegradient: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
purple: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
bluegradient: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
blue: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
greengradient: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
green: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
yellowgradient: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
yellow: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
orangegradient: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
orange: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
white: {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
maimai: {};
|
||||
usc: {};
|
||||
};
|
||||
export declare const gameClassValues: GameClasses;
|
||||
export declare const defaultGameClasses: {
|
||||
iidx: {
|
||||
SP: string;
|
||||
@@ -610,3 +39,4 @@ export declare const defaultGameClasses: {
|
||||
maimai: {};
|
||||
usc: {};
|
||||
};
|
||||
export {};
|
||||
|
||||
+142
-25
@@ -7,97 +7,97 @@ const __internalIIDXDans = {
|
||||
kaiden: {
|
||||
display: "皆伝",
|
||||
mouseover: "Kaiden",
|
||||
index: 12,
|
||||
index: 18,
|
||||
},
|
||||
chuuden: {
|
||||
display: "中伝",
|
||||
mouseover: "Chuuden",
|
||||
index: 11,
|
||||
index: 17,
|
||||
},
|
||||
10: {
|
||||
display: "十段",
|
||||
mouseover: "10th Dan",
|
||||
index: 10,
|
||||
index: 16,
|
||||
},
|
||||
9: {
|
||||
display: "九段",
|
||||
mouseover: "9th Dan",
|
||||
index: 9,
|
||||
index: 15,
|
||||
},
|
||||
8: {
|
||||
display: "八段",
|
||||
mouseover: "8th Dan",
|
||||
index: 8,
|
||||
index: 14,
|
||||
},
|
||||
7: {
|
||||
display: "七段",
|
||||
mouseover: "7th Dan",
|
||||
index: 7,
|
||||
index: 13,
|
||||
},
|
||||
6: {
|
||||
display: "六段",
|
||||
mouseover: "6th Dan",
|
||||
index: 6,
|
||||
index: 12,
|
||||
},
|
||||
5: {
|
||||
display: "五段",
|
||||
mouseover: "5th Dan",
|
||||
index: 5,
|
||||
index: 11,
|
||||
},
|
||||
4: {
|
||||
display: "四段",
|
||||
mouseover: "4th Dan",
|
||||
index: 4,
|
||||
index: 10,
|
||||
},
|
||||
3: {
|
||||
display: "三段",
|
||||
mouseover: "3rd Dan",
|
||||
index: 3,
|
||||
index: 9,
|
||||
},
|
||||
2: {
|
||||
display: "二段",
|
||||
mouseover: "2nd Dan",
|
||||
index: 2,
|
||||
index: 8,
|
||||
},
|
||||
1: {
|
||||
display: "初段",
|
||||
mouseover: "1st Dan",
|
||||
index: 1,
|
||||
index: 7,
|
||||
},
|
||||
"1kyu": {
|
||||
display: "一級",
|
||||
mouseover: "1st Kyu",
|
||||
index: -1,
|
||||
index: 6,
|
||||
},
|
||||
"2kyu": {
|
||||
display: "二級",
|
||||
mouseover: "2nd Kyu",
|
||||
index: -2,
|
||||
index: 5,
|
||||
},
|
||||
"3kyu": {
|
||||
display: "三級",
|
||||
mouseover: "3rd Kyu",
|
||||
index: -3,
|
||||
index: 4,
|
||||
},
|
||||
"4kyu": {
|
||||
display: "四級",
|
||||
mouseover: "4th Kyu",
|
||||
index: -4,
|
||||
