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Updated Audio modes demystified (markdown)
@@ -18,6 +18,8 @@ IIDX25-30 (LDJ), SDVX (nemsys cabinets), Gitadora, etc. Used by most newer games
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`Exclusive` here means it only allows one audio stream at a time (i.e., the game takes over all of audio, preventing other games and applications from using it).
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Game will not show up in Windows audio mixer.
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Some games using WASAPI exclusive mode can be patched (DLL hex edit) to use shared mode instead - but not all games.
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Low latency, requires that audio device supports exclusive mode at the correct sample rate. Needs "Allow applications to take exclusive control" setting enabled in Windows audio settings, on by default.
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@@ -28,6 +30,8 @@ Audio cannot be directly captured by another application, so a workaround is nee
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Lowest latency. Requires special audio device to support ASIO, at specific format, as the game directly communicates with the audio card, skipping Windows audio layers. On most audio hardware, running ASIO will be an exclusive operation (mutes all other audio streams).
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Game will not show up in Windows audio mixer.
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Audio cannot be directly captured by another application, so a workaround is needed to record or share the audio stream.
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So far, only IIDX and SDVX have native support for ASIO. By default, the games look for a specific sound card in the registry, [Asus Xonar AE](https://github.com/spice2x/spice2x.github.io/wiki/Asus-Xonar-AE), which is what the arcade cabs use - read that page if you have the card.
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