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fix: game-settings should insert with an empty rivals array.
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@@ -46,6 +46,7 @@ export async function CreateGameSettings(userID: integer, game: Game, playtype:
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stats: [],
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gameSpecific,
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},
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rivals: [],
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});
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logger.info(`Created game settings for ${userID} (${game} ${playtype}).`);
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@@ -14,6 +14,7 @@
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"display2DXTra": false,
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"bpiTarget": 0
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}
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}
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},
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"rivals": []
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}
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]
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