info dump

This commit is contained in:
UnitedAirforce
2025-01-25 16:12:38 +08:00
parent d724184124
commit 442c63b93c
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[
{
"id": 1,
"name": "GENE",
"effect": "A guide is displayed along with the TARGETS. G:20 L:110 E:100%"
},
{
"id": 2,
"name": "ENERGY",
"effect": "Max GROOVE percentage is now 140% G:0 L:140 E:100%"
},
{
"id": 3,
"name": "LIGHT",
"effect": "A tutorial is displayed during play. G:30 L:100 E:100%"
},
{
"id": 4,
"name": "SPARK",
"effect": "The accurate track is played regardless of player input. G:20 L:110 E:100%"
},
{
"id": 5,
"name": "OCTOPUS",
"effect": "The level gauge fills at a rate of 103%. G:0 L:120 E:103%"
},
{
"id": 6,
"name": "CRAB",
"effect": "The timing required for a GOOD rating is less strict. G:20 L:100 E:100%"
},
{
"id": 7,
"name": "SQUID",
"effect": "The GROOVE requirement to beat a stage is lessened by 10%. G:0 L:120 E:100%"
},
{
"id": 8,
"name": "UFO",
"effect": "The accurate track is played and a tutorial is displayed during play. G:0 L:100 E:100%"
},
{
"id": 9,
"name": "RAPID",
"effect": "GROOVE accumulates at a rate of 110%. G:0 L:100 E:103%"
},
{
"id": 10,
"name": "GOLDFISH",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 11,
"name": "BUTTERFLY",
"effect": "The stage layout is flipped, left/right. *Same effect will be given even if concurrently using the MIRROR. G:30 L:100 E:100%"
},
{
"id": 12,
"name": "BIRD",
"effect": "The level gauge fills at a rate of 300%. G:30 L:100 E:300%"
},
{
"id": 13,
"name": "HUMAN",
"effect": "The GROOVE requirement to beat a stage is lessened by 30%. G:0 L:100 E:100%"
},
{
"id": 14,
"name": "ENE(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 15,
"name": "KING METAL DRAGON",
"effect": "The level gauge fills at a rate of 300%. G:20 L:100 E:200%"
},
{
"id": 16,
"name": "CANNON",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 17,
"name": "PHOENIX",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 18,
"name": "IA",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 19,
"name": "ENE(3D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 20,
"name": "GC CRAB",
"effect": "The accurate track is played, regardless of player input. G:20 L:110 E:100%"
},
{
"id": 21,
"name": "R-GRAY0",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 22,
"name": "RAIN",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 23,
"name": "R-GRAY1",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 24,
"name": "FB777",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 25,
"name": "KIKKUN",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 26,
"name": "aromahot",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 27,
"name": "eoheoh",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 28,
"name": "DOLPHIN",
"effect": "The default GROOVE percentage is now 15% G:15 L:100 E:100%"
},
{
"id": 29,
"name": "HORSE",
"effect": "Max GROOVE percentage is now 120%. G:0 L:120 E:100%"
},
{
"id": 30,
"name": "GC SQUID",
"effect": "The accurate track is played, regardless of player input. G:20 L:110 E:100%"
},
{
"id": 31,
"name": "TAMADRA",
"effect": "The level gauge fills at a rate of 200%. G:20 L:100 E:200%"
},
{
"id": 32,
"name": "DRAGON",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 33,
"name": "HITO",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 34,
"name": "v-No.13-",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 35,
"name": "SHEEP",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 36,
"name": "Fess up",
"effect": "G:0 L:100 E:100%"
},
{
"id": 37,
"name": "PEGASUS",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 38,
"name": "HELICOPTER",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 39,
"name": "GC OCTOPUS",
"effect": "The accurate track is played, regardless of player input. G:20 L:110 E:100%"
},
{
"id": 40,
"name": "SAYO",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 41,
"name": "PAPER CRANE",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 42,
"name": "INTER GRAY",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 43,
"name": "BLACK FLY",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 44,
"name": "UFO-CO",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 45,
"name": "March & Arch",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 46,
"name": "SPACE INVADERS",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 47,
"name": "NICO",
"effect": "The level gauge fills at a rate of 200%. G:0 L:100 E:105%"
},
{
"id": 48,
"name": "REIMU",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 49,
"name": "MARISA",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 50,
"name": "HATSUNE MIKU(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 51,
"name": "HATSUNE MIKU(3D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 52,
"name": "SHOHEI",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 53,
"name": "BABI",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 54,
"name": "COSIO",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 55,
"name": "RANKO",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 56,
"name": "RONMEI",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 57,
"name": "FULLMETAL ZUNDOKO",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 58,
"name": "CANDICE BONBON",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 59,
"name": "OMAKE",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 60,
"name": "Carte",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 61,
"name": "t+pazolite",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 62,
"name": "KNITTY",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 63,
"name": "FB777(RPG)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 64,
"name": "KIKKUN(RPG)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 65,
"name": "aromahot(RPG)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 66,
"name": "eoheoh(RPG)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 67,
"name": "LINKA",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 68,
"name": "MIRIN",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 69,
"name": "RISA",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 70,
"name": "NEMU",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 71,
"name": "EIMI",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 72,
"name": "MOGA",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 73,
"name": "AYANE",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 74,
"name": "SPOOKY STORY",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 75,
"name": "Pikarin",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 76,
"name": "AKIRA",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 77,
"name": "SYAMEIMARU",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 78,
"name": "EDM BOW",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 79,
"name": "SANAE",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 80,
"name": "Massive New Krew",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 81,
"name": "Sakuya",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 82,
"name": "MASAKI",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 83,
