Knob lights are now gorgeous

This commit is contained in:
William Toohey
2017-02-10 20:37:21 +10:00
parent fcae815027
commit 61cd76dca7
7 changed files with 72 additions and 31 deletions
+1 -6
View File
@@ -25,12 +25,7 @@ const USB_Descriptor_HIDReport_Datatype_t PROGMEM LEDReport[] =
// at least 1 INPUT is also needed to be recognised by Bemanitools
HID_RI_USAGE_MINIMUM(8, 1),
HID_RI_USAGE_MAXIMUM(8, 1),
HID_RI_INPUT(8, HID_IOF_DATA | HID_IOF_VARIABLE | HID_IOF_ABSOLUTE | HID_IOF_NON_VOLATILE),
//0x79, STRING_ID_LED_Indiv, //HID_RI_STRING_MINIMUM(8, STRING_ID_LED_Indiv),
//0x89, STRING_ID_LED_Indiv + LED_TOTAL_COUNT, //HID_RI_STRING_MAXIMUM(8, STRING_ID_LED_Indiv + LED_COUNT),
//HID_RI_USAGE_MINIMUM(8, 1), // LED 1
//HID_RI_USAGE_MAXIMUM(8, LED_TOTAL_COUNT), // LED 8 + buttons
//HID_RI_INPUT(8, HID_IOF_DATA | HID_IOF_VARIABLE | HID_IOF_ABSOLUTE | HID_IOF_NON_VOLATILE),
HID_RI_INPUT(8, HID_IOF_CONSTANT),
HID_RI_END_COLLECTION(0),
};
+5 -1
View File
@@ -19,7 +19,7 @@
#define UPDATE_HZ 100
// prescaler is the div8
#define TIMER_COMPARE ((F_CPU / 8 / UPDATE_HZ / GND_COUNT / BRIGHTNESS_LEVELS)-1)
#define TIMER_COMPARE ((F_CPU / 8 / UPDATE_HZ / GND_COUNT / BRIGHTNESS_DOWNSCALE)-1)
#if TIMER_COMPARE > 255
#error timer compare too large for timer register
#endif
@@ -158,6 +158,10 @@ ISR(TIMER0_COMPA_vect) {
offset = &leds_frontbuffer[0];
brightness += BRIGHTNESS_INCREMENT;
// brightness rolls over cleanly due to being a multiple
#if BRIGHTNESS_LEVELS != 256
if(brightness > BRIGHTNESS_MAX)
brightness = 0;
#endif
}
// Faster than loops
+1 -1
View File
@@ -13,7 +13,7 @@
#define LED_VIRTUAL_COUNT 6
#define LED_TOTAL_COUNT (LED_PHYSICAL_COUNT + LED_VIRTUAL_COUNT)
// Internally how many brightness levels you can use - for higher res fades
#define BRIGHTNESS_LEVELS 256
#define BRIGHTNESS_LEVELS 128
#define BRIGHTNESS_MAX (BRIGHTNESS_LEVELS-1)
// How many are actually PWM'd, because the chip isn't that quick
// MUST be a multiple of BRIGHTNESS_LEVELS
+45 -8
View File
@@ -36,26 +36,32 @@ typedef struct {
const uint8_t rgb[3];
uint8_t leds[2];
uint8_t levels[2];
uint16_t fadeTimer;
uint8_t fadeOut;
int8_t fadeBuffer;
} KnobLights;
// OPTIONS SHOULD BE: blue, pink, green, yellow
static KnobLights knobs[2] = {
// Aqua, mid left LEDs
{{0,BRIGHTNESS_MAX,BRIGHTNESS_MAX}, {2,3}, {BRIGHTNESS_LEVELS/2, BRIGHTNESS_LEVELS/2}},
{{0,BRIGHTNESS_MAX,BRIGHTNESS_MAX}, {2,3}, {BRIGHTNESS_MAX, 0}},
// Pink, mid right LEDs
{{BRIGHTNESS_MAX,0,BRIGHTNESS_MAX}, {0,1}, {BRIGHTNESS_LEVELS/2, BRIGHTNESS_LEVELS/2}}
{{BRIGHTNESS_MAX,0,BRIGHTNESS_MAX}, {0,1}, {0, BRIGHTNESS_MAX}}
};
void led_knob_light_indiv(KnobLights* knob, const uint8_t* map);
uint8_t led_on_frame(void) {
return ++frameCounter >= LED_MS_PER_FRAME;
if(++frameCounter >= LED_MS_PER_FRAME) {
frameCounter = 0;
return 1;
} else {
return 0;
}
}
// Called every 1ms
void led_animate(void) {
frameCounter = 0;
switch(animMode) {
case INIT_FLASH:
if(pattern.flash.dir) {
@@ -70,6 +76,7 @@ void led_animate(void) {
pattern.flash.level = 0;
led_set_all(0,0,0);
led_anim_follower();
break;
} else {
pattern.flash.level -= FLASH_SPEED;
}
@@ -112,24 +119,54 @@ void led_animate(void) {
default:
break;
}
}
void led_knob_lights(void) {
led_knob_light_indiv(&knobs[0], ledLeftCircleMap);
led_knob_light_indiv(&knobs[1], ledRightCircleMap);
}
