Implement DrawGraph.BlendAMapColor and DrawGraph.BlendDA_DAxSA

And fixes DrawGraph.SubDA_DAxSA.
This commit is contained in:
kichikuou
2021-05-08 20:52:48 +09:00
parent 28ca3d01e2
commit e5cb875f9b
4 changed files with 81 additions and 7 deletions
+2
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@@ -106,11 +106,13 @@ void gfx_copy_amap_max(struct texture *dst, int dx, int dy, struct texture *src,
void gfx_copy_amap_min(struct texture *dst, int dx, int dy, struct texture *src, int sx, int sy, int w, int h);
void gfx_blend(Texture *dst, int dx, int dy, Texture *src, int sx, int sy, int w, int h, int a);
void gfx_blend_amap(struct texture *dst, int dx, int dy, struct texture *src, int sx, int sy, int w, int h);
void gfx_blend_amap_color(struct texture *dst, int dx, int dy, struct texture *src, int sx, int sy, int w, int h, int r, int g, int b);
void gfx_blend_amap_alpha(struct texture *dst, int dx, int dy, struct texture *src, int sx, int sy, int w, int h, int a);
void gfx_fill(struct texture *dst, int x, int y, int w, int h, int r, int g, int b);
void gfx_fill_alpha_color(struct texture *dst, int x, int y, int w, int h, int r, int g, int b, int a);
void gfx_fill_amap(struct texture *dst, int x, int y, int w, int h, int a);
void gfx_add_da_daxsa(struct texture *dst, int dx, int dy, struct texture *src, int sx, int sy, int w, int h);
void gfx_blend_da_daxsa(struct texture *dst, int dx, int dy, struct texture *src, int sx, int sy, int w, int h);
void gfx_sub_da_daxsa(struct texture *dst, int dx, int dy, struct texture *src, int sx, int sy, int w, int h);
void gfx_copy_stretch(struct texture *dst, int dx, int dy, int dw, int dh, struct texture *src, int sx, int sy, int sw, int sh);
void gfx_copy_stretch_amap(struct texture *dst, int dx, int dy, int dw, int dh, struct texture *src, int sx, int sy, int sw, int sh);
+28
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@@ -0,0 +1,28 @@
/* Copyright (C) 2019 Nunuhara Cabbage <nunuhara@haniwa.technology>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://gnu.org/licenses/>.
*/
#version 140
uniform sampler2D tex;
uniform vec4 color;
in vec2 tex_coord;
out vec4 frag_color;
void main() {
vec4 texel = texture(tex, tex_coord);
frag_color = vec4(color.rgb, texel.a);
}
+38 -2
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@@ -59,6 +59,7 @@ static struct copy_shader copy_color_reverse_shader;
static struct copy_shader copy_key_shader;
static struct copy_shader copy_use_amap_under_shader;
static struct copy_shader copy_use_amap_border_shader;
static struct copy_shader blend_amap_color_shader;
static struct copy_shader blend_amap_alpha_shader;
static struct copy_shader fill_shader;
static struct copy_shader hitbox_shader;
@@ -103,6 +104,9 @@ void gfx_draw_init(void)
// copy shader that only keeps fragments above a certain alpha threshold
load_copy_shader(&copy_use_amap_border_shader, "shaders/render.v.glsl", "shaders/copy_use_amap_border.f.glsl");
// copy shader that sets source RGB to a constant
load_copy_shader(&blend_amap_color_shader, "shaders/render.v.glsl", "shaders/blend_amap_color.f.glsl");
// copy shader that multiples the source alpha by a constant
load_copy_shader(&blend_amap_alpha_shader, "shaders/render.v.glsl", "shaders/blend_amap_alpha.f.glsl");
@@ -285,6 +289,21 @@ void gfx_blend_amap(Texture *dst, int dx, int dy, Texture *src, int sx, int sy,
restore_blend_mode();
}
void gfx_blend_amap_color(Texture *dst, int dx, int dy, Texture *src, int sx, int sy, int w, int h, int r, int g, int b)
{
// color = (r,g,b) * src_alpha + dst_color * (1 - src_alpha)
// alpha = dst_alpha
glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ZERO, GL_ONE);
struct copy_data data = COPY_DATA(dx, dy, sx, sy, w, h);
data.r = r / 255.0;
data.g = g / 255.0;
data.b = b / 255.0;
run_copy_shader(&blend_amap_color_shader.s, dst, src, &data);
restore_blend_mode();
}
void gfx_blend_amap_alpha(Texture *dst, int dx, int dy, Texture *src, int sx, int sy, int w, int h, int a)
{
glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
@@ -337,7 +356,21 @@ void gfx_fill_amap(Texture *dst, int x, int y, int w, int h, int a)
void gfx_add_da_daxsa(Texture *dst, int dx, int dy, Texture *src, int sx, int sy, int w, int h)
{
glBlendFuncSeparate(GL_ZERO, GL_ONE, GL_ONE, GL_ONE); // ???
