Updated Known issues (markdown)

bicarus
2026-07-10 18:17:45 -07:00
parent 762b269be3
commit 0f4391655c
+11 -4
@@ -257,11 +257,16 @@ If running TDJ in windowed mode with subscreen in a separate window (`-w` on, `-
## Jubeat
* If your touchscreen is not 16:9, turn on `-wintouch` option to fix touch coordinates not matching up with the screen. [Issue 697](https://github.com/spice2x/spice2x.github.io/issues/697). This may or may not work, depending on what graphics scaling option is in use.
### Touch issues
* While the game always launches in borderless windowed mode, you **MUST** change the resolution to fit the game on your monitor. See below in the graphics section on how to do that.
* If your touchscreen is not 16:9, then the game will not fit perfectly. You **must** turn on `-wintouch` option to fix touch coordinates not matching up with the screen. [Issue 697](https://github.com/spice2x/spice2x.github.io/issues/697).
### Graphics issues
* Jubeat is unique in that it's the only OpenGL game.
* Your GPU must support OpenGL; some old integrated GPUs have trouble with this. If your GPU doesn't support it, the game will fail to launch.
* Older Intel HD Graphics (integrated) **will** fail to launch. You can tell if the game disappears after `CreateWindowExA hook hit` in the log.
* Due to the game using OpenGL, many of the graphics options simply do not work, including but not limited to: screenshots, window options, image scaling, streaming to Companion, etc.
* Your GPU must support OpenGL; some old integrated GPUs have trouble with this. If your GPU doesn't support it, the game will fail to launch.
* Older Intel HD Graphics (integrated) **will** fail to launch. You can tell if the game disappears after `CreateWindowExA hook hit` in the log.
* Due to the game using OpenGL, many of the graphics options simply do not work, including but not limited to: screenshots, window options, image scaling, streaming to Companion, etc.
* Older versions of Jubeat (Copious and below?) tend to launch at the wrong FPS (41FPS instead of 30FPS). Supposedly, running it on Windows 7 (and below) fixes this problem.
* Don't trust spice's FPS counter for this, it seems to be broken for OpenGL.
* The game **always** launches in a window without any decorations.
@@ -270,6 +275,8 @@ If running TDJ in windowed mode with subscreen in a separate window (`-w` on, `-
1. Rotate desktop 90 degrees to portrait mode, using `-autoorientation` option
1. Set resolution to 768x1360 using `-changeres` option (if that doesn't work with your monitor, try 768x1366, though it'll leave empty space at the bottom)
1. If playing on touch screen, move task bar to the top of screen and enable auto-hide
### Other issues
* If you see a failure to load `kws.dll`, just rename the file to something else (`kws.bak`) to prevent it from loading.
* There is a bad dump of Knit that is commonly shared that has the game code set to `KDZ`. This is a bad dump, please don't bother with it.