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fix: alwaysshort iidx
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@@ -53,6 +53,13 @@ export default function DifficultyCell({
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const gptImpl = GPT_CLIENT_IMPLEMENTATIONS[GetGPTString(game, chart.playtype)];
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if (game === "iidx") {
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// IIDX stuff should always be in the form SPA/SPL to save space.
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// All players know what this means.
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// eslint-disable-next-line no-param-reassign
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alwaysShort = true;
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}
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return (
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<td
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style={{
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