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31 Commits
Author SHA1 Message Date
dkeruza 543ebe4817 Workaround 2025-02-17 22:12:40 -05:00
dkeruza 3c3f0f5eb5 Update ci.yml 2025-02-03 16:05:21 -05:00
dkeruza-neo fe2c749bb0 Fixes. Added ELF clean checker. 2025-02-02 17:51:24 +01:00
Bobby Dilley d3e6027139 Update guide.md 2025-01-28 17:42:07 +00:00
Bobby Dilley 565a9208b7 Update guide.md 2025-01-28 15:36:05 +00:00
Bobby Dilley be78a23a31 Make dkeruza happy 2025-01-28 15:24:06 +00:00
Bobby Dilley 8942c510ec Look for /dev/dsp and /dev/dsp1 2025-01-28 10:45:35 +00:00
Bobby Dilley 685d569a08 Remove not needed message 2025-01-28 10:16:06 +00:00
Bobby Dilley 5f19cdc44c Fix wrong error message 2025-01-28 10:11:55 +00:00
Bobby Dilley be1b88b92f Merge remote-tracking branch 'caviar/master' 2025-01-28 10:01:27 +00:00
dkeruza-neo 93927ef8c9 Fixes and ID5 SBRY support. 2025-01-27 15:09:52 +01:00
dkeruza-neo f67f30cbcd Fixed a bug in LGJ when GPU was nVidia and Mesa was set as shader patches. 2025-01-26 03:58:41 +01:00
dkeruza-neo 7ea08b3db3 Cleaned up commented code. 2025-01-26 03:58:41 +01:00
dkeruza dde7cc7b56 Update lindbergh.conf
typo
2025-01-25 00:29:58 +01:00
dkeruza 6ff5d0b590 Update lindbergh.conf
typo
2025-01-24 10:59:45 +01:00
dkeruza a4cbbdaa97 Update patch.c
typo
2025-01-24 10:58:54 +01:00
dkeruza 2810022d1d Update config.h
typo
2025-01-24 10:53:19 +01:00
dkeruza b092b79331 Update config.c
typo
2025-01-24 10:52:23 +01:00
dkeruza-neo 1068fd5a1e Too many to list here. 2025-01-23 17:04:41 +01:00
Bobby Dilley ae61839826 Merge pull request #53 from Tovarichtch/dbresgames
add native resolution to games
2025-01-23 09:29:02 +00:00
Bobby Dilley 5786cdc37d Merge pull request #58 from lindbergh-loader/bobbydilley-patch-1
Update ci.yml
2025-01-16 10:37:32 +00:00
Bobby Dilley 5f90591690 Update ci.yml 2025-01-16 10:36:59 +00:00
Tovarichtch 9ee32e1fb0 ABC SDX was 16:9
https://www.gamoover.net/Forums/index.php?topic=44545.0
2025-01-13 22:18:05 -05:00
Tovarichtch 00a8279ce7 add config width/height 2025-01-13 20:50:55 -05:00
Tovarichtch ab7fbb7d5f ABC SDX
SDX cabinets of After Burner Climax were widescreen, clearly not 640x480. Can't locate native resolution.
2025-01-12 14:54:50 -05:00
Tovarichtch 69c0156e57 add native res to games 2025-01-11 10:39:07 -05:00
Synth_Magic 51eaec106c Do changes as requested 2025-01-10 22:03:06 +08:00
Synth Magic dcae95fe03 rename linux/limits.h to limits.h 2025-01-10 20:54:24 +08:00
Synth_Magic fbc76dfe5e Add config path sepcification 2025-01-10 20:52:07 +08:00
Bobby Dilley a3d476c584 Update ci.yml 2025-01-09 11:34:34 +00:00
Bobby Dilley 6d799d7524 Update ci.yml 2025-01-09 11:30:00 +00:00
35 changed files with 19906 additions and 4029 deletions
+13 -3
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@@ -29,20 +29,28 @@ jobs:
run: |
docker build --target lindbergh-build -t lindbergh-loader .
# Extract build artifacts
- name: Extract build artifacts
run: |
docker create --name lindbergh-builder lindbergh-loader
docker cp lindbergh-builder:/output ./build
docker rm lindbergh-builder
# Compress the build directory
- name: Compress build directory
run: tar -czvf build.tar.gz -C ./build .
# Archive the build directory as an artifact for debugging
- name: Archive build directory
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: build-output
path: ./build
# Create a GitHub release and upload the artifact
# Create a GitHub release and capture the upload URL (only on push events)
- name: Create Release
if: github.event_name == 'push'
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
@@ -52,12 +60,14 @@ jobs:
draft: false
prerelease: false
# Upload the compressed build artifact to the release (only on push events)
- name: Upload Release Asset
if: github.event_name == 'push'
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./build
asset_path: ./build.tar.gz
asset_name: build.tar.gz
asset_content_type: application/gzip
+13 -2
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@@ -1,6 +1,6 @@
CC = gcc -m32 -pthread
CFLAGS = -g -fPIC -m32 -Wall -Werror -Wno-unused-but-set-variable -Wno-unused-variable -Wno-unused-function -D_GNU_SOURCE -Wno-char-subscripts
LD = gcc -m32
CFLAGS = -g -fPIC -m32 -Wall -Werror -Wno-misleading-indentation -Wno-unused-but-set-variable -Wno-unused-variable -Wno-unused-function -D_GNU_SOURCE -Wno-char-subscripts
LD = g++ -m32
LDFLAGS = -Wl,-z,defs -rdynamic -static-libgcc -lc -ldl -lGL -lglut -lX11 -lSDL2 -lm -lpthread -shared -nostdlib -lasound -L./src/libxdiff -lxdiff
BUILD = build
@@ -46,6 +46,17 @@ libposixtime.so:
# Clean rule
clean:
rm -f $(BUILD)/lindbergh.so
rm -f $(BUILD)/libsegaapi.so
rm -f $(BUILD)/lindbergh
rm -f src/lindbergh/*.o
rm -f src/libsegaapi/*.o
#clean all rule
cleanall:
rm -rf $(BUILD)
rm -f src/lindbergh/*.o
rm -f src/libsegaapi/*.o
rm -f src/libkswapapi/*.o
rm -f src/libxdiff/*.a
rm -f src/libxdiff/xdiff/*.o
+42
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@@ -0,0 +1,42 @@
# Changelog
All notable changes to this project will be documented in this file.
## [2.0.3]
### Added
- Display a warning when loading an Elf that is not clean.
- Added to the lib folder, common libraries that are usually missing.
### Fixed
- Missing patch in HOD-EX.
- Alows to run a game that does not support Card reader if option enabled in conf file.
## [2.0.2] 2025-01-27
### Added
- InitialD 5 SBRY added.
- HOD4 SP CPU Frequency fix.
### Fixed
- Fixed a bug when a game uses GLUT and the conf was set to NO_SDL 1
- Fixed a bug in Let's go Jungle when GPU was nVidia and Mesa was set as shader patches.
- Exclude resolution patches when the resolution is the game's original resolution.
- Reload with Right mouse click for Rambo and 2Spicy with SDL.
### [2.0.1] 2025-01-23
### Added
- HOD4 Custom crosshair.
- HOD4 CPU frequency fix (Configurable via config file).
- HOD4 New resolution patch that fixes Boss battle and scales from 1280x768 instead of the lower resolution.
- Built in Logos and fonts (no more nee to use Lucida/SEGA_KakuGothic-DB-Roman_12 and logo.tga).
- Outrun 2 Easy network config from the conf file (can set your IP address in the config file and the loader will set it in the eeprom for you).
- Card Emulation for VT3 and R-tuned.
- All the now games work inside an SDL window now, unless it is disabled in the conf file.
## [2.0] - 2024-12-24
### Initial Release
- First official public release.
- Features of the loader:
- Dynamic shader modification allowing games to work on Intel, nVidia and AMD
- 5.1 Surround Sound Support
- Dynamic resolution patching allowing most games to scale properly in HD
- Original cabinet support with pass through of JVS and FFB
- Network play
- Both simple X11 and advanced evdev input system allowing for ready-to-play keyboard and mouse support or mapping of any controller
+17 -2
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@@ -48,11 +48,26 @@ sudo ln -s /lib/i386-linux-gnu/libglut.so /lib/i386-linux-gnu/libglut.so.3
### Let's Go Jungle Rev A
- The game must be run in export mode to have the stereo sound option.
The game must be run in export mode to have the stereo sound option.
### Outrun 2 SP SDX
- You need to set `SKIP_OUTRUN_CABINET_CHECK` to 1 in `lindbergh.conf` to play in DX, SDX or Standard cabinet types.
You need to set `SKIP_OUTRUN_CABINET_CHECK` to 1 in `lindbergh.conf` to play in DX, SDX or Standard cabinet types.
### Ghost Squad / 2Spicy
You may have sound issues such as the game complaining that the system cannot open `/dev[/sound]/dsp`. You **must not** use the `libopenal.so.0` files that came with the game, please delete those if you've moved them into your game folder. Do the following:
```
sudo apt install pipewire-audio-client-libraries:i386
sudo cp /usr/share/doc/pipewire/examples/alsa.conf.d/99-pipewire-default.conf /etc/alsa/conf.d/
```
Then in the game folder you must create a symlink to the `libopenal.so.1` library installed on your system:
```
ln -s /usr/lib/i386-linux-gnu/libopenal.so.1 libopenal.so.0
```
## Configuration File : lindbergh.conf
+35 -4
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@@ -41,15 +41,23 @@ EMULATE_DRIVEBOARD AUTO