index: 3,
|
||||
},
|
||||
"5kyu": {
|
||||
display: "五級",
|
||||
mouseover: "5th Kyu",
|
||||
index: -5,
|
||||
index: 2,
|
||||
},
|
||||
"6kyu": {
|
||||
display: "六級",
|
||||
mouseover: "6th Kyu",
|
||||
index: -6,
|
||||
index: 1,
|
||||
},
|
||||
"7kyu": {
|
||||
display: "七級",
|
||||
mouseover: "7th Kyu",
|
||||
index: -7,
|
||||
index: 0,
|
||||
},
|
||||
};
|
||||
const __internalSDVXDans = {
|
||||
@@ -168,222 +168,326 @@ const __internalGitadoraColours = {
|
||||
rainbow: {
|
||||
display: "虹",
|
||||
mouseover: "Rainbow",
|
||||
index: 16,
|
||||
},
|
||||
gold: {
|
||||
display: "金",
|
||||
mouseover: "Gold",
|
||||
index: 15,
|
||||
},
|
||||
silver: {
|
||||
display: "銀",
|
||||
mouseover: "Silver",
|
||||
index: 14,
|
||||
},
|
||||
bronze: {
|
||||
display: "銅",
|
||||
mouseover: "Bronze",
|
||||
index: 13,
|
||||
},
|
||||
redgradient: {
|
||||
display: "赤グラ",
|
||||
mouseover: "Red Gradient",
|
||||
index: 12,
|
||||
},
|
||||
red: {
|
||||
display: "赤",
|
||||
mouseover: "Red",
|
||||
index: 11,
|
||||
},
|
||||
purplegradient: {
|
||||
display: "紫グラ",
|
||||
mouseover: "Purple Gradient",
|
||||
index: 10,
|
||||
},
|
||||
purple: {
|
||||
display: "紫",
|
||||
mouseover: "Purple",
|
||||
index: 9,
|
||||
},
|
||||
bluegradient: {
|
||||
display: "青グラ",
|
||||
mouseover: "Blue Gradient",
|
||||
index: 8,
|
||||
},
|
||||
blue: {
|
||||
display: "青",
|
||||
mouseover: "Blue",
|
||||
index: 7,
|
||||
},
|
||||
greengradient: {
|
||||
display: "緑グラ",
|
||||
mouseover: "Green Gradient",
|
||||
index: 6,
|
||||
},
|
||||
green: {
|
||||
display: "緑",
|
||||
mouseover: "Green",
|
||||
index: 5,
|
||||
},
|
||||
yellowgradient: {
|
||||
display: "黄グラ",
|
||||
mouseover: "Yellow Gradient",
|
||||
index: 4,
|
||||
},
|
||||
yellow: {
|
||||
display: "黄",
|
||||
mouseover: "Yellow",
|
||||
index: 3,
|
||||
},
|
||||
orangegradient: {
|
||||
display: "橙グラ",
|
||||
mouseover: "Orange Gradient",
|
||||
index: 2,
|
||||
},
|
||||
orange: {
|
||||
display: "橙",
|
||||
mouseover: "Orange",
|
||||
index: 1,
|
||||
},
|
||||
white: {
|
||||
display: "白",
|
||||
mouseover: "White",
|
||||
index: 0,
|
||||
},
|
||||
};
|
||||
const __internalGenocideDans = {
|
||||
overjoy: {
|
||||
display: "(^^)",
|
||||
mouseover: "Overjoy",
|
||||
index: 22,
|
||||
},
|
||||
kaiden: {
|
||||
display: "★★",
|
||||
mouseover: "Insane Kaiden",
|
||||
index: 21,
|
||||
},
|
||||
10: {
|
||||
display: "★10",
|
||||
mouseover: "Insane 10th Dan",
|
||||
index: 20,
|
||||
},
|
||||
9: {
|
||||
display: "★9",
|
||||
mouseover: "Insane 9th Dan",
|
||||
index: 19,
|
||||
},
|
||||
8: {
|
||||
display: "★8",
|
||||
mouseover: "Insane 8th Dan",
|
||||
index: 18,
|
||||
},
|
||||
7: {
|
||||
display: "★7",
|
||||
mouseover: "Insane 7th Dan",
|
||||
index: 17,
|
||||
},
|
||||
6: {
|
||||
display: "★6",