void led_knob_light_indiv(KnobLights* knob, const uint8_t* map) {
if(knob->fadeOut >= BRIGHTNESS_MAX) {
return;
}
for(uint8_t led = 0; led < 2; led++) {
uint8_t r = knob->rgb[0];
uint8_t g = knob->rgb[1];
uint8_t b = knob->rgb[2];
uint8_t power = knob->levels[led];
if(knob->fadeOut > power) {
power = 0;
} else {
power -= knob->fadeOut;
}
//led_set_max(ledCircleMap[knobs[i].leds[led]], r, g, b);
led_fade_over(pgm_read_byte(&map[knob->leds[led]]), r, g, b, knob->levels[led]);
led_fade_over(pgm_read_byte(&map[knob->leds[led]]), r, g, b, power);
}
}
void led_knob_indiv(KnobLights* knob, int8_t value) {
if(value == 0)
if(value == 0) {
// hold before fadeout
if(knob->fadeTimer > 0) {
knob->fadeTimer--;
if(knob->fadeTimer == 0)
knob->fadeBuffer = 0;
// actually fade out
} else if(knob->fadeOut < BRIGHTNESS_MAX - LED_KNOB_FADE) {
knob->fadeOut += LED_KNOB_FADE;
// completely faded
} else {
knob->fadeOut = BRIGHTNESS_MAX;
}
return;
}
knob->fadeBuffer += value;
// bumped it enough to reenable lights, or the timeout has yet to occur
if(knob->fadeTimer || knob->fadeBuffer > LED_KNOB_SENSITIVITY || knob->fadeBuffer < -LED_KNOB_SENSITIVITY) {
knob->fadeTimer = LED_KNOB_HOLD;
knob->fadeOut = 0;
}
/* This is annoying and repetitive but don't think there's a nicer way */
value *= LED_KNOB_SPEED;
if(value > 0) {
+8 -5
View File
@@ -8,11 +8,13 @@
#define LED_MS_PER_FRAME (1000 / LED_FRAMERATE)
// brightness levels per frame
#define FLASH_SPEED 12
#define FOLLOW_SPEED 4
#define LED_KNOB_SPEED 4
#define LED_KNOB_HOLD 200
#define LED_KNOB_FADE 12
#define FLASH_SPEED (BRIGHTNESS_LEVELS/21)
#define FOLLOW_SPEED (BRIGHTNESS_LEVELS/64)
#define LED_KNOB_SPEED (BRIGHTNESS_LEVELS/42)
#define LED_KNOB_HOLD 300
#define LED_KNOB_FADE (BRIGHTNESS_LEVELS/128)
#define LED_KNOB_SENSITIVITY 3
enum LEDMode {
NONE = 0,
@@ -26,6 +28,7 @@ uint8_t led_on_frame(void);
void led_animate(void);
void led_anim_flash(void);
void led_anim_follower(void);
void led_knob_lights(void);
void led_knobs_update(int8_t left, int8_t right);
#endif
+11 -9
View File
@@ -18,7 +18,7 @@
#define BOOTLOADER_START_ADDRESS (0x1c00 * 2)
// How long to wait before moving to internal lighting
#define HID_LED_TIMEOUT 5000
#define HID_LED_TIMEOUT 2000
typedef struct
{
@@ -185,7 +185,9 @@ int main(void)
if(updateLEDs) {
updateLEDs = 0;
led_animate();
if(hidTimeout >= HID_LED_TIMEOUT)
led_animate();
led_knob_lights();
led_commit();
}
}
@@ -378,16 +380,16 @@ void EVENT_USB_Device_StartOfFrame(void)
HID_Device_MillisecondElapsed(&Inputs_HID_Interface);
HID_Device_MillisecondElapsed(&LED_HID_Interface);
if(hidTimeout > HID_LED_TIMEOUT) {
// we use a sentinel since this is actually inside an interrupt!
// less LED flicker if ran outside
if(led_on_frame()) {
updateLEDs = 1;
}
} else {
if(hidTimeout < HID_LED_TIMEOUT) {
hidTimeout++;
}
// we use a sentinel since this is actually inside an interrupt!
// less LED flicker if ran outside
if(led_on_frame()) {
updateLEDs = 1;
}
macro_on_frame(&switches[SWITCH_COUNT-1]);
for(int i = 0; i < SWITCH_COUNT; i++) {
+1 -1
View File
@@ -13,7 +13,7 @@ Local $lights[8] = [ _
"Woofer", "Woofer", "Controller", "Controller" _
]
Local $colours[3] = ["B", "G", "R"]
Local $colours[3] = ["R", "G", "B"]
Local $bt[6] = ["Button A", "Button B", "Button C", "Button D", "FX-L", "FX-R"]
WinWait("BemaniPC Input Configuration")