Merge pull request #133 from kichikuou/msgskip

Fix path resolution in MsgSkip.Init
This commit is contained in:
Nunuhara Cabbage
2023-08-25 06:48:35 -07:00
committed by GitHub
+8 -1
View File
@@ -60,7 +60,14 @@ static int MsgSkip_Init(struct string *name)
nr_flags = ain->nr_messages;
flags = xcalloc((nr_flags + 7) / 8, 1);
save_path = unix_path(name->text);
// Most games have system.GetSaveFolderName() prepended to `name`, but some
// games pass a constant string "SaveData\\MsgSkip.asd". If you pass it to
// savedir_path() as it is, "SaveData/" will be duplicated, so remove it.
if (!strncmp(name->text, "SaveData\\", 9)) {
save_path = savedir_path(name->text + 9);
} else {
save_path = savedir_path(name->text);
}
size_t data_size;
uint8_t *data = file_read(save_path, &data_size);