// color = dst_color
// alpha = src_alpha + dst_alpha
glBlendFuncSeparate(GL_ZERO, GL_ONE, GL_ONE, GL_ONE);
struct copy_data data = COPY_DATA(dx, dy, sx, sy, w, h);
run_copy_shader(&copy_shader.s, dst, src, &data);
restore_blend_mode();
}
void gfx_blend_da_daxsa(Texture *dst, int dx, int dy, Texture *src, int sx, int sy, int w, int h)
{
// color = dst_color
// alpha = src_alpha * dst_alpha
glBlendFuncSeparate(GL_ZERO, GL_ONE, GL_ZERO, GL_SRC_ALPHA);
struct copy_data data = COPY_DATA(dx, dy, sx, sy, w, h);
run_copy_shader(&copy_shader.s, dst, src, &data);
@@ -347,7 +380,10 @@ void gfx_add_da_daxsa(Texture *dst, int dx, int dy, Texture *src, int sx, int sy
void gfx_sub_da_daxsa(struct texture *dst, int dx, int dy, struct texture *src, int sx, int sy, int w, int h)
{
glBlendFuncSeparate(GL_ZERO, GL_ONE, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
// color = dst_color
// alpha = dst_alpha - src_alpha
glBlendEquationSeparate(GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT);
glBlendFuncSeparate(GL_ZERO, GL_ONE, GL_ONE, GL_ONE);
struct copy_data data = COPY_DATA(dx, dy, sx, sy, w, h);
run_copy_shader(&copy_shader.s, dst, src, &data);
+13 -5
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@@ -91,6 +91,11 @@ static void DrawGraph_BlendAMap(int dst, int dx, int dy, int src, int sx, int sy
gfx_blend_amap(DTEX(dst), dx, dy, STEX(src), sx, sy, w, h);
}
static void DrawGraph_BlendAMapColor(int dst, int dx, int dy, int src, int sx, int sy, int w, int h, int r, int g, int b)
{
gfx_blend_amap_color(DTEX(dst), dx, dy, STEX(src), sx, sy, w, h, r, g, b);
}
static void DrawGraph_BlendAMapAlpha(int dst, int dx, int dy, int src, int sx, int sy, int w, int h, int alpha)
{
gfx_blend_amap_alpha(DTEX(dst), dx, dy, STEX(src), sx, sy, w, h, alpha);
@@ -116,7 +121,12 @@ static void DrawGraph_AddDA_DAxSA(int dst, int dx, int dy, int src, int sx, int
gfx_add_da_daxsa(DTEX(dst), dx, dy, STEX(src), sx, sy, w, h);
}
void DrawGraph_SubDA_DAxSA(int dst, int dx, int dy, int src, int sx, int sy, int w, int h)
static void DrawGraph_BlendDA_DAxSA(int dst, int dx, int dy, int src, int sx, int sy, int w, int h)
{
gfx_blend_da_daxsa(DTEX(dst), dx, dy, STEX(src), sx, sy, w, h);
}
static void DrawGraph_SubDA_DAxSA(int dst, int dx, int dy, int src, int sx, int sy, int w, int h)
{
gfx_sub_da_daxsa(DTEX(dst), dx, dy, STEX(src), sx, sy, w, h);
}
@@ -193,7 +203,6 @@ static void DrawGraph_SetFontName(struct string *text)
//void DrawGraph_BlendSrcBright(int dst, int dx, int dy, int src, int sx, int sy, int w, int h, int alpha, int rate);
