add score json upload functionality

This commit is contained in:
Pinapelz
2025-07-04 22:37:36 -07:00
parent af8af562fb
commit 7ccfb9a52c
14 changed files with 323 additions and 69 deletions
+1
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@@ -36,6 +36,7 @@ model Score {
id Int @id @default(autoincrement())
gameInternalName String
userId Int
timestamp Int //in UNIX milliseconds
data Json
game Game @relation(fields: [gameInternalName], references: [internalName])
user User @relation(fields: [userId], references: [id])
+2
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@@ -1,5 +1,6 @@
import express from 'express';
import { prisma } from '../config/db';
import { timeStamp } from 'node:console';
export const handleScoreUpload = async (req: express.Request, res: express.Response) => {
try {
@@ -32,6 +33,7 @@ export const handleScoreUpload = async (req: express.Request, res: express.Respo
data: scoresArray.map(scoreData => ({
gameInternalName: internalGameName,
userId: userId,
timestamp: scoreData.timestamp,
data: scoreData
}))
});
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@@ -0,0 +1,115 @@
import type { SupportedGame } from "../../types/game";
import { EamuseImportInfo } from "../../types/constants";
interface EamusementUploadModalProps {
isOpen: boolean;
onClose: () => void;
game: SupportedGame | undefined;
}
const EamusementUploadModal = ({
isOpen,
onClose,
game,
}: EamusementUploadModalProps) => {
if (!isOpen) return null;
const handleClose = () => {
onClose();
};
if(game === undefined){
return "Sorry, due to some extreme error the game you're looking for doesn't seem to exist..."
}
return (
<div className="fixed inset-0 z-50 overflow-y-auto">
{/* Backdrop */}
<div
className="fixed inset-0 bg-black/50 backdrop-blur-sm transition-opacity"
onClick={handleClose}
/>
{/* Modal */}
<div className="flex min-h-full items-center justify-center p-4">
<div className="relative bg-slate-900 rounded-lg border border-slate-700 w-full max-w-xl p-6 shadow-xl">
{/* Header */}
<div className="mb-6">
<h3 className="text-xl font-bold text-white mb-2">
Import {game.formattedName} Data
</h3>
<p className="text-slate-400 text-sm">
Follow the instructions below to import your data
</p>
</div>
{/* Warning */}
<div className="mb-6 rounded-md bg-blue-500/10 border border-blue-500/20 p-3">
<p className="text-sm text-blue-400">
You may or may need to be subscribed to{" "}
<a
className="font-bold hover:underline"
href="https://p.eagate.573.jp/payment/p/ex_select_course.html"
>
KONAMI's e-amusement Basic and/or Premium course
</a>{" "}
to view a exportable playdata history for certain games.
</p>
</div>
{/* Instructions */}
<div className="mb-4 rounded-md bg-slate-800 border border-slate-700 p-4">
<h4 className="text-sm font-semibold text-slate-300 mb-2">
Instructions:
</h4>
<ol className="text-sm text-slate-400 space-y-1 list-decimal list-inside">
<li>Log into your e-amusement account</li>
{EamuseImportInfo[game.internalName] ? (
<li>
Navigate to your{" "}
<a href={EamuseImportInfo[game.internalName]?.scorePage}>
{game.formattedName} score data page
</a>{" "}
{game.formattedName} score data page
</li>
) : (
<li>Navigate to your {game.formattedName} score data page</li>
)}
{EamuseImportInfo[game.internalName] ? (
<li>
Install the userscript to your browser (use an extension such
as Tampermonkey)
</li>
) : (
<li>
Scrape the data using any method of your choice and translate
it into a Mirage {game.formattedName} compatible JSON format
</li>
)}
<li>Upload the resulting JSON file into Mirage using the Batch-Manual Upload functionality</li>
<li>Verify that all data has been imported correctly</li>
</ol>
</div>
{/* Additional Info */}
<div className="mb-6 rounded-md bg-blue-500/10 border border-blue-500/20 p-3">
<p className="text-sm text-blue-400">
This feature is currently under development. Please check back
later for the full implementation.
