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fix invalid calls to new game-specific-stats fn
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@@ -51,14 +51,14 @@ export async function CreateGameSpecific<G extends Game>(
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gameSpecific.VF4 = CalculateVF4(
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dryScore.scoreData.grade as Grades["sdvx:Single"],
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dryScore.scoreData.percent,
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chart,
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chart.levelNum,
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logger
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);
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gameSpecific.VF5 = CalculateVF5(
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dryScore.scoreData.grade as Grades["sdvx:Single"],
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dryScore.scoreData.lamp as Lamps["sdvx:Single"],
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dryScore.scoreData.percent,
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chart,
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chart.levelNum,
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logger
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);
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} else if (game === "ddr") {
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