mirror of
https://github.com/two-torial/sp2xpatcher.git
synced 2026-10-14 10:39:04 +03:00
iidx32: Add "Disable Category Selection" patch, Backport to all versions, Add 20241030 (012)
This commit is contained in:
@@ -161,6 +161,7 @@ Patches for which we don't know the corresponding game version.
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| LDJ-012 | bm2dx.dll | 2024-10-09 | [LDJ-66ff5733_a6589c](patches/LDJ-66ff5733_a6589c.json) |
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| LDJ-012 | bm2dx.dll | 2024-10-22 | [LDJ-670f7e4f_96009c](patches/LDJ-670f7e4f_96009c.json) |
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| LDJ-012 | bm2dx.dll | 2024-10-29 | [LDJ-671f22e4_96113c](patches/LDJ-671f22e4_96113c.json) |
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| LDJ-012 | bm2dx.dll | 2024-10-30 | [LDJ-6720a2db_9601ac](patches/LDJ-6720a2db_9601ac.json) |
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| LDJ-010 | bm2dx.dll | 2024-11-05 | [LDJ-6721b450_a2e07c](patches/LDJ-6721b450_a2e07c.json) |
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| LDJ-012 | bm2dx.dll | 2024-11-05 | [LDJ-6721b8e9_9611dc](patches/LDJ-6721b8e9_9611dc.json) |
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| LDJ-010 | bm2dx.dll | 2024-11-26 | [LDJ-6740296c_a7fdbc](patches/LDJ-6740296c_a7fdbc.json) |
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@@ -2,47 +2,15 @@
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{
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"gameCode": "LDJ",
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"version": "2024-10-09 (010)",
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"lastUpdated": "2024-11-08 11:30:39",
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"lastUpdated": "2025-02-12 19:45:23",
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"source": "https://sp2x.two-torial.xyz/"
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},
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{
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"type": "union",
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"name": "Force Audio Output Mode",
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"description": "Forces the game to use a specific audio protocol.",
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"gameCode": "LDJ",
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"patches": [
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{
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"name": "Default",
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"patch": {
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"offset": 11252451,
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"dllName": "bm2dx.dll",
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"data": "E868E3ECFF83780803"
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}
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},
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{
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"name": "WASAPI",
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"patch": {
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"offset": 11252451,
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"dllName": "bm2dx.dll",
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"data": "BB00000000EB169090"
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}
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},
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{
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"name": "ASIO",
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"patch": {
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"offset": 11252451,
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"dllName": "bm2dx.dll",
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"data": "BB01000000EB169090"
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}
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}
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]
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},
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{
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"type": "memory",
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"name": "Shared Mode WASAPI",
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"description": "Allows non-exclusive WASAPI audio.",
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"caution": "Requires \"Force Audio Output Mode\" to WASAPI. Requires 48000Hz sample rate. Will slightly increase audio latency.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 5721467,
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@@ -53,10 +21,10 @@
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]
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},
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{
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"type": "memory",
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"name": "Increase Game Volume",
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"description": "Increases game volume as it can be a bit low on home setups by default.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 11182805,
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@@ -67,10 +35,10 @@
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]
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},
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{
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"type": "memory",
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"name": "Force LDJ Mode",
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"description": "Forces the game to run as LDJ (012, 60Hz) instead of TDJ (010, 120Hz).",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 11043431,
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@@ -81,10 +49,10 @@
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]
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},
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{
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"type": "memory",
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"name": "Standard/Menu Timer Freeze",
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"description": "Freezes all non-premium area timers.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 10199783,
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@@ -95,10 +63,10 @@
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]
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},
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{
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"type": "memory",
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"name": "Premium Free Timer Freeze",
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"description": "Freezes all premium area timers.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 9429805,
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@@ -109,11 +77,11 @@
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]
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},
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{
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"type": "memory",
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"name": "Video Purchase Timer Freeze",
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"description": "Freezes the subscreen countdown on the transition from result to music select.",
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"caution": "Only useful with a TDJ (010) dll.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 10573181,
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@@ -124,10 +92,10 @@
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]
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},
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{
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"type": "memory",
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"name": "CS-style Song Start Delay",
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"description": "Lets you pause at the start of a song by holding Start.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 9845641,
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@@ -138,10 +106,10 @@
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]
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},
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{
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"type": "memory",
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"name": "All Notes Preview 12s",
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"description": "Always shows note previews at the start of a song, no matter the level.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 9794845,
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@@ -158,10 +126,10 @@
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]
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},
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{
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"type": "memory",
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"name": "Unscramble Touch Screen Keypad in TDJ",
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"description": "Unscrambles the touchscreen's Keypad in TDJ.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 10652773,
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@@ -178,10 +146,10 @@
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]
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},
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{
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"type": "memory",
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"name": "Skip Decide Screen",
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"description": "Skips the splash animation that appears upon starting a song.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 7009472,
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@@ -192,10 +160,10 @@
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]
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},
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{
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"type": "memory",
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"name": "Quick Retry",
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"description": "Makes retrying a song quicker.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 9257024,
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@@ -206,11 +174,11 @@
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]
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},
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{
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"type": "memory",
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"name": "Quicker Quick Retry",
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"description": "Makes retrying a song even quicker. Shortens the duration of the 'Stage Failed' animation.",
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"caution": "To be used along with \"Quick Retry\".",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 9842368,
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@@ -221,10 +189,10 @@
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]
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},
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{
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"type": "memory",
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"name": "Mute Navigator Voices",
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"description": "Mutes voices you hear when carding in/out of the game.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 10258751,
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@@ -235,10 +203,25 @@
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]
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},
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{
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"name": "Disable Category Selection",
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"description": "Disables the category selection feature that appears in the upper right corner of song select.",
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"caution": "You will be stuck on what you previously had selected. If you want to see everything, first choose ALL and exit a credit properly, then enable this.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 13248704,
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"dllName": "bm2dx.dll",
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"dataDisabled": "5F",
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"dataEnabled": "00"
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}
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]
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},
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{
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"name": "Disable News Sound",
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"description": "Disables news sounds.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 13748352,
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@@ -249,10 +232,10 @@
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]
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},
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{
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"type": "memory",
