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Updated Known issues (markdown)
@@ -340,6 +340,7 @@ Spicetools was never designed to provide support for games based on the Unity en
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* Graphics: no hooks are performed. This means: no Spice overlay, no screenshots, no Companion streaming, and so on.
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* Graphics: no hooks are performed. This means: no Spice overlay, no screenshots, no Companion streaming, and so on.
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* Some basic options like windowed mode and borderless options may work, depending on the game if it accepts Unity engine debug parameters.
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* Some basic options like windowed mode and borderless options may work, depending on the game if it accepts Unity engine debug parameters.
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* They seem to have a set of default debug key binds that always work; e.g., WASD for directional input. You'll need to map keys through spice that do not conflict with these, or use a controller.
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* They seem to have a set of default debug key binds that always work; e.g., WASD for directional input. You'll need to map keys through spice that do not conflict with these, or use a controller.
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* In general, patches are not supported. Spice's patch system is built to make small modifications to small number of binaries. Most of the game logic is in managed code for Unity-based games, so the patches aren't trivial. Please look to binary replacements and third party tools for patching.
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# SpiceCompanion
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# SpiceCompanion
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