Files
nunuhara_xsystem4/include/vm.h
T
Nunuhara Cabbage 8d381dbf49 Ensure _ModuleInit runs after VM reset
Fixes crash after game over in MangaGamer version of Sengoku Rance.
2022-05-01 08:23:05 -07:00

141 lines
3.5 KiB
C

/* Copyright (C) 2019 Nunuhara Cabbage <nunuhara@haniwa.technology>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://gnu.org/licenses/>.
*/
#ifndef SYSTEM4_VM_H
#define SYSTEM4_VM_H
#include <stdbool.h>
#include <stdint.h>
#include "system4.h"
struct ain;
enum ain_data_type;
struct page;
struct string;
// Non-heap values. Stored in pages and on the stack.
union vm_value {
int32_t i;
float f;
void *ref; // for casting HLL return value
};
struct static_hll_function {
char *name;
void *fun;
};
struct static_library {
char *name;
struct static_hll_function functions[];
};
extern struct ain *ain;
extern union vm_value *stack;
extern int32_t stack_ptr;
static inline union vm_value _vm_id(union vm_value v)
{
return v;
}
static inline union vm_value vm_int(int32_t v)
{
return (union vm_value) { .i = v };
}
static inline union vm_value vm_bool(bool b)
{
return (union vm_value) { .i = !!b };
}
static inline union vm_value vm_float(float v)
{
return (union vm_value) { .f = v };
}
#define vm_value_cast(v) _Generic((v), \
union vm_value: _vm_id, \
int32_t: vm_int, \
bool: vm_bool, \
float: vm_float)(v)
static inline void stack_set_value(int n, union vm_value v)
{
stack[stack_ptr - (1 + n)] = v;
}
static inline void stack_push_value(union vm_value v)
{
stack[stack_ptr++] = v;
}
// Set the Nth value from the top of the stack to V.
#define stack_set(n, v) (stack_set_value((n), vm_value_cast(v)))
#define stack_push(v) (stack_push_value(vm_value_cast(v)))
union vm_value stack_pop(void);
union vm_value global_get(int varno);
void global_set(int varno, union vm_value val, bool call_dtors);
struct page *local_page(void);
struct page *get_local_page(int frame_no);
struct page *get_struct_page(int frame_no);
int vm_string_ref(struct string *s);
int vm_copy_page(struct page *page);
union vm_value vm_copy(union vm_value v, enum ain_data_type type);
int vm_execute_ain(struct ain *program);
void vm_call(int fno, int struct_page);
int vm_time(void);
void hll_call(int libno, int fno);
bool library_exists(int libno);
bool library_function_exists(int libno, int fno);
void init_libraries(void);
void exit_libraries(void);
void vm_stack_trace(void);
noreturn void _vm_error(const char *fmt, ...);
noreturn void vm_exit(int code);
#define VM_ERROR(fmt, ...) \
_vm_error("*ERROR*(%s:%s:%d): " fmt "\n", __FILE__, __func__, __LINE__, ##__VA_ARGS__)
#ifdef VM_PRIVATE
struct function_call {
int32_t fno;
uint32_t call_address;
uint32_t return_address;
int32_t page_slot;
int32_t struct_page;
};
extern struct function_call call_stack[4096];
extern int32_t call_stack_ptr;
extern size_t instr_ptr;
int vm_save_image(const char *key, const char *path);
void vm_load_image(const char *key, const char *path);
struct page *vm_load_image_comments(const char *key, const char *path, int *success);
int vm_write_image_comments(const char *key, const char *path, struct page *comments);
#endif /* VM_PRIVATE */
#endif /* SYSTEM4_VM_H */