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"name": "Disable Background Movies",
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"description": "Disables background movies from playing during gameplay.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 10107916,
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@@ -269,11 +252,11 @@
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]
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},
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{
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"type": "memory",
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"name": "Disable Recording Lock",
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"description": "Allows ALL songs to be recorded in-game.",
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"caution": "Only useful with a TDJ (010) dll.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 9256863,
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@@ -284,11 +267,11 @@
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]
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},
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{
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"type": "memory",
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"name": "Faster Video Uploads",
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"description": "Makes video upload put request 1000 times faster in theory, by expanding InternetWriteFile() body chunk size to 0x3200000.",
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"caution": "Only useful with a TDJ (010) dll.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 11233100,
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@@ -299,11 +282,11 @@
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]
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},
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{
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"type": "memory",
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"name": "Force 120 FPS Recording Output .mp4",
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"description": "Forces the game to record at 120 FPS.",
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"caution": "Only useful with a TDJ (010) dll. Also make sure your hardware and network support this!",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 14252760,
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@@ -314,11 +297,11 @@
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]
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},
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{
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"type": "union",
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"name": "Reroute FREE PLAY Text",
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"description": "Reroute FREE PLAY Text to show something different.",
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"caution": "Requires FREE PLAY enabled in the test menu.",
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"gameCode": "LDJ",
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"type": "union",
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"patches": [
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{
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"name": "Default",
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@@ -347,10 +330,10 @@
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]
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},
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{
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"type": "memory",
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"name": "Reroute PASELI: ****** Text To Song Title/Ticker Information",
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"description": "Reroute PASELI: ****** Text to Song Title/Ticker Information.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 6902509,
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@@ -361,10 +344,10 @@
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]
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},
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{
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"type": "memory",
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"name": "Hide All Bottom Text",
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"description": "Hides all text typically found in the bottom corners of the screen such as \"PASELI\" or \"FREE PLAY\".",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 13174016,
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@@ -375,10 +358,10 @@
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]
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},
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{
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"type": "memory",
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"name": "Hide Time Limit Display on Results Screen",
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"description": "Hides the time limit display on results screen.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 9887235,
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@@ -389,10 +372,10 @@
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]
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},
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{
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"type": "memory",
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"name": "Hide Background Color Banners on Song List",
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"description": "Hides all \"listb_\" elements.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 13217301,
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@@ -433,10 +416,10 @@
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]
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},
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{
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"type": "memory",
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"name": "Hide Measure Lines",
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"description": "Hides measure lines during gameplay.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 8950438,
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@@ -447,10 +430,10 @@
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]
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},
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{
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"type": "memory",
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"name": "Hide Judge Combo Count",
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"description": "Hides the Combo Count during gameplay.",
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
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{
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"offset": 10251954,
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@@ -461,10 +444,10 @@
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]
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},
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{
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"type": "memory",
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"name": "Dark Gameplay Mode",
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"description": "Makes a lot of gameplay UI elements completely black.",
|
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"gameCode": "LDJ",
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"type": "memory",
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"patches": [
|
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{
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||||
"offset": 9790796,
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@@ -475,11 +458,11 @@
|
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]
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},
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{
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"type": "memory",
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"name": "Unlock All Songs and Charts",
|
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"description": "Unlocks all songs and charts.",
|
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"caution": "ONLY for offline testing purposes. DO NOT use on online networks, you could get banned as they handle this server-side.",
|
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"gameCode": "LDJ",
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||||
"type": "memory",
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||||
"patches": [
|
||||
{
|
||||
"offset": 9403946,
|
||||
@@ -490,11 +473,43 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force Audio Output Mode",
|
||||
"description": "Forces the game to use a specific audio protocol.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
"patch": {
|
||||
"offset": 11252451,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "E868E3ECFF83780803"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "WASAPI",
|
||||
"patch": {
|
||||
"offset": 11252451,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB00000000EB169090"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "ASIO",
|
||||
"patch": {
|
||||
"offset": 11252451,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB01000000EB169090"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Force Max V-Discs",
|
||||
"description": "Forces your V-Discs to be maxed out.",
|
||||
"caution": "May(?) cause issues on online networks, use at your own risk.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 6910979,
|
||||
@@ -505,10 +520,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Remove Camera Boot Delay",
|
||||
"description": "Removes the camera delay at boot.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 10016733,
|
||||
@@ -525,10 +540,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Bypass Lightning Monitor Error",
|
||||
"description": "Bypasses a monitor-related error in Lightning mode.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9970200,
|
||||
@@ -539,11 +554,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Bypass CAMERA DEVICE ERROR Prompt",
|
||||
"description": "Bypasses CAMERA DEVICE ERROR prompt, in case you're having issues.",
|
||||
"caution": "Shouldn't be needed on spice2x. Use \"-iidxdisablecams\" or \"-iidxtdjcamhook\" with a webcam instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 10020859,
|
||||
@@ -554,10 +569,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Show Lightning Model Folder in LDJ",
|
||||
"description": "Shows the Lightning Model Folder normally exclusive to TDJ, in LDJ.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9239284,
|
||||
@@ -568,10 +583,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force LDJ Software Video Decoder",
|
||||
"description": "Forces LDJ Software Video Decoder for all boot modes, could help on systems that can't load videos properly.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 10453681,
|
||||
@@ -582,11 +597,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force LDJ Custom Timing/Adapter FPS",
|
||||
"description": "Forces Custom Timing/Adapter FPS in LDJ.",
|
||||
"caution": "Enable this if \"Custom LDJ Timing/Adapter FPS\" is not default. May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8933843,
|
||||
@@ -603,11 +618,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Choose LDJ Custom Timing/Adapter FPS",
|
||||
"description": "Sets the Timing/Adapter FPS in LDJ.",
|
||||
"caution": "Requires \"Force Custom Timing/Adapter in LDJ\" to be enabled. May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "60 FPS (Default)",
|
||||
@@ -628,11 +643,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Choose Fullscreen Monitor Check FPS Target",
|
||||
"description": "Sets the Monitor Check FPS Target.",
|
||||
"caution": "May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "60 FPS",
|
||||
@@ -653,11 +668,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Debug Mode",
|
||||
"description": "While in game, press F1 to enable menu. (Disables Profile/Score saving)",
|
||||
"caution": "Ignore if you're not sure know what this does.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 10024656,
|
||||
|
||||
@@ -2,47 +2,15 @@
|
||||
{
|
||||
"gameCode": "LDJ",
|
||||
"version": "2024-10-09 (012)",
|
||||
"lastUpdated": "2024-11-08 11:30:39",
|
||||
"lastUpdated": "2025-02-12 19:45:23",
|
||||
"source": "https://sp2x.two-torial.xyz/"
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Force Audio Output Mode",
|
||||
"description": "Forces the game to use a specific audio protocol.",
|
||||
"gameCode": "LDJ",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
"patch": {
|
||||
"offset": 10412611,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "E8C8E2ECFF83780803"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "WASAPI",
|
||||
"patch": {
|
||||
"offset": 10412611,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB00000000EB169090"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "ASIO",
|
||||
"patch": {
|
||||
"offset": 10412611,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB01000000EB169090"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Shared Mode WASAPI",
|
||||
"description": "Allows non-exclusive WASAPI audio.",
|
||||
"caution": "Requires \"Force Audio Output Mode\" to WASAPI. Requires 48000Hz sample rate. Will slightly increase audio latency.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 5675803,
