pumpnet/lib: Factor out (from pumpnet module) usbprofile parts

Preparation for having another module for handling network stuff
and re-using parts of the pumpnet lib
This commit is contained in:
icex2
2021-01-17 01:34:23 +01:00
parent 7b03067348
commit 4c46aa4337
2 changed files with 320 additions and 0 deletions
+294
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@@ -0,0 +1,294 @@
#define LOG_MODULE "pumpnet-usbprofile"
#include <string.h>
#include "pumpnet/lib/base.h"
#include "pumpnet/lib/http.h"
#include "pumpnet/lib/protocol-usbprofile.h"
#include "pumpnet/lib/usbprofile.h"
#include "util/log.h"
#include "util/mem.h"
#include "util/rand.h"
#include "util/str.h"
#define RECV_BUFFER_SIZE 1024 * 1024
#define RETRY_COUNT_ON_ERROR 10
#define RETRY_BACKOFF_MS 2000
static enum asset_game_version pumpnet_lib_game;
static char* pumpnet_lib_server_addr;
static uint64_t pumpnet_lib_machine_id;
static char* pumpnet_lib_server_endpoint_save;
static char* pumpnet_lib_server_endpoint_rank;
static char* _pumpnet_lib_get_endpoint_save(enum asset_game_version game, const char* server_addr)
{
switch (game) {
case ASSET_GAME_VERSION_NX2:
return util_str_merge(server_addr, USBPROFILE_ENDPOINT "/nx2/save");
default:
log_die("Unsupported game version %d", game);
return NULL;
}
}
static char* _pumpnet_lib_get_endpoint_rank(enum asset_game_version game, const char* server_addr)
{
switch (game) {
case ASSET_GAME_VERSION_NX2:
return util_str_merge(server_addr, USBPROFILE_ENDPOINT "/nx2/rank");
default:
log_die("Unsupported game version %d", game);
return NULL;
}
}
static bool _pumpnet_lib_get_rank(uint64_t player_ref_id, void* buffer, size_t size)
{
log_assert(buffer);
struct pumpnet_lib_usbprofile_get_rank_req req;
struct pumpnet_lib_usbprofile_get_rank_resp* resp;
size_t resp_size;
uint64_t trace_id;
trace_id = pumpnet_lib_base_generate_tracing_id();
req.trace_id = trace_id;
req.machine_id = pumpnet_lib_machine_id;
req.player_ref_id = player_ref_id;
resp_size = sizeof(struct pumpnet_lib_usbprofile_get_rank_resp) + size;
resp = util_xmalloc(resp_size);
log_info("[%llX][%llX] Get rank", trace_id, player_ref_id);
if (pumpnet_lib_base_get_put(
trace_id,
pumpnet_lib_server_endpoint_rank,
&req,
sizeof(req),
resp,
resp_size,
false,
RETRY_COUNT_ON_ERROR,
RETRY_BACKOFF_MS) < 0) {
free(resp);
return false;
}
if (resp->size > size) {
log_error("[%llX] Rank resp size greater than buffer size: %d > %d",
trace_id,
resp->size,
size);
free(resp);
return false;
}
memcpy(buffer, resp->data, resp->size);
free(resp);
return true;
}
static bool _pumpnet_lib_get_save(uint64_t player_ref_id, void* buffer, size_t size)
{
log_assert(buffer);
struct pumpnet_lib_usbprofile_get_save_req req;
struct pumpnet_lib_usbprofile_get_save_resp* resp;
size_t resp_size;
uint64_t trace_id;
trace_id = pumpnet_lib_base_generate_tracing_id();
req.trace_id = trace_id;
req.machine_id = pumpnet_lib_machine_id;
req.player_ref_id = player_ref_id;
resp_size = sizeof(struct pumpnet_lib_usbprofile_get_save_resp) + size;
resp = util_xmalloc(resp_size);
log_info("[%llX][%llX] Get save", trace_id, player_ref_id);
if (pumpnet_lib_base_get_put(
trace_id,
pumpnet_lib_server_endpoint_save,
&req,
sizeof(req),
resp,
resp_size,
false,
RETRY_COUNT_ON_ERROR,
RETRY_BACKOFF_MS) < 0) {
free(resp);
return false;
}
if (resp->size > size) {
log_error("[%llX] Save resp size greater than buffer size: %d > %d",
trace_id,
resp->size,
size);
free(resp);
return false;
}
memcpy(buffer, resp->data, resp->size);
free(resp);
return true;
}
static bool _pumpnet_lib_put_rank(uint64_t player_ref_id, const void* buffer, size_t size)
{
log_assert(buffer);
struct pumpnet_lib_usbprofile_put_rank_req* req;
struct pumpnet_lib_usbprofile_put_rank_resp resp;
size_t req_size;
uint64_t trace_id;
trace_id = pumpnet_lib_base_generate_tracing_id();
req_size = sizeof(struct pumpnet_lib_usbprofile_put_rank_req) + size;