"name": "BUBBLEN",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 84,
"name": "FRANDRE",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 85,
"name": "RACHEL",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 86,
"name": "REIMU(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 87,
"name": "ONE(3D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 88,
"name": "CHICK",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 89,
"name": "MARISA(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 90,
"name": "ALICE(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 91,
"name": "CHIBI LINKA",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 92,
"name": "YOUMU",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 93,
"name": "SILVER HAWK",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 94,
"name": "MIKO(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 95,
"name": "DOG(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 96,
"name": "SHINMYOUMARU",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 97,
"name": "RITMO",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 98,
"name": "FISICA",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 99,
"name": "SANAE(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 100,
"name": "LINKA(SCHOOL)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 101,
"name": "YUME(SCHOOL)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 102,
"name": "SEINE(SCHOOL)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 103,
"name": "KOGASA(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 104,
"name": "Voidoll",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 105,
"name": "Rilyca",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 106,
"name": "Gustav Heydrich",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 107,
"name": "13",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 108,
"name": "DJ NOBUNAGA",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 109,
"name": "SARASSY",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 110,
"name": "MIKOKO(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 111,
"name": "AKANE(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 112,
"name": "GUMI(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 113,
"name": "GUMI(Guitar)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 114,
"name": "REMILIA SCARLET",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 115,
"name": "LINKA&BOAR",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 116,
"name": "DOG",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 117,
"name": "Human",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 118,
"name": "SOUL",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 119,
"name": "Flowey",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 120,
"name": "HIKARI",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 121,
"name": "TARITSU",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 122,
"name": "aran",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 123,
"name": "UDONGEIN(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 124,
"name": "ATTACK THE MUSIC",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 125,
"name": "IA(ninja)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 126,
"name": "ONE(ninja)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 127,
"name": "Xenoa",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 128,
"name": "SAKUYA(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 129,
"name": "El Clear",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 130,
"name": "El Fail",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 131,
"name": "ANDROMEDAKO",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 132,
"name": "POLYVINYL DONTSUKU",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 133,
"name": "OKINA(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 134,
"name": "CIRNO(2D,TAN)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 135,
"name": "ANNOYING DOG",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 136,
"name": "NAPSTA BLOOK",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 137,
"name": "TEMMIE",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 138,
"name": "B.B.K.K.B.K.K.",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 139,
"name": "B.B.K.K.B.K.K. 2",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 140,
"name": "LINKA&MOUSE",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 141,
"name": "NERO",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 142,
"name": "ROSSA",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 143,
"name": "CIRNO(3D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 144,
"name": "FRANDRE(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 145,
"name": "GEAR",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 146,
"name": "SWALLOWTAIL",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 147,
"name": "LINKA(MIKO)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 148,
"name": "YUME(MIKO)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 149,
"name": "SEINE(MIKO)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 150,
"name": "SUI",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 151,
"name": "BURO",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 152,
"name": "RIN",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 153,
"name": "MARIJA",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 154,
"name": "SAKI(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 155,
"name": "KEIKI(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 156,
"name": "MAYUMI(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 157,
"name": "ELIZABETH(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 158,
"name": "LILY(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 159,
"name": "UDONGEIN(3D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 160,
"name": "KEINE(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 161,
"name": "TERUYAMA",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 162,
"name": "HANERU HIDA",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 163,
"name": "LINKA(Fairy)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 164,
"name": "YUME(Fairy)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 165,
"name": "SEINE(Fairy)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 166,
"name": "RINKU",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 167,
"name": "KYOKO",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 168,
"name": "SURVIVAL ZUNDOKO",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 169,
"name": "SATORI(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 170,
"name": "UTSUHO(2D)",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 171,
"name": "Papyrus",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
},
{
"id": 172,
"name": "Sans",
"effect": "GROOVE accumulates at a rate of 150%. G:30 L:100 E:100%"
}
]
+35
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@@ -0,0 +1,35 @@
class Config:
'''
Do not change the name of this file.
