mirror of
https://github.com/zkldi/Tachi.git
synced 2026-10-14 10:09:09 +03:00
feat: full ugpt activity stuff
This commit is contained in:
@@ -1,43 +1,8 @@
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import { APIFetchV1 } from "util/api";
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import { DEFAULT_BAR_PROPS } from "util/charts";
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import { CreateChartMap, CreateGoalMap, CreateSongMap, CreateUserMap } from "util/data";
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import { UppercaseFirst } from "util/misc";
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import { MillisToSince } from "util/time";
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import { ResponsiveBar } from "@nivo/bar";
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import { BarChartTooltip } from "components/charts/ChartTooltip";
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import ClassBadge from "components/game/ClassBadge";
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import Activity from "components/activity/Activity";
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import useSetSubheader from "components/layout/header/useSetSubheader";
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import Card from "components/layout/page/Card";
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import GoalSubTable from "components/tables/goals/GoalSubTable";
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import ScoreTable from "components/tables/scores/ScoreTable";
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import ApiError from "components/util/ApiError";
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import AsyncLoader from "components/util/AsyncLoader";
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import Divider from "components/util/Divider";
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import Icon from "components/util/Icon";
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import Loading from "components/util/Loading";
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import useApiQuery from "components/util/query/useApiQuery";
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import { ColourConfig, TachiConfig } from "lib/config";
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import React, { useEffect, useState } from "react";
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import { Col, Form, Row } from "react-bootstrap";
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import { Link } from "react-router-dom";
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import {
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ChartDocument,
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ClassAchievementDocument,
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FormatGame,
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gameClasses,
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GamePTConfig,
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GetGameConfig,
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GetGamePTConfig,
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GoalDocument,
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integer,
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UserDocument,
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ScoreDocument,
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SongDocument,
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GoalSubscriptionDocument,
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} from "tachi-common";
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import { RecentClassesReturn } from "types/api-returns";
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import React from "react";
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import { FormatGame, GetGameConfig } from "tachi-common";
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import { GamePT } from "types/react";
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import { ScoreDataset } from "types/tables";
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export default function GPTMainPage({ game, playtype }: GamePT) {
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useSetSubheader(
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@@ -46,334 +11,5 @@ export default function GPTMainPage({ game, playtype }: GamePT) {
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FormatGame(game, playtype)
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);
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const gptConfig = GetGamePTConfig(game, playtype);
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return (
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<>
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<Card header="Recent Highlighted Scores">
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<RecentHighlightedScoresComponent game={game} playtype={playtype} />
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</Card>
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<Divider />
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<Card header="Recent Achieved Goals">
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<RecentAchievedGoalsComponent game={game} playtype={playtype} />
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</Card>
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{Object.keys(gptConfig.classHumanisedFormat).length !== 0 && (
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<>
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<Divider />
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<Card header="Recently Achieved Classes">
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<RecentClassesComponent game={game} playtype={playtype} />
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</Card>
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<Divider />
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<Card header="Class Distributions">
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<ClassDistributionComponent game={game} playtype={playtype} />
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</Card>
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</>
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)}
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</>
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);
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}
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function RecentAchievedGoalsComponent({ game, playtype }: GamePT) {
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const { data, error } = useApiQuery<{
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users: UserDocument[];
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goals: GoalDocument[];
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goalSubs: GoalSubscriptionDocument[];
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}>(`/games/${game}/${playtype}/goals/recently-achieved`);
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if (error) {
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return <ApiError error={error} />;
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}
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if (!data) {
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return <Loading />;
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}
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const dataset = [];
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const userMap = CreateUserMap(data.users);
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const goalMap = CreateGoalMap(data.goals);
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for (const userGoal of data.goalSubs) {
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const user = userMap.get(userGoal.userID);
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const goal = goalMap.get(userGoal.goalID);
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if (!user || !goal) {
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console.warn(
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`Couldn't find goal or user for ${userGoal.userID}, ${userGoal.goalID}? Skipping.`
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);
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continue;
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}
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dataset.push({
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...userGoal,
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__related: {
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user,
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goal,
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},
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});
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}
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return (
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<Row>
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<Col className="text-center" xs={12}>
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Here's what goals players have recently achieved!
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</Col>
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<Col xs={12}>
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<Divider />
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</Col>
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<Col xs={12}>
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<GoalSubTable dataset={dataset} game={game} playtype={playtype} />
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</Col>
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</Row>
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);
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}
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function RecentHighlightedScoresComponent({ game, playtype }: GamePT) {
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const { data, error } = useApiQuery<{
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scores: ScoreDocument[];
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users: UserDocument[];
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charts: ChartDocument[];
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songs: SongDocument[];
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}>(`/games/${game}/${playtype}/scores/highlighted`);
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if (error) {
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return <ApiError error={error} />;
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}
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if (!data) {
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return <Loading />;
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}
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const dataset: ScoreDataset = [];
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const songMap = CreateSongMap(data.songs);
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const chartMap = CreateChartMap(data.charts);
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const userMap = CreateUserMap(data.users);
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for (const [index, score] of data.scores.entries()) {
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dataset.push({
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...score,
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__related: {
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chart: chartMap.get(score.chartID)!,
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song: songMap.get(score.songID)!,
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index,
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user: userMap.get(score.userID)!,
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},
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});
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}
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return (
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<Row>
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<Col className="text-center" xs={12}>
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Here's what players have recently marked as highlighted scores!
