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Merge pull request #186 from kichikuou/DrawDungeon
Implement DrawDungeon.SetWalkedAll
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@@ -73,6 +73,7 @@ bool dungeon_load(struct dungeon_context *ctx, int num);
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void dungeon_set_camera(int surface, float x, float y, float z, float angle, float angle_p);
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void dungeon_set_walked(int surface, int x, int y, int z, int flag);
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int dungeon_get_walked(int surface, int x, int y, int z);
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void dungeon_set_walked_all(int surface);
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int dungeon_calc_conquer(int surface);
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bool dungeon_load_walk_data(int surface, int map, struct page **page);
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bool dungeon_save_walk_data(int surface, int map, struct page **page);
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@@ -326,6 +326,18 @@ void dungeon_set_walked(int surface, int x, int y, int z, int flag)
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}
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}
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void dungeon_set_walked_all(int surface)
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{
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struct dungeon_context *ctx = dungeon_get_context(surface);
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if (!ctx)
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return;
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int nr_cells = dgn_nr_cells(ctx->dgn);
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for (struct dgn_cell *c = ctx->dgn->cells; c < ctx->dgn->cells + nr_cells; c++) {
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c->walked = 1;
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dungeon_map_reveal(ctx, c->x, c->y, c->z, false);
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}
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}
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int dungeon_get_walked(int surface, int x, int y, int z)
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{
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struct dungeon_context *ctx = dungeon_get_context(surface);
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@@ -255,7 +255,6 @@ CELL_SETTER(DrawDungeon_SetTexDoorE, int, cell->east_door, true);
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HLL_QUIET_UNIMPLEMENTED( , void, DrawDungeon, SetDrawHalfFlag, int surface, int flag);
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HLL_QUIET_UNIMPLEMENTED(0, int, DrawDungeon, GetDrawHalfFlag, int surface);
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//void DrawDungeon_SetWalkedAll(int surface);
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//int DrawDungeon_CalcNumofFloor(int surface);
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//int DrawDungeon_CalcNumofWalk(int surface);
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//int DrawDungeon_CalcNumofWalk2(int surface);
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@@ -384,7 +383,7 @@ HLL_QUIET_UNIMPLEMENTED( , void, DrawDungeon, RestartTimer, void);
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HLL_EXPORT(SetDrawHalfFlag, DrawDungeon_SetDrawHalfFlag), \
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HLL_EXPORT(GetDrawHalfFlag, DrawDungeon_GetDrawHalfFlag), \
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HLL_EXPORT(SetWalked, dungeon_set_walked), \
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HLL_TODO_EXPORT(SetWalkedAll, DrawDungeon_SetWalkedAll), \
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HLL_EXPORT(SetWalkedAll, dungeon_set_walked_all), \
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HLL_TODO_EXPORT(CalcNumofFloor, DrawDungeon_CalcNumofFloor), \
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HLL_TODO_EXPORT(CalcNumofWalk, DrawDungeon_CalcNumofWalk), \
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HLL_TODO_EXPORT(CalcNumofWalk2, DrawDungeon_CalcNumofWalk2), \
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