不要改动这个文件的名称。
'''
'''
IP and port of the server.
服务器的IP和端口。
'''
HOST = '192.168.0.106'
PORT = 9068
'''
Datecode of the 3 pak files.
三个pak文件的时间戳。
'''
MODEL = '202404221226'
TUNEFILE = '202404221247'
SKIN = '202404191147'
'''
Only the whitelisted playerID can use the service. Blacklist has priority over whitelist.
只有白名单的玩家ID才能使用服务。黑名单优先于白名单。
'''
AUTHORIZATION_NEEDED = False
'''
SSL证书路径 - 留空则使用HTTP
SSL certificate path. If left blank, use HTTP.
'''
SSL_CERT = '' # *.pem
SSL_KEY = '' # *.key
'''
Flask default debug
Flask内置Debug
'''
DEBUG = True
View File
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+199
View File
@@ -0,0 +1,199 @@
<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
<meta content="user-scalable=0" name="viewport" />
<style type="text/css">
body{
background-color: #000000;
-webkit-text-size-adjust: none;
padding: 0px;
margin: 0 auto;
text-align:center;
color: #FFFFFF;
-webkit-text-size-adjust: auto;
-webkit-touch-callout:none;
-webkit-tap-highlight-color:rgba(255,255,0,0.4);
height: 100%;
font-family: Hiragino Kaku Gothic ProN,Hiragino Kaku Gothic Pro,Meiryo,Helvetica,Arial,sans-serif;
font-size: 34pt;
line-height: 36pt;
}
.d_bl{display:block;}
.a_left{text-align:left;}
.a_center{text-align:center;}
.w90{width:90%;}
.w100{width:100%;}
.d_ib{display:inline-block;}
.mb10p{margin-bottom:10%;}
.f90{font-size:90%;}
.pt50{padding-top:50px;}
.f60{font-size:60%;}
.f70{font-size:70%;}
.plr25{padding-left:25px;padding-right:25px;}
.plr50{padding-left:50px;padding-right:50px;}
.m_auto{margin: 0px auto;}
#header {
text-align: center;
background-color: #000000;
border-bottom: 2px solid #ffffff;
top: 0px;
width: 100%;
padding: 0px;
display: block;
z-index: 4;
position: fixed;
}
div#wrapper{
width: 100%;
position: relative;
z-index: 1;
}
.wrapper_box{
text-align:center;
margin-top:5%;
margin-bottom:-10%;
display: inline-block;
position: relative;
width: 100%;
}
.ttl_height{
height:40px;
margin:20px 0px;}
</style>
</head>
<body>
<div id="header">
<img class="ttl_height" src="./files/web//ttl_information.png" alt="INFORMATION" />
</div>
<div id="wrapper">
<div class="wrapper_box">
<div class="a_left w100 d_ib mb10p">
<div class="f90 a_center pt50">This is a Private Server</div>
<hr />
<div class="f70 plr25">Your text here</div>
</div>
</div>
</div>
<div id="wrapper">
<div class="wrapper_box">
<div class="a_left w100 d_ib mb10p">
<div class="f90 a_center pt50">About Coins</div>
<hr />
<div class="f70 plr25">Coins are an in-game currency used within GROOVE COASTER ZERO.
They may be used to purchase special tracks, Avatars, and Items unavailable through regular game play.
Spent Coins will not be refunded under any circumstances.
Please note that Coin-related records are stored online, so a network connection is required for Coin use.
</div>
</div>
</div>
</div>
<div id="wrapper">
<div class="wrapper_box">
<div class="a_left w100 d_ib mb10p">
<div class="f90 a_center pt50">Regarding Data Backup</div>
<hr />
<div class="f70 plr25">Please note that while the Backup/TAITO ID Registration option may be used to save play data.
Item stock information and replays are not saved.
Contrary to the official server, you can log out of the TAITO ID, change username, and password.
However, each account can only be linked to one device at a time.