</p>
</div>
{/* Actions */}
<div className="flex justify-center">
<button
onClick={handleClose}
className="px-6 py-2 bg-violet-600 hover:bg-violet-700 text-white rounded-md font-medium transition-colors"
>
Got it
</button>
</div>
</div>
</div>
</div>
);
};
export default EamusementUploadModal;
@@ -3,6 +3,8 @@ import { useState, useRef } from 'react';
interface JsonUploadModalProps {
isOpen: boolean;
onClose: () => void;
// has to be any as this is a dynamic trackerm with dynamic score formats
// eslint-disable-next-line @typescript-eslint/no-explicit-any
onUpload: (data: any) => void;
game: string;
}
+2 -2
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@@ -1,7 +1,7 @@
import React, { createContext, useContext, useState, useEffect } from 'react';
import type { ReactNode } from 'react';
import { authApi } from '../utils/api';
import type { User as ApiUser, SessionResponse } from '../utils/api';
import { authApi } from '../utils/authApi';
import type { User as ApiUser, SessionResponse } from '../utils/authApi';
interface User {
id: string;
View File
+69 -24
View File
@@ -1,8 +1,14 @@
import { Link, useNavigate } from 'react-router';
import { useAuth } from '../contexts/AuthContext';
import type { SupportedGame } from '../types/game';
import { useState, useEffect } from 'react';
import dancerushImage from '../assets/games/dancerush.webp';
const Home = () => {
const { user, isLoading, logout } = useAuth();
const [supportedGames, setSupportedGames] = useState<SupportedGame[]>([]);
const [gamesLoading, setGamesLoading] = useState(true);
const navigate = useNavigate();
const handleLogout = async () => {
@@ -15,7 +21,37 @@ const Home = () => {
}
};
if (isLoading) {
const getGameImage = (internalName: string) => {
switch(internalName){
case "dancerush": {
return dancerushImage;
}
default: {
return null
}
}
}
useEffect(() => {
const fetchSupportedGames = async () => {
try {
const response = await fetch(import.meta.env.VITE_API_URL+'/supportedGames');
if (!response.ok) {
throw new Error('Failed to fetch supported games');
}
const data = await response.json();
setSupportedGames(data);
} catch (error) {
console.error('Failed to fetch supported games:', error);
alert('Failed to load supported games. Please refresh the page.');
} finally {
setGamesLoading(false);
}
};
fetchSupportedGames();
}, []);
if (isLoading || gamesLoading) {
return (
<div className="min-h-screen bg-slate-950 flex items-center justify-center">
<div className="text-center">
@@ -92,31 +128,40 @@ const Home = () => {
<p className="text-slate-400">Track your rhythm game progress and performance</p>
</div>
{/* Coming Soon Card */}
<div className="bg-slate-900 rounded-lg border border-slate-700 p-12 text-center">
<div className="w-16 h-16 bg-violet-600/20 rounded-full flex items-center justify-center mx-auto mb-6">
<svg className="w-8 h-8 text-violet-400" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path strokeLinecap="round" strokeLinejoin="round" strokeWidth={2} d="M13 10V3L4 14h7v7l9-11h-7z" />
</svg>
</div>
<h2 className="text-2xl font-bold text-white mb-4">Dashboard Coming Soon</h2>
<p className="text-slate-300 mb-8 max-w-2xl mx-auto">
We're working hard to bring you an amazing dashboard experience. Track your scores,
analyze your performance, and compete with friends - all coming soon!
</p>
<div className="flex flex-col sm:flex-row items-center justify-center gap-4">
<div className="bg-slate-800 px-6 py-3 rounded-lg border border-slate-600">
<p className="text-sm text-slate-300">
<span className="font-semibold text-violet-300">User ID:</span> {user.id}
</p>
</div>
<div className="bg-slate-800 px-6 py-3 rounded-lg border border-slate-600">
<p className="text-sm text-slate-300">
<span className="font-semibold text-violet-300">Email:</span> {user.email}
</p>
</div>
{/* Supported Games */}
<div className="mb-12">
<div className="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-6">
{supportedGames.map((game) => (
<div
key={game.internalName}
className="bg-slate-900 rounded-xl border border-slate-700 overflow-hidden hover:border-violet-500 hover:shadow-lg hover:shadow-violet-500/10 transition-all duration-300 group"
>
<div className="aspect-video bg-slate-800 relative overflow-hidden">
{getGameImage(game.internalName) !== null ? (
