Add stub for DrawDungeon14.SetRasterScroll

This function is used for the underwater effect in GALZOO. It should be
implemented as a post-processing effect, but in the meantime let's stub
it out to avoid runtime error.
This commit is contained in:
kichikuou
2023-03-06 20:03:03 +09:00
parent 66d8def3f8
commit d4f7ab06cf
+2 -1
View File
@@ -408,6 +408,7 @@ HLL_LIBRARY(DrawDungeon,
DRAW_DUNGEON_EXPORTS
);
HLL_WARN_UNIMPLEMENTED( , void, DrawDungeon14, SetRasterScroll, int surface, int type);
HLL_WARN_UNIMPLEMENTED( , void, DrawDungeon14, SetRasterAmp, int nSurface, float fAmp);
HLL_WARN_UNIMPLEMENTED( , void, DrawDungeon14, SetLapFilter, int surface, int type, int r, int g, int b);
@@ -431,7 +432,7 @@ HLL_LIBRARY(DrawDungeon14,
HLL_EXPORT(Init, DrawDungeon14_Init),
DRAW_DUNGEON_EXPORTS,
HLL_EXPORT(GetWalked, dungeon_get_walked),
HLL_TODO_EXPORT(SetRasterScroll, DrawDungeon14_SetRasterScroll),
HLL_EXPORT(SetRasterScroll, DrawDungeon14_SetRasterScroll),
HLL_EXPORT(SetRasterAmp, DrawDungeon14_SetRasterAmp),
HLL_EXPORT(SetLapFilter, DrawDungeon14_SetLapFilter),
HLL_EXPORT(GetDrawMapObjectFlag, DrawDungeon14_GetDrawMapObjectFlag),