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</Col>
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<Col xs={12}>
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<Divider />
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</Col>
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<Col xs={12}>
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<ScoreTable userCol dataset={dataset} game={game} playtype={playtype} />
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</Col>
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</Row>
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);
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}
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function RecentClassesComponent({ game, playtype }: GamePT) {
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const { data, error } = useApiQuery<RecentClassesReturn>(
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`/games/${game}/${playtype}/recent-classes`
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);
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if (error) {
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return <ApiError error={error} />;
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}
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if (!data) {
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return <Loading />;
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}
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// if (data.classes.length === 0) {
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// return <div className="text-center">Looks like nobodies got anything here... yet!</div>;
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// }
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const userMap = new Map<integer, UserDocument>();
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for (const user of data.users) {
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userMap.set(user.id, user);
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}
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return (
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<div>
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{data.classes.length === 0 ? (
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<span>Looks like nobodies ever got a class for this game. Ah well.</span>
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) : (
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data.classes.map((c, i) => {
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const user = userMap.get(c.userID)!;
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return <AchievedClassRow key={i} classInfo={c} user={user} />;
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})
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)}
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</div>
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);
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}
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function AchievedClassRow({
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classInfo,
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user,
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}: {
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classInfo: ClassAchievementDocument;
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user: UserDocument;
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}) {
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const game = classInfo.game;
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const playtype = classInfo.playtype;
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return (
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<div className="py-2 timeline-element">
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<Link to={`/dashboard/users/${user.username}/games/${game}/${playtype}`}>
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{user.username}
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</Link>{" "}
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achieved{" "}
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<ClassBadge
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classSet={classInfo.classSet}
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game={game}
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playtype={playtype}
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classValue={classInfo.classValue}
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/>
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{classInfo.classOldValue !== null && (
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<>
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{" "}
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(Raised from{" "}
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<ClassBadge
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classSet={classInfo.classSet}
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game={game}
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playtype={playtype}
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classValue={classInfo.classOldValue}
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/>
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)
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</>
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)}
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<span className="float-right d-none d-lg-inline">
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<Icon type="clock" />
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<span className="pl-1">{MillisToSince(classInfo.timeAchieved)}</span>
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</span>
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</div>
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);
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}
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function ClassDistributionComponent({ game, playtype }: GamePT) {
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const gptConfig = GetGamePTConfig(game, playtype);
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const [className, setClassName] = useState<gameClasses.AllClassSets>(
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Object.keys(gptConfig.classHumanisedFormat)[0] as gameClasses.AllClassSets
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);
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useEffect(() => {
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const gptConfig = GetGamePTConfig(game, playtype);
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setClassName(Object.keys(gptConfig.classHumanisedFormat)[0] as gameClasses.AllClassSets);
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}, [game, playtype]);
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return (
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<Row>
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<Col xs={12}>
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This will show the distribution of classes among all the players on{" "}
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{TachiConfig.name}!
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</Col>
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<Col xs={12}>
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<Divider />
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</Col>
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<Col xs={12} lg={4} className="offset-lg-4">
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<Form.Control
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as="select"
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value={className}
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onChange={(e) => setClassName(e.target.value as gameClasses.AllClassSets)}
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>
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{Object.keys(gptConfig.classHumanisedFormat).map((e) => (
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<option value={e} key={e}>
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{UppercaseFirst(e)}
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</option>
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))}
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</Form.Control>
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</Col>
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<Col xs={12}>
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<Divider />
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</Col>
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<Col xs={12}>
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<AsyncLoader
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promiseFn={async () => {
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const res = await APIFetchV1<Record<string, integer>>(
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`/games/${game}/${playtype}/class-distribution?class=${className}`
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);
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if (!res.success) {
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throw new Error(res.description);
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}
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return res.body;
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}}
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>
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{(d) => <ClassDistChart data={d} gptConfig={gptConfig} className={className} />}
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</AsyncLoader>
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</Col>
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</Row>
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);
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}
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function ClassDistChart({
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data,
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gptConfig,
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className,
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}: {
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data: Record<string, integer>;
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gptConfig: GamePTConfig;
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className: gameClasses.AllClassSets;
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}) {
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const dataset = [];
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for (const key in gptConfig.classHumanisedFormat[className]) {
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dataset.push({
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id: key,
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count: data[key] ?? 0,
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});
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}
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if (dataset.length === 0) {
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return (
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<div style={{ height: 400 }}>
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<div className="d-flex justify-content-center align-items-center h-100">
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<span>Looks like nobody has any of these classes yet.</span>
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</div>
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</div>
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);
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}
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return (
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<div style={{ height: 200 + dataset.length * 10 }}>
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<ResponsiveBar
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data={dataset}
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keys={["count"]}
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indexBy="id"
