Updated Known issues (markdown)

sp2xdev
2025-04-23 22:21:41 -07:00
parent 1236384112
commit 222abf2515
+4 -2
@@ -109,8 +109,10 @@ I:stackwalker: 74664880 (libavs-win32): (unknown): XCd229cc000099
* Live2D effects are mostly CPU bound, so ensure your CPU is at least Intel 9400F or better.
* Please see [this wiki page](https://github.com/spice2x/spice2x.github.io/wiki/PC-optimization) for potential solutions.
* The most impactful tweaks are: disable graphics scaling (F11 menu in overlay), ensure XMP is enabled in BIOS, setting `loglevel` to `fatal`, and disable VBS and the hypervisor.
* Game crashes with `W:BM2D: CreateLayer() 指定したレイヤーは存在しません touch_effect` (or instead of `touch_effect` name of any other game resource), and then later with `EXCEPTION_ACCESS_VIOLATION`.
* You have bad / incomplete data. Usually, it means a texture file is missing. In some cases, it may be caused by mismatched DLLs as well. Make sure your game files are not mismatched, and that you do not have conflicting DLLs in multiple places (such as in `modules` directory and also in the game root).
* Game crashes with `W:BM2D: CreateLayer() 指定したレイヤーは存在しません touch_effect` (or instead of `touch_effect`, the name of any other game resource), and then a crash later with `EXCEPTION_ACCESS_VIOLATION`.
* You have bad / incomplete data.
* Usually, it means a texture file is missing.
* In some cases, it may be caused by mismatched DLLs. Make sure your game files are not mismatched, and that you do not have conflicting DLLs in multiple places (such as in `modules` directory and also in the game root).
### Server-side graphics settings (SUBMONITOR_VSYNC_ENABLE and USE_CUDA_VIDEO_PRESENTER)