# Set if the emulator should emulate the motion board from Outrun 2 SP SDX here
# If this is set to 0, then the emulator will route the traffic to one of the serial ports
EMULATE_MOTIONBOARD AUTO
# Set if the loader should emulate the card reader in Virtua Tenis 3
# EMULATE_CARDREADER 1
# Card File for reader 1
# CARDFILE_01 Card_01.crd
# Card File for reader 2
# CARDFILE_02 Card_02.crd
# Define the path to pass the JVS packets to if JVS is not being emulated.
JVS_PATH /dev/ttyUSB0
# Define the path to pass the first serial port to if it's not being emulated.
SERIAL_1_PATH /dev/ttyUSB0
# SERIAL_1_PATH /dev/ttyUSB0
# Define the path to pass the second serial port to if it's not being emulated.
SERIAL_2_PATH /dev/ttyUSB0
# SERIAL_2_PATH /dev/ttyUSB0
# Define the path to the sram.bin file
SRAM_PATH sram.bin
@@ -95,16 +103,39 @@ FPS_TARGET 60
LGJ_RENDER_WITH_MESA 1
# Set the Primeval Hunt mode
# Mode 0: Leaves everything as default
# Mode 1: No touch screen (Default mode)
# Mode 0: Default (Side by Side)
# Mode 1: No touch screen
# Mode 2: Side by Side
# Mode 3: 3ds mode 1 (Touch screen to the right)
# Mode 4: 3ds mode 2 (Touch screen to the bottom)
PRIMEVAL_HUNT_MODE 1
# Disble to use the original fonts instead of the built in font in the loader
DISABLE_BUILTIN_FONT 0
# Disble to use the original logos instead of the built in logos in the loader
DISABLE_BUILTIN_LOGOS 0
# Set to 0 to enable the mouse pointer/Cursor
HIDE_CURSOR 1
# Set the custom mouse pointer from a PNG file (Usefull for shooting games)
# CUSTOM_CURSOR myCustomCursor.png
# Set the width of the custom cursor
CUSTOM_CURSOR_WIDTH 32
# Set the height of the custom cursor
CUSTOM_CURSOR_HEIGHT 32
# Hacky way to make MJ4 work at prohibited times?
# MJ4_ENABLED_ALL_THE_TIME 1
# Sets the IP address in the eeprom for Outrun link (you have to put your NIC ip)
# OR2_IP 192.168.1.2
# House of the dead 4 speed fix set the frequency of your CPU in Ghz (The speed reported by the manufacturer)
# CPU_FREQ_GHZ 4.0
# Set the colour of the lindbergh to change the Segaboot logo
# Possible colours are: YELLOW, RED, BLUE, SILVER, REDEX
LINDBERGH_COLOUR YELLOW
BIN
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+239
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@@ -0,0 +1,239 @@
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <unistd.h>
#include "config.h"
#include "card_reader.h"
#define BLOCKSIZE 8
uint8_t cardHeader[] = {0x08, 0x00, 0x00, 0x00, 0x81, 0x00, 0x59, 0xda, 0x00, 0x00, 0x54, 0x4d, 0x50, 0x06, 0x03, 0x23, 0x10, 0x41, 0x62,
0xad, 0x00, 0x2b, 0x0b, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x95, 0x71, 0x52, 0x70, 0x00, 0x00,
0x00, 0x00, 0xaa, 0xaa, 0xaa, 0xaa, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfd, 0xd2};
SerialFD serialFD[2];
WriteCommand writeCmd[2];
ReadCommand readCmd[2];
void initReadCmd(int fdIdx)
{
readCmd[fdIdx].cmd = 0;
readCmd[fdIdx].cmdCompleted = false;
readCmd[fdIdx].cmdLen = 0;
readCmd[fdIdx].sentBytes = 0;
memset(&readCmd[fdIdx].sendBuffer, '\0', 256);
}
void initWriteCmd(int fdIdx)
{
writeCmd[fdIdx].cmdCompleted = false;
writeCmd[fdIdx].packetLen = 0;
writeCmd[fdIdx].recBytes = 0;
memset(&writeCmd[fdIdx].recBuffer, '\0', sizeof(uint8_t));
}
int initCardReader()
{
uint32_t gId = getConfig()->crc32;
if (gId != VIRTUA_TENNIS_3 && gId != VIRTUA_TENNIS_3_TEST && gId != VIRTUA_TENNIS_3_REVA && gId != VIRTUA_TENNIS_3_REVA_TEST &&
gId != VIRTUA_TENNIS_3_REVB && gId != VIRTUA_TENNIS_3_REVB_TEST && gId != VIRTUA_TENNIS_3_REVC &&
gId != VIRTUA_TENNIS_3_REVC_TEST && gId != R_TUNED)
{
printf("Warning: This Game does not support Card Reader, please disable the card reader emulation in the config file.\n");
printf(" I will disable the card reader for you.\n");
EmulatorConfig *config = getConfig();
config->emulateCardreader = 0;
return 0;
}
if (getConfig()->emulateCardreader && getConfig()->emulateDriveboard && gId != R_TUNED)
{
printf("Warning: This Game does not support Card Reader and Driver Board emulation enabled at the same time.\n");
printf("Please disable Drive Board emulations in the config file.\n");
return -1;
}
initReadCmd(0);
initReadCmd(1);
initWriteCmd(0);
initWriteCmd(1);
return 0;
}
int carReaderGetFdIdx(int fd)
{
if (fd == serialFD[0].fd)
return 0;
return 1;
}
uint8_t cardReaderGenChecksum(int fdIdx)
{
int checksum = 0;
for (int i = 0; i < readCmd[fdIdx].cmdLen - 1; i++)
{
checksum ^= readCmd[fdIdx].sendBuffer[i];
}
return checksum;
}
void buildOutputBuffer(int fdIdx, uint8_t cmd)
{
uint16_t packetLen = 0;
readCmd[fdIdx].sendBuffer[0] = 0x10;
readCmd[fdIdx].sendBuffer[1] = cmd;
switch (cmd)
{
case 0x10:
{
readCmd[fdIdx].sendBuffer[5] = 0x20;
}
case 0x11:
{
if (writeCmd[fdIdx].recBuffer[5] == 0x04)
{
initWriteCmd(fdIdx);
return;
}
}
case 0x14:
case 0x15:
case 0x20:
{
if (cmd == 0x20 && writeCmd[fdIdx].recBuffer[5] == 0x00)
readCmd[fdIdx].sendBuffer[4] = 0x80;
}
case 0x26:
case 0x27:
{
packetLen = 0x02;
readCmd[fdIdx].sendBuffer[3] = packetLen;
}
break;
case 0x21:
{
packetLen = 0x0a;
readCmd[fdIdx].sendBuffer[3] = packetLen;
readCmd[fdIdx].sendBuffer[6] = 0x81;
readCmd[fdIdx].sendBuffer[8] = 0x59;
readCmd[fdIdx].sendBuffer[9] = 0xda;
}
break;
case 0x22:
{
packetLen = 0x0a;
readCmd[fdIdx].sendBuffer[3] = packetLen;
readCmd[fdIdx].sendBuffer[7] = 0x08;
}
break;
case 0x33:
{
packetLen = 0x0a;
readCmd[fdIdx].sendBuffer[3] = packetLen;
readCmd[fdIdx].sendBuffer[6] = 0xff;
readCmd[fdIdx].sendBuffer[7] = 0xff;
}
break;
case 0x34:
{
uint16_t blockStart = (writeCmd[fdIdx].recBuffer[6] << 8) | writeCmd[fdIdx].recBuffer[7];
uint16_t blocksToRead = (writeCmd[fdIdx].recBuffer[8] << 8) | writeCmd[fdIdx].recBuffer[9];
packetLen = (BLOCKSIZE * blocksToRead) + 2;
readCmd[fdIdx].sendBuffer[3] = packetLen;
FILE *crdFile = fopen(serialFD[fdIdx].cardFilename, "rb");
fseek(crdFile, BLOCKSIZE * blockStart, SEEK_SET);
fread(readCmd[fdIdx].sendBuffer + 6, 1, packetLen - 2, crdFile);
fclose(crdFile);
}
break;
case 0x35:
{
readCmd[fdIdx].sendBuffer[3] = 0x02;
uint16_t blockStart = (writeCmd[fdIdx].recBuffer[6] << 8) | writeCmd[fdIdx].recBuffer[7];
uint16_t blocksToWrite = (writeCmd[fdIdx].recBuffer[8] << 8) | writeCmd[fdIdx].recBuffer[9];
packetLen = BLOCKSIZE * blocksToWrite;
FILE *crdFile = fopen(serialFD[fdIdx].cardFilename, "rb+");
fseek(crdFile, BLOCKSIZE * blockStart, SEEK_SET);
fwrite(writeCmd[fdIdx].recBuffer + 10, 1, packetLen, crdFile);
fclose(crdFile);
packetLen = 0x02;
}
break;
default:
{
printf("Command not supported.\n");
}
}
readCmd[fdIdx].cmdLen = packetLen + 5;
readCmd[fdIdx].sendBuffer[readCmd[fdIdx].cmdLen - 1] = cardReaderGenChecksum(fdIdx);
}
size_t cardReaderWrite(int fd, const void *buf, size_t count)
{
int fdIdx = carReaderGetFdIdx(fd);
if (writeCmd[fdIdx].cmdCompleted)
{
printf("Something went wrong, a write command was issued after the command was completed.\n");
}
if (writeCmd[fdIdx].recBytes == 4)
{
writeCmd[fdIdx].packetLen = (writeCmd[fdIdx].recBuffer[2] << 8) | writeCmd[fdIdx].recBuffer[3];
}
writeCmd[fdIdx].recBuffer[writeCmd[fdIdx].recBytes] = *((u_int8_t *)buf);
writeCmd[fdIdx].recBytes++;
if (writeCmd[fdIdx].recBytes == writeCmd[fdIdx].packetLen + 5)
{
writeCmd[fdIdx].cmdCompleted = true;
initReadCmd(fdIdx);
buildOutputBuffer(fdIdx, writeCmd[fdIdx].recBuffer[1]);
}
return count;
}
size_t cardReaderRead(int fd, void *buf, size_t count)
{
int fdIdx = carReaderGetFdIdx(fd);
if (!writeCmd[fdIdx].cmdCompleted || readCmd[fdIdx].cmdCompleted)
return -1;
if (readCmd[fdIdx].cmdLen == readCmd[fdIdx].sentBytes)
{
readCmd[fdIdx].cmdCompleted = true;
initWriteCmd(fdIdx);
return -1;
}
memcpy(buf, &readCmd[fdIdx].sendBuffer[readCmd[fdIdx].sentBytes], sizeof(uint8_t));
readCmd[fdIdx].sentBytes++;
return 1;
}
void cardReaderSetFd(int serial, int fd, char *fName)
{
serialFD[serial].fd = fd;
serialFD[serial].cardFilename = fName;
if (access(fName, F_OK) != 0)
{
FILE *crdFile = fopen(fName, "wb+");
if (getConfig()->crc32 == R_TUNED)
{
cardHeader[0x22] = 0x02;
cardHeader[0x23] = 0x60;
}
fwrite(cardHeader, 1, 56, crdFile);
uint8_t z = 0;
fseek(crdFile, 0x7c7, SEEK_CUR);
fwrite(&z, 1, 1, crdFile);
fclose(crdFile);
printf("Cardfile %s created.\n", fName);
}
}
+36
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@@ -0,0 +1,36 @@
#ifndef CARD_READER_H
#define CARD_READER_H
#include <stdint.h>
#include <sys/types.h>
typedef struct
{
int fd;
char *cardFilename;
} SerialFD;
typedef struct
{
bool cmdCompleted;
uint16_t packetLen;
uint8_t recBytes;
uint8_t recBuffer[256];
} WriteCommand;
typedef struct
{
uint8_t cmd;
bool cmdCompleted;
uint8_t cmdLen;
uint8_t sentBytes;
uint8_t sendBuffer[256];
} ReadCommand;
int initCardReader();
size_t cardReaderWrite(int fd, const void *buf, size_t count);
size_t cardReaderRead(int fd, void *buf, size_t count);
void cardReaderSetFd(int serial, int fd, char *fName);
#endif
+817 -650
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File diff suppressed because it is too large Load Diff
+18 -4
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@@ -2,6 +2,7 @@
#define CONFIG_H
#include <stdint.h>
#include <sys/types.h>
#define MAX_PATH_LENGTH 1024
#define INPUT_STRING_LENGTH 256
@@ -29,8 +30,9 @@
#define INITIALD_4_EXP_REVD 0x62cc73a9 // DVP-0030D
#define INITIALD_5_JAP_REVA 0xb3183112 // DVP-0070A
#define INITIALD_5_JAP_REVF 0xfc3dc85d // DVP-0070F
#define INITIALD_5_EXP_30 0x77c6b58b // DVP-0075 and DVP-0084????
#define INITIALD_5_EXP_40 0xd4910e75 // DVP-0084A
#define INITIALD_5_EXP 0x701b88cf // DVP-0075
#define INITIALD_5_EXP_20 0x77c6b58b // DVP-0084
#define INITIALD_5_EXP_20A 0xd4910e75 // DVP-0084A
#define LETS_GO_JUNGLE 0xb1c8c901 // DVP-0011
#define LETS_GO_JUNGLE_REVA 0xc697c4fb // DVP-0011A
#define LETS_GO_JUNGLE_SPECIAL 0x240beedc // DVP-0036A
@@ -70,7 +72,6 @@
#define VIRTUA_FIGHTER_5_REVB 0x8953bd52 // DVP-0008B
#define VIRTUA_FIGHTER_5_REVE 0x4c2edbf6 // DVP-0008E
#define VIRTUA_FIGHTER_5_EXPORT 0xec474630 // DVP-0043
#define VIRTUA_FIGHTER_5_FINAL_SHOWDOWN 0x48 // DVP-5019 or does not exist
#define VIRTUA_FIGHTER_5_FINAL_SHOWDOWN_REVA 0xbae2be62 // DVP-5019A
#define VIRTUA_FIGHTER_5_FINAL_SHOWDOWN_REVB 0x7cee1d81 // DVP-5020
#define VIRTUA_FIGHTER_5_FINAL_SHOWDOWN_REVB_6000 0x34c0d02 // DVP-5020 ver 6.00 (Weird public version)
@@ -222,6 +223,9 @@ typedef struct
int emulateRideboard;
int emulateDriveboard;
int emulateMotionboard;
int emulateCardreader;
char cardFile1[MAX_PATH_LENGTH];
char cardFile2[MAX_PATH_LENGTH];
int emulateJVS;
int fullscreen;
char eepromPath[MAX_PATH_LENGTH];