|
||||
@@ -53,10 +21,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Increase Game Volume",
|
||||
"description": "Increases game volume as it can be a bit low on home setups by default.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 10343525,
|
||||
@@ -67,10 +35,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force TDJ Mode",
|
||||
"description": "Forces the game to run as TDJ (010, 120Hz) instead of LDJ (012, 60Hz).",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 10204498,
|
||||
@@ -81,10 +49,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Standard/Menu Timer Freeze",
|
||||
"description": "Freezes all non-premium area timers.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9359815,
|
||||
@@ -95,10 +63,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Premium Free Timer Freeze",
|
||||
"description": "Freezes all premium area timers.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8589565,
|
||||
@@ -109,11 +77,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Video Purchase Timer Freeze",
|
||||
"description": "Freezes the subscreen countdown on the transition from result to music select.",
|
||||
"caution": "Only useful with a TDJ (010) dll.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9733917,
|
||||
@@ -124,10 +92,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "CS-style Song Start Delay",
|
||||
"description": "Lets you pause at the start of a song by holding Start.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9005401,
|
||||
@@ -138,10 +106,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "All Notes Preview 12s",
|
||||
"description": "Always shows note previews at the start of a song, no matter the level.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8954605,
|
||||
@@ -158,10 +126,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Unscramble Touch Screen Keypad in TDJ",
|
||||
"description": "Unscrambles the touchscreen's Keypad in TDJ.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9813509,
|
||||
@@ -178,10 +146,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Skip Decide Screen",
|
||||
"description": "Skips the splash animation that appears upon starting a song.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 6167216,
|
||||
@@ -192,10 +160,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Quick Retry",
|
||||
"description": "Makes retrying a song quicker.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8416784,
|
||||
@@ -206,11 +174,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Quicker Quick Retry",
|
||||
"description": "Makes retrying a song even quicker. Shortens the duration of the 'Stage Failed' animation.",
|
||||
"caution": "To be used along with \"Quick Retry\".",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9002128,
|
||||
@@ -221,10 +189,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Mute Navigator Voices",
|
||||
"description": "Mutes voices you hear when carding in/out of the game.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9418783,
|
||||
@@ -235,10 +203,25 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable Category Selection",
|
||||
"description": "Disables the category selection feature that appears in the upper right corner of song select.",
|
||||
"caution": "You will be stuck on what you previously had selected. If you want to see everything, first choose ALL and exit a credit properly, then enable this.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 12401488,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "5F",
|
||||
"dataEnabled": "00"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable News Sound",
|
||||
"description": "Disables news sounds.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 12901232,
|
||||
@@ -249,10 +232,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Disable Background Movies",
|
||||
"description": "Disables background movies from playing during gameplay.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9267948,
|
||||
@@ -269,11 +252,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Disable Recording Lock",
|
||||
"description": "Allows ALL songs to be recorded in-game.",
|
||||
"caution": "Only useful with a TDJ (010) dll.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8416623,
|
||||
@@ -284,11 +267,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Faster Video Uploads",
|
||||
"description": "Makes video upload put request 1000 times faster in theory, by expanding InternetWriteFile() body chunk size to 0x3200000.",
|
||||
"caution": "Only useful with a TDJ (010) dll.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 10393852,
|
||||
@@ -299,11 +282,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force 120 FPS Recording Output .mp4",
|
||||
"description": "Forces the game to record at 120 FPS.",
|
||||
"caution": "Only useful with a TDJ (010) dll. Also make sure your hardware and network support this!",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 13405672,
|
||||
@@ -314,11 +297,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Reroute FREE PLAY Text",
|
||||
"description": "Reroute FREE PLAY Text to show something different.",
|
||||
"caution": "Requires FREE PLAY enabled in the test menu.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
@@ -347,10 +330,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Reroute PASELI: ****** Text To Song Title/Ticker Information",
|
||||
"description": "Reroute PASELI: ****** Text to Song Title/Ticker Information.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 6060253,
|
||||
@@ -361,10 +344,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide All Bottom Text",
|
||||
"description": "Hides all text typically found in the bottom corners of the screen such as \"PASELI\" or \"FREE PLAY\".",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 12326672,
|
||||
@@ -375,10 +358,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Time Limit Display on Results Screen",
|
||||
"description": "Hides the time limit display on results screen.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9046995,
|
||||
@@ -389,10 +372,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Background Color Banners on Song List",
|
||||
"description": "Hides all \"listb_\" elements.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 12369957,
|
||||
@@ -433,10 +416,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Measure Lines",
|
||||
"description": "Hides measure lines during gameplay.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8110198,
|
||||
@@ -447,10 +430,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Judge Combo Count",
|
||||
"description": "Hides the Combo Count during gameplay.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9411986,
|
||||
@@ -461,10 +444,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Dark Gameplay Mode",
|
||||
"description": "Makes a lot of gameplay UI elements completely black.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8950556,
|
||||
@@ -475,11 +458,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Unlock All Songs and Charts",
|
||||
"description": "Unlocks all songs and charts.",
|
||||
"caution": "ONLY for offline testing purposes. DO NOT use on online networks, you could get banned as they handle this server-side.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8563706,
|
||||
@@ -490,11 +473,43 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force Audio Output Mode",
|
||||
"description": "Forces the game to use a specific audio protocol.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
"patch": {
|
||||
"offset": 10412611,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "E8C8E2ECFF83780803"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "WASAPI",
|
||||
"patch": {
|
||||
"offset": 10412611,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB00000000EB169090"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "ASIO",
|
||||
"patch": {
|
||||
"offset": 10412611,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB01000000EB169090"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Force Max V-Discs",
|
||||
"description": "Forces your V-Discs to be maxed out.",
|
||||
"caution": "May(?) cause issues on online networks, use at your own risk.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 6068723,
|
||||
@@ -505,10 +520,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Remove Camera Boot Delay",
|
||||
"description": "Removes the camera delay at boot.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9176765,
|
||||
@@ -525,10 +540,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Bypass Lightning Monitor Error",
|
||||
"description": "Bypasses a monitor-related error in Lightning mode.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9130200,
|
||||
@@ -539,11 +554,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Bypass CAMERA DEVICE ERROR Prompt",
|
||||
"description": "Bypasses CAMERA DEVICE ERROR prompt, in case you're having issues.",
|
||||
"caution": "Shouldn't be needed on spice2x. Use \"-iidxdisablecams\" or \"-iidxtdjcamhook\" with a webcam instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9180891,
|
||||
@@ -554,10 +569,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Show Lightning Model Folder in LDJ",
|
||||
"description": "Shows the Lightning Model Folder normally exclusive to TDJ, in LDJ.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8399044,
|
||||
@@ -568,10 +583,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force LDJ Software Video Decoder",
|
||||
"description": "Forces LDJ Software Video Decoder for all boot modes, could help on systems that can't load videos properly.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9614417,
|
||||
@@ -582,11 +597,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force LDJ Custom Timing/Adapter FPS",
|
||||
"description": "Forces Custom Timing/Adapter FPS in LDJ.",
|
||||
"caution": "Enable this if \"Custom LDJ Timing/Adapter FPS\" is not default. May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8093603,
|
||||
@@ -603,11 +618,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Choose LDJ Custom Timing/Adapter FPS",
|
||||
"description": "Sets the Timing/Adapter FPS in LDJ.",
|
||||
"caution": "Requires \"Force Custom Timing/Adapter in LDJ\" to be enabled. May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "60 FPS (Default)",
|
||||
@@ -628,11 +643,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Choose Fullscreen Monitor Check FPS Target",
|
||||
"description": "Sets the Monitor Check FPS Target.",
|
||||
"caution": "May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "60 FPS",
|
||||
@@ -653,11 +668,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Debug Mode",
|
||||
"description": "While in game, press F1 to enable menu. (Disables Profile/Score saving)",
|
||||
"caution": "Ignore if you're not sure know what this does.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9184688,
|
||||
|
||||
@@ -2,47 +2,15 @@
|
||||
{
|
||||
"gameCode": "LDJ",
|
||||
"version": "2024-10-22 (012)",
|
||||
"lastUpdated": "2024-11-08 11:30:39",
|
||||
"lastUpdated": "2025-02-12 19:45:23",
|
||||
"source": "https://sp2x.two-torial.xyz/"
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Force Audio Output Mode",
|
||||
"description": "Forces the game to use a specific audio protocol.",
|
||||
"gameCode": "LDJ",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
"patch": {
|
||||
"offset": 9341507,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "E8C8E2ECFF83780803"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "WASAPI",
|
||||
"patch": {
|
||||
"offset": 9341507,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB00000000EB169090"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "ASIO",
|
||||
"patch": {
|
||||
"offset": 9341507,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB01000000EB169090"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Shared Mode WASAPI",
|
||||
"description": "Allows non-exclusive WASAPI audio.",
|
||||
"caution": "Requires \"Force Audio Output Mode\" to WASAPI. Requires 48000Hz sample rate. Will slightly increase audio latency.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 4606843,
|
||||
@@ -53,10 +21,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Increase Game Volume",
|
||||
"description": "Increases game volume as it can be a bit low on home setups by default.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9272421,
|
||||
@@ -67,10 +35,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force TDJ Mode",
|
||||
"description": "Forces the game to run as TDJ (010, 120Hz) instead of LDJ (012, 60Hz).",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9133394,
|
||||
@@ -81,10 +49,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Standard/Menu Timer Freeze",
|
||||
"description": "Freezes all non-premium area timers.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8288711,
|
||||
@@ -95,10 +63,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Premium Free Timer Freeze",
|
||||
"description": "Freezes all premium area timers.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7518477,
|
||||
@@ -109,11 +77,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Video Purchase Timer Freeze",
|
||||
"description": "Freezes the subscreen countdown on the transition from result to music select.",
|
||||
"caution": "Only useful with a TDJ (010) dll.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8662813,
|
||||
@@ -124,10 +92,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "CS-style Song Start Delay",
|
||||
