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docs: explain shared IO configuration layout
The configured PIUIO or PIUBTN library path and the mapping-file lookup are separate behaviors. This distinction was unclear, making it difficult to understand what shared installations already supported and what the lookup added by PR #86 changed. Document the per-game and shared-folder layouts, the keyboard X11 input-handler requirement, and the current search order: load the mapping beside the selected library first, then fall back to the folder containing the game's piu executable.
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committed by
voidderef
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727f92ddb3
commit
7a72487742
+19
-5
@@ -7,6 +7,20 @@ The following libraries implement pumptool's PIUBTN API interface. Set the confi
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in your hook configuration to point to the library you want to use, e.g.
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`patch.piubtn.emu_lib=./ptapi-io-piubtn-null.so`.
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The path can select a library installed beside one game or a library in a shared folder used by multiple games. For
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keyboard input, the applicable X11 input-handler option must point to the same library.
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The keyboard and joystick implementations first load their mapping file from the folder containing the selected
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library. If that fails, they fall back to the folder containing the game's `piu` executable. This supports both of the
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following layouts:
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* Per-game: place the library and mapping file beside `piu` and use a relative path such as
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`patch.piubtn.emu_lib=./ptapi-io-piubtn-keyboard.so`.
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* Shared: place the library and mapping file in one common folder and configure every game with the same absolute path,
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such as `patch.piubtn.emu_lib=/opt/pumptools/io/ptapi-io-piubtn-keyboard.so`.
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When mapping files exist in both locations, the file beside the selected library takes precedence.
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### Null: ptapi-io-piubtn-null.so
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A null implementation for API dummy testing against libraries/applications calling API implementations.
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@@ -20,8 +34,8 @@ Support all (USB) Joysticks and Gamepads that are detected by the Linux kernel.
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Button mappings are configured by using the `ptapi-io-piubtn-joystick-conf` (this is an executable!) tool. You might
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have to `chmod +x ptapi-io-piubtn-joystick-conf` it prior being able to run it: `./ptapi-io-piubtn-joystick-conf`. Run
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the tool and follow the instructions. Once successfully completed, a `piubtn-joystick-conf.bin` configuration file is
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located in the same folder. This must be located next to the `ptapi-io-piubtn-joystick.so` file which should be located
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next to your `piu` executable.
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located in the same folder. Keep it beside `ptapi-io-piubtn-joystick.so`, either in the game's folder or in a shared
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folder.
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Configure your `hook.conf` file accordingly:
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```
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@@ -34,8 +48,8 @@ Support for inputs via your standard keyboard using the X11 API.
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Button mappings are configured by using the `ptapi-io-piubtn-keyboard-conf` (this is an executable!) tool. You might
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have to `chmod +x ptapi-io-piubtn-keyboard-conf` it prior being able to run it: `./ptapi-io-piubtn-keyboard-conf`. Run
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the tool and follow the instructions. Once successfully completed, a `piubtn-keyboard-conf.bin` configuration file is
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located in the same folder. This must be located next to the `ptapi-io-piubtn-keyboard.so` file which should be located
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next to your `piu` executable.
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located in the same folder. Keep it beside `ptapi-io-piubtn-keyboard.so`, either in the game's folder or in a shared
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folder.
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Configure your `hook.conf` file accordingly:
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```
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@@ -55,4 +69,4 @@ The [piubtn header](../../src/api/ptapi/io/piubtn.h) contains all the prototypes
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provide your own implementation for a PIUBTN. Checkout the header file for documentation.
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Checkout the [stub implementation](../../dist/api/ptapi-io-piubtn-stub.c) to get started with a simple example.
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Instructions are located in the header comment of the file.
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Instructions are located in the header comment of the file.
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+17
-5
@@ -6,6 +6,20 @@ is supported by all games up to this day.
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The following libraries implement pumptool's PIUIO API interface. Set the configuration value `patch.piuio.emu_lib`
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in your hook configuration to point to the library you want to use, e.g. `patch.piuio.emu_lib=./ptapi-io-piuio-null.so`.
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The path can select a library installed beside one game or a library in a shared folder used by multiple games. For
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keyboard input, `patch_hook_main_loop.x11_input_handler` must point to the same library.
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The keyboard and joystick implementations first load their mapping file from the folder containing the selected
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library. If that fails, they fall back to the folder containing the game's `piu` executable. This supports both of the
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following layouts:
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* Per-game: place the library and mapping file beside `piu` and use a relative path such as
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`patch.piuio.emu_lib=./ptapi-io-piuio-keyboard.so`.
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* Shared: place the library and mapping file in one common folder and configure every game with the same absolute path,
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such as `patch.piuio.emu_lib=/opt/pumptools/io/ptapi-io-piuio-keyboard.so`.
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When mapping files exist in both locations, the file beside the selected library takes precedence.
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### Null: ptapi-io-piuio-null.so
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A null implementation for API dummy testing against libraries/applications calling API implementations.
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@@ -19,8 +33,7 @@ Support all (USB) Joysticks and Gamepads that are detected by the Linux kernel.
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Button mappings are configured by using the `ptapi-io-piuio-joystick-conf` (this is an executable!) tool. You might have
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to `chmod +x ptapi-io-piuio-joystick-conf` it prior being able to run it: `./ptapi-io-piuio-joystick-conf`. Run the tool
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and follow the instructions. Once successfully completed, a `piuio-joystick-conf.bin` configuration file is located in
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the same folder. This must be located next to the `ptapi-io-piuio-joystick.so` file which should be located next to your
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`piu` executable.
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the same folder. Keep it beside `ptapi-io-piuio-joystick.so`, either in the game's folder or in a shared folder.
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Configure your `hook.conf` file accordingly:
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```
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@@ -33,8 +46,7 @@ Support for inputs via your standard keyboard using the X11 API.
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Button mappings are configured by using the `ptapi-io-piuio-keyboard-conf` (this is an executable!) tool. You might have
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to `chmod +x ptapi-io-piuio-keyboard-conf` it prior being able to run it: `./ptapi-io-piuio-keyboard-conf`. Run the tool
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and follow the instructions. Once successfully completed, a `piuio-keyboard-conf.bin` configuration file is located in
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the same folder. This must be located next to the `ptapi-io-piuio-keyboard.so` file which should be located next to your
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`piu` executable.
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the same folder. Keep it beside `ptapi-io-piuio-keyboard.so`, either in the game's folder or in a shared folder.
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Configure your `hook.conf` file accordingly:
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```
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@@ -54,4 +66,4 @@ The [piuio header](../../src/api/ptapi/io/piuio.h) contains all the prototypes t
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provide your own implementation for a PIUIO. Checkout the header file for documentation.
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Checkout the [stub implementation](../../dist/api/ptapi-io-piuio-stub.c) to get started with a simple example.
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Instructions are located in the header comment of the file.
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Instructions are located in the header comment of the file.
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