@@ -257,7 +261,16 @@ typedef struct
int lgjRenderWithMesa;
int noSDL;
int phMode;
int disableBuiltinFont;
int disableBuiltinLogos;
int hideCursor;
char customCursor[MAX_PATH_LENGTH];
int customCursorWidth;
int customCursorHeight;
int mj4EnabledAtT;
char or2IP[16];
char or2Netmask[16];
float cpuFreqGhz;
ArcadeInputs arcadeInputs;
int inputMode; // 0 = both, 1 = SDL/X11 only, 2 = EVDEV only
int skipOutrunCabinetCheck;
@@ -266,8 +279,9 @@ typedef struct
int borderEnabled;
} EmulatorConfig;
uint32_t get_crc32(const char *s, ssize_t n);
KeyMapping getDefaultKeymap();
int initConfig();
int initConfig(const char* configFilePath);
EmulatorConfig *getConfig();
char *getGameName();
char *getDVPName();
+11
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@@ -1,6 +1,7 @@
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "config.h"
#include "eeprom.h"
@@ -90,6 +91,16 @@ int initEeprom()
}
}
if ((getConfig()->crc32 == OUTRUN_2_SP_SDX || getConfig()->crc32 == OUTRUN_2_SP_SDX_REVA) && strcmp(getConfig()->or2IP, "") != 0)
{
if (setIP(eeprom, getConfig()->or2IP, getConfig()->or2Netmask) != 0)
{
printf("Error setting the new IP address.");
fclose(eeprom);
return 1;
}
}
fseek(eeprom, 0, SEEK_SET);
return 0;
+17
View File
@@ -226,6 +226,23 @@ int fixCoinAssignmentsHummer(FILE *eeprom)
return 0;
}
int setIP(FILE *eeprom, char *ipAddress, char *netMask)
{
uint32_t ipHex = inet_addr(ipAddress);
uint32_t nMask = inet_addr(netMask);
uint32_t dhcp = 0;
memcpy(&eepromBuffer[eepromOffsetTable[ETH0].offset + 8], &dhcp, sizeof(uint32_t));
memcpy(&eepromBuffer[eepromOffsetTable[ETH0].offset + 12], &ipHex, sizeof(uint32_t));
memcpy(&eepromBuffer[eepromOffsetTable[ETH0].offset + 16], &nMask, sizeof(uint32_t));
addCRCtoBuffer(ETH0);
if (writeSectiontoFile(eeprom, ETH0) != 0)
{
printf("Error writing to eeprom.");
return 1;
}
return 0;
}
int eepromSettingsInit( FILE *eeprom)
{
build_crc32_table();
+3 -1
View File
@@ -1,7 +1,9 @@
#include <stdio.h>
int eepromSettingsInit(FILE *eeprom);
int getRegion();
int getFreeplay();
int setRegion(FILE *eeprom, int region);
int setFreeplay(FILE *eeprom, int freeplay);
int fixCreditSection(FILE *eeprom);
int fixCoinAssignmentsHummer(FILE *eeprom);
int fixCoinAssignmentsHummer(FILE *eeprom);
int setIP(FILE *eeprom, char *ipAddress, char *netMask);
+23 -15
View File
@@ -22,10 +22,12 @@
#include "fps_limiter.h"
#include "sdlcalls.h"
#include "border.h"
#include "resolution.h"
extern SDL_Window *SDLwindow;
extern char SDLgameTitle[];
extern fps_limit fpsLimit;
bool GLUTGame = false;
void *displayFunc = NULL;
void *reshapeFunc = NULL;
@@ -36,17 +38,16 @@ void FGAPIENTRY glutInit(int *argcp, char **argv)
{
if (*argcp > 1 && getConfig()->crc32 == SEGA_RACE_TV)
{
for (int x = 0; x < *argcp; x++)
if (isTestMode())
{
if (strcmp(argv[x], "-t") == 0)
{
EmulatorConfig *config = getConfig();
config->noSDL = 0;
printf("Forced to use SDL to make Test mode render fine.");
}
EmulatorConfig *config = getConfig();
config->noSDL = 0;
printf("Forced to use SDL to make Test mode render fine.\n");
}
}
glutInitSDL(argcp, argv);
GLUTGame = true;
initSDL(argcp, argv);
}
void FGAPIENTRY glutMainLoop(void)
@@ -296,7 +297,8 @@ void FGAPIENTRY glutKeyboardFunc(void (*callback)(unsigned char, int, int))
{
if (getConfig()->noSDL)
{
void FGAPIENTRY (*_glutKeyboardFunc)(void (*callback)(unsigned char, int, int)) = dlsym(RTLD_NEXT, "glutKeyboardFunc");
void FGAPIENTRY (*_glutKeyboardFunc)(void (*callback)(unsigned char, int, int)) =
dlsym(RTLD_NEXT, "glutKeyboardFunc");
_glutKeyboardFunc(callback);
return;
}
@@ -307,7 +309,8 @@ void FGAPIENTRY glutKeyboardUpFunc(void (*callback)(unsigned char, int, int))
{
if (getConfig()->noSDL)
{
void FGAPIENTRY (*_glutKeyboardUpFunc)(void (*callback)(unsigned char, int, int)) = dlsym(RTLD_NEXT, "glutKeyboardUpFunc");
void FGAPIENTRY (*_glutKeyboardUpFunc)(void (*callback)(unsigned char, int, int)) =
dlsym(RTLD_NEXT, "glutKeyboardUpFunc");
_glutKeyboardUpFunc(callback);
return;
}
@@ -362,7 +365,8 @@ void FGAPIENTRY glutPassiveMotionFunc(void (*callback)(int, int))
{
if (getConfig()->noSDL)
{
void FGAPIENTRY (*_glutPassiveMotionFunc)(void (*callback)(int, int)) = dlsym(RTLD_NEXT, "glutPassiveMotionFunc");
void FGAPIENTRY (*_glutPassiveMotionFunc)(void (*callback)(int, int)) =
dlsym(RTLD_NEXT, "glutPassiveMotionFunc");
_glutPassiveMotionFunc(callback);
return;
}
@@ -417,7 +421,8 @@ void FGAPIENTRY glutSolidSphere(double radius, GLint slices, GLint stacks)
{
if (getConfig()->noSDL)
{
void FGAPIENTRY (*_glutSolidSphere)(double radius, GLint slices, GLint stacks) = dlsym(RTLD_NEXT, "glutSolidSphere");
void FGAPIENTRY (*_glutSolidSphere)(double radius, GLint slices, GLint stacks) =
dlsym(RTLD_NEXT, "glutSolidSphere");
_glutSolidSphere(radius, slices, stacks);
return;
}
@@ -428,7 +433,8 @@ void FGAPIENTRY glutWireSphere(double radius, GLint slices, GLint stacks)
{
if (getConfig()->noSDL)
{
void FGAPIENTRY (*_glutWireSphere)(double radius, GLint slices, GLint stacks) = dlsym(RTLD_NEXT, "glutWireSphere");
void FGAPIENTRY (*_glutWireSphere)(double radius, GLint slices, GLint stacks) =
dlsym(RTLD_NEXT, "glutWireSphere");
_glutWireSphere(radius, slices, stacks);
return;
}
@@ -439,7 +445,8 @@ void FGAPIENTRY glutWireCone(double base, double height, GLint slices, GLint sta
{
if (getConfig()->noSDL)
{
void FGAPIENTRY (*_glutWireCone)(double base, double height, GLint slices, GLint stacks) = dlsym(RTLD_NEXT, "glutWireCone");
void FGAPIENTRY (*_glutWireCone)(double base, double height, GLint slices, GLint stacks) =
dlsym(RTLD_NEXT, "glutWireCone");
_glutWireCone(base, height, slices, stacks);
return;
}
@@ -450,7 +457,8 @@ void FGAPIENTRY glutSolidCone(double base, double height, GLint slices, GLint st
{
if (getConfig()->noSDL)
{
void FGAPIENTRY (*_glutSolidCone)(double base, double height, GLint slices, GLint stacks) = dlsym(RTLD_NEXT, "glutSolidCone");
void FGAPIENTRY (*_glutSolidCone)(double base, double height, GLint slices, GLint stacks) =
dlsym(RTLD_NEXT, "glutSolidCone");
_glutSolidCone(base, height, slices, stacks);
return;
}
-25
View File
@@ -1,29 +1,4 @@
#ifndef GLUTHOOKS_H
#define GLUTHOOKS_H
#include <GL/glx.h>
int myCreateWindow(int *param1);
void hod4glXSwapBuffers(Display *dpy, GLXDrawable drawable);
#endif
// #include <GL/freeglut.h>
// /* The bitmap font structure taken from freeglut*/
// typedef struct tagSFG_Font SFG_Font;
// struct tagSFG_Font
// {
// char *Name; /* The source font name */
// int Quantity; /* Number of chars in font */
// int Height; /* Height of the characters */
// const GLubyte **Characters; /* The characters mapping */
// float xorig, yorig; /* Relative origin of the character */
// };
// extern SFG_Font fgFontFixed8x13;
// extern SFG_Font fgFontFixed9x15;
// extern SFG_Font fgFontHelvetica10;
// extern SFG_Font fgFontHelvetica12;
// extern SFG_Font fgFontHelvetica18;
// extern SFG_Font fgFontTimesRoman10;
// extern SFG_Font fgFontTimesRoman24;
+82 -47
View File
@@ -1,3 +1,4 @@
#include <complex.h>
#define GL_GLEXT_PROTOTYPES
#ifndef __i386__
#define __i386__
@@ -33,21 +34,51 @@ extern char SDLgameTitle[];
extern fps_limit fpsLimit;
extern Window win;
void glXToSDLSwapBuffers(Display *dpy, GLXDrawable drawable)
void glXSwapBuffers(Display *dpy, GLXDrawable drawable)
{
pollEvents();
void (*_glXSwapBuffers)(Display *dpy, GLXDrawable drawable) = dlsym(RTLD_NEXT, "glXSwapBuffers");
EmulatorConfig *config = getConfig();
if (config->borderEnabled)
drawGameBorder(config->width, config->height, config->whiteBorderPercentage, config->blackBorderPercentage);
SDL_GL_SwapWindow(SDLwindow);
int gId = getConfig()->crc32;
if (getConfig()->noSDL && (gId == OUTRUN_2_SP_SDX || gId == OUTRUN_2_SP_SDX_REVA || gId == OUTRUN_2_SP_SDX_REVA_TEST ||
gId == OUTRUN_2_SP_SDX_REVA_TEST2 || gId == OUTRUN_2_SP_SDX_TEST))
{
XEvent event;
while (XPending(dpy))
{
XNextEvent(dpy, &event);
}
}
else
{
pollEvents();
}
if (getConfig()->noSDL)
{
_glXSwapBuffers(dpy, drawable);
}
else
{
SDL_GL_SwapWindow(SDLwindow);
}
if (getConfig()->fpsLimiter)
{
fpsLimit.frameStart = Clock_now();
FpsLimiter(&fpsLimit);
fpsLimit.frameEnd = Clock_now();
}
if (getConfig()->noSDL)
{
XStoreName(dpy, win, "");
return;
}
char windowTitle[512];
sprintf(windowTitle, "%s - FPS: %.2f", SDLgameTitle, calculateFps());
SDL_SetWindowTitle(SDLwindow, windowTitle);
@@ -55,7 +86,7 @@ void glXToSDLSwapBuffers(Display *dpy, GLXDrawable drawable)
int glxSDLmyCreateWindow(int *param1)
{
glutInitSDL(0, 0);
initSDL(0, 0);
char *buf = malloc(512);
memset(buf, '\0', 512);
// param1[0x17] = (intptr_t)(void *)buf; // window;
@@ -63,16 +94,37 @@ int glxSDLmyCreateWindow(int *param1)
return 1;
}
static int nVidiaAttribs[] = {GLX_RGBA,
GLX_DOUBLEBUFFER,
GLX_RED_SIZE,
8,
GLX_GREEN_SIZE,
8,
GLX_BLUE_SIZE,
8,
GLX_ALPHA_SIZE,
8,
GLX_DEPTH_SIZE,
16,
GLX_STENCIL_SIZE,
8,
None};
XVisualInfo *glXChooseVisual(Display *dpy, int screen, int *attribList)
{
XVisualInfo *(*_glXChooseVisual)(Display *dpy, int screen, int *attribList) = dlsym(RTLD_NEXT, "glXChooseVisual");
if (sdlGame)
return 0;
if (getConfig()->GPUVendor == NVIDIA_GPU)
{
return _glXChooseVisual(dpy, screen, nVidiaAttribs);
}
return _glXChooseVisual(dpy, screen, attribList);
}
void GLAPIENTRY openglDebugCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message,
const void *userParam)
void GLAPIENTRY openglDebugCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length,
const GLchar *message, const void *userParam)
{
if (id == 1099)
return;
@@ -91,35 +143,6 @@ void GLAPIENTRY openglDebugCallback(GLenum source, GLenum type, GLuint id, GLenu
}
}
void glXSwapBuffers(Display *dpy, GLXDrawable drawable)
{
void (*_glXSwapBuffers)(Display *dpy, GLXDrawable drawable) = dlsym(RTLD_NEXT, "glXSwapBuffers");
EmulatorConfig *config = getConfig();
if (config->borderEnabled)
drawGameBorder(config->width, config->height, config->whiteBorderPercentage, config->blackBorderPercentage);
int gId = config->crc32;
if (getConfig()->noSDL && (gId == OUTRUN_2_SP_SDX || gId == OUTRUN_2_SP_SDX_REVA || gId == OUTRUN_2_SP_SDX_REVA_TEST ||
gId == OUTRUN_2_SP_SDX_REVA_TEST2 || gId == OUTRUN_2_SP_SDX_TEST))
{
XEvent event;
while (XPending(dpy))
{
XNextEvent(dpy, &event);
}
}
_glXSwapBuffers(dpy, drawable);
if (config->fpsLimiter)
{
fpsLimit.frameStart = Clock_now();
FpsLimiter(&fpsLimit);
fpsLimit.frameEnd = Clock_now();
}
XStoreName(dpy, win, "");
}
GLXContext glXCreateContext(Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct)
{