"description": "Lets you pause at the start of a song by holding Start.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7934489,
|
||||
@@ -138,10 +106,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "All Notes Preview 12s",
|
||||
"description": "Always shows note previews at the start of a song, no matter the level.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7883693,
|
||||
@@ -158,10 +126,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Unscramble Touch Screen Keypad in TDJ",
|
||||
"description": "Unscrambles the touchscreen's Keypad in TDJ.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8742405,
|
||||
@@ -178,10 +146,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Skip Decide Screen",
|
||||
"description": "Skips the splash animation that appears upon starting a song.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 5095856,
|
||||
@@ -192,10 +160,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Quick Retry",
|
||||
"description": "Makes retrying a song quicker.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7345600,
|
||||
@@ -206,11 +174,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Quicker Quick Retry",
|
||||
"description": "Makes retrying a song even quicker. Shortens the duration of the 'Stage Failed' animation.",
|
||||
"caution": "To be used along with \"Quick Retry\".",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7931216,
|
||||
@@ -221,10 +189,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Mute Navigator Voices",
|
||||
"description": "Mutes voices you hear when carding in/out of the game.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8347679,
|
||||
@@ -235,10 +203,25 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable Category Selection",
|
||||
"description": "Disables the category selection feature that appears in the upper right corner of song select.",
|
||||
"caution": "You will be stuck on what you previously had selected. If you want to see everything, first choose ALL and exit a credit properly, then enable this.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 11330384,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "5F",
|
||||
"dataEnabled": "00"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable News Sound",
|
||||
"description": "Disables news sounds.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 11830128,
|
||||
@@ -249,10 +232,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Disable Background Movies",
|
||||
"description": "Disables background movies from playing during gameplay.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8196844,
|
||||
@@ -269,11 +252,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Disable Recording Lock",
|
||||
"description": "Allows ALL songs to be recorded in-game.",
|
||||
"caution": "Only useful with a TDJ (010) dll.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7345439,
|
||||
@@ -284,11 +267,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Faster Video Uploads",
|
||||
"description": "Makes video upload put request 1000 times faster in theory, by expanding InternetWriteFile() body chunk size to 0x3200000.",
|
||||
"caution": "Only useful with a TDJ (010) dll.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9322748,
|
||||
@@ -299,11 +282,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force 120 FPS Recording Output .mp4",
|
||||
"description": "Forces the game to record at 120 FPS.",
|
||||
"caution": "Only useful with a TDJ (010) dll. Also make sure your hardware and network support this!",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 12334568,
|
||||
@@ -314,11 +297,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Reroute FREE PLAY Text",
|
||||
"description": "Reroute FREE PLAY Text to show something different.",
|
||||
"caution": "Requires FREE PLAY enabled in the test menu.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
@@ -347,10 +330,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Reroute PASELI: ****** Text To Song Title/Ticker Information",
|
||||
"description": "Reroute PASELI: ****** Text to Song Title/Ticker Information.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 4988893,
|
||||
@@ -361,10 +344,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide All Bottom Text",
|
||||
"description": "Hides all text typically found in the bottom corners of the screen such as \"PASELI\" or \"FREE PLAY\".",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 11255568,
|
||||
@@ -375,10 +358,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Time Limit Display on Results Screen",
|
||||
"description": "Hides the time limit display on results screen.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7975923,
|
||||
@@ -389,10 +372,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Background Color Banners on Song List",
|
||||
"description": "Hides all \"listb_\" elements.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 11298853,
|
||||
@@ -433,10 +416,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Measure Lines",
|
||||
"description": "Hides measure lines during gameplay.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7039014,
|
||||
@@ -447,10 +430,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Judge Combo Count",
|
||||
"description": "Hides the Combo Count during gameplay.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8340882,
|
||||
@@ -461,10 +444,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Dark Gameplay Mode",
|
||||
"description": "Makes a lot of gameplay UI elements completely black.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7879644,
|
||||
@@ -475,11 +458,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Unlock All Songs and Charts",
|
||||
"description": "Unlocks all songs and charts.",
|
||||
"caution": "ONLY for offline testing purposes. DO NOT use on online networks, you could get banned as they handle this server-side.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7492618,
|
||||
@@ -490,11 +473,43 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force Audio Output Mode",
|
||||
"description": "Forces the game to use a specific audio protocol.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
"patch": {
|
||||
"offset": 9341507,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "E8C8E2ECFF83780803"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "WASAPI",
|
||||
"patch": {
|
||||
"offset": 9341507,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB00000000EB169090"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "ASIO",
|
||||
"patch": {
|
||||
"offset": 9341507,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB01000000EB169090"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Force Max V-Discs",
|
||||
"description": "Forces your V-Discs to be maxed out.",
|
||||
"caution": "May(?) cause issues on online networks, use at your own risk.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 4997363,
|
||||
@@ -505,10 +520,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Remove Camera Boot Delay",
|
||||
"description": "Removes the camera delay at boot.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8105661,
|
||||
@@ -525,10 +540,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Bypass Lightning Monitor Error",
|
||||
"description": "Bypasses a monitor-related error in Lightning mode.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8059096,
|
||||
@@ -539,11 +554,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Bypass CAMERA DEVICE ERROR Prompt",
|
||||
"description": "Bypasses CAMERA DEVICE ERROR prompt, in case you're having issues.",
|
||||
"caution": "Shouldn't be needed on spice2x. Use \"-iidxdisablecams\" or \"-iidxtdjcamhook\" with a webcam instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8109787,
|
||||
@@ -554,10 +569,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Show Lightning Model Folder in LDJ",
|
||||
"description": "Shows the Lightning Model Folder normally exclusive to TDJ, in LDJ.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7327860,
|
||||
@@ -568,10 +583,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force LDJ Software Video Decoder",
|
||||
"description": "Forces LDJ Software Video Decoder for all boot modes, could help on systems that can't load videos properly.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8543313,
|
||||
@@ -582,11 +597,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force LDJ Custom Timing/Adapter FPS",
|
||||
"description": "Forces Custom Timing/Adapter FPS in LDJ.",
|
||||
"caution": "Enable this if \"Custom LDJ Timing/Adapter FPS\" is not default. May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7022419,
|
||||
@@ -603,11 +618,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Choose LDJ Custom Timing/Adapter FPS",
|
||||
"description": "Sets the Timing/Adapter FPS in LDJ.",
|
||||
"caution": "Requires \"Force Custom Timing/Adapter in LDJ\" to be enabled. May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "60 FPS (Default)",
|
||||
@@ -628,11 +643,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Choose Fullscreen Monitor Check FPS Target",
|
||||
"description": "Sets the Monitor Check FPS Target.",
|
||||
"caution": "May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "60 FPS",
|
||||
@@ -653,11 +668,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Debug Mode",
|
||||
"description": "While in game, press F1 to enable menu. (Disables Profile/Score saving)",
|
||||
"caution": "Ignore if you're not sure know what this does.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8113584,
|
||||
|
||||
@@ -2,47 +2,15 @@
|
||||
{
|
||||
"gameCode": "LDJ",
|
||||
"version": "2024-10-29 (012)",
|
||||
"lastUpdated": "2024-11-08 16:44:13",
|
||||
"lastUpdated": "2025-02-12 19:45:23",
|
||||
"source": "https://sp2x.two-torial.xyz/"
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Force Audio Output Mode",
|
||||
"description": "Forces the game to use a specific audio protocol.",
|
||||
"gameCode": "LDJ",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
"patch": {
|
||||
"offset": 9344467,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "E808E2ECFF83780803"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "WASAPI",
|
||||
"patch": {
|
||||
"offset": 9344467,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB00000000EB169090"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "ASIO",
|
||||
"patch": {
|
||||
"offset": 9344467,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB01000000EB169090"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Shared Mode WASAPI",
|
||||
"description": "Allows non-exclusive WASAPI audio.",
|
||||
"caution": "Requires \"Force Audio Output Mode\" to WASAPI. Requires 48000Hz sample rate. Will slightly increase audio latency.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 4607131,
|
||||
@@ -53,10 +21,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Increase Game Volume",
|
||||
"description": "Increases game volume as it can be a bit low on home setups by default.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9275381,
|
||||
@@ -67,10 +35,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force TDJ Mode",
|
||||
"description": "Forces the game to run as TDJ (010, 120Hz) instead of LDJ (012, 60Hz).",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9136354,
|
||||
@@ -81,10 +49,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Standard/Menu Timer Freeze",
|
||||
"description": "Freezes all non-premium area timers.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8291479,
|
||||
@@ -95,10 +63,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Premium Free Timer Freeze",
|
||||
"description": "Freezes all premium area timers.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7520957,
|
||||
@@ -109,11 +77,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Video Purchase Timer Freeze",
|
||||
"description": "Freezes the subscreen countdown on the transition from result to music select.",
|
||||
"caution": "Only useful with a TDJ (010) dll.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8665421,
|
||||
@@ -124,10 +92,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "CS-style Song Start Delay",
|
||||
"description": "Lets you pause at the start of a song by holding Start.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7937145,
|
||||
@@ -138,10 +106,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "All Notes Preview 12s",
|
||||
"description": "Always shows note previews at the start of a song, no matter the level.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7886349,
|
||||
@@ -158,10 +126,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Unscramble Touch Screen Keypad in TDJ",
|
||||
"description": "Unscrambles the touchscreen's Keypad in TDJ.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8744981,
|
||||
@@ -178,10 +146,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Skip Decide Screen",
|
||||
"description": "Skips the splash animation that appears upon starting a song.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 5096528,
|
||||
@@ -192,10 +160,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Quick Retry",
|
||||
"description": "Makes retrying a song quicker.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7348160,
|
||||
@@ -206,11 +174,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Quicker Quick Retry",
|
||||
"description": "Makes retrying a song even quicker. Shortens the duration of the 'Stage Failed' animation.",
|
||||
"caution": "To be used along with \"Quick Retry\".",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7933872,
|
||||
@@ -221,10 +189,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Mute Navigator Voices",
|
||||