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layout="horizontal"
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margin={{ left: 80, bottom: 40, top: 20, right: 20 }}
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colors={() => ColourConfig.primary}
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axisLeft={{
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format: (v) => gptConfig.classHumanisedFormat[className][v]?.display,
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}}
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tooltip={(d) => (
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<BarChartTooltip
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point={d}
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renderFn={(d) => (
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<div className="w-100 text-center">
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{
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gptConfig.classHumanisedFormat[className][
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d.indexValue as number
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].display
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}
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: {(d.data as any).count}
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</div>
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)}
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/>
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)}
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{...DEFAULT_BAR_PROPS}
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/>
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</div>
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);
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return <Activity url={`/games/${game}/${playtype}/activity`} />;
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}
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@@ -4,7 +4,7 @@ import { FormatDate, MillisToSince } from "util/time";
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import TimelineChart from "components/charts/TimelineChart";
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import useSetSubheader from "components/layout/header/useSetSubheader";
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import Card from "components/layout/page/Card";
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import UGPTActivity from "components/user/UGPTActivity";
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import Activity from "components/activity/Activity";
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import UGPTStatShowcase from "components/user/UGPTStatShowcase";
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import ApiError from "components/util/ApiError";
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import Divider from "components/util/Divider";
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@@ -18,7 +18,7 @@ import { useProfileRatingAlg } from "components/util/useScoreRatingAlg";
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import { DateTime } from "luxon";
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import React, { useMemo, useState } from "react";
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import { FormatGame, GetGameConfig, GetGamePTConfig, UserGameStats } from "tachi-common";
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import { ActivityReturn, UGPTHistory } from "types/api-returns";
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import { UGPTHistory } from "types/api-returns";
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import { GamePT, SetState, UGPT } from "types/react";
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export default function OverviewPage({ reqUser, game, playtype }: UGPT) {
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@@ -39,27 +39,12 @@ export default function OverviewPage({ reqUser, game, playtype }: UGPT) {
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}
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function RecentActivity({ reqUser, game, playtype }: UGPT) {
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const { data, error } = useApiQuery<ActivityReturn>(
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`/users/${reqUser.id}/games/${game}/${playtype}/activity`
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);
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if (error) {
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return <ApiError error={error} />;
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}
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if (!data) {
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return <Loading />;
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}
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const joined = ClumpActivity(data);
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if (joined.length === 0) {
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return null;
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}
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return (
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<div className="mt-4">
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<UGPTActivity data={joined} users={data.users} />
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<Activity
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url={`/users/${reqUser.id}/games/${game}/${playtype}/activity`}
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handleNoActivity={null}
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/>
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</div>
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);
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}
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+3
-22
@@ -1,26 +1,7 @@
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import { ClumpActivity } from "util/activity";
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import ApiError from "components/util/ApiError";
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import Loading from "components/util/Loading";
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import useApiQuery from "components/util/query/useApiQuery";
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import React, { useState } from "react";
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import { ActivityReturn } from "types/api-returns";
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import Activity from "components/activity/Activity";
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import React from "react";
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import { UGPT } from "types/react";
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import UGPTActivity from "components/user/UGPTActivity";
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export default function RivalsActivityPage({ reqUser, game, playtype }: UGPT) {
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const { data, error } = useApiQuery<ActivityReturn>(
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`/users/${reqUser.id}/games/${game}/${playtype}/rivals/activity`
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);
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if (error) {
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return <ApiError error={error} />;
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||||
}
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||||
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||||
if (!data) {
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||||
return <Loading />;
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}
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const joined = ClumpActivity(data);
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return <UGPTActivity data={joined} users={data.users} />;
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return <Activity url={`/users/${reqUser.id}/games/${game}/${playtype}/rivals/activity`} />;
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}
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+175
-33
@@ -2,6 +2,8 @@ import { CreateUserMap } from "util/data";
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import { NO_OP, TruncateString } from "util/misc";
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||||
import { FormatTime, MillisToSince } from "util/time";
|
||||
import { ONE_HOUR } from "util/constants/time";
|
||||
import { ClumpActivity } from "util/activity";
|
||||
import { APIFetchV1 } from "util/api";
|
||||
import SessionRaiseBreakdown from "components/sessions/SessionRaiseBreakdown";
|
||||
import ScoreTable from "components/tables/scores/ScoreTable";
|
||||
import ApiError from "components/util/ApiError";
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||||
@@ -11,34 +13,90 @@ import LinkButton from "components/util/LinkButton";
|
||||
import Loading from "components/util/Loading";
|
||||
import Muted from "components/util/Muted";
|
||||
import useApiQuery from "components/util/query/useApiQuery";
|
||||
import React, { useState } from "react";
|
||||
import { Col, Row } from "react-bootstrap";
|
||||
import { FormatChart, SessionDocument, UserDocument } from "tachi-common";
|
||||
import { SessionReturns } from "types/api-returns";
|
||||
import React, { useEffect, useState } from "react";
|
||||
import { Button, Col, Row } from "react-bootstrap";
|
||||
import { FormatChart, UserDocument } from "tachi-common";
|
||||
import { ActivityReturn, SessionReturns } from "types/api-returns";
|
||||
import { ScoreDataset } from "types/tables";
|
||||
import { ClumpedActivity, ClumpedActivityScores } from "types/tachi";
|
||||
import {
|
||||
ClumpedActivity,
|
||||
ClumpedActivityClassAchievement,
|
||||
ClumpedActivityScores,
|
||||
ClumpedActivitySession,
|
||||
} from "types/tachi";
|
||||
import ClassBadge from "components/game/ClassBadge";
|
||||
import { Link } from "react-router-dom";
|
||||
|
||||
// Records activity for a group of users on a GPT. Also used for single users.
|
||||
export default function UGPTActivity({
|
||||
data,
|
||||
users,
|
||||
export default function Activity({
|
||||
url,
|
||||
handleNoActivity = (
|
||||
<Col xs={12} className="text-center">
|
||||
We found no activity!
|
||||
</Col>
|
||||
),
|
||||
}: {
|
||||
data: ClumpedActivity;
|
||||
users: Array<UserDocument>;
|
||||
url: string;
|
||||
handleNoActivity?: React.ReactNode;
|
||||
}) {
|
||||
const userMap = CreateUserMap(users);
|
||||
const [clumped, setClumped] = useState<ClumpedActivity>([]);
|
||||
const [users, setUsers] = useState<Array<UserDocument>>([]);
|
||||
|
||||
if (data.length === 0) {
|
||||
return (
|
||||
<Col xs={12} className="text-center">
|
||||
We found no activity!
|
||||
</Col>
|
||||
);
|
||||
const { data, error } = useApiQuery<ActivityReturn>(url);
|
||||
|
||||
useEffect(() => {
|
||||
if (!data) {
|
||||
setClumped([]);
|
||||
setUsers([]);
|
||||
} else {
|
||||
setClumped(ClumpActivity(data));
|
||||
setUsers(data.users);
|
||||
}
|
||||
}, [data]);
|
||||
|
||||
if (error) {
|
||||
return <ApiError error={error} />;
|
||||
}
|
||||
|
||||
if (!data) {
|
||||
return <Loading />;
|
||||
}
|
||||
|
||||
if (clumped.length === 0) {
|
||||
return <>{handleNoActivity}</>;
|
||||
}
|
||||
|
||||
return (
|
||||
<ActivityInner
|
||||
data={clumped}
|
||||
users={users}
|
||||
fetchMoreFrom={(start) => {
|
||||
APIFetchV1<ActivityReturn>(`${url}?startTime=${start}`).then((r) => {
|
||||
if (r.success) {
|
||||
setUsers([...users, ...r.body.users]);
|
||||
setClumped([...clumped, ...ClumpActivity(r.body)]);
|
||||
}
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
function ActivityInner({
|
||||
data,
|
||||
users,
|
||||
fetchMoreFrom,
|
||||
}: {
|
||||
data: ClumpedActivity;
|
||||
users: Array<UserDocument>;
|
||||
fetchMoreFrom: (start: number) => void;
|
||||
}) {
|
||||
const userMap = CreateUserMap(users);
|
||||
|
||||
return (
|
||||
<Col xs={12} className="text-center">
|
||||
<div className="timeline timeline-2">
|
||||
Tip: You can click on an event to learn more about it.