<img
src={getGameImage(game.internalName) || undefined}
alt={game.formattedName}
className="w-full h-full object-cover group-hover:scale-105 transition-transform duration-300"
/>
) : (
<div className="w-full h-full flex items-center justify-center">
<div className="text-slate-600">
<svg className="w-16 h-16" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path strokeLinecap="round" strokeLinejoin="round" strokeWidth={1.5} d="M4 16l4.586-4.586a2 2 0 012.828 0L16 16m-2-2l1.586-1.586a2 2 0 012.828 0L20 14m-6-6h.01M6 20h12a2 2 0 002-2V6a2 2 0 00-2-2H6a2 2 0 00-2 2v12a2 2 0 002 2z" />
</svg>
</div>
</div>
)}
</div>
<div className="p-6">
<h3 className="text-xl font-semibold text-white mb-2 group-hover:text-violet-400 transition-colors">{game.formattedName}</h3>
<p className="text-slate-400 text-sm leading-relaxed">{game.description}</p>
</div>
</div>
))}
</div>
</div>
</div>
</div>
);
+81 -43
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@@ -2,18 +2,18 @@ import { useState, useEffect } from 'react';
import { Link, useNavigate } from 'react-router';
import { useAuth } from '../contexts/AuthContext';
import JsonUploadModal from '../components/modals/JsonUploadModal';
import EamusementModal from '../components/modals/EamusementModal';
import type { SupportedGame } from '../types/game';
import { uploadScore } from '../utils/scoreUpload';
interface SupportedGame {
internalName: string;
formattedName: string;
description: string;
}
const Import = () => {
const { user, isLoading, logout } = useAuth();
const navigate = useNavigate();
const [selectedGame, setSelectedGame] = useState('');
const [isJsonModalOpen, setIsJsonModalOpen] = useState(false);
const [isEamusementModalOpen, setIsEamusementModalOpen] = useState(false);
const [supportedGames, setSupportedGames] = useState<SupportedGame[]>([]);
const [gamesLoading, setGamesLoading] = useState(true);
const [uploadStatus, setUploadStatus] = useState<{
@@ -54,32 +54,21 @@ const Import = () => {
}
};
// has to be any as this is a dynamic trackerm with dynamic score formats
// eslint-disable-next-line @typescript-eslint/no-explicit-any
const handleJsonUpload = async (data: any) => {
try {
console.log('Uploading data for game:', selectedGame, data);
const response = await fetch(`${import.meta.env.VITE_API_URL}/uploadScore`, {
method: 'POST',
headers: {
'Content-Type': 'application/json',
const result = await uploadScore({
meta: {
game: data.meta.game,
service: data.meta.service,
playtype: data.meta.playtype
},
credentials: 'include',
body: JSON.stringify({
meta: {
game: data.meta.game,
service: data.meta.service,
playtype: data.meta.playtype
},
scores: data.scores
})
scores: data.scores
});
if (!response.ok) {
const errorData = await response.json();
throw new Error(errorData.error || 'Failed to upload scores');
}
const result = await response.json();
setUploadStatus({
type: 'success',
message: `Successfully imported ${result.scoreCount} score(s) for ${supportedGames.find(g => g.internalName === data.meta.game)?.formattedName || data.meta.game}`
@@ -97,6 +86,65 @@ const Import = () => {
}
};
const JsonUploadCard = () => (
<div className="bg-slate-800 rounded-lg border border-slate-700 p-6 hover:border-violet-500 transition-colors">
<div className="w-12 h-12 bg-violet-600/20 rounded-lg flex items-center justify-center mb-4">
<svg className="w-6 h-6 text-violet-400" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path strokeLinecap="round" strokeLinejoin="round" strokeWidth={2} d="M7 16a4 4 0 01-.88-7.903A5 5 0 1115.9 6L16 6a5 5 0 011 9.9M15 13l-3-3m0 0l-3 3m3-3v12" />
</svg>
</div>
<h4 className="text-white font-semibold mb-2">Batch-Manual Upload</h4>
<p className="text-slate-400 text-sm mb-4">
Upload your game data from a Mirage compatible JSON file
</p>
<button
onClick={() => setIsJsonModalOpen(true)}
className="w-full bg-violet-600 hover:bg-violet-700 text-white py-2 px-4 rounded-md font-medium transition-colors"
>
Upload JSON
</button>
</div>
);
const EamusementScrapeUploadCard = () => (
<>
{/* e-amusement Card */}
<div className="bg-slate-800 rounded-lg border border-slate-700 p-6 hover:border-violet-500 transition-colors">
<div className="w-12 h-12 bg-blue-600/20 rounded-lg flex items-center justify-center mb-4">