req = util_xmalloc(req_size);
req->trace_id = trace_id;
req->machine_id = pumpnet_lib_machine_id;
req->player_ref_id = player_ref_id;
req->size = size;
memcpy(req->data, buffer, size);
log_info("[%llX][%llX] Put rank", trace_id, player_ref_id);
if (pumpnet_lib_base_get_put(
trace_id,
pumpnet_lib_server_endpoint_rank,
req,
req_size,
&resp,
sizeof(resp),
true,
RETRY_COUNT_ON_ERROR,
RETRY_BACKOFF_MS) < 0) {
free(req);
return false;
}
free(req);
return true;
}
static bool _pumpnet_lib_put_save(uint64_t player_ref_id, const void* buffer, size_t size)
{
log_assert(buffer);
struct pumpnet_lib_usbprofile_put_save_req* req;
struct pumpnet_lib_usbprofile_put_save_resp resp;
size_t req_size;
uint64_t trace_id;
trace_id = pumpnet_lib_base_generate_tracing_id();
req_size = sizeof(struct pumpnet_lib_usbprofile_put_save_req) + size;
req = util_xmalloc(req_size);
req->trace_id = trace_id;
req->machine_id = pumpnet_lib_machine_id;
req->player_ref_id = player_ref_id;
req->size = size;
memcpy(req->data, buffer, size);
log_info("[%llX][%llX] Put save", trace_id, player_ref_id);
if (pumpnet_lib_base_get_put(
trace_id,
pumpnet_lib_server_endpoint_save,
req,
req_size,
&resp,
sizeof(resp),
true,
RETRY_COUNT_ON_ERROR,
RETRY_BACKOFF_MS) < 0) {
free(req);
return false;
}
free(req);
return true;
}
void pumpnet_lib_usbprofile_init(
enum asset_game_version game,
const char* server_addr,
uint64_t machine_id,
const char* cert_dir_path,
bool verbose_debug_log)
{
pumpnet_lib_http_init(cert_dir_path, RECV_BUFFER_SIZE, verbose_debug_log);
pumpnet_lib_game = game;
pumpnet_lib_server_addr = util_str_dup(server_addr);
pumpnet_lib_machine_id = machine_id;
pumpnet_lib_server_endpoint_save = _pumpnet_lib_get_endpoint_save(game, server_addr);
pumpnet_lib_server_endpoint_rank = _pumpnet_lib_get_endpoint_rank(game, server_addr);
log_info("Initialized pumpnet for game %d, serveraddr %s, main endpoint version %s",
pumpnet_lib_game,
pumpnet_lib_server_addr,
USBPROFILE_ENDPOINT);
}
void pumpnet_lib_usbprofile_shutdown()
{
free(pumpnet_lib_server_endpoint_save);
free(pumpnet_lib_server_endpoint_rank);
pumpnet_lib_http_shutdown();
log_info("Shut down");
}
bool pumpnet_lib_usbprofile_get(enum pumpnet_lib_usbprofile_file_type file_type, uint64_t player_ref_id, void* buffer, size_t size)
{
switch (file_type) {
case PUMPNET_LIB_USBPROFILE_FILE_TYPE_SAVE:
return _pumpnet_lib_get_save(player_ref_id, buffer, size);
case PUMPNET_LIB_USBPROFILE_FILE_TYPE_RANK:
return _pumpnet_lib_get_rank(player_ref_id, buffer, size);
case PUMPNET_LIB_USBPROFILE_FILE_TYPE_COUNT:
default:
log_die_illegal_state();
return false;
}
}
bool pumpnet_lib_usbprofile_put(enum pumpnet_lib_usbprofile_file_type file_type, uint64_t player_ref_id, const void* buffer, size_t size)
{
switch (file_type) {
case PUMPNET_LIB_USBPROFILE_FILE_TYPE_SAVE:
return _pumpnet_lib_put_save(player_ref_id, buffer, size);
case PUMPNET_LIB_USBPROFILE_FILE_TYPE_RANK:
return _pumpnet_lib_put_rank(player_ref_id, buffer, size);
case PUMPNET_LIB_USBPROFILE_FILE_TYPE_COUNT:
default:
log_die_illegal_state();
return false;
}
}
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#pragma once
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
#include "asset/game-version.h"
enum pumpnet_lib_usbprofile_file_type {
PUMPNET_LIB_USBPROFILE_FILE_TYPE_SAVE = 0,
PUMPNET_LIB_USBPROFILE_FILE_TYPE_RANK = 1,
PUMPNET_LIB_USBPROFILE_FILE_TYPE_COUNT = 2,
};
void pumpnet_lib_usbprofile_init(
enum asset_game_version game,
const char* server_addr,
uint64_t machine_id,
const char* cert_dir_path,
bool verbose_debug_log);
void pumpnet_lib_usbprofile_shutdown();
bool pumpnet_lib_usbprofile_get(enum pumpnet_lib_usbprofile_file_type file_type, uint64_t player_ref_id, void* buffer, size_t size);
bool pumpnet_lib_usbprofile_put(enum pumpnet_lib_usbprofile_file_type file_type, uint64_t player_ref_id, const void* buffer, size_t size);