GLXContext (*_glXCreateContext)(Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct) =
@@ -150,7 +173,8 @@ GLXContext glXGetCurrentContext()
GLXPbuffer glXCreatePbuffer(Display *dpy, GLXFBConfig config, const int *attrib_list)
{
GLXPbuffer (*_glXCreatePbuffer)(Display *dpy, GLXFBConfig config, const int *attrib_list) = dlsym(RTLD_NEXT, "glXCreatePbuffer");
GLXPbuffer (*_glXCreatePbuffer)(Display *dpy, GLXFBConfig config, const int *attrib_list) =
dlsym(RTLD_NEXT, "glXCreatePbuffer");
if (sdlGame)
return 0;
return _glXCreatePbuffer(dpy, config, attrib_list);
@@ -174,7 +198,8 @@ void glXDestroyPbuffer(Display *dpy, GLXPbuffer pbuf)
XVisualInfo *glXGetVisualFromFBConfig(Display *dpy, GLXFBConfig config)
{
XVisualInfo *(*_glXGetVisualFromFBConfig)(Display *dpy, GLXFBConfig config) = dlsym(RTLD_NEXT, "glXGetVisualFromFBConfig");
XVisualInfo *(*_glXGetVisualFromFBConfig)(Display *dpy, GLXFBConfig config) =
dlsym(RTLD_NEXT, "glXGetVisualFromFBConfig");
if (sdlGame)
return 0;
return _glXGetVisualFromFBConfig(dpy, config);
@@ -212,9 +237,9 @@ GLXFBConfig *glXChooseFBConfig(Display *dpy, int screen, const int *attrib_list,
if (__NV_PRIME_RENDER_OFFLOAD == NULL)
__NV_PRIME_RENDER_OFFLOAD = " ";
if ((strcmp(__GLX_VENDOR_LIBRARY_NAME, "nvidia") == 0) && (strcmp(__NV_PRIME_RENDER_OFFLOAD, "1") == 0) &&
((gId == THE_HOUSE_OF_THE_DEAD_4_REVA) || (gId == THE_HOUSE_OF_THE_DEAD_4_REVB) || (gId == THE_HOUSE_OF_THE_DEAD_4_REVC) ||
(gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL) || (gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL_REVB) || (gId == THE_HOUSE_OF_THE_DEAD_EX) ||
(gId == TOO_SPICY)))
((gId == THE_HOUSE_OF_THE_DEAD_4_REVA) || (gId == THE_HOUSE_OF_THE_DEAD_4_REVB) ||
(gId == THE_HOUSE_OF_THE_DEAD_4_REVC) || (gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL) ||
(gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL_REVB) || (gId == THE_HOUSE_OF_THE_DEAD_EX) || (gId == TOO_SPICY)))
{
for (int i = 0; attrib_list[i] != None; i += 2)
{
@@ -231,8 +256,8 @@ GLXFBConfig *glXChooseFBConfig(Display *dpy, int screen, const int *attrib_list,
GLXContext glXCreateNewContext(Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct)
{
GLXContext (*_glXCreateNewContext)(Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct) =
dlsym(RTLD_NEXT, "glXCreateNewContext");
GLXContext (*_glXCreateNewContext)(Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list,
Bool direct) = dlsym(RTLD_NEXT, "glXCreateNewContext");
GLXContext ctx = _glXCreateNewContext(dpy, config, render_type, share_list, direct);
@@ -246,12 +271,20 @@ GLXContext glXCreateNewContext(Display *dpy, GLXFBConfig config, int render_type
return ctx;
}
GLXPbuffer glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list)
GLXPbuffer glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height,
int *attrib_list)
{
if (sdlGame)
return 0;
int pbufferAttribs[] = {
GLX_PBUFFER_WIDTH, width, GLX_PBUFFER_HEIGHT, height, GLX_PRESERVED_CONTENTS, true, GLX_LARGEST_PBUFFER, true, None};
int pbufferAttribs[] = {GLX_PBUFFER_WIDTH,
width,
GLX_PBUFFER_HEIGHT,
height,
GLX_PRESERVED_CONTENTS,
true,
GLX_LARGEST_PBUFFER,
true,
None};
return glXCreatePbuffer(dpy, config, pbufferAttribs);
}
@@ -275,7 +308,8 @@ GLXFBConfigSGIX *glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_lis
__NV_PRIME_RENDER_OFFLOAD = " ";
if ((strcmp(__GLX_VENDOR_LIBRARY_NAME, "nvidia") == 0) && (strcmp(__NV_PRIME_RENDER_OFFLOAD, "1") == 0) &&
((gId == INITIALD_4_REVA) || (gId == INITIALD_4_REVB) || (gId == INITIALD_4_REVC) || (gId == INITIALD_4_REVD) ||
(gId == INITIALD_4_REVG) || (gId == INITIALD_4_EXP_REVB) || (gId == INITIALD_4_EXP_REVC) || gId == INITIALD_4_EXP_REVD))
(gId == INITIALD_4_REVG) || (gId == INITIALD_4_EXP_REVB) || (gId == INITIALD_4_EXP_REVC) ||
gId == INITIALD_4_EXP_REVD))
{
for (int i = 0; attrib_list[i] != None; i += 2)
{
@@ -296,7 +330,8 @@ int glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute
return glXGetFBConfigAttrib(dpy, config, attribute, value);
}
GLXContext glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct)
GLXContext glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list,
Bool direct)
{
if (sdlGame)
return 0;
+328 -76
View File
@@ -1,6 +1,7 @@
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
#include <libgen.h>
#include <stdint.h>
#include <time.h>
#endif
@@ -11,7 +12,6 @@
#undef __x86_64__
#include <arpa/inet.h>
#include <dlfcn.h>
#include <errno.h>
#include <link.h>
#include <linux/sockios.h>
#include <math.h>
@@ -30,8 +30,6 @@
#include <ifaddrs.h>
#include <dirent.h>
#include "hook.h"
#include "baseboard.h"
#include "config.h"
#include "driveboard.h"
@@ -47,7 +45,10 @@
#include "shader_patches.h"
#include "fps_limiter.h"
#include "evdevinput.h"
#include "card_reader.h"
#include "log.h"
#include "resources/font.h"
#include "resources/logo.h"
#define HOOK_FILE_NAME "/dev/zero"
@@ -63,12 +64,20 @@
#define FILE_RW1 3
#define FILE_RW2 4
#define FILE_HARLEY 5
#define FILE_FONT_ABC 6
#define FILE_FONT_TGA 7
#define FILE_LOGO_TGA 8
#define ROUTE 9
int hooks[5] = {-1, -1, -1, -1, -1};
FILE *fileHooks[6] = {NULL, NULL, NULL, NULL, NULL, NULL};
int fileRead[6] = {0, 0, 0, 0, 0, 0};
FILE *fileHooks[10] = {NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL};
int fileRead[10] = {0, 0, 0, 0, 0, 0, 0, 0, 0};
char envpath[100];
int fontABCidx = 0;
int fontTGAidx = 0;
int logoTGAidx = 0;
uint32_t elf_crc = 0;
extern int hummerExtremeShaderFileIndex;
@@ -174,7 +183,9 @@ void __attribute__((constructor)) hook_init()
act.sa_flags = SA_SIGINFO;
sigaction(SIGSEGV, &act, NULL);
initConfig();
char *(*_getenv)(const char *name) = dlsym(RTLD_NEXT, "getenv");
char* envPath = _getenv("LINDBERGH_CONFIG_PATH");
initConfig(envPath);
if (getConfig()->fpsLimiter == 1)
{
@@ -213,6 +224,12 @@ void __attribute__((constructor)) hook_init()
exit(1);
}
if (getConfig()->emulateCardreader)
{
if (initCardReader() != 0)
exit(1);
}
if (initInput() != 0)
exit(1);
@@ -238,21 +255,16 @@ void __attribute__((constructor)) hook_init()
}
printf("\n");
if (getConfig()->GPUVendor == ATI_GPU
&& ((getConfig()->crc32 == LETS_GO_JUNGLE) || (getConfig()->crc32 == LETS_GO_JUNGLE_REVA) ||
(getConfig()->crc32 == LETS_GO_JUNGLE_SPECIAL) || (getConfig()->crc32 == AFTER_BURNER_CLIMAX) ||
(getConfig()->crc32 == AFTER_BURNER_CLIMAX_REVA) || (getConfig()->crc32 == AFTER_BURNER_CLIMAX_REVB) ||
(getConfig()->crc32 == AFTER_BURNER_CLIMAX_SDX) || (getConfig()->crc32 == AFTER_BURNER_CLIMAX_SDX_REVA) ||
(getConfig()->crc32 == AFTER_BURNER_CLIMAX_SE) || (getConfig()->crc32 == AFTER_BURNER_CLIMAX_SE_REVA) ||
(getConfig()->crc32 == INITIALD_5_JAP_REVA) || (getConfig()->crc32 == INITIALD_5_JAP_REVF) ||
(getConfig()->crc32 == INITIALD_5_EXP_30) || (getConfig()->crc32 == INITIALD_5_EXP_40))) {
printf("WARNING: Game %s is unsupported in AMD GPU with ATI driver\n",getGameName());
}
if (getConfig()->lgjRenderWithMesa &&
if (getConfig()->GPUVendor == ATI_GPU &&
((getConfig()->crc32 == LETS_GO_JUNGLE) || (getConfig()->crc32 == LETS_GO_JUNGLE_REVA) ||
(getConfig()->crc32 == LETS_GO_JUNGLE_SPECIAL)))
(getConfig()->crc32 == LETS_GO_JUNGLE_SPECIAL) || (getConfig()->crc32 == AFTER_BURNER_CLIMAX) ||
(getConfig()->crc32 == AFTER_BURNER_CLIMAX_REVA) || (getConfig()->crc32 == AFTER_BURNER_CLIMAX_REVB) ||
(getConfig()->crc32 == AFTER_BURNER_CLIMAX_SDX) || (getConfig()->crc32 == AFTER_BURNER_CLIMAX_SDX_REVA) ||
(getConfig()->crc32 == AFTER_BURNER_CLIMAX_SE) || (getConfig()->crc32 == AFTER_BURNER_CLIMAX_SE_REVA) ||
(getConfig()->crc32 == INITIALD_5_JAP_REVA) || (getConfig()->crc32 == INITIALD_5_JAP_REVF) ||
(getConfig()->crc32 == INITIALD_5_EXP_20) || (getConfig()->crc32 == INITIALD_5_EXP_20A)))
{
getConfig()->GPUVendor = AMD_GPU;
printf("WARNING: Game %s is unsupported in AMD GPU with ATI driver\n", getGameName());
}
}
@@ -261,8 +273,7 @@ DIR *opendir(const char *dirname)
DIR *(*_opendir)(const char *dirname) = dlsym(RTLD_NEXT, "opendir");
int gId = getConfig()->crc32;
if (gId == INITIALD_5_EXP_30 || gId == INITIALD_5_EXP_40 || gId == INITIALD_5_JAP_REVA ||
gId == INITIALD_5_JAP_REVF)
if (gId == INITIALD_5_EXP || gId == INITIALD_5_EXP_20 || gId == INITIALD_5_EXP_20A || gId == INITIALD_5_JAP_REVA || gId == INITIALD_5_JAP_REVF)
{
if (strcmp(dirname, "/tmp/") == 0)
{
@@ -306,27 +317,39 @@ int open(const char *pathname, int flags, ...)
if (strcmp(pathname, "/dev/ttyS0") == 0 || strcmp(pathname, "/dev/tts/0") == 0)
{
if (getConfig()->emulateDriveboard == 0 && getConfig()->emulateRideboard == 0)
if (getConfig()->emulateDriveboard == 0 && getConfig()->emulateRideboard == 0 && getConfig()->emulateCardreader == 0)
return _open(getConfig()->serial1Path, flags, mode);
if (hooks[SERIAL0] != -1)
return -1;
if (hooks[SERIAL0] != -1 && getConfig()->emulateCardreader && getConfig()->crc32 != R_TUNED)
{
return hooks[SERIAL0];
}
hooks[SERIAL0] = _open(HOOK_FILE_NAME, flags, mode);
log_warn("SERIAL0 Opened %d\n", hooks[SERIAL0]);
printf("Warning: SERIAL0 Opened %d\n", hooks[SERIAL0]);
if (getConfig()->emulateCardreader == 1 && getConfig()->crc32 != R_TUNED)
cardReaderSetFd(0, hooks[SERIAL0], getConfig()->cardFile1);
return hooks[SERIAL0];
}
if (strcmp(pathname, "/dev/ttyS1") == 0 || strcmp(pathname, "/dev/tts/1") == 0)
{
if (getConfig()->emulateMotionboard == 0)
if (getConfig()->emulateDriveboard == 0 && getConfig()->emulateMotionboard == 0 && getConfig()->emulateCardreader == 0)
return _open(getConfig()->serial2Path, flags, mode);
if (hooks[SERIAL1] != -1)
return -1;
if (hooks[SERIAL1] != -1 && getConfig()->emulateCardreader && getConfig()->crc32 != R_TUNED)
{
return hooks[SERIAL1];
}
hooks[SERIAL1] = _open(HOOK_FILE_NAME, flags, mode);
log_warn("SERIAL1 opened %d\n", hooks[SERIAL1]);
if (getConfig()->emulateCardreader == 1)
cardReaderSetFd(1, hooks[SERIAL1], getConfig()->cardFile2);
return hooks[SERIAL1];
}
@@ -375,19 +398,60 @@ FILE *fopen(const char *restrict pathname, const char *restrict mode)
return _fopen("lindbergrc", mode);
}
if ((strcmp(pathname, "/usr/lib/boot/logo.tga") == 0) || (strcmp(pathname, "/usr/lib/boot/logo.tga") == 0))
if ((strcmp(pathname, "/usr/lib/boot/logo.tga") == 0))
{
return _fopen("logo.tga", mode);
if (!getConfig()->disableBuiltinLogos)
{
fileRead[FILE_LOGO_TGA] = 0;
fileHooks[FILE_LOGO_TGA] = _fopen(HOOK_FILE_NAME, mode);
return fileHooks[FILE_LOGO_TGA];
}
else
{
return _fopen("logo.tga", mode);
}
}
if (strcmp(pathname, "/usr/lib/boot/logo_red.tga") == 0)
{
if (!getConfig()->disableBuiltinLogos)
{
fileRead[FILE_LOGO_TGA] = 1;
fileHooks[FILE_LOGO_TGA] = _fopen(HOOK_FILE_NAME, mode);