|
||||
mouseover: "Insane 6th Dan",
|
||||
index: 16,
|
||||
},
|
||||
5: {
|
||||
display: "★5",
|
||||
mouseover: "Insane 5th Dan",
|
||||
index: 15,
|
||||
},
|
||||
4: {
|
||||
display: "★4",
|
||||
mouseover: "Insane 4th Dan",
|
||||
index: 14,
|
||||
},
|
||||
3: {
|
||||
display: "★3",
|
||||
mouseover: "Insane 3rd Dan",
|
||||
index: 13,
|
||||
},
|
||||
2: {
|
||||
display: "★2",
|
||||
mouseover: "Insane 2nd Dan",
|
||||
index: 12,
|
||||
},
|
||||
1: {
|
||||
display: "★1",
|
||||
mouseover: "Insane 1st Dan",
|
||||
index: 11,
|
||||
},
|
||||
normal10: {
|
||||
display: "☆10",
|
||||
mouseover: "Normal 10th Dan",
|
||||
index: 10,
|
||||
},
|
||||
normal9: {
|
||||
display: "☆9",
|
||||
mouseover: "Normal 9th Dan",
|
||||
index: 9,
|
||||
},
|
||||
normal8: {
|
||||
display: "☆8",
|
||||
mouseover: "Normal 8th Dan",
|
||||
index: 8,
|
||||
},
|
||||
normal7: {
|
||||
display: "☆7",
|
||||
mouseover: "Normal 7th Dan",
|
||||
index: 7,
|
||||
},
|
||||
normal6: {
|
||||
display: "☆6",
|
||||
mouseover: "Normal 6th Dan",
|
||||
index: 6,
|
||||
},
|
||||
normal5: {
|
||||
display: "☆5",
|
||||
mouseover: "Normal 5th Dan",
|
||||
index: 5,
|
||||
},
|
||||
normal4: {
|
||||
display: "☆4",
|
||||
mouseover: "Normal 4th Dan",
|
||||
index: 4,
|
||||
},
|
||||
normal3: {
|
||||
display: "☆3",
|
||||
mouseover: "Normal 3rd Dan",
|
||||
index: 3,
|
||||
},
|
||||
normal2: {
|
||||
display: "☆2",
|
||||
mouseover: "Normal 2nd Dan",
|
||||
index: 2,
|
||||
},
|
||||
normal1: {
|
||||
display: "☆1",
|
||||
mouseover: "Normal 1st Dan",
|
||||
index: 1,
|
||||
},
|
||||
};
|
||||
const __internalStellaDans = {
|
||||
st11: {
|
||||
display: "st11",
|
||||
mouseover: "Stella Skill Simulator st11",
|
||||
index: 24,
|
||||
},
|
||||
st10: {
|
||||
display: "st10",
|
||||
mouseover: "Stella Skill Simulator st10",
|
||||
index: 23,
|
||||
},
|
||||
st9: {
|
||||
display: "st9",
|
||||
mouseover: "Stella Skill Simulator st9",
|
||||
index: 22,
|
||||
},
|
||||
st8: {
|
||||
display: "st8",
|
||||
mouseover: "Stella Skill Simulator st8",
|
||||
index: 21,
|
||||
},
|
||||
st7: {
|
||||
display: "st7",
|
||||
mouseover: "Stella Skill Simulator st7",
|
||||
index: 20,
|
||||
},
|
||||
st6: {
|
||||
display: "st6",
|
||||
mouseover: "Stella Skill Simulator st6",
|
||||
index: 19,
|
||||
},
|
||||
st5: {
|
||||
display: "st5",
|
||||
mouseover: "Stella Skill Simulator st5",
|
||||
index: 18,
|
||||
},
|
||||
st4: {
|
||||
display: "st4",
|
||||
mouseover: "Stella Skill Simulator st4",
|
||||
index: 17,
|
||||
},
|
||||
st3: {
|
||||
display: "st3",
|
||||
mouseover: "Stella Skill Simulator st3",
|
||||
index: 16,
|
||||
},
|
||||
st2: {
|
||||
display: "st2",
|
||||
mouseover: "Stella Skill Simulator st2",
|
||||
index: 15,
|
||||
},
|
||||
st1: {
|
||||
display: "st1",
|
||||
