Nunuhara Cabbage b3a660f8ec strings: copy-on-write
Only copy strings when they are mutated. This avoids copying strings in
cases where neither the copy nor the original would be modified during
the lifetime of the copy, e.g. when passing strings by-value.

This is purely an optimization.
2019-10-20 21:26:51 -07:00
2019-10-20 17:33:22 -07:00
2019-10-06 19:35:36 -07:00
2019-10-20 21:26:51 -07:00
2019-10-20 17:33:22 -07:00
2019-10-06 19:35:36 -07:00
2019-10-13 21:32:17 -07:00
2019-10-20 17:33:22 -07:00
2019-10-20 17:33:22 -07:00
2019-10-20 17:33:22 -07:00
2019-10-06 19:35:36 -07:00
2019-10-14 18:09:00 -07:00
2019-10-20 21:26:51 -07:00
2019-10-20 17:33:22 -07:00
2019-10-20 21:26:51 -07:00
2019-10-14 18:09:00 -07:00
2019-10-14 18:09:00 -07:00
2019-10-20 21:26:51 -07:00
2019-10-20 21:26:51 -07:00
2019-10-20 17:33:22 -07:00

xsystem4

xsystem4 is an implementation of AliceSoft's System 4 game engine for unix-like operating systems.

NOTE: This is a work in progress. Very little is implemented so far.

Building

xsystem4 uses the meson build system.

mkdir build
meson build
ninja -C build

Running

You will need to create an AIN file using the System 4 SDK compiler. Then simply pass it to the system4 executable.

build/system4 ???.ain
S
Description
No description provided
Readme
23 MiB
Languages
C 96.5%
GLSL 2.7%
Meson 0.3%
CMake 0.2%
Scheme 0.2%