|
||||
<div className="timeline timeline-2 mt-4">
|
||||
<div className="timeline-bar"></div>
|
||||
{data.map((e) => {
|
||||
const user = userMap.get(e.type === "SCORES" ? e.scores[0]?.userID : e.userID);
|
||||
@@ -47,11 +105,14 @@ export default function UGPTActivity({
|
||||
return <div>This user doesn't exist? Whoops.</div>;
|
||||
}
|
||||
|
||||
return e.type === "SCORES" ? (
|
||||
<ScoresActivity data={e} user={user} />
|
||||
) : (
|
||||
<SessionActivity data={e} user={user} />
|
||||
);
|
||||
switch (e.type) {
|
||||
case "SCORES":
|
||||
return <ScoresActivity data={e} user={user} />;
|
||||
case "SESSION":
|
||||
return <SessionActivity data={e} user={user} />;
|
||||
case "CLASS_ACHIEVEMENT":
|
||||
return <ClassAchievementActivity data={e} user={user} />;
|
||||
}
|
||||
})}
|
||||
<div className="timeline-item">
|
||||
<div className="timeline-item">
|
||||
@@ -64,7 +125,33 @@ export default function UGPTActivity({
|
||||
marginRight: "2rem",
|
||||
}}
|
||||
>
|
||||
...
|
||||
<Button
|
||||
variant="outline-primary"
|
||||
onClick={() => {
|
||||
let lastTimestamp;
|
||||
const lastThing = data.at(-1)!;
|
||||
|
||||
switch (lastThing.type) {
|
||||
case "SCORES":
|
||||
lastTimestamp = lastThing.scores[0]?.timeAchieved;
|
||||
break;
|
||||
case "CLASS_ACHIEVEMENT":
|
||||
lastTimestamp = lastThing.timeAchieved;
|
||||
break;
|
||||
case "SESSION":
|
||||
lastTimestamp = lastThing.timeStarted;
|
||||
}
|
||||
|
||||
if (!lastTimestamp) {
|
||||
alert("Failed. What?");
|
||||
return;
|
||||
}
|
||||
|
||||
fetchMoreFrom(lastTimestamp);
|
||||
}}
|
||||
>
|
||||
Load More...
|
||||
</Button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -73,7 +160,7 @@ export default function UGPTActivity({
|
||||
);
|
||||
}
|
||||
|
||||
function ScoresActivity({ data, user: user }: { data: ClumpedActivityScores; user: UserDocument }) {
|
||||
function ScoresActivity({ data, user }: { data: ClumpedActivityScores; user: UserDocument }) {
|
||||
const { game, playtype } = data.scores[0];
|
||||
|
||||
const [show, setShow] = useState(false);
|
||||
@@ -171,13 +258,7 @@ function ScoresActivity({ data, user: user }: { data: ClumpedActivityScores; use
|
||||
);
|
||||
}
|
||||
|
||||
function SessionActivity({
|
||||
data,
|
||||
user: rival,
|
||||
}: {
|
||||
data: { type: "SESSION" } & SessionDocument;
|
||||
user: UserDocument;
|
||||
}) {
|
||||
function SessionActivity({ data, user }: { data: ClumpedActivitySession; user: UserDocument }) {
|
||||
const [show, setShow] = useState(false);
|
||||
|
||||
const isProbablyActive = Date.now() - data.timeEnded < ONE_HOUR;
|
||||
@@ -211,7 +292,7 @@ function SessionActivity({
|
||||
fontSize: isProbablyActive ? "1.2rem" : undefined,
|
||||
}}
|
||||
>
|
||||
{rival.username} {isProbablyActive ? "is having" : "had"} a session '
|
||||
{user.username} {isProbablyActive ? "is having" : "had"} a session '
|
||||
{data.name}' with {data.scoreInfo.length}{" "}
|
||||
{data.scoreInfo.length === 1 ? "score" : "scores"}.
|
||||
</span>
|
||||
@@ -263,3 +344,64 @@ function SessionShower({ sessionID }: { sessionID: string }) {
|
||||
</Row>
|
||||
);
|
||||
}
|
||||
|
||||
function ClassAchievementActivity({
|
||||
data,
|
||||
user,
|
||||
}: {
|
||||
data: ClumpedActivityClassAchievement;
|
||||
user: UserDocument;
|
||||
}) {
|
||||
return (
|
||||
<div className="timeline-item timeline-hover">
|
||||
<div className="timeline-badge bg-success"></div>
|
||||
<div
|
||||
className="timeline-content d-flex"
|
||||
style={{
|
||||
flexDirection: "column",
|
||||
flexWrap: "wrap",
|
||||
marginRight: "2rem",
|
||||
}}
|
||||
>
|
||||
<div className="d-flex align-items-center justify-content-between">
|
||||
<div className="mr-3" style={{ width: "70%", textAlign: "left" }}>
|
||||
<Link
|
||||
to={`/dashboard/users/${user.username}/games/${data.game}/${data.playtype}`}
|
||||
className="gentle-link"
|
||||
>
|
||||
{user.username}
|
||||
</Link>{" "}
|
||||
achieved{" "}
|
||||
<ClassBadge
|
||||
classSet={data.classSet}
|
||||
game={data.game}
|
||||
playtype={data.playtype}
|
||||
classValue={data.classValue}
|
||||
/>
|
||||
{data.classOldValue !== null && (
|
||||
<>
|
||||
{" "}
|
||||
(Raised from{" "}
|
||||
<ClassBadge
|
||||
classSet={data.classSet}
|
||||
game={data.game}
|
||||
playtype={data.playtype}
|
||||
classValue={data.classOldValue}
|
||||
/>
|
||||
)
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div style={{ textAlign: "right" }} className="mr-1">
|
||||
{MillisToSince(data.timeAchieved)}
|
||||
<br />
|
||||
<span className="text-muted font-italic text-right">
|
||||
{FormatTime(data.timeAchieved)}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -7,8 +7,8 @@ export function GPTBottomNav({ baseUrl }: { baseUrl: string }) {