When logging on to another device, the previous device will be automatically removed.
Thus, please refrain from sharing credentials, and keep your password strong, as the username is on leaderboard display.
</div>
</div>
</div>
</div>
<div id="wrapper">
<div class="wrapper_box">
<div class="a_left w100 d_ib mb10p">
<div class="f90 a_center pt50">Regarding Online Use</div>
<hr />
<div class="f70 plr25">Once the application's tutorial is complete the game may be played offline (without a network connection).
However, please note that a network connection is required for certain operations, including track data downloads, SHOP use, save backup/restore, etc.
</div>
</div>
</div>
</div>
<div id="wrapper">
<div class="wrapper_box">
<div class="a_left w100 d_ib mb10p">
<div class="f90 a_center pt50">About HELP and OPTIONS</div>
<hr />
<div class="f70 plr25">Tapping on the question mark (?) in the top left of the screen will bring up the application's help and settings.</div>
<br />
<div class="f70 plr25">There are many different settings under Options in the Help menu for you to customize to your liking.</div>
<br />
<div class="f70 plr25">- SCREEN SETTINGS</div>
<div class="f60 plr50">This menu is where you may adjust the visuals if you feel like the frame rate is unstable, or you want to disable AD-LIBS or Hit SFX when there's no TARGET to hit.</div>
<br />
<div class="f70 plr25">- SOUND AND VISUAL TIMING ADJUSTMENT</div>
<div class="f60 plr50">Adjust the settings here when you feel like the visuals or audio is not in sync.</div>
<div class="f60 plr50">If you feel the visuals are ahead of the sound press the - button, if they're behind then use the + button. These buttons will adjust the visual display timing with the audio.</div>
<br />
<div class="f70 plr25">- INPUT REGISTRY ADJUSTMENT</div>
<div class="f60 plr50">Adjust these settings if even though you feel like you're right in time with the beat, you still don't get a GREAT rating.</div>
<div class="f60 plr50">
Press the - button if you feel like you have to press earlier than you should for a GREAT rating, or press the + button if you feel like you have to press later than you should for a GREAT rating.
</div>
<br />
<div class="f70 plr25">■MICROPHONE INPUT SENSITIVITY</div>
<div class="f60 plr50">This setting will help to make playing ORIGINAL STYLE more smooth.</div>
</div>
</div>
</div>
<div id="wrapper">
<div class="wrapper_box">
<div class="a_left w100 d_ib mb10p">
<p class="a_center">About Arcade Mode</p>
<hr />
<p class="f60 plr50">
Now you can play Arcade Mode which lets you enjoy a the same experience you'd have on a Groove Coaster arcade machine!<br />
<br />
*Please be aware that you will not be able to play Arcade Mode, even if you own it, if you have not yet cleared the NORMAL difficulty on the specified track.
</p>
</div>
</div>
</div>
<div id="wrapper">
<div class="wrapper_box">
<div class="a_left w100 d_ib mb10p">
<p class="a_center">Play the game by making sounds!</p>
<hr />
<p class="f60 plr50">
★What's Original Style?<br />
<img src="./files/web/Info1.gif" class="w90 d_bl m_auto" /><br />
It gives you a brand new way to play the game by making sounds!<br />
Enjoy playing by clapping, drumming on the table or whatever ways to make sounds!<br />
<br />
<br />
★How can I play Original Style?<br />
<img src="./files/web/Info2.png" class="w90 d_bl m_auto" /><br />
Tap the icon in the bottom right of the Mode (difficulty selection) screen, and switch from TAP STYLE to ORIGINAL STYLE!<br />
<br />
<br />
★We recommend using earphones or external speakers!<br />
<img src="./files/web/Info3.png" class="w90 d_bl m_auto" /><br />
Using device's speaker may adversely affect responsiveness.<br />
We recommend using earphones or external speakers to improve accuracy of sound detection.<br />
<br />
<br />
★Lower volume is recommended when using device's speaker.<br />
<br />
As the game registers any sounds made by device, we recommend lowering volume when using device's speaker.<br />
Here is our recommended volume adjustment:<br />
<br />
Smartphone series: 1/4 of maximum volume<br />
Tablet series: 1/2 of maximum volume<br />
<br />
<br />
★Enjoy together!<br />
<img src="./files/web/Info4.jpg" class="w90 d_bl m_auto" /><br />
The game can be played by two or more people.<br />
Find out your own way and enjoy the game with your friends and family!
</p>
</div>
</div>
</div>
</body>
</html>
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