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If the filenames section isn't present, try to guess the filenames from the functions defined in the file. This works pretty well for most of the core engine files but gives pretty crappy results for scenario files. This feature is primarily intended to be used when dumping the code section to multiple files (not yet implemented).
xsystem4
xsystem4 is an implementation of AliceSoft's System 4 game engine for unix-like operating systems.
NOTE: This is a work in progress. Some simple ADV games run more or less okay, but most games are not fully working or have game-breaking bug when run with xsystem4.
Building
First install the dependencies (corresponding Debian package in parentheses):
- chibi-scheme [optional, for debugger]
- meson (meson)
- libffi (libffi-dev)
- SDL2 (libsdl2-dev)
- SDL2_mixer (libsdl2-mixer-dev)
- SDL2_ttf (libsdl2-ttf-dev)
- zlib (zlib1g-dev)
Then build the xsystem4 executable with meson,
mkdir build
meson build
ninja -C build
Running
You can run a game by passing the path to its "System40.ini" to the xsystem4 executable.
build/src/xsystem4 /path/to/System40.ini
For now, xsystem4 needs to be run in the top-level project directory (i.e. the directory that contains this README file). This will change in the future.
Languages
C
96.5%
GLSL
2.7%
Meson
0.3%
CMake
0.2%
Scheme
0.2%