return fileHooks[FILE_LOGO_TGA];
}
else
{
return _fopen("logo_red.tga", mode);
}
}
if (strcmp(pathname, "/usr/lib/boot/LucidaConsole_12.tga") == 0)
{
return _fopen("LucidaConsole_12.tga", mode);
if (!getConfig()->disableBuiltinFont)
{
fileRead[FILE_FONT_TGA] = 0;
fileHooks[FILE_FONT_TGA] = _fopen(HOOK_FILE_NAME, mode);
return fileHooks[FILE_FONT_TGA];
}
else
{
return _fopen("LucidaConsole_12.tga", mode);
}
}
if (strcmp(pathname, "/usr/lib/boot/LucidaConsole_12.abc") == 0)
{
return _fopen("LucidaConsole_12.abc", mode);
if (!getConfig()->disableBuiltinFont)
{
fileRead[FILE_FONT_ABC] = 0;
fileHooks[FILE_FONT_ABC] = _fopen(HOOK_FILE_NAME, mode);
return fileHooks[FILE_FONT_ABC];
}
else
{
return _fopen("LucidaConsole_12.abc", mode);
}
}
if (strcmp(pathname, "/proc/cpuinfo") == 0)
@@ -397,18 +461,32 @@ FILE *fopen(const char *restrict pathname, const char *restrict mode)
return fileHooks[CPUINFO];
}
if (strcmp(pathname, "/usr/lib/boot/logo_red.tga") == 0)
{
return _fopen("logo_red.tga", mode);
}
if (strcmp(pathname, "/usr/lib/boot/SEGA_KakuGothic-DB-Roman_12.tga") == 0)
{
return _fopen("SEGA_KakuGothic-DB-Roman_12.tga", mode);
if (!getConfig()->disableBuiltinFont)
{
fileRead[FILE_FONT_TGA] = 0;
fileHooks[FILE_FONT_TGA] = _fopen(HOOK_FILE_NAME, mode);
return fileHooks[FILE_FONT_TGA];
}
else
{
return _fopen("SEGA_KakuGothic-DB-Roman_12.tga", mode);
}
}
if (strcmp(pathname, "/usr/lib/boot/SEGA_KakuGothic-DB-Roman_12.abc") == 0)
{
return _fopen("SEGA_KakuGothic-DB-Roman_12.abc", mode);
if (!getConfig()->disableBuiltinFont)
{
fileRead[FILE_FONT_ABC] = 0;
fileHooks[FILE_FONT_ABC] = _fopen(HOOK_FILE_NAME, mode);
return fileHooks[FILE_FONT_ABC];
}
else
{
return _fopen("SEGA_KakuGothic-DB-Roman_12.abc", mode);
}
}
if (strcmp(pathname, "/proc/bus/pci/00/1f.0") == 0)
@@ -477,8 +555,7 @@ FILE *fopen(const char *restrict pathname, const char *restrict mode)
}
int gId = getConfig()->crc32;
if (gId == INITIALD_5_EXP_30 || gId == INITIALD_5_EXP_40 || gId == INITIALD_5_JAP_REVA ||
gId == INITIALD_5_JAP_REVF)
if (gId == INITIALD_5_EXP || gId == INITIALD_5_EXP_20 || gId == INITIALD_5_EXP_20A || gId == INITIALD_5_JAP_REVA || gId == INITIALD_5_JAP_REVF)
{
if (strncmp(pathname, "/tmp/", 5) == 0)
{
@@ -505,22 +582,58 @@ FILE *fopen64(const char *pathname, const char *mode)
if (strcmp(pathname, "/usr/lib/boot/logo_red.tga") == 0)
{
return _fopen64("logo_red.tga", mode);
if (!getConfig()->disableBuiltinLogos)
{
fileRead[FILE_LOGO_TGA] = 1;
fileHooks[FILE_LOGO_TGA] = _fopen64(HOOK_FILE_NAME, mode);
return fileHooks[FILE_LOGO_TGA];
}
else
{
return _fopen64("logo_red.tga", mode);
}
}
if (strcmp(pathname, "/usr/lib/boot/logo.tga") == 0)
{
return _fopen64("logo.tga", mode);
if (!getConfig()->disableBuiltinLogos)
{
fileRead[FILE_LOGO_TGA] = 0;
fileHooks[FILE_LOGO_TGA] = _fopen64(HOOK_FILE_NAME, mode);
return fileHooks[FILE_LOGO_TGA];
}
else
{
return _fopen64("logo.tga", mode);
}
}
if (strcmp(pathname, "/usr/lib/boot/SEGA_KakuGothic-DB-Roman_12.tga") == 0)
{
return _fopen64("SEGA_KakuGothic-DB-Roman_12.tga", mode);
if (!getConfig()->disableBuiltinFont)
{
fileRead[FILE_FONT_TGA] = 0;
fileHooks[FILE_FONT_TGA] = _fopen64(HOOK_FILE_NAME, mode);
return fileHooks[FILE_FONT_TGA];
}
else
{
return _fopen64("SEGA_KakuGothic-DB-Roman_12.tga", mode);
}
}
if (strcmp(pathname, "/usr/lib/boot/SEGA_KakuGothic-DB-Roman_12.abc") == 0)
{
return _fopen64("SEGA_KakuGothic-DB-Roman_12.abc", mode);
if (!getConfig()->disableBuiltinFont)
{
fileRead[FILE_FONT_ABC] = 0;
fileHooks[FILE_FONT_ABC] = _fopen64(HOOK_FILE_NAME, mode);
return fileHooks[FILE_FONT_ABC];
}
else
{
return _fopen64("SEGA_KakuGothic-DB-Roman_12.abc", mode);
}
}
if ((getConfig()->crc32 == HUMMER) || (getConfig()->crc32 == HUMMER_SDLX) ||
@@ -555,13 +668,19 @@ FILE *fopen64(const char *pathname, const char *mode)
int fclose(FILE *stream)
{
int (*_fclose)(FILE *stream) = dlsym(RTLD_NEXT, "fclose");
for (int i = 0; i < 7; i++)
for (int i = 0; i < 9; i++)
{
if (fileHooks[i] == stream)
{
int r = _fclose(stream);
fileHooks[i] = NULL;
fileRead[i] = 0;
if (stream == fileHooks[FILE_FONT_ABC])
fontABCidx = 0;
if (stream == fileHooks[FILE_FONT_TGA])
fontTGAidx = 0;
if (stream == fileHooks[FILE_LOGO_TGA])
logoTGAidx = 0;
return r;
}
}
@@ -653,6 +772,16 @@ ssize_t read(int fd, void *buf, size_t count)
return driveboardRead(fd, buf, count);
}
if (fd == hooks[SERIAL0] && getConfig()->emulateCardreader)
{
return cardReaderRead(fd, buf, count);
}
if (fd == hooks[SERIAL1] && getConfig()->emulateCardreader)
{
return cardReaderRead(fd, buf, count);
}
// If we don't hook the serial just reply with nothing
if (fd == hooks[SERIAL0] || fd == hooks[SERIAL1])
{
@@ -693,6 +822,30 @@ size_t fread(void *buf, size_t size, size_t count, FILE *stream)
return harleyFreadReplace(buf, size, count, fileHooks[FILE_HARLEY]);
}
if (stream == fileHooks[FILE_FONT_ABC])
{
memcpy(buf, fontABC + fontABCidx, size * count);
fontABCidx += (size * count);
return size * count;
}
if (stream == fileHooks[FILE_FONT_TGA])
{
memcpy(buf, fontTGA + fontTGAidx, size * count);
fontTGAidx += (size * count);
return size * count;
}
if (stream == fileHooks[FILE_LOGO_TGA])
{
if (fileRead[FILE_LOGO_TGA] == 0)
memcpy(buf, logoLL + logoTGAidx, size * count);
else
memcpy(buf, logoLLRed + logoTGAidx, size * count);
logoTGAidx += (size * count);
return size * count;
}
return _fread(buf, size, count, stream);
}
@@ -709,9 +862,50 @@ long int ftell(FILE *stream)
return ftellGetShaderSize(fileRead[FILE_RW2]);
}
if (stream == fileHooks[FILE_FONT_ABC])
{
return fontABClen;
}
return _ftell(stream);
}
int fseek(FILE *stream, long int offset, int whence)
{
int (*_fseek)(FILE *stream, long int offset, int whence) = dlsym(RTLD_NEXT, "fseek");
if (stream == fileHooks[FILE_FONT_ABC])
{
switch (whence)
{
case SEEK_CUR:
break;
case SEEK_SET:
fontABCidx = 0;
break;
case SEEK_END:
fontABCidx = fontABClen;
break;
}
return fontABCidx;
}
return _fseek(stream, offset, whence);
}
void rewind(FILE *stream)
{
void (*_rewind)(FILE *stream) = dlsym(RTLD_NEXT, "rewind");
if (stream == fileHooks[FILE_FONT_ABC])
{
fontABCidx = 0;
return;
}
_rewind(stream);
}
ssize_t write(int fd, const void *buf, size_t count)
{
int (*_write)(int fd, const void *buf, size_t count) = dlsym(RTLD_NEXT, "write");
@@ -728,9 +922,25 @@ ssize_t write(int fd, const void *buf, size_t count)
if (fd == hooks[SERIAL0] && getConfig()->emulateDriveboard)
{
// printf("Write addr: %p\n", addr);
return driveboardWrite(fd, buf, count);
}
if (fd == hooks[SERIAL1] && getConfig()->emulateDriveboard && getConfig()->crc32 != R_TUNED)
{
return driveboardWrite(fd, buf, count);
}
if (fd == hooks[SERIAL0] && getConfig()->emulateCardreader)
{
return cardReaderWrite(fd, buf, count);
}
if (fd == hooks[SERIAL1] && getConfig()->emulateCardreader)
{
return cardReaderWrite(fd, buf, count);
}
return _write(fd, buf, count);
}
@@ -738,15 +948,6 @@ int ioctl(int fd, unsigned int request, void *data)
{
int (*_ioctl)(int fd, int request, void *data) = dlsym(RTLD_NEXT, "ioctl");
// Attempt to stop access to the ethernet ports
if ((request == SIOCSIFADDR) || (request == SIOCSIFFLAGS) || (request == SIOCSIFHWADDR) ||
(request == SIOCSIFHWBROADCAST) || (request == SIOCDELRT) || (request == SIOCADDRT) ||
(request == SIOCSIFNETMASK))
{
errno = ENXIO;
return -1;
}
if (fd == hooks[EEPROM])
{
if (request == 0xC04064A0)
@@ -762,12 +963,77 @@ int ioctl(int fd, unsigned int request, void *data)
// Just accept any IOCTL on serial ports and ignore it
if (fd == hooks[SERIAL0] || fd == hooks[SERIAL1])
{
if (request == 0x541b && getConfig()->crc32 == R_TUNED && fd == hooks[SERIAL1])
{
uint8_t d = 1;
memcpy(data, &d, sizeof(uint8_t));
}
return 0;
}
return _ioctl(fd, request, data);
}
int tcgetattr(int fd, struct termios *termios_p)
{
int (*_tcgetattr)(int fd, struct termios *termios_p) = dlsym(RTLD_NEXT, "tcgetattr");
if (fd == hooks[SERIAL0] && getConfig()->emulateDriveboard == 1)
return 0;
return _tcgetattr(fd, termios_p);
}
int tcsetattr(int fd, int optional_actions, const struct termios *termios_p)
{
int (*_tcsetattr)(int fd, int optional_actions, const struct termios *termios_p) = dlsym(RTLD_NEXT, "tcsetattr");
if (fd == hooks[SERIAL0] && getConfig()->emulateDriveboard == 1)
return 0;
return _tcsetattr(fd, optional_actions, termios_p);
}
speed_t cfgetispeed(const struct termios *termios_p)
{
speed_t (*_cfgetispeed)(const struct termios *termios_p) = dlsym(RTLD_NEXT, "cfgetispeed");
if (getConfig()->emulateDriveboard == 1)
return B9600;
return _cfgetispeed(termios_p);
}
speed_t cfgetospeed(const struct termios *termios_p)
{
speed_t (*_cfgetospeed)(const struct termios *termios_p) = dlsym(RTLD_NEXT, "cfgetospeed");
if (getConfig()->emulateDriveboard == 1)
return B9600;
return _cfgetospeed(termios_p);
}
int cfsetispeed(struct termios *termios_p, speed_t speed)
{
int (*_cfsetispeed)(struct termios *termios_p, speed_t speed) = dlsym(RTLD_NEXT, "cfsetispeed");
if (getConfig()->emulateDriveboard == 1)
return 0;
return _cfsetispeed(termios_p, speed);
}
int cfsetospeed(struct termios *termios_p, speed_t speed)
{
int (*_cfsetospeed)(struct termios *termios_p, speed_t speed) = dlsym(RTLD_NEXT, "cfsetospeed");
if (getConfig()->emulateDriveboard == 1)
return 0;
return _cfsetospeed(termios_p, speed);
}
int select(int nfds, fd_set *restrict readfds, fd_set *restrict writefds, fd_set *restrict exceptfds,
struct timeval *restrict timeout)
{
@@ -784,6 +1050,11 @@ int select(int nfds, fd_set *restrict readfds, fd_set *restrict writefds, fd_set
return baseboardSelect(nfds, readfds, writefds, exceptfds, timeout);
}
if (getConfig()->emulateCardreader == 1 || getConfig()->emulateDriveboard == 1)
{
return 1;
}
return _select(nfds, readfds, writefds, exceptfds, timeout);
}
@@ -818,6 +1089,9 @@ int system(const char *command)
if (strstr(command, "losetup") != NULL)
return 0;
if (strstr(command, "check_ip.sh") != NULL)
return 0;
return _system(command);
}
@@ -925,28 +1199,6 @@ int connect(int sockfd, const struct sockaddr *addr, socklen_t addrlen)
return _connect(sockfd, addr, addrlen);
}
/**
* Function to calculate CRC32 checksum in memory.
*/
uint32_t get_crc32(const char *s, size_t n)
{
uint32_t crc = 0xFFFFFFFF;
for (size_t i = 0; i < n; i++)
{
char ch = s[i];
for (size_t j = 0; j < 8; j++)
{
uint32_t b = (ch ^ crc) & 1;
crc >>= 1;
if (b)
crc = crc ^ 0xEDB88320;
ch >>= 1;
}
}
return ~crc;
}
/**
* Callback function to get the offset and size of the execution program in memory of the ELF we hook to.