"description": "Mutes voices you hear when carding in/out of the game.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8350447,
|
||||
@@ -235,10 +203,25 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable Category Selection",
|
||||
"description": "Disables the category selection feature that appears in the upper right corner of song select.",
|
||||
"caution": "You will be stuck on what you previously had selected. If you want to see everything, first choose ALL and exit a credit properly, then enable this.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 11334976,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "5F",
|
||||
"dataEnabled": "00"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable News Sound",
|
||||
"description": "Disables news sounds.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 11835200,
|
||||
@@ -249,10 +232,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Disable Background Movies",
|
||||
"description": "Disables background movies from playing during gameplay.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8199612,
|
||||
@@ -269,11 +252,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Disable Recording Lock",
|
||||
"description": "Allows ALL songs to be recorded in-game.",
|
||||
"caution": "Only useful with a TDJ (010) dll.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7347999,
|
||||
@@ -284,11 +267,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Faster Video Uploads",
|
||||
"description": "Makes video upload put request 1000 times faster in theory, by expanding InternetWriteFile() body chunk size to 0x3200000.",
|
||||
"caution": "Only useful with a TDJ (010) dll.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9325708,
|
||||
@@ -299,11 +282,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force 120 FPS Recording Output .mp4",
|
||||
"description": "Forces the game to record at 120 FPS.",
|
||||
"caution": "Only useful with a TDJ (010) dll. Also make sure your hardware and network support this!",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 12344680,
|
||||
@@ -314,11 +297,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Reroute FREE PLAY Text",
|
||||
"description": "Reroute FREE PLAY Text to show something different.",
|
||||
"caution": "Requires FREE PLAY enabled in the test menu.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
@@ -347,10 +330,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Reroute PASELI: ****** Text To Song Title/Ticker Information",
|
||||
"description": "Reroute PASELI: ****** Text to Song Title/Ticker Information.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 4989485,
|
||||
@@ -361,10 +344,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide All Bottom Text",
|
||||
"description": "Hides all text typically found in the bottom corners of the screen such as \"PASELI\" or \"FREE PLAY\".",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 11260176,
|
||||
@@ -375,10 +358,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Time Limit Display on Results Screen",
|
||||
"description": "Hides the time limit display on results screen.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7978691,
|
||||
@@ -389,10 +372,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Background Color Banners on Song List",
|
||||
"description": "Hides all \"listb_\" elements.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 11303461,
|
||||
@@ -433,10 +416,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Measure Lines",
|
||||
"description": "Hides measure lines during gameplay.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7041014,
|
||||
@@ -447,10 +430,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Judge Combo Count",
|
||||
"description": "Hides the Combo Count during gameplay.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8343650,
|
||||
@@ -461,10 +444,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Dark Gameplay Mode",
|
||||
"description": "Makes a lot of gameplay UI elements completely black.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7882300,
|
||||
@@ -475,11 +458,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Unlock All Songs and Charts",
|
||||
"description": "Unlocks all songs and charts.",
|
||||
"caution": "ONLY for offline testing purposes. DO NOT use on online networks, you could get banned as they handle this server-side.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7495178,
|
||||
@@ -490,11 +473,43 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force Audio Output Mode",
|
||||
"description": "Forces the game to use a specific audio protocol.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
"patch": {
|
||||
"offset": 9344467,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "E808E2ECFF83780803"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "WASAPI",
|
||||
"patch": {
|
||||
"offset": 9344467,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB00000000EB169090"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "ASIO",
|
||||
"patch": {
|
||||
"offset": 9344467,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB01000000EB169090"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Force Max V-Discs",
|
||||
"description": "Forces your V-Discs to be maxed out.",
|
||||
"caution": "May(?) cause issues on online networks, use at your own risk.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 4997955,
|
||||
@@ -505,10 +520,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Remove Camera Boot Delay",
|
||||
"description": "Removes the camera delay at boot.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8108429,
|
||||
@@ -525,10 +540,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Bypass Lightning Monitor Error",
|
||||
"description": "Bypasses a monitor-related error in Lightning mode.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8061864,
|
||||
@@ -539,11 +554,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Bypass CAMERA DEVICE ERROR Prompt",
|
||||
"description": "Bypasses CAMERA DEVICE ERROR prompt, in case you're having issues.",
|
||||
"caution": "Shouldn't be needed on spice2x. Use \"-iidxdisablecams\" or \"-iidxtdjcamhook\" with a webcam instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8112555,
|
||||
@@ -554,10 +569,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Show Lightning Model Folder in LDJ",
|
||||
"description": "Shows the Lightning Model Folder normally exclusive to TDJ, in LDJ.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7330420,
|
||||
@@ -568,10 +583,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force LDJ Software Video Decoder",
|
||||
"description": "Forces LDJ Software Video Decoder for all boot modes, could help on systems that can't load videos properly.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8546081,
|
||||
@@ -582,11 +597,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force LDJ Custom Timing/Adapter FPS",
|
||||
"description": "Forces Custom Timing/Adapter FPS in LDJ.",
|
||||
"caution": "Enable this if \"Custom LDJ Timing/Adapter FPS\" is not default. May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7024419,
|
||||
@@ -603,11 +618,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Choose LDJ Custom Timing/Adapter FPS",
|
||||
"description": "Sets the Timing/Adapter FPS in LDJ.",
|
||||
"caution": "Requires \"Force Custom Timing/Adapter in LDJ\" to be enabled. May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "60 FPS (Default)",
|
||||
@@ -628,11 +643,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Choose Fullscreen Monitor Check FPS Target",
|
||||
"description": "Sets the Monitor Check FPS Target.",
|
||||
"caution": "May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "60 FPS",
|
||||
@@ -653,11 +668,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Debug Mode",
|
||||
"description": "While in game, press F1 to enable menu. (Disables Profile/Score saving)",
|
||||
"caution": "Ignore if you're not sure know what this does.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8116352,
|
||||
|
||||
@@ -0,0 +1,685 @@
|
||||
[
|
||||
{
|
||||
"gameCode": "LDJ",
|
||||
"version": "2024-10-30 (012)",
|
||||
"lastUpdated": "2025-02-12 19:45:23",
|
||||
"source": "https://sp2x.two-torial.xyz/"
|
||||
},
|
||||
{
|
||||
"name": "Shared Mode WASAPI",
|
||||
"description": "Allows non-exclusive WASAPI audio.",
|
||||
"caution": "Requires \"Force Audio Output Mode\" to WASAPI. Requires 48000Hz sample rate. Will slightly increase audio latency.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 4606843,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "448BF2",
|
||||
"dataEnabled": "4D31F6"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Increase Game Volume",
|
||||
"description": "Increases game volume as it can be a bit low on home setups by default.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9272693,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "FF9098000000",
|
||||
"dataEnabled": "909090909090"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Force TDJ Mode",
|
||||
"description": "Forces the game to run as TDJ (010, 120Hz) instead of LDJ (012, 60Hz).",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9133666,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "02",
|
||||
"dataEnabled": "03"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Standard/Menu Timer Freeze",
|
||||
"description": "Freezes all non-premium area timers.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8289031,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "0F84",
|
||||
"dataEnabled": "90E9"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Premium Free Timer Freeze",
|
||||
"description": "Freezes all premium area timers.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7518541,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "7E",
|
||||
"dataEnabled": "EB"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Video Purchase Timer Freeze",
|
||||
"description": "Freezes the subscreen countdown on the transition from result to music select.",
|
||||
"caution": "Only useful with a TDJ (010) dll.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8663133,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "FFC8",
|
||||
"dataEnabled": "9090"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "CS-style Song Start Delay",
|
||||
"description": "Lets you pause at the start of a song by holding Start.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7934697,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "7D38",
|
||||
"dataEnabled": "9090"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "All Notes Preview 12s",
|
||||
"description": "Always shows note previews at the start of a song, no matter the level.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7883901,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "05",
|
||||
"dataEnabled": "0C"
|
||||
},
|
||||
{
|
||||
"offset": 7884267,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "05",
|
||||
"dataEnabled": "0C"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Unscramble Touch Screen Keypad in TDJ",
|
||||
"description": "Unscrambles the touchscreen's Keypad in TDJ.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8742693,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "4D03C849F7F1",
|
||||
"dataEnabled": "BA0C00000090"
|
||||
},
|
||||
{
|
||||
"offset": 8742315,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "33D248F7F3",
|
||||
"dataEnabled": "BA0C000000"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Skip Decide Screen",
|
||||
"description": "Skips the splash animation that appears upon starting a song.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 5095856,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "488BC455",
|
||||
"dataEnabled": "488BC1C3"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Quick Retry",
|
||||
"description": "Makes retrying a song quicker.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7345648,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "40534883EC20",
|
||||
"dataEnabled": "B001C3909090"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Quicker Quick Retry",
|
||||
"description": "Makes retrying a song even quicker. Shortens the duration of the 'Stage Failed' animation.",
|
||||
"caution": "To be used along with \"Quick Retry\".",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7931424,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "7C79",
|
||||
"dataEnabled": "9090"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Mute Navigator Voices",
|
||||
"description": "Mutes voices you hear when carding in/out of the game.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8347999,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "750B",
|
||||
"dataEnabled": "9090"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable Category Selection",
|
||||
"description": "Disables the category selection feature that appears in the upper right corner of song select.",
|
||||
"caution": "You will be stuck on what you previously had selected. If you want to see everything, first choose ALL and exit a credit properly, then enable this.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 11330896,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "5F",
|
||||
"dataEnabled": "00"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable News Sound",
|
||||
"description": "Disables news sounds.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 11830640,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "73797373645F6E6577735F637574696E5F7365",
|
||||
"dataEnabled": "73797373645F64756D6D790000000000000000"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable Background Movies",
|
||||
