mirror of
https://github.com/nunuhara/xsystem4.git
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55 lines
1.3 KiB
Markdown
55 lines
1.3 KiB
Markdown
xsystem4
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========
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xsystem4 is an implementation of AliceSoft's System 4 game engine for unix-like
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operating systems.
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NOTE: This is a work in progress. I am focusing primarily on the Japenese
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version of Sengoku Rance (and by extension, the English fan translation)
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which is currently more or less playable. Some other games from the same
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era may also work, but I have not done any significant testing on them so
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breakage is likely.
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Building
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--------
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First install the dependencies (corresponding Debian package in parentheses):
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* chibi-scheme [optional, for debugger]
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* bison (bison)
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* flex (flex)
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* meson (meson)
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* libffi (libffi-dev)
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* libpng (libpng-dev)
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* libturbojpeg (libturbojpeg0-dev)
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* libwebp (libwebp-dev)
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* SDL2 (libsdl2-dev)
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* SDL2_mixer (libsdl2-mixer-dev)
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* SDL2_ttf (libsdl2-ttf-dev)
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* zlib (zlib1g-dev)
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Then fetch the git submodules,
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git submodule init
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git submodule update
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(Alternatively, pass `--recurse-submodules` when cloning this repository)
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Then build the xsystem4 executable with meson,
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mkdir build
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meson build
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ninja -C build
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Finally install it to your system (optional),
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ninja -C build install
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Running
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-------
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You can run a game by passing the path to its "System40.ini" to the xsystem4
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executable.
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build/src/xsystem4 /path/to/System40.ini
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