*/
-4
View File
@@ -1,4 +0,0 @@
#include <stdint.h>
#include <stddef.h>
uint32_t get_crc32(const char *s, size_t n);
+73 -2
View File
@@ -451,6 +451,7 @@ void sdlEventDriving(SDL_Event *event)
break;
}
}
void sdlEventShooting(SDL_Event *event)
{
KeyMapping keymap = getConfig()->keymap;
@@ -585,13 +586,22 @@ void sdlEventShooting(SDL_Event *event)
case SDL_MOUSEBUTTONUP:
{
if (event->button.button == SDL_BUTTON_LEFT) // Trigger
{
setSwitch(PLAYER_1, BUTTON_1, event->type == SDL_MOUSEBUTTONDOWN);
}
else if (event->button.button == SDL_BUTTON_RIGHT) // Reload
{
if (getConfig()->crc32 == RAMBO || getConfig()->crc32 == TOO_SPICY)
{
setAnalogue(ANALOGUE_1, -1);
setAnalogue(ANALOGUE_2, -1);
}
setSwitch(PLAYER_1, BUTTON_2, event->type == SDL_MOUSEBUTTONDOWN);
}
else if (event->button.button == SDL_BUTTON_MIDDLE) // Extra Gun Button
{
setSwitch(PLAYER_1, BUTTON_3, event->type == SDL_MOUSEBUTTONDOWN);
}
}
break;
default:
@@ -654,6 +664,64 @@ void sdlEventABC(SDL_Event *event)
}
}
void sdlEventHarley(SDL_Event *event)
{
switch (event->type)
{
case SDL_KEYDOWN:
case SDL_KEYUP:
{
if (event->key.keysym.sym == SDLK_t)
setSwitch(SYSTEM, BUTTON_TEST, event->type == SDL_KEYDOWN);
else if (event->key.keysym.sym == SDLK_s)
setSwitch(PLAYER_1, BUTTON_SERVICE, event->type == SDL_KEYDOWN);
else if (event->key.keysym.sym == SDLK_5)
incrementCoin(PLAYER_1, event->type == SDL_KEYDOWN);
else if (event->key.keysym.sym == SDLK_1)
setSwitch(PLAYER_1, BUTTON_START, event->type == SDL_KEYDOWN);
else if (event->key.keysym.sym == SDLK_UP)
setAnalogue(ANALOGUE_1, event->type == SDL_KEYDOWN ? pow(2, jvsAnalogueInBits) - 1 : 0);
else if (event->key.keysym.sym == SDLK_DOWN)
setAnalogue(ANALOGUE_4, event->type == SDL_KEYDOWN ? pow(2, jvsAnalogueInBits) - 1 : 0);
else if (event->key.keysym.sym == SDLK_LEFT)
setAnalogue(ANALOGUE_2, event->type == SDL_KEYDOWN ? pow(2, jvsAnalogueInBits) * 0.2 : pow(2, jvsAnalogueInBits) * 0.5);
else if (event->key.keysym.sym == SDLK_RIGHT)
setAnalogue(ANALOGUE_2, event->type == SDL_KEYDOWN ? pow(2, jvsAnalogueInBits) * 0.8 : pow(2, jvsAnalogueInBits) * 0.5);
else if (event->key.keysym.sym == SDLK_q)
setSwitch(PLAYER_1, BUTTON_1, event->type == SDL_KEYDOWN);
else if (event->key.keysym.sym == SDLK_w)
setSwitch(PLAYER_1, BUTTON_2, event->type == SDL_KEYDOWN);
else if (event->key.keysym.sym == SDLK_e)
setSwitch(PLAYER_1, BUTTON_3, event->type == SDL_KEYDOWN);
else if (event->key.keysym.sym == SDLK_r)
setSwitch(PLAYER_1, BUTTON_4, event->type == SDL_KEYDOWN);
else if (event->key.keysym.sym == SDLK_z)
setSwitch(PLAYER_1, BUTTON_DOWN, event->type == SDL_KEYDOWN); // Hummer - SegaTV view change
else if (event->key.keysym.sym == SDLK_x)
setSwitch(PLAYER_1, BUTTON_UP, event->type == SDL_KEYDOWN);
else if (event->key.keysym.sym == SDLK_c)
setSwitch(PLAYER_1, BUTTON_LEFT, event->type == SDL_KEYDOWN);
else if (event->key.keysym.sym == SDLK_v)
setSwitch(PLAYER_1, BUTTON_RIGHT, event->type == SDL_KEYDOWN);
else if (event->key.keysym.sym == SDLK_a)
setSwitch(PLAYER_2, BUTTON_1, event->type == SDL_KEYDOWN); // SegaTV boost
else if (event->key.keysym.sym == SDLK_LCTRL)
setSwitch(PLAYER_2, BUTTON_DOWN, event->type == SDL_KEYDOWN); // Hummer boost
else if (event->key.keysym.sym == SDLK_SPACE)
setSwitch(PLAYER_2, BUTTON_UP, event->type == SDL_KEYDOWN);
}
break;
default:
break;
}
}
void sdlEventMahjong(SDL_Event *event)
{
switch (event->type)
@@ -766,6 +834,9 @@ void handleSdlEvents(SDL_Event *event)
case ABC:
sdlEventABC(event);
break;
case HARLEY:
sdlEventHarley(event);
break;
case MAHJONG:
sdlEventMahjong(event);
break;
+166 -2
View File
@@ -12,6 +12,7 @@
#define LD_PRELOAD "LD_PRELOAD"
#define PRELOAD_FILE_NAME "lindbergh.so"
#define TEAM "bobbydilley, retrofan, dkeruza-neo, doozer, francesco, rolel, caviar-x"
#define LINDBERGH_CONFIG_PATH "LINDBERGH_CONFIG_PATH"
uint32_t elf_crc = 0;
@@ -39,6 +40,151 @@ char *games[] = {"main.exe",
"a.elf",
"END"};
/**
* An array containin clean games elf's CRC32
*/
uint32_t cleanElfCRC32[] = {
0x51C4D2F6, // DVP-0003A | hod4M.elf
0x1348BCA8, // DVP-0003A | hod4testM.elf
0x0AAE384E, // DVP-0003B | hod4M.elf
0x352AA797, // DVP-0003B | hod4testM.elf
0x42EED61A, // DVP-0003C | hod4M.elf
0x6DA6E511, // DVP-0003C | hod4testM.elf
0x0E4BF4B1, // DVP-0005 | vt3_Lindbergh
0x9E48AB5B, // DVP-0005 | vt3_testmode
0xE4C64D01, // DVP-0005A | vt3_Lindbergh
0x9C0E77E5, // DVP-0005A | vt3_testmode
0xA4BDB9E2, // DVP-0005B | vt3_Lindbergh
0x74E25472, // DVP-0005B | vt3_testmode
0x987AE3FF, // DVP-0005C | vt3_Lindbergh
0x1E4271A4, // DVP-0005C | vt3_testmode
0xD409B70C, // DVP-0008 | vf5
0x08EBC0DB, // DVP-0008A | vf5
0xA47FBA2D, // DVP-0008B | vf5
0x8CA46167, // DVP-0008C | vf5
0x75946796, // DVP-0008E | vf5
0x2C8F5D57, // DVP-0009 | abc
0x13D90755, // DVP-0009A | abc
0x633AD6FB, // DVP-0009B | abc
0xD39825A8, // DVP-0010 | hod4M.elf
0x0745CF0A, // DVP-0010 | hod4testM.elf
0x13E59583, // DVP-0010B | hod4M.elf
0x302FEB00, // DVP-0010B | hod4testM.elf
0x04E08C99, // DVP-0011 | lgj_final
0x0C3D3CC3, // DVP-0011A | lgj_final
0xD9660B2E, // DVP-0015 | JenTest
0x821C3404, // DVP-0015 | Jennifer
0x13AF8581, // DVP-0015A | JenTest
0xB2CE9B23, // DVP-0015A | Jennifer
0xCC32DEAE, // DVP-0018 | abc
0x17114BC1, // DVP-0018A | abc
0x22905D60, // DVP-0019A | id4.elf
0x43582D48, // DVP-0019B | id4.elf
0x2D2A18C1, // DVP-0019C | id4.elf
0x9BFD0D98, // DVP-0019D | id4.elf
0x9CF9BBCC, // DVP-0019G | id4.elf
0xFA0F6AB0, // DVP-0027A | apacheM.elf
0x9D414D18, // DVP-0029A | vsg
0xC345E213, // DVP-0030B | id4.elf
0x98E6A516, // DVP-0030C | id4.elf
0xF67365C9, // DVP-0030D | id4.elf
0x8BDD31BA, // DVP-0031 | abc
0x3DF37873, // DVP-0031A | abc
0xDD8BB792, // DVP-0036A | lgjsp_app
0xB0A96E34, // DVP-0043 | vf5
0xF99E5635, // DVP-0044 | drive.elf
0x4143F6B4, // DVP-0048A | main.exe
0x653BC83B, // DVP-0057 | a.elf
0x04D88552, // DVP-0057B | a.elf
0x089D6051, // DVP-0060 | dsr
0x317F3B90, // DVP-0063 | hodexRI.elf
0x3A5EEC69, // DVP-0063 | hodextestR.elf
0x81E02850, // DVP-0069 | ramboM.elf
0xE4F202BB, // DVP-0070A | id5.elf
0x2E6732A3, // DVP-0070F | id5.elf
0xF99A3CDB, // DVP-0075 | id5.elf
0x05647A8E, // DVP-0079 | hummer_Master.elf
0x4442EA15, // DVP-0083 | hummer_Master.elf
0x8DF6BBF9, // DVP-0084 | id5.elf
0x2AF8004E, // DVP-0084A | id5.elf
0xB95528F4, // DVP-5004 | vf5
0x012E4898, // DVP-5004D | vf5
0x74465F9F, // DVP-5004G | vf5
0x75B48E22, // DVP-5007 | chopperM.elf
0xFCB9D941, // DVP-5019A | vf5
0xAB70901C, // DVP-5020 | vf5
0x6BAA510D, // DVP-5020 | vf5 | Ver 6.000
};
int cleanElfCRC32Count = sizeof(cleanElfCRC32) / sizeof(uint32_t);
uint32_t calcCrc32(uint32_t crc, uint8_t data)
{
crc ^= data; // No shift needed; working in LSB-first order
for (int i = 0; i < 8; i++)
{
if (crc & 1)
{
crc = (crc >> 1) ^ 0xEDB88320;
}
else
{
crc = (crc >> 1);
}
}
return crc;
}
int lookupCrcTable(uint32_t crc)
{
for (int x = 0; x < cleanElfCRC32Count; x++)
{
if (cleanElfCRC32[x] == crc)
return 1;
}
return 0;
}
void isCleanElf(char *command)
{
const char *space_pos = strchr(command, ' ');
size_t length = space_pos ? (size_t)(space_pos - command) : strlen(command);
char elfName[256];
strncpy(elfName, command, length);
elfName[length] = '\0';
FILE *file = fopen(elfName, "rb");
if (!file)
{
log_error("Could not calculate the Elf CRC32.");
return;
}
uint32_t crc = 0xFFFFFFFF;
uint8_t buffer[4096];
size_t bytesRead;
while ((bytesRead = fread(buffer, 1, sizeof(buffer), file)) > 0)
{
for (size_t i = 0; i < bytesRead; i++)
{
crc = calcCrc32(crc, buffer[i]);
}
}
fclose(file);
crc = crc ^ 0xFFFFFFFF;
if (!lookupCrcTable(crc))
{
printf("\033[1;31m");
printf("Warning: The ELF you are running is not Clean and might cause unwanted behavior.\n");
printf(" Make sure you ELF and game dump are clean before reporting issues.\n");
printf("\033[0m");
}
}
/**
* Tests if the game uses a seperate elf for test mode
* and updates the command line to this elf.
@@ -119,6 +265,7 @@ void printUsage(char *argv[])
printf(" --list-controllers Lists available controllers and inputs\n");
printf(" --version Displays the version of the loader and team's names\n");
printf(" --help Displays this usage text\n");
printf(" --config | -c Specifies configuration path\n");
}
/**
@@ -248,8 +395,9 @@ int main(int argc, char *argv[])
int gdb = 0;
int forceGame = 0;
int segaboot = 0;
char extConfigPath[PATH_MAX] = {0};
char forceGamePath[128] = {0};
for (int i = 1; i < argc; i++)
{
if (strcmp(argv[i], "-t") == 0 || strcmp(argv[i], "--test") == 0)
@@ -269,7 +417,16 @@ int main(int argc, char *argv[])
gdb = 1;
continue;
}
if (strcmp(argv[i], "-c") == 0 || strcmp(argv[i], "--config") == 0)
{
if (i+1 >= argc)
{
break;
}
strncpy(extConfigPath, argv[i+1], PATH_MAX);
i += 1;
continue;
}
// Treat the argument as the game name
strcpy(forceGamePath, argv[i]);
forceGame = 1;
@@ -298,6 +455,8 @@ int main(int argc, char *argv[])
if (testMode)
testModePath(command);
isCleanElf(command);
if (gdb)
{
char temp[128];
@@ -306,6 +465,11 @@ int main(int argc, char *argv[])
strcpy(command, temp);
}
if (extConfigPath[0] != '\0')
{
setenv(LINDBERGH_CONFIG_PATH,extConfigPath,1);
}
log_info("Starting $ %s", command);
return system(command);
-1
View File
@@ -4,7 +4,6 @@
#include <stdarg.h>
#include <stdio.h>
#include <time.h>
// Structure to hold the formatted message and its size
+2408 -2211
View File
File diff suppressed because it is too large Load Diff
+1021 -716
View File
File diff suppressed because it is too large Load Diff
+1
View File
@@ -11,6 +11,7 @@ size_t harleyFreadReplace(void *buf, size_t size, size_t count, FILE *stream);
void glTexCoord2fvABC1(const float *v);
void glVertex3fABC1(float x, float y, float z);
void glVertex3fABC2(float x, float y, float z);
int isTestMode();
typedef struct
{
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+154 -16
View File
@@ -1,6 +1,5 @@
#ifndef __i386__
#define __i386__
#include <SDL2/SDL_video.h>
#endif
#undef __x86_64__
#define GL_GLEXT_PROTOTYPES
@@ -8,15 +7,26 @@
#include <stdbool.h>
#include <dlfcn.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_syswm.h>
#include <X11/Xlib.h>
#include "config.h"
#include "input.h"
#include "sdlcalls.h"
#include "fps_limiter.h"
#define STB_IMAGE_IMPLEMENTATION
#include "stb_image.h"
bool SDLGame = false;
#define STBI_ONLY_PNG
#define STBI_SUPPORT_ZLIB
#define STBI_NO_SIMD
bool SDLWindowCreated = false;
extern bool GLUTGame;
SDL_Window *SDLwindow;
SDL_GLContext SDLcontext;
Display *x11Display;
Window x11Window;
char SDLgameTitle[256] = {0};
extern fps_limit fpsLimit;
@@ -40,19 +50,117 @@ void GLAPIENTRY openglDebugCallback2(GLenum source, GLenum type, GLuint id, GLen
}
}
void glutInitSDL(int *argcp, char **argv)
SDL_Surface *createSurfaceFromStb(unsigned char *data, int width, int height, int channels)
{
Uint32 rmask, gmask, bmask, amask;
if (channels == 4)
{ // RGBA
rmask = 0x000000FF;
gmask = 0x0000FF00;
bmask = 0x00FF0000;
amask = 0xFF000000;
}
else if (channels == 3)
{ // RGB
rmask = 0x000000FF;
gmask = 0x0000FF00;
bmask = 0x00FF0000;
amask = 0;
}
else
{
fprintf(stderr, "Unsupported image format with %d channels.\n", channels);