mouseover: "Stella Skill Simulator st1",
|
||||
index: 14,
|
||||
},
|
||||
st0: {
|
||||
display: "st0",
|
||||
mouseover: "Stella Skill Simulator st0",
|
||||
index: 13,
|
||||
},
|
||||
sl12: {
|
||||
display: "sl12",
|
||||
mouseover: "Satellite Skill Simulator sl12",
|
||||
index: 12,
|
||||
},
|
||||
sl11: {
|
||||
display: "sl11",
|
||||
mouseover: "Satellite Skill Simulator sl11",
|
||||
index: 11,
|
||||
},
|
||||
sl10: {
|
||||
display: "sl10",
|
||||
mouseover: "Satellite Skill Simulator sl10",
|
||||
index: 10,
|
||||
},
|
||||
sl9: {
|
||||
display: "sl9",
|
||||
mouseover: "Satellite Skill Simulator sl9",
|
||||
index: 9,
|
||||
},
|
||||
sl8: {
|
||||
display: "sl8",
|
||||
mouseover: "Satellite Skill Simulator sl8",
|
||||
index: 8,
|
||||
},
|
||||
sl7: {
|
||||
display: "sl7",
|
||||
mouseover: "Satellite Skill Simulator sl7",
|
||||
index: 7,
|
||||
},
|
||||
sl6: {
|
||||
display: "sl6",
|
||||
mouseover: "Satellite Skill Simulator sl6",
|
||||
index: 6,
|
||||
},
|
||||
sl5: {
|
||||
display: "sl5",
|
||||
mouseover: "Satellite Skill Simulator sl5",
|
||||
index: 5,
|
||||
},
|
||||
sl4: {
|
||||
display: "sl4",
|
||||
mouseover: "Satellite Skill Simulator sl4",
|
||||
index: 4,
|
||||
},
|
||||
sl3: {
|
||||
display: "sl3",
|
||||
mouseover: "Satellite Skill Simulator sl3",
|
||||
index: 3,
|
||||
},
|
||||
sl2: {
|
||||
display: "sl2",
|
||||
mouseover: "Satellite Skill Simulator sl2",
|
||||
index: 2,
|
||||
},
|
||||
sl1: {
|
||||
display: "sl1",
|
||||
mouseover: "Satellite Skill Simulator sl1",
|
||||
index: 1,
|
||||
},
|
||||
sl0: {
|
||||
display: "sl0",
|
||||
mouseover: "Satellite Skill Simulator sl0",
|
||||
index: 0,
|
||||
},
|
||||
};
|
||||
exports.gameClassValues = {
|
||||
@@ -408,16 +512,25 @@ exports.gameClassValues = {
|
||||
dan: __internalSDVXDans,
|
||||
},
|
||||
},
|
||||
popn: {},
|
||||
museca: {},
|
||||
jubeat: {},
|
||||
popn: {
|
||||
"9B": {},
|
||||
},
|
||||
museca: {
|
||||
Single: {},
|
||||
},
|
||||
jubeat: {
|
||||
Single: {},
|
||||
},
|
||||
bms: {
|
||||
"7K": {
|
||||
genocideDan: __internalGenocideDans,
|
||||
stDan: __internalStellaDans,
|
||||
},
|
||||
"14K": {},
|
||||
},
|
||||
chunithm: {
|
||||
Single: {},
|
||||
},
|
||||
chunithm: {},
|
||||
gitadora: {
|
||||
Gita: {
|
||||
skillColour: __internalGitadoraColours,
|
||||
@@ -426,8 +539,12 @@ exports.gameClassValues = {
|
||||
skillColour: __internalGitadoraColours,
|
||||
},
|
||||
},
|
||||
maimai: {},
|
||||
usc: {},
|
||||
maimai: {
|
||||
Single: {},
|
||||
},
|
||||
usc: {
|
||||
Single: {},
|
||||
},
|
||||
};
|
||||
exports.defaultGameClasses = {
|
||||
iidx: {
|
||||
|
||||
File diff suppressed because one or more lines are too long
+164
-31
@@ -1,105 +1,107 @@
|
||||
// Classes refer to things like dans.
|
||||
// Not the JS construct.
