Updated Asus Xonar AE (markdown)

sp2xdev
2025-04-13 00:31:33 -07:00
parent 456b038207
commit 8cdf8797bb
+3 -3
@@ -54,9 +54,6 @@ Sonic Studio will attempt to automatically switch between Speakers mode and Head
## IIDX
Spice will automatically detect the audio card and use ASIO. Leave `-iidxasio` as blank, and `-iidxsounddevice` as the default or asio, NOT wasapi.
> [!CAUTION]
> There has been many "dirty" data releases where the bm2dx DLL has been hacked to force the usage of WASAPI, rendering ASIO useless. You need to find a clean source of data or find patches to revert the dirty bits back.
### Option 1) Standard PC setup (LDJ or TDJ)
Plugging into the Headphones jack and putting Sonic Studio Headphones mode will work fine. Plugging speakers (or headphones) into Front jack will also work with Sonic Studio in Speakers mode.
@@ -69,6 +66,9 @@ Plugging into the Headphones jack and putting Sonic Studio Headphones mode will
1. In SpiceCfg, bind any unused key to `P1 Headphone` or `P2 Headphone` in the Buttons tab. Press Edit, and enable `Invert`. This effectively tells the game that headphones are always plugged in, without having you press a key down the whole time.
1. Open up the subscreen, go to Sound option, and use the headphone volume buttons at the bottom to change the volume for each player.
> [!CAUTION]
> There has been many "dirty" data releases where the bm2dx DLL has been hacked to force the usage of WASAPI, rendering ASIO useless. You need to find a clean source of data or find patches to revert the dirty bits back.
> [!NOTE]
> Yes, it's true that real LM cabinets use more than just front two channels for speakers (center channel, presumably for the bass platform). Feel free to experiment.