"description": "Disables background movies from playing during gameplay.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8197164,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "0F849E000000",
|
||||
"dataEnabled": "31C090909090"
|
||||
},
|
||||
{
|
||||
"offset": 7845703,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "74",
|
||||
"dataEnabled": "EB"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable Recording Lock",
|
||||
"description": "Allows ALL songs to be recorded in-game.",
|
||||
"caution": "Only useful with a TDJ (010) dll.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7345487,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "4084FF",
|
||||
"dataEnabled": "909090"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Faster Video Uploads",
|
||||
"description": "Makes video upload put request 1000 times faster in theory, by expanding InternetWriteFile() body chunk size to 0x3200000.",
|
||||
"caution": "Only useful with a TDJ (010) dll.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9323020,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "00320000",
|
||||
"dataEnabled": "00002003"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Force 120 FPS Recording Output .mp4",
|
||||
"description": "Forces the game to record at 120 FPS.",
|
||||
"caution": "Only useful with a TDJ (010) dll. Also make sure your hardware and network support this!",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 12335080,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "3C",
|
||||
"dataEnabled": "78"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Reroute FREE PLAY Text",
|
||||
"description": "Reroute FREE PLAY Text to show something different.",
|
||||
"caution": "Requires FREE PLAY enabled in the test menu.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
"patch": {
|
||||
"offset": 4988575,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "5DA25F00"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Song Title/Ticker information",
|
||||
"patch": {
|
||||
"offset": 4988575,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "A95E650A"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Hide",
|
||||
"patch": {
|
||||
"offset": 4988575,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "813B6E00"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Reroute PASELI: ****** Text To Song Title/Ticker Information",
|
||||
"description": "Reroute PASELI: ****** Text to Song Title/Ticker Information.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 4988893,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "C7A15F00",
|
||||
"dataEnabled": "6B5D650A"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Hide All Bottom Text",
|
||||
"description": "Hides all text typically found in the bottom corners of the screen such as \"PASELI\" or \"FREE PLAY\".",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 11256080,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "4352454449543A20256420434F494E3A202564202F20256400000000000000004352454449543A202564000000000000504153454C493A204E4F5420415641494C41424C45000000455854524120504153454C493A2025640000000000000000455854524120504153454C493A2025730000000000000000504153454C493A202564000000000000504153454C493A202573000000000000504153454C493A202A2A2A2A2A2A0000202B202564000000202B202573000000504153454C493A204E4F204143434F554E54000000000000494E5345525420434F494E5B535D0000504153454C493A202A2A2A2A2A2A202B20303030303000004352454449543A20393920434F494E3A203939202F203130",
|
||||
"dataEnabled": "0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Hide Time Limit Display on Results Screen",
|
||||
"description": "Hides the time limit display on results screen.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7976243,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "74",
|
||||
"dataEnabled": "EB"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Hide Background Color Banners on Song List",
|
||||
"description": "Hides all \"listb_\" elements.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 11299365,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "5F",
|
||||
"dataEnabled": "00"
|
||||
},
|
||||
{
|
||||
"offset": 11299381,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "5F",
|
||||
"dataEnabled": "00"
|
||||
},
|
||||
{
|
||||
"offset": 11338237,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "5F",
|
||||
"dataEnabled": "00"
|
||||
},
|
||||
{
|
||||
"offset": 11353629,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "5F",
|
||||
"dataEnabled": "00"
|
||||
},
|
||||
{
|
||||
"offset": 11353645,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "5F",
|
||||
"dataEnabled": "00"
|
||||
},
|
||||
{
|
||||
"offset": 11353661,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "5F",
|
||||
"dataEnabled": "00"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Hide Measure Lines",
|
||||
"description": "Hides measure lines during gameplay.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7039062,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "75",
|
||||
"dataEnabled": "EB"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Hide Judge Combo Count",
|
||||
"description": "Hides the Combo Count during gameplay.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8341202,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "FFC0",
|
||||
"dataEnabled": "31C0"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Dark Gameplay Mode",
|
||||
"description": "Makes a lot of gameplay UI elements completely black.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7879852,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "84C0",
|
||||
"dataEnabled": "9090"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Unlock All Songs and Charts",
|
||||
"description": "Unlocks all songs and charts.",
|
||||
"caution": "ONLY for offline testing purposes. DO NOT use on online networks, you could get banned as they handle this server-side.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7492666,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "32C0",
|
||||
"dataEnabled": "B001"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Force Audio Output Mode",
|
||||
"description": "Forces the game to use a specific audio protocol.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
"patch": {
|
||||
"offset": 9341779,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "E8F8E2ECFF83780803"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "WASAPI",
|
||||
"patch": {
|
||||
"offset": 9341779,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB00000000EB169090"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "ASIO",
|
||||
"patch": {
|
||||
"offset": 9341779,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB01000000EB169090"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Force Max V-Discs",
|
||||
"description": "Forces your V-Discs to be maxed out.",
|
||||
"caution": "May(?) cause issues on online networks, use at your own risk.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 4997363,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "0F84",
|
||||
"dataEnabled": "90E9"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Remove Camera Boot Delay",
|
||||
"description": "Removes the camera delay at boot.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8105981,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "5802",
|
||||
"dataEnabled": "0100"
|
||||
},
|
||||
{
|
||||
"offset": 9204914,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "0300",
|
||||
"dataEnabled": "0100"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Bypass Lightning Monitor Error",
|
||||
"description": "Bypasses a monitor-related error in Lightning mode.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8059416,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "0F85",
|
||||
"dataEnabled": "90E9"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Bypass CAMERA DEVICE ERROR Prompt",
|
||||
"description": "Bypasses CAMERA DEVICE ERROR prompt, in case you're having issues.",
|
||||
"caution": "Shouldn't be needed on spice2x. Use \"-iidxdisablecams\" or \"-iidxtdjcamhook\" with a webcam instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8110107,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "84",
|
||||
"dataEnabled": "81"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Show Lightning Model Folder in LDJ",
|
||||
"description": "Shows the Lightning Model Folder normally exclusive to TDJ, in LDJ.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7327908,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "750A",
|
||||
"dataEnabled": "9090"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Force LDJ Software Video Decoder",
|
||||
"description": "Forces LDJ Software Video Decoder for all boot modes, could help on systems that can't load videos properly.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8543633,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "0F8586000000",
|
||||
"dataEnabled": "909090909090"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Force LDJ Custom Timing/Adapter FPS",
|
||||
"description": "Forces Custom Timing/Adapter FPS in LDJ.",
|
||||
"caution": "Enable this if \"Custom LDJ Timing/Adapter FPS\" is not default. May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7022467,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "75",
|
||||
"dataEnabled": "EB"
|
||||
},
|
||||
{
|
||||
"offset": 9133175,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "7403",
|
||||
"dataEnabled": "9090"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Choose LDJ Custom Timing/Adapter FPS",
|
||||
"description": "Sets the Timing/Adapter FPS in LDJ.",
|
||||
"caution": "Requires \"Force Custom Timing/Adapter in LDJ\" to be enabled. May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "60 FPS (Default)",
|
||||
"patch": {
|
||||
"offset": 9132641,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "C745DB3C000000C745FF01000000488B45D748894503C745D701000000C745DB3C000000"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "120 FPS",
|
||||
"patch": {
|
||||
"offset": 9132641,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "C745DB78000000C745FF01000000488B45D748894503C745D701000000C745DB78000000"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Choose Fullscreen Monitor Check FPS Target",
|
||||
"description": "Sets the Monitor Check FPS Target.",
|
||||
"caution": "May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "60 FPS",
|
||||
"patch": {
|
||||
"offset": 8090630,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "3C00"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "120 FPS",
|
||||
"patch": {
|
||||
"offset": 8090630,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "7800"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Debug Mode",
|
||||
"description": "While in game, press F1 to enable menu. (Disables Profile/Score saving)",
|
||||
"caution": "Ignore if you're not sure know what this does.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8113904,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "32C0",
|
||||
"dataEnabled": "B001"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
@@ -2,47 +2,15 @@
|
||||
{
|
||||
"gameCode": "LDJ",
|
||||
"version": "2024-11-05 (010)",
|
||||
"lastUpdated": "2024-11-08 11:31:26",
|
||||
"lastUpdated": "2025-02-12 19:45:23",
|
||||
"source": "https://sp2x.two-torial.xyz/"
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Force Audio Output Mode",
|
||||
"description": "Forces the game to use a specific audio protocol.",
|
||||
"gameCode": "LDJ",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
"patch": {
|
||||
"offset": 10184467,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "E8C8E2ECFF83780803"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "WASAPI",
|
||||
"patch": {
|
||||
"offset": 10184467,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB00000000EB169090"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "ASIO",
|
||||
"patch": {
|
||||
"offset": 10184467,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB01000000EB169090"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Shared Mode WASAPI",
|
||||
"description": "Allows non-exclusive WASAPI audio.",
|
||||
"caution": "Requires \"Force Audio Output Mode\" to WASAPI. Requires 48000Hz sample rate. Will slightly increase audio latency.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 4652795,
|
||||
@@ -53,10 +21,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Increase Game Volume",
|
||||
"description": "Increases game volume as it can be a bit low on home setups by default.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 10114821,
|
||||
@@ -67,10 +35,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force LDJ Mode",
|
||||
"description": "Forces the game to run as LDJ (012, 60Hz) instead of TDJ (010, 120Hz).",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9975447,
|
||||
@@ -81,10 +49,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Standard/Menu Timer Freeze",
|
||||
"description": "Freezes all non-premium area timers.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9131639,
|
||||
@@ -95,10 +63,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Premium Free Timer Freeze",
|
||||
"description": "Freezes all premium area timers.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8361389,
|
||||
@@ -109,11 +77,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Video Purchase Timer Freeze",
|
||||
"description": "Freezes the subscreen countdown on the transition from result to music select.",
|
||||
"caution": "Only useful with a TDJ (010) dll.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9504877,
|
||||