|
||||
|
||||
const __internalIIDXDans = {
|
||||
import { Game, integer, Playtypes } from "./types";
|
||||
|
||||
const __internalIIDXDans: ClassData = {
|
||||
kaiden: {
|
||||
display: "皆伝",
|
||||
mouseover: "Kaiden",
|
||||
index: 12,
|
||||
index: 18,
|
||||
},
|
||||
chuuden: {
|
||||
display: "中伝",
|
||||
mouseover: "Chuuden",
|
||||
index: 11,
|
||||
index: 17,
|
||||
},
|
||||
10: {
|
||||
display: "十段",
|
||||
mouseover: "10th Dan",
|
||||
index: 10,
|
||||
index: 16,
|
||||
},
|
||||
9: {
|
||||
display: "九段",
|
||||
mouseover: "9th Dan",
|
||||
index: 9,
|
||||
index: 15,
|
||||
},
|
||||
8: {
|
||||
display: "八段",
|
||||
mouseover: "8th Dan",
|
||||
index: 8,
|
||||
index: 14,
|
||||
},
|
||||
7: {
|
||||
display: "七段",
|
||||
mouseover: "7th Dan",
|
||||
index: 7,
|
||||
index: 13,
|
||||
},
|
||||
6: {
|
||||
display: "六段",
|
||||
mouseover: "6th Dan",
|
||||
index: 6,
|
||||
index: 12,
|
||||
},
|
||||
5: {
|
||||
display: "五段",
|
||||
mouseover: "5th Dan",
|
||||
index: 5,
|
||||
index: 11,
|
||||
},
|
||||
4: {
|
||||
display: "四段",
|
||||
mouseover: "4th Dan",
|
||||
index: 4,
|
||||
index: 10,
|
||||
},
|
||||
3: {
|
||||
display: "三段",
|
||||
mouseover: "3rd Dan",
|
||||
index: 3,
|
||||
index: 9,
|
||||
},
|
||||
2: {
|
||||
display: "二段",
|
||||
mouseover: "2nd Dan",
|
||||
index: 2,
|
||||
index: 8,
|
||||
},
|
||||
1: {
|
||||
display: "初段",
|
||||
mouseover: "1st Dan",
|
||||
index: 1,
|
||||
index: 7,
|
||||
},
|
||||
"1kyu": {
|
||||
display: "一級",
|
||||
mouseover: "1st Kyu",
|
||||
index: -1,
|
||||
index: 6,
|
||||
},
|
||||
"2kyu": {
|
||||
display: "二級",
|
||||
mouseover: "2nd Kyu",
|
||||
index: -2,
|
||||
index: 5,
|
||||
},
|
||||
"3kyu": {
|
||||
display: "三級",
|
||||
mouseover: "3rd Kyu",
|
||||
index: -3,
|
||||
index: 4,
|
||||
},
|
||||
"4kyu": {
|
||||
display: "四級",
|
||||
mouseover: "4th Kyu",
|
||||
index: -4,
|
||||
index: 3,
|
||||
},
|
||||
"5kyu": {
|
||||
display: "五級",
|
||||
mouseover: "5th Kyu",
|
||||
index: -5,
|
||||
index: 2,
|
||||
},
|
||||
"6kyu": {
|
||||
display: "六級",
|
||||
mouseover: "6th Kyu",
|
||||
index: -6,
|
||||
index: 1,
|
||||
},
|
||||
"7kyu": {
|
||||
display: "七級",
|
||||
mouseover: "7th Kyu",
|
||||
index: -7,
|
||||
index: 0,
|
||||
},
|
||||
};
|
||||
|
||||
const __internalSDVXDans = {
|
||||
const __internalSDVXDans: ClassData = {
|
||||
inf: {
|
||||
display: "LV.∞",
|
||||
mouseover: "Inf. Dan",
|
||||
@@ -162,235 +164,353 @@ const __internalSDVXDans = {
|
||||
},
|
||||
};
|
||||
|
||||
type ClassData = Record<string, ClassInfo>;
|
||||
|
||||
// unimplemented
|
||||
const __internalDDRDans = {};
|
||||
|
||||
const __internalGitadoraColours = {
|
||||
const __internalGitadoraColours: ClassData = {
|
||||
rainbow: {
|
||||
display: "虹",
