fix: alwaysshort iidx

This commit is contained in:
zkldi
2023-01-24 03:48:03 +00:00
parent edd8a26bde
commit 6d4887a8e9
@@ -53,6 +53,13 @@ export default function DifficultyCell({
const gptImpl = GPT_CLIENT_IMPLEMENTATIONS[GetGPTString(game, chart.playtype)];
if (game === "iidx") {
// IIDX stuff should always be in the form SPA/SPL to save space.
// All players know what this means.
// eslint-disable-next-line no-param-reassign
alwaysShort = true;
}
return (
<td
style={{