hook/nx: Remove non working window mode option

This commit is contained in:
icex2
2021-03-19 16:27:07 +01:00
parent 09586bc574
commit f844c28bd3
4 changed files with 0 additions and 21 deletions
-3
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@@ -4,9 +4,6 @@ game.force_unlock=0
# [str]: Path to game settings (SETTINGS) folder
game.settings=./save
# [bool (0/1)]: Force game into window mode
patch.gfx.windowed=0
# [bool (0/1)]: Enable file call monitoring
patch.hook_mon.file=0
-4
View File
@@ -161,10 +161,6 @@ static void nxhook_patch_gfx_init(struct nxhook_options *options)
log_assert(options);
patch_gfx_init();
if (options->patch.gfx.windowed) {
patch_gfx_force_window_mode();
}
}
static void nxhook_patch_game_init(struct nxhook_options *options)
-10
View File
@@ -4,7 +4,6 @@
#define NXHOOK_OPTIONS_STR_GAME_FORCE_UNLOCK "game.force_unlock"
#define NXHOOK_OPTIONS_STR_GAME_SETTINGS "game.settings"
#define NXHOOK_OPTIONS_STR_PATCH_GFX_WINDOWED "patch.gfx.windowed"
#define NXHOOK_OPTIONS_STR_PATCH_HOOK_MON_FILE "patch.hook_mon.file"
#define NXHOOK_OPTIONS_STR_PATCH_HOOK_MON_FS "patch.hook_mon.fs"
#define NXHOOK_OPTIONS_STR_PATCH_HOOK_MON_IO "patch.hook_mon.io"
@@ -39,13 +38,6 @@ static const struct util_options_def nxhook_options_def[] = {
.type = UTIL_OPTIONS_TYPE_STR,
.default_value.str = "./save",
},
{
.name = NXHOOK_OPTIONS_STR_PATCH_GFX_WINDOWED,
.description = "Force game into window mode",
.param = 'w',
.type = UTIL_OPTIONS_TYPE_BOOL,
.default_value.b = false,
},
{
.name = NXHOOK_OPTIONS_STR_PATCH_HOOK_MON_FILE,
.description = "Enable file call monitoring",
@@ -169,8 +161,6 @@ bool nxhook_options_init(int argc, char **argv, struct nxhook_options *options)
util_options_get_bool(options_opt, NXHOOK_OPTIONS_STR_GAME_FORCE_UNLOCK);
options->game.settings =
util_options_get_str(options_opt, NXHOOK_OPTIONS_STR_GAME_SETTINGS);
options->patch.gfx.windowed =
util_options_get_bool(options_opt, NXHOOK_OPTIONS_STR_PATCH_GFX_WINDOWED);
options->patch.hook_mon.file = util_options_get_bool(
options_opt, NXHOOK_OPTIONS_STR_PATCH_HOOK_MON_FILE);
options->patch.hook_mon.fs =
-4
View File
@@ -13,10 +13,6 @@ struct nxhook_options {
} game;
struct patch {
struct gfx {
bool windowed;
} gfx;
struct hook_mon {
bool file;
bool fs;