|
||||
const { settings } = useContext(UserSettingsContext);
|
||||
|
||||
const navItems = [
|
||||
<NavItem key="overview" to={`${baseUrl}/`}>
|
||||
Overview
|
||||
<NavItem key="activity" to={`${baseUrl}/`}>
|
||||
Activity
|
||||
</NavItem>,
|
||||
<NavItem key="songs" to={`${baseUrl}/songs`}>
|
||||
Songs
|
||||
|
||||
@@ -225,6 +225,7 @@ export interface ActivityReturn {
|
||||
songs: Array<SongDocument>;
|
||||
charts: Array<ChartDocument>;
|
||||
recentlyHighlightedScores: Array<ScoreDocument>;
|
||||
achievedClasses: Array<ClassAchievementDocument>;
|
||||
|
||||
users: Array<UserDocument>;
|
||||
}
|
||||
|
||||
@@ -1,13 +1,24 @@
|
||||
import { ChartDocument, ScoreDocument, SessionDocument, SongDocument } from "tachi-common";
|
||||
import {
|
||||
ChartDocument,
|
||||
ClassAchievementDocument,
|
||||
ScoreDocument,
|
||||
SessionDocument,
|
||||
SongDocument,
|
||||
} from "tachi-common";
|
||||
|
||||
export type ClumpedActivityScores = {
|
||||
type: "SCORES";
|
||||
scores: Array<ScoreDocument & { __related: { song: SongDocument; chart: ChartDocument } }>;
|
||||
};
|
||||
|
||||
export type ClumpedActivitySession = {
|
||||
type: "SESSION";
|
||||
} & SessionDocument;
|
||||
|
||||
export type ClumpedActivityClassAchievement = {
|
||||
type: "CLASS_ACHIEVEMENT";
|
||||
} & ClassAchievementDocument;
|
||||
|
||||
export type ClumpedActivity = Array<
|
||||
| ({
|
||||
type: "SESSION";
|
||||
} & SessionDocument)
|
||||
| ClumpedActivityScores
|
||||
ClumpedActivitySession | ClumpedActivityScores | ClumpedActivityClassAchievement
|
||||
>;
|
||||
|
||||
@@ -61,10 +61,23 @@ export function ClumpActivity(data: ActivityReturn): ClumpedActivity {
|
||||
});
|
||||
}
|
||||
|
||||
for (const ach of data.achievedClasses) {
|
||||
clumped.push({
|
||||
type: "CLASS_ACHIEVEMENT",
|
||||
...ach,
|
||||
});
|
||||
}
|
||||
|
||||
return clumped.sort(
|
||||
NumericSOV(
|
||||
(x) => (x.type === "SESSION" ? x.timeEnded : x.scores[0]!.timeAchieved ?? -Infinity),
|
||||
true
|
||||
)
|
||||
NumericSOV((x) => {
|
||||
switch (x.type) {
|
||||
case "SESSION":
|
||||
return x.timeStarted;
|
||||
case "SCORES":
|
||||
return x.scores[0]?.timeAchieved ?? -Infinity;
|
||||
case "CLASS_ACHIEVEMENT":
|
||||
return x.timeAchieved;
|
||||
}
|
||||
}, true)
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1,7 +1,13 @@
|
||||
import db from "external/mongo/db";
|
||||
import { GetRelevantSongsAndCharts } from "utils/db";
|
||||
import { DedupeArr } from "utils/misc";
|
||||
import { GetGPT } from "utils/req-tachi-data";
|
||||
import { GetUsersWithIDs } from "utils/user";
|
||||
import type { Game, integer, Playtype } from "tachi-common";
|
||||
import type { Request, Response } from "express-serve-static-core";
|
||||
import type { FilterQuery } from "mongodb";
|
||||
import type { ClassAchievementDocument, Game, ScoreDocument, SessionDocument } from "tachi-common";
|
||||
|
||||
type ActivityConstraint = FilterQuery<ClassAchievementDocument & ScoreDocument & SessionDocument>;
|
||||
|
||||
/**
|
||||
* Retrieves recent activity for this group of users for this GPT.
|
||||
@@ -9,30 +15,41 @@ import type { Game, integer, Playtype } from "tachi-common";
|
||||
* At the moment, this retrieves the following events:
|
||||
* - Recent Sessions
|
||||
* - Recent Highlighted Scores
|
||||
* - Achieved Classes
|
||||
*
|
||||
* It will support:
|
||||
* - Recently achieved goals
|
||||
* - Recently achieved quests
|
||||
*
|
||||
* To get the set of things we want to fetch, we fetch the first N sessions we see.
|
||||
* This sets our "upper bound" for how far back we want to look -- when the Nth session
|
||||
* started.
|
||||
*
|
||||
* Optionally, startFrom can be passed, which will start this activity search from that
|
||||
* point in time.
|
||||
*/
|
||||
export async function GetRecentActivity(
|
||||
userIDs: Array<integer>,
|
||||
// todo: is it possible to make this game agnostic?
|
||||
game: Game,
|
||||
playtype: Playtype,
|
||||
sessions = 30
|
||||
query: ActivityConstraint,
|
||||
sessions = 30,
|
||||
startFrom: number | null = null
|
||||
) {
|
||||
const recentSessions = await db.sessions.find(
|
||||
{
|
||||
userID: { $in: userIDs },
|
||||
game,
|
||||
playtype,
|
||||
let baseQuery = query;
|
||||
|
||||
if (startFrom !== null) {
|
||||
baseQuery = {
|
||||
...baseQuery,
|
||||
timeStarted: { $lt: startFrom },
|
||||
};
|
||||
}
|
||||
|
||||
const recentSessions = await db.sessions.find(baseQuery, {
|
||||
sort: {
|
||||
timeStarted: -1,
|
||||
},
|
||||
{
|
||||
sort: {
|
||||
timeStarted: -1,
|
||||
},
|
||||
limit: sessions,
|
||||
}
|
||||
);
|
||||
limit: sessions,
|
||||
});
|
||||
|
||||
// find the earliest point in the sessions we just fetched.
