fix: always use an opacity of 0.2

This commit is contained in:
zkldi
2022-04-29 02:27:41 +01:00
parent 5fd3bfc604
commit 2efcbc72cc
@@ -17,9 +17,10 @@ export default function USCDifficultyCell({
const gptConfig = GetGamePTConfig("usc", chart.playtype);
const bgColour = chart.data.isOfficial
? ChangeOpacity(gptConfig.difficultyColours[chart.difficulty]!, 0.2)
: COLOUR_SET.red;
const bgColour = ChangeOpacity(
chart.data.isOfficial ? gptConfig.difficultyColours[chart.difficulty]! : COLOUR_SET.red,
0.2
);
return (
<td