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nunuhara_xsystem4/README.md
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kichikuou 89e37c2428 Add dependency wrap file for cglm
Since libcglm-dev is not available in Debian buster (added in bullseye).
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xsystem4
========
xsystem4 is an implementation of AliceSoft's System 4 game engine for unix-like
operating systems.
NOTE: This is a work in progress. I am focusing primarily on the Japanese
version of Sengoku Rance (and by extension, the English fan translation)
which is currently more or less playable. Some other games from the same
era may also work, but I have not done any significant testing on them so
breakage is likely.
Building
--------
First install the dependencies (corresponding Debian package in parentheses):
* chibi-scheme [optional, for debugger]
* bison (bison)
* cglm (libcglm-dev) [optional, fetched by meson if not available]
* flex (flex)
* meson (meson)
* libffi (libffi-dev)
* libpng (libpng-dev)
* libturbojpeg (libturbojpeg0-dev)
* libwebp (libwebp-dev)
* SDL2 (libsdl2-dev)
* SDL2_mixer (libsdl2-mixer-dev)
* SDL2_ttf (libsdl2-ttf-dev)
* zlib (zlib1g-dev)
Then fetch the git submodules,
git submodule init
git submodule update
(Alternatively, pass `--recurse-submodules` when cloning this repository)
Then build the xsystem4 executable with meson,
mkdir build
meson build
ninja -C build
Finally install it to your system (optional),
ninja -C build install
Running
-------
You can run a game by passing the path to its game directory to the xsystem4
executable,
build/src/xsystem4 /path/to/game_directory
Alternatively, run xsystem4 from within the game directory,
cd /path/to/game_directory
xsystem4