Created Audio modes demystified (markdown)

sp2xdev
2023-11-04 15:54:39 -07:00
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Games will use one of these:
### DirectSound (DSound)
DDR, popn, etc, including many older versions of games (IIDX24 and below).
Highest latency, but compatible with basically everything. Allows for multiple audio streams.
### WASAPI shared mode
Used by some games.
High latency, compatible with most devices. Allows for multiple streams.
You may need to set "Default Format" to the correct sample rate in Windows audio settings before starting the game.
### WASAPI exclusive mode
IIDX25-30 (LDJ), SDVX (nemsys), Gitadora, etc. Used by most newer games. Only allows one audio stream at a time (i.e., the game takes over all of audio)
Low latency, requires that audio device supports exclusive mode at the correct sample rate. Needs "Allow applications to take exclusive control" setting enabled in Windows audio settings, on by default.
### ASIO
Lowest latency. Requires special audio device to support ASIO, at specific format (e.g., https://iidx.org/infinitas_asio for IIDX, which needs Int24LSB)