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Updated Known issues (markdown)
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* If game crashes with `(AcLayers): (unknown): NotifyShims` on the stack - this is an internal Windows component crashing. Unsure what the exact cause is, but try unchecking `Disable fullscreen optimizations` and other compatibility options in `Properties` dialog for `spice.exe` / `spice64.exe`. Seems to be affecting small number of Windows 11 users.
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* No support will be provided for Linux users running with WINE / proton; you're on your own. That being said, we are not against other developers working on getting things to work better in Linux. If there are any small tweaks to the code base that can be made to make it easier to run on Linux, please feel free to submit a patch.
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* If spice fails to launch on older OSes with `api-ms-win-crt-convert-l1-1-0.dll is missing` message (Windows 7 and Windows 8), please ensure [UCRT is installed by downloading KB2999226](https://support.microsoft.com/help/2999226).
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* Unless you know **exactly** what you are doing (e.g., running on a cab) - do not use the `-exec` option. Using the `-exec` option will result in the game-specific hooks being disabled, which means weird things will stop working.
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* Unless you know **exactly** what you are doing (e.g., running on an arcade cab) - do not use the `-exec` option. Using the `-exec` option will result in the game-specific hooks being disabled, which means you'll see weird crashes and various features not working properly.
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## Configurator (spicecfg)
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* If `spicecfg.exe` fails to launch or crashes, try running `spice.exe -cfg` or `spice64.exe -cfg` in the command line instead of spicecfg, which launches the configurator but with logging enabled. It's not *exactly* the same environment as spicecfg, but it's close enough.
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