Nunuhara Cabbage e49a666eaa aindump/ainedit: inline strings
Remove the --inline-strings option and implement this behavior as the
default (removing the old behavior). This is done for string only;
messages are still given as integers.

This implementation is a bit different than the broken implementation it
replaces: instead of trying to completely rebuild the string table from
scratch, we simply leave the string table as-is and do a hash-table
lookup to get the corresponding index for all string arguments. If the
string cannot be found, then it is added at the end of the table.

This is NOT implemented for messages because the message table can
contain many duplicate strings and the message index actually matters
for the purpose of tracking previously read messages.

This is a breaking change.
2020-05-30 13:31:32 -07:00
2020-05-23 17:46:00 -07:00
2020-05-30 13:31:32 -07:00
2020-04-05 13:44:37 -07:00
2019-12-31 17:50:40 -08:00
2019-10-06 19:35:36 -07:00
2020-05-23 12:33:40 -07:00
2020-04-07 18:41:01 -07:00
2020-05-17 17:39:08 -07:00
2019-10-20 21:26:51 -07:00

xsystem4

xsystem4 is an implementation of AliceSoft's System 4 game engine for unix-like operating systems.

NOTE: This is a work in progress. Some simple ADV games run more or less okay, but most games are not fully working or have game-breaking bug when run with xsystem4.

Building

First install the dependencies (corresponding Debian package in parentheses):

  • chibi-scheme [optional, for debugger]
  • bison (bison)
  • flex (flex)
  • meson (meson)
  • libffi (libffi-dev)
  • libturbojpeg (libturbojpeg0-dev)
  • libwebp (libwebp-dev)
  • SDL2 (libsdl2-dev)
  • SDL2_mixer (libsdl2-mixer-dev)
  • SDL2_ttf (libsdl2-ttf-dev)
  • zlib (zlib1g-dev)

Then build the xsystem4 executable with meson,

mkdir build
meson build
ninja -C build

Running

You can run a game by passing the path to its "System40.ini" to the xsystem4 executable.

build/src/xsystem4 /path/to/System40.ini

For now, xsystem4 needs to be run in the top-level project directory (i.e. the directory that contains this README file). This will change in the future.

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