return NULL;
}
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(data, width, height, channels * 8, width * channels, rmask, gmask, bmask, amask);
if (!surface)
{
fprintf(stderr, "SDL_CreateRGBSurfaceFrom Error: %s\n", SDL_GetError());
}
return surface;
}
int loadNewCursor(char *cursorFileName)
{
int width, height, channels;
unsigned char *imageData = stbi_load(cursorFileName, &width, &height, &channels, 0);
if (!imageData)
{
fprintf(stderr, "Failed to load image: %s\n", cursorFileName);
SDL_Quit();
return 0;
}
SDL_Surface *originalSurface = createSurfaceFromStb(imageData, width, height, channels);
if (!originalSurface)
{
stbi_image_free(imageData);
SDL_Quit();
return 0;
}
int newWidth = getConfig()->customCursorWidth;
int newHeight = getConfig()->customCursorHeight;
SDL_Surface *resizedSurface =
SDL_CreateRGBSurface(0, newWidth, newHeight, originalSurface->format->BitsPerPixel, originalSurface->format->Rmask,
originalSurface->format->Gmask, originalSurface->format->Bmask, originalSurface->format->Amask);
if (!resizedSurface)
{
fprintf(stderr, "SDL_CreateRGBSurface Error: %s\n", SDL_GetError());
SDL_FreeSurface(originalSurface);
stbi_image_free(imageData);
SDL_Quit();
return 0;
}
SDL_Rect srcRect = {0, 0, originalSurface->w, originalSurface->h};
SDL_Rect destRect = {0, 0, newWidth, newHeight};
if (SDL_BlitScaled(originalSurface, &srcRect, resizedSurface, &destRect) != 0)
{
fprintf(stderr, "SDL_BlitScaled Error: %s\n", SDL_GetError());
SDL_FreeSurface(resizedSurface);
SDL_FreeSurface(originalSurface);
stbi_image_free(imageData);
SDL_Quit();
return 0;
}
SDL_Cursor *customCursor = SDL_CreateColorCursor(resizedSurface, newWidth / 2, newHeight / 2);
if (!customCursor)
{
fprintf(stderr, "SDL_CreateColorCursor Error: %s\n", SDL_GetError());
SDL_FreeSurface(resizedSurface);
SDL_FreeSurface(originalSurface);
stbi_image_free(imageData);
SDL_Quit();
return 0;
}
SDL_SetCursor(customCursor);
SDL_FreeSurface(resizedSurface);
SDL_FreeSurface(originalSurface);
stbi_image_free(imageData);
return 1;
}
void initSDL(int *argcp, char **argv)
{
int gId = getConfig()->crc32;
void FGAPIENTRY (*_glutInit)(int *argcp, char **argv) = dlsym(RTLD_NEXT, "glutInit");
if (getConfig()->noSDL)
if (getConfig()->noSDL && GLUTGame)
{
_glutInit(argcp, argv);
return;
}
// || gId == R_TUNED || gId == VIRTUA_FIGHTER_5_R || gId == VIRTUA_FIGHTER_5_R_REVD
if (gId == OUTRUN_2_SP_SDX_TEST || gId == OUTRUN_2_SP_SDX_REVA_TEST || gId == OUTRUN_2_SP_SDX_REVA_TEST2)
if ((gId == OUTRUN_2_SP_SDX_TEST || gId == OUTRUN_2_SP_SDX_REVA_TEST || gId == OUTRUN_2_SP_SDX_REVA_TEST2) && GLUTGame)
{
_glutInit(argcp, argv);
}
@@ -64,7 +172,7 @@ void glutInitSDL(int *argcp, char **argv)
setenv("SDL_VIDEODRIVER", "x11", 1);
}
SDLGame = true;
SDLWindowCreated = true;
if (SDL_Init(SDL_INIT_VIDEO) < 0)
{
@@ -98,19 +206,49 @@ void glutInitSDL(int *argcp, char **argv)
exit(1);
}
SDLcontext = SDL_GL_CreateContext(SDLwindow);
if (!SDLcontext)
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
if (SDL_GetWindowWMInfo(SDLwindow, &info))
{
if (info.subsystem == SDL_SYSWM_X11)
{
fprintf(stderr, "OpenGL context could not be created! SDL_Error: %s\n", SDL_GetError());
x11Display = info.info.x11.display;
x11Window = info.info.x11.window;
}
else
{
fprintf(stderr, "This program is not running on X11.\n");
}
}
else
{
fprintf(stderr, "SDL_GetWindowWMInfo Error: %s\n", SDL_GetError());
}
SDLcontext = SDL_GL_CreateContext(SDLwindow);
if (!SDLcontext)
{
fprintf(stderr, "OpenGL context could not be created! SDL_Error: %s\n", SDL_GetError());
exit(1);
}
printf(" SDL RESOLUTION: %dx%d\n\n", getConfig()->width, getConfig()->height);
if (getConfig()->fullscreen)
{
SDL_SetWindowFullscreen(SDLwindow, SDL_WINDOW_FULLSCREEN);
}
if (strcmp(getConfig()->customCursor, "") != 0)
{
if (!loadNewCursor(getConfig()->customCursor))
{
fprintf(stderr, "Custom cursor could not be loaded!\n");
exit(1);
}
}
printf(" SDL RESOLUTION: %dx%d\n\n", getConfig()->width, getConfig()->height);
if (getConfig()->fullscreen)
{
SDL_SetWindowFullscreen(SDLwindow, SDL_WINDOW_FULLSCREEN);
}
if (getConfig()->hideCursor)
SDL_ShowCursor(SDL_DISABLE);
}
void sdlQuit()
+1 -1
View File
@@ -1,2 +1,2 @@
void glutInitSDL(int *argcp, char **argv);
void initSDL(int *argcp, char **argv);
void pollEvents();
+5 -3
View File
@@ -1,8 +1,8 @@
#include <stdio.h>
#include "securityboard.h"
#include "config.h"
#include "log.h"
#include "config.h"
#define SECURITY_BOARD_FRONT_PANEL 0x38
#define SECURITY_BOARD_FRONT_PANEL_NON_ROOT 0x1038
@@ -52,8 +52,10 @@ int securityBoardSetDipResolution(int width, int height)
setResolutionDips(1, 1, 0);
else if (width == 1360 && height == 768)
setResolutionDips(1, 1, 1);
else
log_warn("Resolution not compatible, using 640 x 480\n");
else {
if(getConfig()->showDebugMessages)
log_warn("Resolution not original, setting dips to 640 x 480.\n");
}
return 0;
}
+151 -163
View File
@@ -433,8 +433,9 @@ void srtvElfShaderPatcher()
*/
bool shaderFileInList(const char *pathname, int *idx)
{
int gId = getConfig()->crc32;
uint32_t gId = getConfig()->crc32;
char cwd[256];
int gpuVendor = getConfig()->GPUVendor;
if (gId == GHOST_SQUAD_EVOLUTION)
{
if (getConfig()->GPUVendor != NVIDIA_GPU)
@@ -493,8 +494,7 @@ bool shaderFileInList(const char *pathname, int *idx)
return false;
}
}
else if ((gId == THE_HOUSE_OF_THE_DEAD_4_REVA) || (gId == THE_HOUSE_OF_THE_DEAD_4_REVB) ||
(gId == THE_HOUSE_OF_THE_DEAD_4_REVC))
else if (gId == THE_HOUSE_OF_THE_DEAD_4_REVA || gId == THE_HOUSE_OF_THE_DEAD_4_REVB || gId == THE_HOUSE_OF_THE_DEAD_4_REVC)
{
for (int x = 0; x < hod4ShaderPatchesCount; x++)
{
@@ -507,7 +507,7 @@ bool shaderFileInList(const char *pathname, int *idx)
}
return false;
}
else if ((gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL) || (gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL_REVB))
else if (gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL || gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL_REVB)
{
for (int x = 0; x < hod4spShaderPatchesCount; x++)
{
@@ -546,7 +546,7 @@ bool shaderFileInList(const char *pathname, int *idx)
}
return false;
}
else if ((gId == HUMMER) || (gId == HUMMER_SDLX) || (gId == HUMMER_EXTREME) || (gId == HUMMER_EXTREME_MDX))
else if (gId == HUMMER || gId == HUMMER_SDLX || gId == HUMMER_EXTREME || gId == HUMMER_EXTREME_MDX)
{
for (int x = 0; x < hummerFilesToModCount; x++)
@@ -560,104 +560,101 @@ bool shaderFileInList(const char *pathname, int *idx)
}
return false;
}
else if (getConfig()->GPUVendor != NVIDIA_GPU)
else if (gId == TOO_SPICY && gpuVendor != NVIDIA_GPU)
{
if (gId == TOO_SPICY)
for (int x = 0; x < tooSpicyShaderPatchesCount; x++)
{
for (int x = 0; x < tooSpicyShaderPatchesCount; x++)
{
if ((strcmp(tooSpicyShaderPatches[x].fileName, basename((char *)pathname)) == 0) &&
(tooSpicyShaderPatches[x].shaderBufferSize != 0))
{
*idx = x;
return true;
}
}
return false;
}
else if (gId == THE_HOUSE_OF_THE_DEAD_EX)
{
for (int x = 0; x < hodexShaderPatchesCount; x++)
{
if ((strcmp(hodexShaderPatches[x].fileName, basename((char *)pathname)) == 0) &&
(hodexShaderPatches[x].shaderBufferSize != 0))
{
*idx = x;
return true;
}
}
return false;
}
const char *fName = strrchr(pathname, '/');
char searchFileName[40];
char *searchFolder1;
char *searchFolder2;
char *format;
ShaderFilesToMod *filesToMod;
int filesToModCount;
if ((gId == LETS_GO_JUNGLE) || (gId == LETS_GO_JUNGLE_REVA) || (gId == LETS_GO_JUNGLE_SPECIAL))
{
filesToMod = lgjShaderFilesToMod;
filesToModCount = lgjFilesToModCount;
searchFolder1 = "/shader/Cg";
searchFolder2 = "/extraShader/Cg";
format = "%s/inc%s";
}
else if ((gId == INITIALD_4_EXP_REVB) || (gId == INITIALD_4_EXP_REVC) || (gId == INITIALD_4_EXP_REVD) ||
(gId == INITIALD_4_REVA) || (gId == INITIALD_4_REVB) || (gId == INITIALD_4_REVC) ||
(gId == INITIALD_4_REVD) || (gId == INITIALD_4_REVG) || (gId == INITIALD_5_JAP_REVA) ||
(gId == INITIALD_5_JAP_REVF) || (gId == INITIALD_5_EXP_30) || (gId == INITIALD_5_EXP_40))
{
filesToMod = idShaderFilesToMod;
filesToModCount = idFilesToModCount;
if ((gId == INITIALD_4_REVA) || (gId == INITIALD_4_REVB) || (gId == INITIALD_4_REVC) ||
(gId == INITIALD_4_REVD) || (gId == INITIALD_4_REVG))
{
filesToMod = id4jShaderFilesToMod;
filesToModCount = id4FilesToModCount;
}
searchFolder1 = "/shader/Cg/inc";
searchFolder2 = "/data/Shader";
if ((gId == INITIALD_5_JAP_REVA) || (gId == INITIALD_5_JAP_REVF) || (gId == INITIALD_5_EXP_30) ||
(gId == INITIALD_5_EXP_40))
{
searchFolder2 = "/data/V5SHADER";
}
format = "%s%s";
}
else if ((gId == VIRTUA_TENNIS_3) || (gId == VIRTUA_TENNIS_3_TEST) || (gId == VIRTUA_TENNIS_3_REVA) ||
(gId == VIRTUA_TENNIS_3_REVA_TEST) || (gId == VIRTUA_TENNIS_3_REVB) ||
(gId == VIRTUA_TENNIS_3_REVB_TEST) || (gId == VIRTUA_TENNIS_3_REVC) ||
(gId == VIRTUA_TENNIS_3_REVC_TEST))
{
filesToMod = vt3ShaderFilesToMod;
filesToModCount = vt3FilesToModCount;
searchFolder1 = "/shader/Cg/inc";
searchFolder2 = "/shader";
format = "%s%s";
}
if (strstr(pathname, searchFolder1) != NULL)
{
sprintf((void *)searchFileName, format, searchFolder1, fName);
}
else if (strstr(pathname, searchFolder2) != NULL)
{
sprintf((void *)searchFileName, format, searchFolder2, fName);
}
else
{
return false;
}
for (int x = 0; x < filesToModCount; x++)
{
if (strcmp(filesToMod[x].fileName, searchFileName) == 0)
if ((strcmp(tooSpicyShaderPatches[x].fileName, basename((char *)pathname)) == 0) &&
(tooSpicyShaderPatches[x].shaderBufferSize != 0))
{
*idx = x;
return true;
}
}
return false;
}
else if (gId == THE_HOUSE_OF_THE_DEAD_EX && gpuVendor != NVIDIA_GPU)
{
for (int x = 0; x < hodexShaderPatchesCount; x++)
{
if ((strcmp(hodexShaderPatches[x].fileName, basename((char *)pathname)) == 0) && (hodexShaderPatches[x].shaderBufferSize != 0))
{
*idx = x;
return true;
}
}
return false;
}
const char *fName = strrchr(pathname, '/');
char searchFileName[40];
char *searchFolder1;
char *searchFolder2;
char *format;
ShaderFilesToMod *filesToMod;
int filesToModCount;
if ((gId == LETS_GO_JUNGLE || gId == LETS_GO_JUNGLE_REVA || gId == LETS_GO_JUNGLE_SPECIAL) &&
(gpuVendor != NVIDIA_GPU || getConfig()->lgjRenderWithMesa == 1))
{
filesToMod = lgjShaderFilesToMod;
filesToModCount = lgjFilesToModCount;
searchFolder1 = "/shader/Cg";
searchFolder2 = "/extraShader/Cg";
format = "%s/inc%s";
}
else if ((gId == INITIALD_4_EXP_REVB || gId == INITIALD_4_EXP_REVC || gId == INITIALD_4_EXP_REVD || gId == INITIALD_4_REVA ||
gId == INITIALD_4_REVB || gId == INITIALD_4_REVC || gId == INITIALD_4_REVD || gId == INITIALD_4_REVG ||
gId == INITIALD_5_JAP_REVA || gId == INITIALD_5_JAP_REVF || gId == INITIALD_5_EXP || gId == INITIALD_5_EXP_20 ||
gId == INITIALD_5_EXP_20A) &&
gpuVendor != NVIDIA_GPU)
{
filesToMod = idShaderFilesToMod;
filesToModCount = idFilesToModCount;
if (gId == INITIALD_4_REVA || gId == INITIALD_4_REVB || gId == INITIALD_4_REVC || gId == INITIALD_4_REVD || gId == INITIALD_4_REVG)
{
filesToMod = id4jShaderFilesToMod;
filesToModCount = id4FilesToModCount;
}
searchFolder1 = "/shader/Cg/inc";
searchFolder2 = "/data/Shader";
