Updated GITADORA Arena Model (markdown)

bicarus
2026-08-11 09:42:39 -07:00
parent c0c09ddf42
commit 0e7b70320e
+3 -1
@@ -26,7 +26,7 @@ This should work by default; spice will scan for number of monitors connected to
The monitor MUST support 4K@60Hz. Any smaller than that, the game will start with a black screen, and when it does occasionally render (alt+tab) you'll see a monitor error.
#### Option B) fullscreen with 2 monitors (4K@60Hz main monitor + touch monitor)
As of [#846](https://github.com/spice2x/spice2x.github.io/pull/846) you can set `-gdlayout` to `2` boot into full screen with a 4K primary monitor and a secondary touch screen, omitting the side monitors.
As of [#846](https://github.com/spice2x/spice2x.github.io/pull/846) you can set `-gdlayout` to `2` boot into full screen with a 4K primary monitor and a secondary touch screen, omitting the side monitors. Make sure `-graphics-force-single-adapter` is disabled.
Your touch monitor must support 800x1280 in portrait (16:10 monitor, not 16:9!!!). You need to rotate the monitor before launching the game.
@@ -45,6 +45,8 @@ The port number depends on your GPU so you'll need to experiment.
If the requirements are not met, the game will show monitor error on boot, but you can continue past it. You can probably plug in dummy DP cables for the monitors you don't have?
Make sure `-graphics-force-single-adapter` is disabled.
### Windowed
You don't need a 4K monitor for this one; 1080p is enough (even smaller if you adjust the window size)