<svg className="w-6 h-6 text-blue-400" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path strokeLinecap="round" strokeLinejoin="round" strokeWidth={2} d="M10 6H6a2 2 0 00-2 2v10a2 2 0 002 2h10a2 2 0 002-2v-4M14 4h6m0 0v6m0-6L10 14" />
</svg>
</div>
<h4 className="text-white font-semibold mb-2">e-amusement Play History</h4>
<p className="text-slate-400 text-sm mb-4">
Import via scraping your playdata from KONAMI e-amusement
</p>
<button
onClick={() => setIsEamusementModalOpen(true)}
className="w-full bg-blue-600 hover:bg-blue-700 text-white py-2 px-4 rounded-md font-medium transition-colors"
>
Connect e-amusement
</button>
</div>
</>
);
const renderImportOptions = () => {
switch (selectedGame) {
case 'dancerush':
return (
<>
{/* JSON Upload Card */}
<JsonUploadCard />
<EamusementScrapeUploadCard/>
</>
);
default:
return <JsonUploadCard />;
}
};
if (isLoading) {
return (
<div className="min-h-screen bg-slate-950 flex items-center justify-center">
@@ -228,24 +276,7 @@ const Import = () => {
<h3 className="text-lg font-semibold text-white">Import Options</h3>
<div className="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-4">
{/* JSON Upload Card */}
<div className="bg-slate-800 rounded-lg border border-slate-700 p-6 hover:border-violet-500 transition-colors">
<div className="w-12 h-12 bg-violet-600/20 rounded-lg flex items-center justify-center mb-4">
<svg className="w-6 h-6 text-violet-400" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path strokeLinecap="round" strokeLinejoin="round" strokeWidth={2} d="M7 16a4 4 0 01-.88-7.903A5 5 0 1115.9 6L16 6a5 5 0 011 9.9M15 13l-3-3m0 0l-3 3m3-3v12" />
</svg>
</div>
<h4 className="text-white font-semibold mb-2">Batch-Manual Upload</h4>
<p className="text-slate-400 text-sm mb-4">
Upload your game data from a Mirage compatible JSON file
</p>
<button
onClick={() => setIsJsonModalOpen(true)}
className="w-full bg-violet-600 hover:bg-violet-700 text-white py-2 px-4 rounded-md font-medium transition-colors"
>
Upload JSON
</button>
</div>
{renderImportOptions()}
</div>
</div>
)}
@@ -259,6 +290,13 @@ const Import = () => {
onUpload={handleJsonUpload}
game={supportedGames.find(g => g.internalName === selectedGame)?.formattedName || ''}
/>
{/* Eamusement Modal */}
<EamusementModal
isOpen={isEamusementModalOpen}
onClose={() => setIsEamusementModalOpen(false)}
game={supportedGames.find(g => g.internalName === selectedGame) || undefined}
/>
</div>
);
};
+5
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@@ -0,0 +1,5 @@
export const EamuseImportInfo: Record<string, { scorePage: string }> = {
dancerush: {
scorePage: "https://p.eagate.573.jp/game/dan/1st/playdata/entrance.html#music_data",
},
};
+5
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@@ -0,0 +1,5 @@
export interface SupportedGame {
internalName: string;
formattedName: string;
description: string;
}
@@ -3,6 +3,7 @@ const API_BASE_URL = import.meta.env.VITE_API_URL;
// Auth API functions
export const authApi = {
async login(credentials: { username: string; password: string }) {
credentials.username = credentials.username.trim();
try {
const response = await fetch(`${API_BASE_URL}/authenticate`, {
method: 'POST',
@@ -31,6 +32,7 @@ export const authApi = {
email: string;
password: string;
}) {
userData.username = userData.username.trim();
try {
const response = await fetch(`${API_BASE_URL}/register`, {
method: 'POST',
+39
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@@ -0,0 +1,39 @@
interface UploadScoreData {
meta: {
game: string;
service: string;
playtype: string;
};
// eslint-disable-next-line @typescript-eslint/no-explicit-any
scores: any[];
}
interface UploadScoreResponse {
scoreCount: number;
message?: string;
}
export async function uploadScore(data: UploadScoreData): Promise<UploadScoreResponse> {
const response = await fetch(`${import.meta.env.VITE_API_URL}/uploadScore`, {
method: 'POST',
headers: {
'Content-Type': 'application/json',
},
credentials: 'include',
body: JSON.stringify({
meta: {
game: data.meta.game,
service: data.meta.service,
playtype: data.meta.playtype
},
scores: data.scores
})
});
if (!response.ok) {
const errorData = await response.json();
throw new Error(errorData.error || 'Failed to upload scores');
}
return response.json();
}