|
||||
// if we found no sessions, set this to now, which means we'll fetch no highlighted
|
||||
@@ -40,13 +57,30 @@ export async function GetRecentActivity(
|
||||
// (it's not possible to have no sessions *and* have scores with timestamps)
|
||||
const earliestSession = recentSessions.at(-1)?.timeStarted ?? Date.now();
|
||||
|
||||
const timeConstraint =
|
||||
startFrom !== null
|
||||
? { $lt: startFrom, $gte: earliestSession }
|
||||
: {
|
||||
$gte: earliestSession,
|
||||
};
|
||||
|
||||
const achievedClasses = await db["class-achievements"].find(
|
||||
{
|
||||
...baseQuery,
|
||||
timeAchieved: timeConstraint,
|
||||
},
|
||||
{
|
||||
sort: {
|
||||
timeAchieved: -1,
|
||||
},
|
||||
}
|
||||
);
|
||||
|
||||
const recentlyHighlightedScores = await db.scores.find(
|
||||
{
|
||||
userID: { $in: userIDs },
|
||||
game,
|
||||
playtype,
|
||||
...baseQuery,
|
||||
highlight: true,
|
||||
timeAchieved: { $gte: earliestSession },
|
||||
timeAchieved: timeConstraint,
|
||||
},
|
||||
{
|
||||
sort: {
|
||||
@@ -57,6 +91,12 @@ export async function GetRecentActivity(
|
||||
|
||||
const { songs, charts } = await GetRelevantSongsAndCharts(recentlyHighlightedScores, game);
|
||||
|
||||
const userIDs = DedupeArr([
|
||||
...recentSessions.map((e) => e.userID),
|
||||
...recentlyHighlightedScores.map((e) => e.userID),
|
||||
...achievedClasses.map((e) => e.userID),
|
||||
]);
|
||||
|
||||
const users = await GetUsersWithIDs(userIDs);
|
||||
|
||||
return {
|
||||
@@ -64,6 +104,63 @@ export async function GetRecentActivity(
|
||||
recentlyHighlightedScores,
|
||||
songs,
|
||||
charts,
|
||||
achievedClasses,
|
||||
users,
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Utility for creating an express handler for activity-related endpoints. These endpoints
|
||||
* are all *remarkably* similar, but with slightly different initial constraints.
|
||||
*
|
||||
* This creates a function that you should call inside another route.
|
||||
*/
|
||||
export function CreateActivityRouteHandler(query: ActivityConstraint) {
|
||||
return async (req: Request, res: Response) => {
|
||||
const { game } = GetGPT(req);
|
||||
|
||||
const qSessions = req.query.sessions;
|
||||
const qStartTime = req.query.startTime;
|
||||
|
||||
if (qSessions !== undefined && typeof qSessions !== "string") {
|
||||
return res.status(400).json({
|
||||
success: false,
|
||||
description: `Invalid 'sessions'.`,
|
||||
});
|
||||
}
|
||||
|
||||
if (qStartTime !== undefined && typeof qStartTime !== "string") {
|
||||
return res.status(400).json({
|
||||
success: false,
|
||||
description: `Invalid 'startTime'.`,
|
||||
});
|
||||
}
|
||||
|
||||
// defaulting to 30 seems sensible.
|
||||
const sessions = qSessions ? Number(qSessions) : 30;
|
||||
|
||||
if (sessions > 100 || sessions < 10 || Number.isNaN(sessions)) {
|
||||
return res.status(400).json({
|
||||
success: false,
|
||||
description: `Invalid sessions, got ${sessions}, which wasn't between 10 and 100.`,
|
||||
});
|
||||
}
|
||||
|
||||
const startTime = qStartTime ? Number(qStartTime) : null;
|
||||
|
||||
if (Number.isNaN(startTime)) {
|
||||
return res.status(400).json({
|
||||
success: false,
|
||||
description: `Invalid startTime, got a non number.`,
|
||||
});
|
||||
}
|
||||
|
||||
const recentActivity = await GetRecentActivity(game, query, sessions, startTime);
|
||||
|
||||
return res.status(200).json({
|
||||
success: true,
|
||||
description: `Retrieved activity.`,
|
||||
body: recentActivity,
|
||||
});
|
||||
};
|
||||
}
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
import db from "external/mongo/db";
|
||||
import { GetRecentActivity } from "lib/activity/activity";
|
||||
import { SetRivalsFailReasons } from "lib/constants/err-codes";
|
||||
import CreateLogCtx from "lib/logger/logger";
|
||||
import { SendSetRivalNotification } from "lib/notifications/notification-wrappers";
|
||||
@@ -7,7 +6,7 @@ import { FormatGame } from "tachi-common";
|
||||
import { ArrayDiff } from "utils/misc";
|
||||
import { GetUsersWithIDs, GetUserWithIDGuaranteed } from "utils/user";
|
||||
import type { BulkWriteUpdateOneOperation } from "mongodb";
|
||||
import type { Game, integer, PBScoreDocument, Playtype, UserDocument } from "tachi-common";
|
||||
import type { Game, integer, PBScoreDocument, Playtype } from "tachi-common";
|
||||
|
||||
const logger = CreateLogCtx(__filename);
|
||||
|
||||
@@ -271,14 +270,3 @@ export async function UpdatePlayersRivalRankings(userID: integer, game: Game, pl
|
||||
|
||||
await db["personal-bests"].bulkWrite(bwrite, { ordered: false });
|
||||
}
|
||||
|
||||
export async function GetRivalRecentActivity(
|
||||
user: UserDocument,
|
||||
game: Game,
|
||||
playtype: Playtype,
|
||||
timespan: number
|
||||
) {
|
||||
const rivalIDs = await GetRivalIDs(user.id, game, playtype);
|
||||
|
||||
return GetRecentActivity(rivalIDs, game, playtype, timespan);
|
||||
}
|
||||
|
||||
@@ -1,21 +1,19 @@
|
||||
import chartsRouter from "./charts/router";
|
||||
import foldersRouter from "./folders/router";
|
||||
import { ValidatePlaytypeFromParam } from "./middleware";
|
||||
import scoresRouter from "./scores/router";
|
||||
import songIDRouter from "./songs/_songID/router";
|
||||
import tablesRouter from "./tables/router";
|
||||
import targetsRouter from "./targets/router";
|
||||
import { Router } from "express";
|
||||
import db from "external/mongo/db";
|
||||
import { CreateActivityRouteHandler } from "lib/activity/activity";
|
||||
import { ONE_HOUR } from "lib/constants/time";
|
||||
import { SearchUsersRegExp } from "lib/search/search";
|
||||
import NodeCache from "node-cache";
|
||||
import p from "prudence";
|
||||
import prValidate from "server/middleware/prudence-validate";
|
||||
import { FormatGame, GetGamePTConfig } from "tachi-common";
|
||||
import { GetRelevantSongsAndCharts } from "utils/db";
|
||||
import { IsString } from "utils/misc";
|
||||
import { GetClassDistribution } from "utils/queries/stats";
|
||||
import { GetGPT } from "utils/req-tachi-data";
|
||||
import {
|
||||
CheckStrProfileAlg,
|
||||
@@ -24,7 +22,7 @@ import {
|
||||
} from "utils/string-checks";
|
||||
import { GetUsersWithIDs } from "utils/user";
|
||||
import type { FindOptions } from "monk";
|
||||
import type { Game, integer, Playtype, UserGameStats, gameClasses, IDStrings } from "tachi-common";
|
||||
import type { Game, integer, Playtype, UserGameStats } from "tachi-common";
|
||||
|
||||
const router: Router = Router({ mergeParams: true });
|
||||
|
||||
@@ -214,88 +212,6 @@ router.get("/pb-leaderboard", async (req, res) => {
|
||||
});
|
||||
});
|
||||
|
||||
/**
|
||||
* Return the distribution of players for the provided class.
