From feaca7a199a7d2cabdfc021df5cd9df7e7d9bdf5 Mon Sep 17 00:00:00 2001 From: sp2xdev <127630192+sp2xdev@users.noreply.github.com> Date: Sat, 20 Sep 2025 04:28:00 -0700 Subject: [PATCH] Updated Known issues (markdown) --- Known-issues.md | 1 + 1 file changed, 1 insertion(+) diff --git a/Known-issues.md b/Known-issues.md index 914bcc1..4b4c5e6 100644 --- a/Known-issues.md +++ b/Known-issues.md @@ -340,6 +340,7 @@ Spicetools was never designed to provide support for games based on the Unity en * Graphics: no hooks are performed. This means: no Spice overlay, no screenshots, no Companion streaming, and so on. * Some basic options like windowed mode and borderless options may work, depending on the game if it accepts Unity engine debug parameters. * They seem to have a set of default debug key binds that always work; e.g., WASD for directional input. You'll need to map keys through spice that do not conflict with these, or use a controller. + * In general, patches are not supported. Spice's patch system is built to make small modifications to small number of binaries. Most of the game logic is in managed code for Unity-based games, so the patches aren't trivial. Please look to binary replacements and third party tools for patching. # SpiceCompanion