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Add stub for DrawDungeon14.SetRasterScroll
This function is used for the underwater effect in GALZOO. It should be implemented as a post-processing effect, but in the meantime let's stub it out to avoid runtime error.
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@@ -408,6 +408,7 @@ HLL_LIBRARY(DrawDungeon,
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DRAW_DUNGEON_EXPORTS
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);
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HLL_WARN_UNIMPLEMENTED( , void, DrawDungeon14, SetRasterScroll, int surface, int type);
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HLL_WARN_UNIMPLEMENTED( , void, DrawDungeon14, SetRasterAmp, int nSurface, float fAmp);
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HLL_WARN_UNIMPLEMENTED( , void, DrawDungeon14, SetLapFilter, int surface, int type, int r, int g, int b);
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@@ -431,7 +432,7 @@ HLL_LIBRARY(DrawDungeon14,
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HLL_EXPORT(Init, DrawDungeon14_Init),
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DRAW_DUNGEON_EXPORTS,
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HLL_EXPORT(GetWalked, dungeon_get_walked),
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HLL_TODO_EXPORT(SetRasterScroll, DrawDungeon14_SetRasterScroll),
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HLL_EXPORT(SetRasterScroll, DrawDungeon14_SetRasterScroll),
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HLL_EXPORT(SetRasterAmp, DrawDungeon14_SetRasterAmp),
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HLL_EXPORT(SetLapFilter, DrawDungeon14_SetLapFilter),
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HLL_EXPORT(GetDrawMapObjectFlag, DrawDungeon14_GetDrawMapObjectFlag),
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