|
||||
*
|
||||
* @param class - This should be one of the games supported classes.
|
||||
*
|
||||
* @name GET /api/v1/games/:game/:playtype/class-distribution
|
||||
*/
|
||||
router.get(
|
||||
"/class-distribution",
|
||||
prValidate({
|
||||
class: "string",
|
||||
}),
|
||||
async (req, res) => {
|
||||
const { game, playtype } = GetGPT(req);
|
||||
const gptConfig = GetGamePTConfig(game, playtype);
|
||||
|
||||
const stat = req.query.class as string;
|
||||
|
||||
const supportedClasses = Object.keys(gptConfig.classHumanisedFormat);
|
||||
|
||||
if (!supportedClasses.includes(stat)) {
|
||||
return res.status(400).json({
|
||||
success: false,
|
||||
description: `Invalid stat ${stat}. Expected any of ${supportedClasses.join(
|
||||
", "
|
||||
)}.`,
|
||||
});
|
||||
}
|
||||
|
||||
const distribution = await GetClassDistribution(
|
||||
game,
|
||||
playtype,
|
||||
stat as gameClasses.GameClassSets[IDStrings]
|
||||
);
|
||||
|
||||
return res.status(200).json({
|
||||
success: true,
|
||||
description: `Successfully retrieved distribution.`,
|
||||
body: distribution,
|
||||
});
|
||||
}
|
||||
);
|
||||
|
||||
/**
|
||||
* Returns recent class improvements for this GPT.
|
||||
*
|
||||
* @param limit - How many to return. Defaults to 10, caps at 50.
|
||||
*
|
||||
* @name GET /api/v1/games/:game/:playtype/recent-classes
|
||||
*/
|
||||
router.get(
|
||||
"/recent-classes",
|
||||
prValidate({
|
||||
limit: p.optional((self) => p.isBoundedInteger(1, 50)(Number(self))),
|
||||
}),
|
||||
async (req, res) => {
|
||||
const { game, playtype } = GetGPT(req);
|
||||
|
||||
// validated to never be NaN by prudence.
|
||||
const limit = req.query.limit !== undefined ? Number(req.query.limit) : 10;
|
||||
|
||||
const recentClasses = await db["class-achievements"].find(
|
||||
{
|
||||
game,
|
||||
playtype,
|
||||
},
|
||||
{
|
||||
limit,
|
||||
sort: { timeAchieved: -1 },
|
||||
}
|
||||
);
|
||||
|
||||
const users = await GetUsersWithIDs(recentClasses.map((e) => e.userID));
|
||||
|
||||
return res.status(200).json({
|
||||
success: true,
|
||||
description: `Returned ${recentClasses.length} recent classes.`,
|
||||
body: { classes: recentClasses, users },
|
||||
});
|
||||
}
|
||||
);
|
||||
|
||||
/**
|
||||
* Search users that have played this game.
|
||||
*
|
||||
@@ -335,11 +251,27 @@ router.get(
|
||||
}
|
||||
);
|
||||
|
||||
/**
|
||||
* Retrieve activity for this GPT.
|
||||
*
|
||||
* @name GET /api/v1/games/:game/:playtype/activity
|
||||
*/
|
||||
router.get("/activity", (req, res) => {
|
||||
const { game, playtype } = GetGPT(req);
|
||||
|
||||
const route = CreateActivityRouteHandler({
|
||||
game,
|
||||
playtype,
|
||||
});
|
||||
|
||||
// this handles responding
|
||||
void route(req, res);
|
||||
});
|
||||
|
||||
router.use("/charts", chartsRouter);
|
||||
router.use("/songs/:songID", songIDRouter);
|
||||
router.use("/folders", foldersRouter);
|
||||
router.use("/tables", tablesRouter);
|
||||
router.use("/scores", scoresRouter);
|
||||
router.use("/targets", targetsRouter);
|
||||
|
||||
export default router;
|
||||
|
||||
@@ -1,58 +0,0 @@
|
||||
import { Router } from "express";
|
||||
import db from "external/mongo/db";
|
||||
import p from "prudence";
|
||||
import prValidate from "server/middleware/prudence-validate";
|
||||
import { GetRelevantSongsAndCharts } from "utils/db";
|
||||
import { GetGPT } from "utils/req-tachi-data";
|
||||
import { GetUsersWithIDs } from "utils/user";
|
||||
|
||||
const router: Router = Router({ mergeParams: true });
|
||||
|
||||
/**
|
||||
* Return the most recent highlighted scores for this game.
|
||||
*
|
||||
* @param limit - Return up to this amount. Caps at 100, defaults to 100.
|
||||
*
|
||||
* @name GET /api/v1/games/:game/:playtype/scores/highlighted
|
||||
*/
|
||||
router.get(
|
||||
"/highlighted",
|
||||
prValidate({
|
||||
limit: p.optional((self) => p.isBoundedInteger(1, 100)(Number(self))),
|
||||
}),
|
||||
async (req, res) => {
|
||||
const { game, playtype } = GetGPT(req);
|
||||
|
||||
// validated to not be NaN by prudence.