@@ -124,10 +92,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "CS-style Song Start Delay",
|
||||
"description": "Lets you pause at the start of a song by holding Start.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8777577,
|
||||
@@ -138,10 +106,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "All Notes Preview 12s",
|
||||
"description": "Always shows note previews at the start of a song, no matter the level.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8726781,
|
||||
@@ -158,10 +126,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Unscramble Touch Screen Keypad in TDJ",
|
||||
"description": "Unscrambles the touchscreen's Keypad in TDJ.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9584437,
|
||||
@@ -178,10 +146,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Skip Decide Screen",
|
||||
"description": "Skips the splash animation that appears upon starting a song.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 5938784,
|
||||
@@ -192,10 +160,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Quick Retry",
|
||||
"description": "Makes retrying a song quicker.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8188592,
|
||||
@@ -206,11 +174,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Quicker Quick Retry",
|
||||
"description": "Makes retrying a song even quicker. Shortens the duration of the 'Stage Failed' animation.",
|
||||
"caution": "To be used along with \"Quick Retry\".",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8774304,
|
||||
@@ -221,10 +189,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Mute Navigator Voices",
|
||||
"description": "Mutes voices you hear when carding in/out of the game.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9190607,
|
||||
@@ -235,10 +203,25 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable Category Selection",
|
||||
"description": "Disables the category selection feature that appears in the upper right corner of song select.",
|
||||
"caution": "You will be stuck on what you previously had selected. If you want to see everything, first choose ALL and exit a credit properly, then enable this.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 12182192,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "5F",
|
||||
"dataEnabled": "00"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable News Sound",
|
||||
"description": "Disables news sounds.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 12682320,
|
||||
@@ -249,10 +232,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Disable Background Movies",
|
||||
"description": "Disables background movies from playing during gameplay.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9039772,
|
||||
@@ -269,11 +252,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Disable Recording Lock",
|
||||
"description": "Allows ALL songs to be recorded in-game.",
|
||||
"caution": "Only useful with a TDJ (010) dll.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8188431,
|
||||
@@ -284,11 +267,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Faster Video Uploads",
|
||||
"description": "Makes video upload put request 1000 times faster in theory, by expanding InternetWriteFile() body chunk size to 0x3200000.",
|
||||
"caution": "Only useful with a TDJ (010) dll.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 10165116,
|
||||
@@ -299,11 +282,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force 120 FPS Recording Output .mp4",
|
||||
"description": "Forces the game to record at 120 FPS.",
|
||||
"caution": "Only useful with a TDJ (010) dll. Also make sure your hardware and network support this!",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 13191736,
|
||||
@@ -314,11 +297,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Reroute FREE PLAY Text",
|
||||
"description": "Reroute FREE PLAY Text to show something different.",
|
||||
"caution": "Requires FREE PLAY enabled in the test menu.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
@@ -347,10 +330,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Reroute PASELI: ****** Text To Song Title/Ticker Information",
|
||||
"description": "Reroute PASELI: ****** Text to Song Title/Ticker Information.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 5831741,
|
||||
@@ -361,10 +344,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide All Bottom Text",
|
||||
"description": "Hides all text typically found in the bottom corners of the screen such as \"PASELI\" or \"FREE PLAY\".",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 12107520,
|
||||
@@ -375,10 +358,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Time Limit Display on Results Screen",
|
||||
"description": "Hides the time limit display on results screen.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8819123,
|
||||
@@ -389,10 +372,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Background Color Banners on Song List",
|
||||
"description": "Hides all \"listb_\" elements.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 12150805,
|
||||
@@ -433,10 +416,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Measure Lines",
|
||||
"description": "Hides measure lines during gameplay.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7881446,
|
||||
@@ -447,10 +430,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Judge Combo Count",
|
||||
"description": "Hides the Combo Count during gameplay.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9183810,
|
||||
@@ -461,10 +444,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Dark Gameplay Mode",
|
||||
"description": "Makes a lot of gameplay UI elements completely black.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8722732,
|
||||
@@ -475,11 +458,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Unlock All Songs and Charts",
|
||||
"description": "Unlocks all songs and charts.",
|
||||
"caution": "ONLY for offline testing purposes. DO NOT use on online networks, you could get banned as they handle this server-side.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8335610,
|
||||
@@ -490,11 +473,43 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force Audio Output Mode",
|
||||
"description": "Forces the game to use a specific audio protocol.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
"patch": {
|
||||
"offset": 10184467,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "E8C8E2ECFF83780803"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "WASAPI",
|
||||
"patch": {
|
||||
"offset": 10184467,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB00000000EB169090"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "ASIO",
|
||||
"patch": {
|
||||
"offset": 10184467,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB01000000EB169090"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Force Max V-Discs",
|
||||
"description": "Forces your V-Discs to be maxed out.",
|
||||
"caution": "May(?) cause issues on online networks, use at your own risk.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 5840211,
|
||||
@@ -505,10 +520,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Remove Camera Boot Delay",
|
||||
"description": "Removes the camera delay at boot.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8948589,
|
||||
@@ -525,10 +540,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Bypass Lightning Monitor Error",
|
||||
"description": "Bypasses a monitor-related error in Lightning mode.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8902056,
|
||||
@@ -539,11 +554,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Bypass CAMERA DEVICE ERROR Prompt",
|
||||
"description": "Bypasses CAMERA DEVICE ERROR prompt, in case you're having issues.",
|
||||
"caution": "Shouldn't be needed on spice2x. Use \"-iidxdisablecams\" or \"-iidxtdjcamhook\" with a webcam instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8952715,
|
||||
@@ -554,10 +569,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Show Lightning Model Folder in LDJ",
|
||||
"description": "Shows the Lightning Model Folder normally exclusive to TDJ, in LDJ.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8170852,
|
||||
@@ -568,10 +583,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force LDJ Software Video Decoder",
|
||||
"description": "Forces LDJ Software Video Decoder for all boot modes, could help on systems that can't load videos properly.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9385537,
|
||||
@@ -582,11 +597,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force LDJ Custom Timing/Adapter FPS",
|
||||
"description": "Forces Custom Timing/Adapter FPS in LDJ.",
|
||||
"caution": "Enable this if \"Custom LDJ Timing/Adapter FPS\" is not default. May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7864851,
|
||||
@@ -603,11 +618,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Choose LDJ Custom Timing/Adapter FPS",
|
||||
"description": "Sets the Timing/Adapter FPS in LDJ.",
|
||||
"caution": "Requires \"Force Custom Timing/Adapter in LDJ\" to be enabled. May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "60 FPS (Default)",
|
||||
@@ -628,11 +643,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Choose Fullscreen Monitor Check FPS Target",
|
||||
"description": "Sets the Monitor Check FPS Target.",
|
||||
"caution": "May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "60 FPS",
|
||||
@@ -653,11 +668,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Debug Mode",
|
||||
"description": "While in game, press F1 to enable menu. (Disables Profile/Score saving)",
|
||||
"caution": "Ignore if you're not sure know what this does.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8956512,
|
||||
|
||||
@@ -2,47 +2,15 @@
|
||||
{
|
||||
"gameCode": "LDJ",
|
||||
"version": "2024-11-05 (012)",
|
||||
"lastUpdated": "2024-11-08 16:44:13",
|
||||
"lastUpdated": "2025-02-12 19:45:23",
|
||||
"source": "https://sp2x.two-torial.xyz/"
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Force Audio Output Mode",
|
||||
"description": "Forces the game to use a specific audio protocol.",
|
||||
"gameCode": "LDJ",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
"patch": {
|
||||
"offset": 9344627,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "E828E2ECFF83780803"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "WASAPI",
|
||||
"patch": {
|
||||
"offset": 9344627,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB00000000EB169090"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "ASIO",
|
||||
"patch": {
|
||||
"offset": 9344627,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB01000000EB169090"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Shared Mode WASAPI",
|
||||
"description": "Allows non-exclusive WASAPI audio.",
|
||||
"caution": "Requires \"Force Audio Output Mode\" to WASAPI. Requires 48000Hz sample rate. Will slightly increase audio latency.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 4607131,
|
||||
@@ -53,10 +21,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Increase Game Volume",
|
||||
"description": "Increases game volume as it can be a bit low on home setups by default.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9275541,
|
||||
@@ -67,10 +35,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force TDJ Mode",
|
||||
"description": "Forces the game to run as TDJ (010, 120Hz) instead of LDJ (012, 60Hz).",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9136514,
|
||||
@@ -81,10 +49,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Standard/Menu Timer Freeze",
|
||||
"description": "Freezes all non-premium area timers.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8291671,
|
||||
@@ -95,10 +63,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Premium Free Timer Freeze",
|
||||
"description": "Freezes all premium area timers.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7521149,
|
||||
@@ -109,11 +77,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Video Purchase Timer Freeze",
|
||||
"description": "Freezes the subscreen countdown on the transition from result to music select.",
|
||||
"caution": "Only useful with a TDJ (010) dll.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8665613,
|
||||
@@ -124,10 +92,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "CS-style Song Start Delay",
|
||||
"description": "Lets you pause at the start of a song by holding Start.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7937337,
|
||||
@@ -138,10 +106,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "All Notes Preview 12s",
|
||||
"description": "Always shows note previews at the start of a song, no matter the level.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7886541,
|
||||
@@ -158,10 +126,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Unscramble Touch Screen Keypad in TDJ",
|
||||
"description": "Unscrambles the touchscreen's Keypad in TDJ.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8745173,
|
||||
@@ -178,10 +146,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Skip Decide Screen",
|
||||
"description": "Skips the splash animation that appears upon starting a song.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 5096528,
|
||||
@@ -192,10 +160,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Quick Retry",
|
||||
"description": "Makes retrying a song quicker.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7348352,
|
||||
@@ -206,11 +174,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Quicker Quick Retry",
|
||||
"description": "Makes retrying a song even quicker. Shortens the duration of the 'Stage Failed' animation.",
|
||||
"caution": "To be used along with \"Quick Retry\".",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7934064,