|
||||
mouseover: "Rainbow",
|
||||
index: 16,
|
||||
},
|
||||
gold: {
|
||||
display: "金",
|
||||
mouseover: "Gold",
|
||||
index: 15,
|
||||
},
|
||||
silver: {
|
||||
display: "銀",
|
||||
mouseover: "Silver",
|
||||
index: 14,
|
||||
},
|
||||
bronze: {
|
||||
display: "銅",
|
||||
mouseover: "Bronze",
|
||||
index: 13,
|
||||
},
|
||||
redgradient: {
|
||||
display: "赤グラ",
|
||||
mouseover: "Red Gradient",
|
||||
index: 12,
|
||||
},
|
||||
red: {
|
||||
display: "赤",
|
||||
mouseover: "Red",
|
||||
index: 11,
|
||||
},
|
||||
purplegradient: {
|
||||
display: "紫グラ",
|
||||
mouseover: "Purple Gradient",
|
||||
index: 10,
|
||||
},
|
||||
purple: {
|
||||
display: "紫",
|
||||
mouseover: "Purple",
|
||||
index: 9,
|
||||
},
|
||||
bluegradient: {
|
||||
display: "青グラ",
|
||||
mouseover: "Blue Gradient",
|
||||
index: 8,
|
||||
},
|
||||
blue: {
|
||||
display: "青",
|
||||
mouseover: "Blue",
|
||||
index: 7,
|
||||
},
|
||||
greengradient: {
|
||||
display: "緑グラ",
|
||||
mouseover: "Green Gradient",
|
||||
index: 6,
|
||||
},
|
||||
green: {
|
||||
display: "緑",
|
||||
mouseover: "Green",
|
||||
index: 5,
|
||||
},
|
||||
yellowgradient: {
|
||||
display: "黄グラ",
|
||||
mouseover: "Yellow Gradient",
|
||||
index: 4,
|
||||
},
|
||||
yellow: {
|
||||
display: "黄",
|
||||
mouseover: "Yellow",
|
||||
index: 3,
|
||||
},
|
||||
orangegradient: {
|
||||
display: "橙グラ",
|
||||
mouseover: "Orange Gradient",
|
||||
index: 2,
|
||||
},
|
||||
orange: {
|
||||
display: "橙",
|
||||
mouseover: "Orange",
|
||||
index: 1,
|
||||
},
|
||||
white: {
|
||||
display: "白",
|
||||
mouseover: "White",
|
||||
index: 0,
|
||||
},
|
||||
};
|
||||
|
||||
const __internalGenocideDans = {
|
||||
const __internalGenocideDans: ClassData = {
|
||||
overjoy: {
|
||||
display: "(^^)",
|
||||
mouseover: "Overjoy",
|
||||
index: 22,
|
||||
},
|
||||
kaiden: {
|
||||
display: "★★",
|
||||
mouseover: "Insane Kaiden",
|
||||
index: 21,
|
||||
},
|
||||
10: {
|
||||
display: "★10",
|
||||
mouseover: "Insane 10th Dan",
|
||||
index: 20,
|
||||
},
|
||||
9: {
|
||||
display: "★9",
|
||||
mouseover: "Insane 9th Dan",
|
||||
index: 19,
|
||||
},
|
||||
8: {
|
||||
display: "★8",
|
||||
mouseover: "Insane 8th Dan",
|
||||
index: 18,
|
||||
},
|
||||
7: {
|
||||
display: "★7",
|
||||
mouseover: "Insane 7th Dan",
|
||||
index: 17,
|
||||
},
|
||||
6: {
|
||||
display: "★6",
|
||||
mouseover: "Insane 6th Dan",
|
||||
index: 16,
|
||||
},
|
||||
5: {
|
||||
display: "★5",
|
||||
mouseover: "Insane 5th Dan",
|
||||
index: 15,
|
||||
},
|
||||
4: {
|
||||
display: "★4",
|
||||
mouseover: "Insane 4th Dan",
|
||||
index: 14,
|
||||
},
|
||||
3: {
|
||||
display: "★3",
|
||||
mouseover: "Insane 3rd Dan",
|
||||
index: 13,
|
||||
},
|
||||
2: {
|
||||
display: "★2",
|
||||