|
||||
const limit = req.query.limit !== undefined ? Number(req.query.limit) : 100;
|
||||
|
||||
const scores = await db.scores.find(
|
||||
{
|
||||
game,
|
||||
playtype,
|
||||
highlight: true,
|
||||
},
|
||||
{
|
||||
limit,
|
||||
sort: { timeAchieved: -1 },
|
||||
}
|
||||
);
|
||||
|
||||
const users = await GetUsersWithIDs(scores.map((e) => e.userID));
|
||||
|
||||
const { songs, charts } = await GetRelevantSongsAndCharts(scores, game);
|
||||
|
||||
return res.status(200).json({
|
||||
success: true,
|
||||
description: `Returned ${scores.length} scores.`,
|
||||
body: {
|
||||
scores,
|
||||
users,
|
||||
songs,
|
||||
charts,
|
||||
},
|
||||
});
|
||||
}
|
||||
);
|
||||
|
||||
export default router;
|
||||
+13
-29
@@ -1,15 +1,9 @@
|
||||
import { RequireAuthedAsUser } from "../../../../middleware";
|
||||
import { Router } from "express";
|
||||
import db from "external/mongo/db";
|
||||
import { CreateActivityRouteHandler } from "lib/activity/activity";
|
||||
import { SetRivalsFailReasons } from "lib/constants/err-codes";
|
||||
import { ONE_MONTH, ONE_YEAR } from "lib/constants/time";
|
||||
import {
|
||||
GetChallengerUsers,
|
||||
GetRivalIDs,
|
||||
GetRivalRecentActivity,
|
||||
GetRivalUsers,
|
||||
SetRivals,
|
||||
} from "lib/rivals/rivals";
|
||||
import { GetChallengerUsers, GetRivalIDs, GetRivalUsers, SetRivals } from "lib/rivals/rivals";
|
||||
import p from "prudence";
|
||||
import { RequirePermissions } from "server/middleware/auth";
|
||||
import prValidate from "server/middleware/prudence-validate";
|
||||
@@ -177,31 +171,21 @@ router.get("/pb-leaderboard", async (req, res) => {
|
||||
/**
|
||||
* Retrieve activity for this user's set of rivals.
|
||||
*
|
||||
* @param sessions - How many sessions' worth of activity do we want?
|
||||
* This is a more reliable way of fetching *atleast some* activity than say,
|
||||
* time.
|
||||
*
|
||||
* @name GET /api/v1/users/:userID/games/:game/:playtype/rivals/activity
|
||||
*/
|
||||
router.get(
|
||||
"/activity",
|
||||
prValidate({ sessions: p.optional(p.isIn("month", "3month", "year")) }),
|
||||
async (req, res) => {
|
||||
const { user, game, playtype } = GetUGPT(req);
|
||||
router.get("/activity", async (req, res) => {
|
||||
const { game, playtype, user } = GetUGPT(req);
|
||||
|
||||
const qSessions = req.query.sessions as string | undefined;
|
||||
const rivalIDs = await GetRivalIDs(user.id, game, playtype);
|
||||
|
||||
// defaulting to 30 seems sensible.
|
||||
const sessions = qSessions ? Number(qSessions) : 30;
|
||||
const route = CreateActivityRouteHandler({
|
||||
userID: { $in: rivalIDs },
|
||||
game,
|
||||
playtype,
|
||||
});
|
||||
|
||||
const recentActivity = await GetRivalRecentActivity(user, game, playtype, sessions);
|
||||
|
||||
return res.status(200).json({
|
||||
success: true,
|
||||
description: `Retrieved recent rival activity.`,
|
||||
body: recentActivity,
|
||||
});
|
||||
}
|
||||
);
|
||||
// this handles responding
|
||||
void route(req, res);
|
||||
});
|
||||
|
||||
export default router;
|
||||
|
||||
@@ -10,7 +10,7 @@ import tablesRouter from "./tables/router";
|
||||
import targetsRouter from "./targets/router";
|
||||
import { Router } from "express";
|
||||
import db from "external/mongo/db";
|
||||
import { GetRecentActivity } from "lib/activity/activity";
|
||||
import { CreateActivityRouteHandler } from "lib/activity/activity";
|
||||
import { ONE_MONTH, ONE_YEAR } from "lib/constants/time";
|
||||
import p from "prudence";
|
||||
import prValidate from "server/middleware/prudence-validate";
|
||||
@@ -315,32 +315,20 @@ router.get("/leaderboard-adjacent", async (req, res) => {
|
||||
/**
|
||||
* Retrieve activity for this user.
|
||||
*
|
||||
* @param sessions - How many sessions' worth of activity do we want?
|
||||
* This is a more reliable way of fetching *atleast some* activity than say,
|
||||
* time.
|
||||
*
|
||||
* @name GET /api/v1/users/:userID/games/:game/:playtype/rivals/activity
|
||||
* @name GET /api/v1/users/:userID/games/:game/:playtype/activity
|
||||
*/
|
||||
router.get(
|
||||
"/activity",
|
||||
prValidate({ sessions: p.optional((s) => p.isBoundedInteger(10, 100)(Number(s))) }),
|
||||
async (req, res) => {
|
||||
const { user, game, playtype } = GetUGPT(req);
|
||||
router.get("/activity", (req, res) => {
|
||||
const { game, playtype, user } = GetUGPT(req);
|
||||
|
||||
const qSessions = req.query.sessions as string | undefined;
|
||||
const route = CreateActivityRouteHandler({
|
||||
userID: user.id,
|
||||
game,
|
||||
playtype,
|
||||
});
|
||||
|
||||
// defaulting to 30 seems sensible.
|
||||
const sessions = qSessions ? Number(qSessions) : 30;
|
||||
|
||||
const recentActivity = await GetRecentActivity([user.id], game, playtype, sessions);
|
||||
|
||||
return res.status(200).json({
|
||||
success: true,
|
||||
description: `Retrieved recent rival activity.`,
|
||||
body: recentActivity,
|
||||
});
|
||||
}
|
||||
);
|
||||
// this handles responding
|
||||
void route(req, res);
|
||||
});
|
||||
|
||||
router.use("/pbs", pbsRouter);
|
||||
router.use("/scores", scoresRouter);
|
||||
|
||||
Reference in New Issue
Block a user