|
||||
@@ -221,10 +189,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Mute Navigator Voices",
|
||||
"description": "Mutes voices you hear when carding in/out of the game.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8350639,
|
||||
@@ -235,10 +203,25 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable Category Selection",
|
||||
"description": "Disables the category selection feature that appears in the upper right corner of song select.",
|
||||
"caution": "You will be stuck on what you previously had selected. If you want to see everything, first choose ALL and exit a credit properly, then enable this.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 11334976,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "5F",
|
||||
"dataEnabled": "00"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable News Sound",
|
||||
"description": "Disables news sounds.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 11835200,
|
||||
@@ -249,10 +232,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Disable Background Movies",
|
||||
"description": "Disables background movies from playing during gameplay.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8199804,
|
||||
@@ -269,11 +252,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Disable Recording Lock",
|
||||
"description": "Allows ALL songs to be recorded in-game.",
|
||||
"caution": "Only useful with a TDJ (010) dll.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7348191,
|
||||
@@ -284,11 +267,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Faster Video Uploads",
|
||||
"description": "Makes video upload put request 1000 times faster in theory, by expanding InternetWriteFile() body chunk size to 0x3200000.",
|
||||
"caution": "Only useful with a TDJ (010) dll.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 9325868,
|
||||
@@ -299,11 +282,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force 120 FPS Recording Output .mp4",
|
||||
"description": "Forces the game to record at 120 FPS.",
|
||||
"caution": "Only useful with a TDJ (010) dll. Also make sure your hardware and network support this!",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 12344648,
|
||||
@@ -314,11 +297,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Reroute FREE PLAY Text",
|
||||
"description": "Reroute FREE PLAY Text to show something different.",
|
||||
"caution": "Requires FREE PLAY enabled in the test menu.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
@@ -347,10 +330,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Reroute PASELI: ****** Text To Song Title/Ticker Information",
|
||||
"description": "Reroute PASELI: ****** Text to Song Title/Ticker Information.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 4989485,
|
||||
@@ -361,10 +344,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide All Bottom Text",
|
||||
"description": "Hides all text typically found in the bottom corners of the screen such as \"PASELI\" or \"FREE PLAY\".",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 11260176,
|
||||
@@ -375,10 +358,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Time Limit Display on Results Screen",
|
||||
"description": "Hides the time limit display on results screen.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7978883,
|
||||
@@ -389,10 +372,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Background Color Banners on Song List",
|
||||
"description": "Hides all \"listb_\" elements.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 11303461,
|
||||
@@ -433,10 +416,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Measure Lines",
|
||||
"description": "Hides measure lines during gameplay.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7041206,
|
||||
@@ -447,10 +430,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Hide Judge Combo Count",
|
||||
"description": "Hides the Combo Count during gameplay.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8343842,
|
||||
@@ -461,10 +444,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Dark Gameplay Mode",
|
||||
"description": "Makes a lot of gameplay UI elements completely black.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7882492,
|
||||
@@ -475,11 +458,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Unlock All Songs and Charts",
|
||||
"description": "Unlocks all songs and charts.",
|
||||
"caution": "ONLY for offline testing purposes. DO NOT use on online networks, you could get banned as they handle this server-side.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7495370,
|
||||
@@ -490,11 +473,43 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force Audio Output Mode",
|
||||
"description": "Forces the game to use a specific audio protocol.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
"patch": {
|
||||
"offset": 9344627,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "E828E2ECFF83780803"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "WASAPI",
|
||||
"patch": {
|
||||
"offset": 9344627,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB00000000EB169090"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "ASIO",
|
||||
"patch": {
|
||||
"offset": 9344627,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB01000000EB169090"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Force Max V-Discs",
|
||||
"description": "Forces your V-Discs to be maxed out.",
|
||||
"caution": "May(?) cause issues on online networks, use at your own risk.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 4997955,
|
||||
@@ -505,10 +520,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Remove Camera Boot Delay",
|
||||
"description": "Removes the camera delay at boot.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8108621,
|
||||
@@ -525,10 +540,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Bypass Lightning Monitor Error",
|
||||
"description": "Bypasses a monitor-related error in Lightning mode.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8062056,
|
||||
@@ -539,11 +554,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Bypass CAMERA DEVICE ERROR Prompt",
|
||||
"description": "Bypasses CAMERA DEVICE ERROR prompt, in case you're having issues.",
|
||||
"caution": "Shouldn't be needed on spice2x. Use \"-iidxdisablecams\" or \"-iidxtdjcamhook\" with a webcam instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8112747,
|
||||
@@ -554,10 +569,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Show Lightning Model Folder in LDJ",
|
||||
"description": "Shows the Lightning Model Folder normally exclusive to TDJ, in LDJ.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7330612,
|
||||
@@ -568,10 +583,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force LDJ Software Video Decoder",
|
||||
"description": "Forces LDJ Software Video Decoder for all boot modes, could help on systems that can't load videos properly.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8546273,
|
||||
@@ -582,11 +597,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Force LDJ Custom Timing/Adapter FPS",
|
||||
"description": "Forces Custom Timing/Adapter FPS in LDJ.",
|
||||
"caution": "Enable this if \"Custom LDJ Timing/Adapter FPS\" is not default. May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 7024611,
|
||||
@@ -603,11 +618,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Choose LDJ Custom Timing/Adapter FPS",
|
||||
"description": "Sets the Timing/Adapter FPS in LDJ.",
|
||||
"caution": "Requires \"Force Custom Timing/Adapter in LDJ\" to be enabled. May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "60 FPS (Default)",
|
||||
@@ -628,11 +643,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "union",
|
||||
"name": "Choose Fullscreen Monitor Check FPS Target",
|
||||
"description": "Sets the Monitor Check FPS Target.",
|
||||
"caution": "May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "60 FPS",
|
||||
@@ -653,11 +668,11 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "memory",
|
||||
"name": "Debug Mode",
|
||||
"description": "While in game, press F1 to enable menu. (Disables Profile/Score saving)",
|
||||
"caution": "Ignore if you're not sure know what this does.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 8116544,
|
||||
|
||||
@@ -2,41 +2,9 @@
|
||||
{
|
||||
"gameCode": "LDJ",
|
||||
"version": "2024-11-26 (010)",
|
||||
"lastUpdated": "2024-11-28 21:03:17",
|
||||
"lastUpdated": "2025-02-12 19:45:23",
|
||||
"source": "https://sp2x.two-torial.xyz/"
|
||||
},
|
||||
{
|
||||
"name": "Force Audio Output Mode",
|
||||
"description": "Forces the game to use a specific audio protocol.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
"patch": {
|
||||
"offset": 10512675,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "E868DCECFF83780803"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "WASAPI",
|
||||
"patch": {
|
||||
"offset": 10512675,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB00000000EB169090"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "ASIO",
|
||||
"patch": {
|
||||
"offset": 10512675,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB01000000EB169090"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Shared Mode WASAPI",
|
||||
"description": "Allows non-exclusive WASAPI audio.",
|
||||
@@ -234,6 +202,21 @@
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable Category Selection",
|
||||
"description": "Disables the category selection feature that appears in the upper right corner of song select.",
|
||||
"caution": "You will be stuck on what you previously had selected. If you want to see everything, first choose ALL and exit a credit properly, then enable this.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 12564496,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "5F",
|
||||
"dataEnabled": "00"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable News Sound",
|
||||
"description": "Disables news sounds.",
|
||||
@@ -489,6 +472,38 @@
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Force Audio Output Mode",
|
||||
"description": "Forces the game to use a specific audio protocol.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "union",
|
||||
"patches": [
|
||||
{
|
||||
"name": "Default",
|
||||
"patch": {
|
||||
"offset": 10512675,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "E868DCECFF83780803"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "WASAPI",
|
||||
"patch": {
|
||||
"offset": 10512675,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB00000000EB169090"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "ASIO",
|
||||
"patch": {
|
||||
"offset": 10512675,
|
||||
"dllName": "bm2dx.dll",
|
||||
"data": "BB01000000EB169090"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Force Max V-Discs",
|
||||
"description": "Forces your V-Discs to be maxed out.",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
{
|
||||
"gameCode": "LDJ",
|
||||
"version": "2024-12-10 (010)",
|
||||
"lastUpdated": "2024-12-15 13:29:51",
|
||||
"lastUpdated": "2025-02-12 19:45:23",
|
||||
"source": "https://sp2x.two-torial.xyz/"
|
||||
},
|
||||
{
|
||||
@@ -202,6 +202,21 @@
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable Category Selection",
|
||||
"description": "Disables the category selection feature that appears in the upper right corner of song select.",
|
||||
"caution": "You will be stuck on what you previously had selected. If you want to see everything, first choose ALL and exit a credit properly, then enable this.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 12659520,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "5F",
|
||||
"dataEnabled": "00"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable News Sound",
|
||||
"description": "Disables news sounds.",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
{
|
||||
"gameCode": "LDJ",
|
||||
"version": "2024-12-10 (012)",
|
||||
"lastUpdated": "2025-01-17 07:52:01",
|
||||
"lastUpdated": "2025-02-12 19:45:23",
|
||||
"source": "https://sp2x.two-torial.xyz/"
|
||||
},
|
||||
{
|
||||
@@ -202,6 +202,21 @@
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable Category Selection",
|
||||
"description": "Disables the category selection feature that appears in the upper right corner of song select.",
|
||||
"caution": "You will be stuck on what you previously had selected. If you want to see everything, first choose ALL and exit a credit properly, then enable this.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 11812832,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "5F",
|
||||
"dataEnabled": "00"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable News Sound",
|
||||
"description": "Disables news sounds.",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
{
|
||||
"gameCode": "LDJ",
|
||||
"version": "2025-01-14 (010)",
|
||||
"lastUpdated": "2025-01-20 18:42:44",
|
||||
"lastUpdated": "2025-02-12 19:45:23",
|
||||
"source": "https://sp2x.two-torial.xyz/"
|
||||
},
|
||||
{
|
||||
@@ -202,6 +202,21 @@
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable Category Selection",
|
||||
"description": "Disables the category selection feature that appears in the upper right corner of song select.",
|
||||
"caution": "You will be stuck on what you previously had selected. If you want to see everything, first choose ALL and exit a credit properly, then enable this.",
|
||||
"gameCode": "LDJ",
|
||||
"type": "memory",
|
||||
"patches": [
|
||||
{
|
||||
"offset": 12678488,
|
||||
"dllName": "bm2dx.dll",
|
||||
"dataDisabled": "5F",
|
||||
"dataEnabled": "00"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disable News Sound",
|
||||
"description": "Disables news sounds.",
|
||||
|
||||
Reference in New Issue
Block a user