mouseover: "Insane 2nd Dan",
|
||||
index: 12,
|
||||
},
|
||||
1: {
|
||||
display: "★1",
|
||||
mouseover: "Insane 1st Dan",
|
||||
index: 11,
|
||||
},
|
||||
normal10: {
|
||||
display: "☆10",
|
||||
mouseover: "Normal 10th Dan",
|
||||
index: 10,
|
||||
},
|
||||
normal9: {
|
||||
display: "☆9",
|
||||
mouseover: "Normal 9th Dan",
|
||||
index: 9,
|
||||
},
|
||||
normal8: {
|
||||
display: "☆8",
|
||||
mouseover: "Normal 8th Dan",
|
||||
index: 8,
|
||||
},
|
||||
normal7: {
|
||||
display: "☆7",
|
||||
mouseover: "Normal 7th Dan",
|
||||
index: 7,
|
||||
},
|
||||
normal6: {
|
||||
display: "☆6",
|
||||
mouseover: "Normal 6th Dan",
|
||||
index: 6,
|
||||
},
|
||||
normal5: {
|
||||
display: "☆5",
|
||||
mouseover: "Normal 5th Dan",
|
||||
index: 5,
|
||||
},
|
||||
normal4: {
|
||||
display: "☆4",
|
||||
mouseover: "Normal 4th Dan",
|
||||
index: 4,
|
||||
},
|
||||
normal3: {
|
||||
display: "☆3",
|
||||
mouseover: "Normal 3rd Dan",
|
||||
index: 3,
|
||||
},
|
||||
normal2: {
|
||||
display: "☆2",
|
||||
mouseover: "Normal 2nd Dan",
|
||||
index: 2,
|
||||
},
|
||||
normal1: {
|
||||
display: "☆1",
|
||||
mouseover: "Normal 1st Dan",
|
||||
index: 1,
|
||||
},
|
||||
};
|
||||
|
||||
const __internalStellaDans = {
|
||||
const __internalStellaDans: ClassData = {
|
||||
st11: {
|
||||
display: "st11",
|
||||
mouseover: "Stella Skill Simulator st11",
|
||||
index: 24,
|
||||
},
|
||||
st10: {
|
||||
display: "st10",
|
||||
mouseover: "Stella Skill Simulator st10",
|
||||
index: 23,
|
||||
},
|
||||
st9: {
|
||||
display: "st9",
|
||||
mouseover: "Stella Skill Simulator st9",
|
||||
index: 22,
|
||||
},
|
||||
st8: {
|
||||
display: "st8",
|
||||
mouseover: "Stella Skill Simulator st8",
|
||||
index: 21,
|
||||
},
|
||||
st7: {
|
||||
display: "st7",
|
||||
mouseover: "Stella Skill Simulator st7",
|
||||
index: 20,
|
||||
},
|
||||
st6: {
|
||||
display: "st6",
|
||||
mouseover: "Stella Skill Simulator st6",
|
||||
index: 19,
|
||||
},
|
||||
st5: {
|
||||
display: "st5",
|
||||
mouseover: "Stella Skill Simulator st5",
|
||||
index: 18,
|
||||
},
|
||||
st4: {
|
||||
display: "st4",
|
||||
mouseover: "Stella Skill Simulator st4",
|
||||
index: 17,
|
||||
},
|
||||
st3: {
|
||||
display: "st3",
|
||||
mouseover: "Stella Skill Simulator st3",
|
||||
index: 16,
|
||||
},
|
||||
st2: {
|
||||
display: "st2",
|
||||
mouseover: "Stella Skill Simulator st2",
|
||||
index: 15,
|
||||
},
|
||||
st1: {
|
||||
display: "st1",
|
||||
mouseover: "Stella Skill Simulator st1",
|
||||
index: 14,
|
||||
},
|
||||
st0: {
|
||||
display: "st0",
|
||||
mouseover: "Stella Skill Simulator st0",
|
||||
index: 13,
|
||||
},
|
||||
sl12: {
|
||||
display: "sl12",
|
||||
mouseover: "Satellite Skill Simulator sl12",
|
||||
index: 12,
|
||||