//void DrawGraph_BlendAddSatur(int dst, int dx, int dy, int src, int sx, int sy, int w, int h);
//void DrawGraph_BlendAMapSrcOnly(int dst, int dx, int dy, int src, int sx, int sy, int w, int h);
//void DrawGraph_BlendAMapColor(int dst, int dx, int dy, int src, int sx, int sy, int w, int h, int r, int g, int b);
//void DrawGraph_BlendAMapColorAlpha(int dst, int dx, int dy, int src, int sx, int sy, int w, int h, int r, int g, int b, int a);
//void DrawGraph_BlendAMapBright(int dst, int dx, int dy, int src, int sx, int sy, int w, int h, int rate);
//void DrawGraph_BlendAMapAlphaSrcBright(int dst, int dx, int dy, int src, int sx, int sy, int w, int h, int alpha, int rate);
@@ -209,7 +218,6 @@ static void DrawGraph_SetFontName(struct string *text)
//void DrawGraph_SaturDP_DPxSA(int dst, int dx, int dy, int src, int sx, int sy, int w, int h);
//void DrawGraph_ScreenDA_DAxSA(int dst, int dx, int dy, int src, int sx, int sy, int w, int h);
//void DrawGraph_SpriteCopyAMap(int dst, int dx, int dy, int src, int sx, int sy, int w, int h, int key);
//void DrawGraph_BlendDA_DAxSA, int dst, int dx, int dy, int src, int sx, int sy, int w, int h);
//void DrawGraph_BrightDestOnly(int dst, int x, int y, int w, int h, int rate);
//void DrawGraph_CopyTextureWrap(int dst, int dx, int dy, int dw, int dh, int src, int sx, int sy, int sw, int sh, int u, int v);
//void DrawGraph_CopyTextureWrapAlpha(int dst, int dx, int dy, int dw, int dh, int src, int sx, int sy, int sw, int sh, int u, int v, int alpha);
@@ -272,7 +280,7 @@ HLL_LIBRARY(DrawGraph,
//HLL_EXPORT(BlendAddSatur, DrawGraph_BlendAddSatur),
HLL_EXPORT(BlendAMap, DrawGraph_BlendAMap),
//HLL_EXPORT(BlendAMapSrcOnly, DrawGraph_BlendAMapSrcOnly),
//HLL_EXPORT(BlendAMapColor, DrawGraph_BlendAMapColor),
HLL_EXPORT(BlendAMapColor, DrawGraph_BlendAMapColor),
//HLL_EXPORT(BlendAMapColorAlpha, DrawGraph_BlendAMapColorAlpha),
HLL_EXPORT(BlendAMapAlpha, DrawGraph_BlendAMapAlpha),
//HLL_EXPORT(BlendAMapBright, DrawGraph_BlendAMapBright),
@@ -293,7 +301,7 @@ HLL_LIBRARY(DrawGraph,
//HLL_EXPORT(ScreenDA_DAxSA, DrawGraph_ScreenDA_DAxSA),
HLL_EXPORT(AddDA_DAxSA, DrawGraph_AddDA_DAxSA),
//HLL_EXPORT(SpriteCopyAMap, DrawGraph_SpriteCopyAMap),
//HLL_EXPORT(BlendDA_DAxSA, DrawGraph_BlendDA_DAxSA),
HLL_EXPORT(BlendDA_DAxSA, DrawGraph_BlendDA_DAxSA),
HLL_EXPORT(SubDA_DAxSA, DrawGraph_SubDA_DAxSA),
//HLL_EXPORT(BrightDestOnly, DrawGraph_BrightDestOnly),
//HLL_EXPORT(CopyTextureWrap, DrawGraph_CopyTextureWrap),