491eec9f4e146213c11bdbceece9f87f5404ce49
WACVR
A VR arcade emulator
Current stage
- Successfully started the game itself
- Successfully initialized touch
- Successfully send touch signal
- Successfully enabled Freeplay and tested the touch signal in game
Current issue
- capture display white screen issue (set game priority in taskmanager to real-time many solve)
Quick guide
- Port binding is same as my other repo MaiDXR
- add "[touch] enable=0" to ini file
Configuration
A config.json is automatically created in the WACVR root on startup
Skybox: the current skybox selected for use (Default: 0)Height: the offset from default height that the player is moved (Default: 0.0)ThirdPerson: whether or not the camera is in third person (Default: true)CaptureMode: the method uWindowCapture will use for window capture0: PrintScreen1: BitBlt2: Windows Graphics Capture3: Automatic (Recommended, Default)
CaptureFramerate: the framerate to capture the game at (Default: 60)CaptureDesktop: whether to capture the specific window or a full monitorCaptureDesktopNumber: the monitor to capture if you're capturing a full monitor
Why this repo now?
I don't have much time and enough skills to make this project by myself. I'm not familiar with Unreal Engine etc. So I want this project to be a community project.
Releases
1
v0.1 release
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