},
|
||||
sl11: {
|
||||
display: "sl11",
|
||||
mouseover: "Satellite Skill Simulator sl11",
|
||||
index: 11,
|
||||
},
|
||||
sl10: {
|
||||
display: "sl10",
|
||||
mouseover: "Satellite Skill Simulator sl10",
|
||||
index: 10,
|
||||
},
|
||||
sl9: {
|
||||
display: "sl9",
|
||||
mouseover: "Satellite Skill Simulator sl9",
|
||||
index: 9,
|
||||
},
|
||||
sl8: {
|
||||
display: "sl8",
|
||||
mouseover: "Satellite Skill Simulator sl8",
|
||||
index: 8,
|
||||
},
|
||||
sl7: {
|
||||
display: "sl7",
|
||||
mouseover: "Satellite Skill Simulator sl7",
|
||||
index: 7,
|
||||
},
|
||||
sl6: {
|
||||
display: "sl6",
|
||||
mouseover: "Satellite Skill Simulator sl6",
|
||||
index: 6,
|
||||
},
|
||||
sl5: {
|
||||
display: "sl5",
|
||||
mouseover: "Satellite Skill Simulator sl5",
|
||||
index: 5,
|
||||
},
|
||||
sl4: {
|
||||
display: "sl4",
|
||||
mouseover: "Satellite Skill Simulator sl4",
|
||||
index: 4,
|
||||
},
|
||||
sl3: {
|
||||
display: "sl3",
|
||||
mouseover: "Satellite Skill Simulator sl3",
|
||||
index: 3,
|
||||
},
|
||||
sl2: {
|
||||
display: "sl2",
|
||||
mouseover: "Satellite Skill Simulator sl2",
|
||||
index: 2,
|
||||
},
|
||||
sl1: {
|
||||
display: "sl1",
|
||||
mouseover: "Satellite Skill Simulator sl1",
|
||||
index: 1,
|
||||
},
|
||||
sl0: {
|
||||
display: "sl0",
|
||||
mouseover: "Satellite Skill Simulator sl0",
|
||||
index: 0,
|
||||
},
|
||||
};
|
||||
|
||||
export const gameClassValues = {
|
||||
interface ClassInfo {
|
||||
display: string;
|
||||
mouseover: string;
|
||||
index: integer;
|
||||
}
|
||||
|
||||
type GameClasses = {
|
||||
[G in Game]: {
|
||||
[P in Playtypes[G]]: Record<string, ClassData>;
|
||||
};
|
||||
};
|
||||
|
||||
export const gameClassValues: GameClasses = {
|
||||
iidx: {
|
||||
SP: {
|
||||
dan: __internalIIDXDans,
|
||||
@@ -412,16 +532,25 @@ export const gameClassValues = {
|
||||
dan: __internalSDVXDans,
|
||||
},
|
||||
},
|
||||
popn: {},
|
||||
museca: {},
|
||||
jubeat: {},
|
||||
popn: {
|
||||
"9B": {},
|
||||
},
|
||||
museca: {
|
||||
Single: {},
|
||||
},
|
||||
jubeat: {
|
||||
Single: {},
|
||||
},
|
||||
bms: {
|
||||
"7K": {
|
||||
genocideDan: __internalGenocideDans,
|
||||
stDan: __internalStellaDans,
|
||||
},
|
||||
"14K": {},
|
||||
},
|
||||
chunithm: {
|
||||
Single: {},
|
||||
},
|
||||
chunithm: {},
|
||||
gitadora: {
|
||||
Gita: {
|
||||
skillColour: __internalGitadoraColours,
|
||||
@@ -430,8 +559,12 @@ export const gameClassValues = {
|
||||
skillColour: __internalGitadoraColours,
|
||||
},
|
||||
},
|
||||
maimai: {},
|
||||
usc: {},
|
||||
maimai: {
|
||||
Single: {},
|
||||
},
|
||||
usc: {
|
||||
Single: {},
|
||||
},
|
||||
};
|
||||
|
||||
export const defaultGameClasses = {
|
||||
|
||||
Reference in New Issue
Block a user