if (gId == INITIALD_5_JAP_REVA || gId == INITIALD_5_JAP_REVF || gId == INITIALD_5_EXP || gId == INITIALD_5_EXP_20 ||
gId == INITIALD_5_EXP_20A)
{
searchFolder2 = "/data/V5SHADER";
}
format = "%s%s";
}
else if ((gId == VIRTUA_TENNIS_3 || gId == VIRTUA_TENNIS_3_TEST || gId == VIRTUA_TENNIS_3_REVA || gId == VIRTUA_TENNIS_3_REVA_TEST ||
gId == VIRTUA_TENNIS_3_REVB || gId == VIRTUA_TENNIS_3_REVB_TEST || gId == VIRTUA_TENNIS_3_REVC ||
gId == VIRTUA_TENNIS_3_REVC_TEST) &&
gpuVendor != NVIDIA_GPU)
{
filesToMod = vt3ShaderFilesToMod;
filesToModCount = vt3FilesToModCount;
searchFolder1 = "/shader/Cg/inc";
searchFolder2 = "/shader";
format = "%s%s";
}
if (strstr(pathname, searchFolder1) != NULL)
{
sprintf((void *)searchFileName, format, searchFolder1, fName);
}
else if (strstr(pathname, searchFolder2) != NULL)
{
sprintf((void *)searchFileName, format, searchFolder2, fName);
}
else
{
return false;
}
for (int x = 0; x < filesToModCount; x++)
{
if (strcmp(filesToMod[x].fileName, searchFileName) == 0)
{
*idx = x;
return true;
}
}
return false;
}
@@ -668,7 +665,7 @@ bool shaderFileInList(const char *pathname, int *idx)
*/
long int ftellGetShaderSize(int idx)
{
int gId = getConfig()->crc32;
uint32_t gId = getConfig()->crc32;
if (gId == GHOST_SQUAD_EVOLUTION)
{
if (getConfig()->GPUVendor != NVIDIA_GPU)
@@ -677,24 +674,22 @@ long int ftellGetShaderSize(int idx)
}
return gsevoNvidiaShaderPatches[idx].shaderBufferSize;
}
else if ((gId == LETS_GO_JUNGLE) || (gId == LETS_GO_JUNGLE_REVA) || (gId == LETS_GO_JUNGLE_SPECIAL))
else if (gId == LETS_GO_JUNGLE || gId == LETS_GO_JUNGLE_REVA || gId == LETS_GO_JUNGLE_SPECIAL)
{
return lgjShaderFilesToMod[idx].shaderBufferSize;
}
else if ((gId == INITIALD_4_EXP_REVB) || (gId == INITIALD_4_EXP_REVC) || (gId == INITIALD_4_EXP_REVD) ||
(gId == INITIALD_5_JAP_REVA) || (gId == INITIALD_5_JAP_REVF) || (gId == INITIALD_5_EXP_30) ||
(gId == INITIALD_5_EXP_40))
else if (gId == INITIALD_4_EXP_REVB || gId == INITIALD_4_EXP_REVC || gId == INITIALD_4_EXP_REVD || gId == INITIALD_5_JAP_REVA ||
gId == INITIALD_5_JAP_REVF || gId == INITIALD_5_EXP || gId == INITIALD_5_EXP_20 || gId == INITIALD_5_EXP_20A)
{
return idShaderFilesToMod[idx].shaderBufferSize;
}
else if ((gId == INITIALD_4_REVA) || (gId == INITIALD_4_REVB) || (gId == INITIALD_4_REVC) ||
(gId == INITIALD_4_REVD) || (gId == INITIALD_4_REVG))
else if (gId == INITIALD_4_REVA || gId == INITIALD_4_REVB || gId == INITIALD_4_REVC || gId == INITIALD_4_REVD || gId == INITIALD_4_REVG)
{
return id4jShaderFilesToMod[idx].shaderBufferSize;
}
else if ((gId == VIRTUA_TENNIS_3) || (gId == VIRTUA_TENNIS_3_TEST) || (gId == VIRTUA_TENNIS_3_REVA) ||
(gId == VIRTUA_TENNIS_3_REVA_TEST) || (gId == VIRTUA_TENNIS_3_REVB) ||
(gId == VIRTUA_TENNIS_3_REVB_TEST) || (gId == VIRTUA_TENNIS_3_REVC) || (gId == VIRTUA_TENNIS_3_REVC_TEST))
else if (gId == VIRTUA_TENNIS_3 || gId == VIRTUA_TENNIS_3_TEST || gId == VIRTUA_TENNIS_3_REVA || gId == VIRTUA_TENNIS_3_REVA_TEST ||
gId == VIRTUA_TENNIS_3_REVB || gId == VIRTUA_TENNIS_3_REVB_TEST || gId == VIRTUA_TENNIS_3_REVC ||
gId == VIRTUA_TENNIS_3_REVC_TEST)
{
return vt3ShaderFilesToMod[idx].shaderBufferSize;
}
@@ -713,12 +708,11 @@ long int ftellGetShaderSize(int idx)
return ramboNvidiaShaderPatches[idx].shaderBufferSize;
}
}
else if ((gId == THE_HOUSE_OF_THE_DEAD_4_REVA) || (gId == THE_HOUSE_OF_THE_DEAD_4_REVB) ||
(gId == THE_HOUSE_OF_THE_DEAD_4_REVC))
else if (gId == THE_HOUSE_OF_THE_DEAD_4_REVA || gId == THE_HOUSE_OF_THE_DEAD_4_REVB || gId == THE_HOUSE_OF_THE_DEAD_4_REVC)
{
return hod4ShaderPatches[idx].shaderBufferSize;
}
else if ((gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL) || (gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL_REVB))
else if (gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL || gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL_REVB)
{
return hod4spShaderPatches[idx].shaderBufferSize;
}
@@ -726,7 +720,7 @@ long int ftellGetShaderSize(int idx)
{
return hodexShaderPatches[idx].shaderBufferSize;
}
else if ((gId == HUMMER) || (gId == HUMMER_SDLX) || (gId == HUMMER_EXTREME) || (gId == HUMMER_EXTREME_MDX))
else if (gId == HUMMER || gId == HUMMER_SDLX || gId == HUMMER_EXTREME || gId == HUMMER_EXTREME_MDX)
{
return hummerShaderFilesToMod[idx].shaderBufferSize;
}
@@ -747,7 +741,7 @@ long int ftellGetShaderSize(int idx)
*/
size_t freadReplace(void *buf, size_t size, size_t count, int idx)
{
int gId = getConfig()->crc32;
uint32_t gId = getConfig()->crc32;
if (gId == GHOST_SQUAD_EVOLUTION)
{
if (getConfig()->GPUVendor != NVIDIA_GPU)
@@ -760,27 +754,25 @@ size_t freadReplace(void *buf, size_t size, size_t count, int idx)
}
return 1;
}
else if ((gId == LETS_GO_JUNGLE) || (gId == LETS_GO_JUNGLE_REVA) || (gId == LETS_GO_JUNGLE_SPECIAL))
else if (gId == LETS_GO_JUNGLE || gId == LETS_GO_JUNGLE_REVA || gId == LETS_GO_JUNGLE_SPECIAL)
{
memcpy(buf, lgjShaderFilesToMod[idx].shaderBuffer, size);
return size;
}
else if ((gId == INITIALD_4_EXP_REVB) || (gId == INITIALD_4_EXP_REVC) || (gId == INITIALD_4_EXP_REVD) ||
(gId == INITIALD_5_JAP_REVA) || (gId == INITIALD_5_JAP_REVF) || (gId == INITIALD_5_EXP_30) ||
(gId == INITIALD_5_EXP_40))
else if (gId == INITIALD_4_EXP_REVB || gId == INITIALD_4_EXP_REVC || gId == INITIALD_4_EXP_REVD || gId == INITIALD_5_JAP_REVA ||
gId == INITIALD_5_JAP_REVF || gId == INITIALD_5_EXP || gId == INITIALD_5_EXP_20 || gId == INITIALD_5_EXP_20A)
{
memcpy(buf, idShaderFilesToMod[idx].shaderBuffer, size);
return size;
}
else if ((gId == INITIALD_4_REVA) || (gId == INITIALD_4_REVB) || (gId == INITIALD_4_REVC) ||
(gId == INITIALD_4_REVD) || (gId == INITIALD_4_REVG))
else if (gId == INITIALD_4_REVA || gId == INITIALD_4_REVB || gId == INITIALD_4_REVC || gId == INITIALD_4_REVD || gId == INITIALD_4_REVG)
{
memcpy(buf, id4jShaderFilesToMod[idx].shaderBuffer, size);
return size;
}
else if ((gId == VIRTUA_TENNIS_3) || (gId == VIRTUA_TENNIS_3_TEST) || (gId == VIRTUA_TENNIS_3_REVA) ||
(gId == VIRTUA_TENNIS_3_REVA_TEST) || (gId == VIRTUA_TENNIS_3_REVB) ||
(gId == VIRTUA_TENNIS_3_REVB_TEST) || (gId == VIRTUA_TENNIS_3_REVC) || (gId == VIRTUA_TENNIS_3_REVC_TEST))
else if (gId == VIRTUA_TENNIS_3 || gId == VIRTUA_TENNIS_3_TEST || gId == VIRTUA_TENNIS_3_REVA || gId == VIRTUA_TENNIS_3_REVA_TEST ||
gId == VIRTUA_TENNIS_3_REVB || gId == VIRTUA_TENNIS_3_REVB_TEST || gId == VIRTUA_TENNIS_3_REVC ||
gId == VIRTUA_TENNIS_3_REVC_TEST)
{
memcpy(buf, vt3ShaderFilesToMod[idx].shaderBuffer, size);
return size;
@@ -803,13 +795,12 @@ size_t freadReplace(void *buf, size_t size, size_t count, int idx)
return ramboNvidiaShaderPatches[idx].shaderBufferSize;
}
}
else if ((gId == THE_HOUSE_OF_THE_DEAD_4_REVA) || (gId == THE_HOUSE_OF_THE_DEAD_4_REVB) ||
(gId == THE_HOUSE_OF_THE_DEAD_4_REVC))
else if (gId == THE_HOUSE_OF_THE_DEAD_4_REVA || gId == THE_HOUSE_OF_THE_DEAD_4_REVB || gId == THE_HOUSE_OF_THE_DEAD_4_REVC)
{
memcpy(buf, hod4ShaderPatches[idx].shaderBuffer, hod4ShaderPatches[idx].shaderBufferSize);
return hod4ShaderPatches[idx].shaderBufferSize;
}
else if ((gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL) || (gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL_REVB))
else if (gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL || gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL_REVB)
{
memcpy(buf, hod4spShaderPatches[idx].shaderBuffer, hod4spShaderPatches[idx].shaderBufferSize);
return hod4spShaderPatches[idx].shaderBufferSize;
@@ -819,7 +810,7 @@ size_t freadReplace(void *buf, size_t size, size_t count, int idx)
memcpy(buf, hodexShaderPatches[idx].shaderBuffer, hodexShaderPatches[idx].shaderBufferSize);
return hodexShaderPatches[idx].shaderBufferSize;
}
else if ((gId == HUMMER) || (gId == HUMMER_SDLX) || (gId == HUMMER_EXTREME) || (gId == HUMMER_EXTREME_MDX))
else if (gId == HUMMER || gId == HUMMER_SDLX || gId == HUMMER_EXTREME || gId == HUMMER_EXTREME_MDX)
{
memcpy(buf, hummerShaderFilesToMod[idx].shaderBuffer, hummerShaderFilesToMod[idx].shaderBufferSize);
return hummerShaderFilesToMod[idx].shaderBufferSize;
@@ -849,10 +840,10 @@ char *cgGetProgramString(char *program, int e)
uint32_t gId = getConfig()->crc32;
if ((gId != INITIALD_4_EXP_REVB) && (gId != INITIALD_4_EXP_REVC) && (gId != INITIALD_4_EXP_REVD) &&
(gId != INITIALD_4_REVA) && (gId != INITIALD_4_REVB) && (gId != INITIALD_4_REVC) && (gId != INITIALD_4_REVD) &&
(gId != INITIALD_4_REVG) && (gId != INITIALD_5_JAP_REVA) && (gId != INITIALD_5_JAP_REVF) &&
(gId != INITIALD_5_EXP_30) && (gId != INITIALD_5_EXP_40))
if (gId != INITIALD_4_EXP_REVB && gId != INITIALD_4_EXP_REVC && gId != INITIALD_4_EXP_REVD && gId != INITIALD_4_REVA &&
gId != INITIALD_4_REVB && gId != INITIALD_4_REVC && gId != INITIALD_4_REVD && gId != INITIALD_4_REVG &&
gId != INITIALD_5_JAP_REVA && gId != INITIALD_5_JAP_REVF && gId != INITIALD_5_EXP && gId != INITIALD_5_EXP_20 &&
gId != INITIALD_5_EXP_20A)
{
return _cgGetProgramString(program, e);
}
@@ -1098,23 +1089,23 @@ char *cgCreateProgram(uint32_t context, int program_type, const char *program, i
const char **args) = dlsym(RTLD_NEXT, "cgCreateProgram");
uint32_t gId = getConfig()->crc32;
if (((gId != VIRTUA_TENNIS_3) && (gId != VIRTUA_TENNIS_3_TEST) && (gId != VIRTUA_TENNIS_3_REVA) &&
(gId != VIRTUA_TENNIS_3_REVA_TEST) && (gId != VIRTUA_TENNIS_3_REVB) && (gId != VIRTUA_TENNIS_3_REVB_TEST) &&
(gId != VIRTUA_TENNIS_3_REVC) && (gId != VIRTUA_TENNIS_3_REVC_TEST) && (gId != INITIALD_4_EXP_REVB) &&
(gId != INITIALD_4_EXP_REVC) && (gId != INITIALD_4_EXP_REVD) && (gId != LETS_GO_JUNGLE) &&
(gId != LETS_GO_JUNGLE_REVA) && (gId != LETS_GO_JUNGLE_SPECIAL) && (gId != INITIALD_4_REVA) &&
(gId != INITIALD_4_REVB) && (gId != INITIALD_4_REVC) && (gId != INITIALD_4_REVD) && (gId != INITIALD_4_REVG) &&
(gId != INITIALD_5_JAP_REVA) && (gId != INITIALD_5_JAP_REVF) && (gId != INITIALD_5_EXP_30) &&
(gId != INITIALD_5_EXP_40)) ||
if ((gId != VIRTUA_TENNIS_3 && gId != VIRTUA_TENNIS_3_TEST && gId != VIRTUA_TENNIS_3_REVA && gId != VIRTUA_TENNIS_3_REVA_TEST &&
gId != VIRTUA_TENNIS_3_REVB && gId != VIRTUA_TENNIS_3_REVB_TEST && gId != VIRTUA_TENNIS_3_REVC &&
gId != VIRTUA_TENNIS_3_REVC_TEST && gId != INITIALD_4_EXP_REVB && gId != INITIALD_4_EXP_REVC && gId != INITIALD_4_EXP_REVD &&
gId != LETS_GO_JUNGLE && gId != LETS_GO_JUNGLE_REVA && gId != LETS_GO_JUNGLE_SPECIAL && gId != INITIALD_4_REVA &&
gId != INITIALD_4_REVB && gId != INITIALD_4_REVC && gId != INITIALD_4_REVD && gId != INITIALD_4_REVG &&
gId != INITIALD_5_JAP_REVA && gId != INITIALD_5_JAP_REVF && gId != INITIALD_5_EXP && gId != INITIALD_5_EXP_20 &&
gId != INITIALD_5_EXP_20A) ||
(getConfig()->GPUVendor == NVIDIA_GPU))
{
return _cgCreateProgram(context, program_type, program, profile, entry, args);
if ((gId != LETS_GO_JUNGLE && gId != LETS_GO_JUNGLE_REVA && gId != LETS_GO_JUNGLE_SPECIAL) || getConfig()->lgjRenderWithMesa == 0)
return _cgCreateProgram(context, program_type, program, profile, entry, args);
}
if ((gId == INITIALD_4_EXP_REVB) || (gId == INITIALD_4_EXP_REVC) || (gId == INITIALD_4_EXP_REVD) ||
(gId == INITIALD_4_REVA) || (gId == INITIALD_4_REVB) || (gId == INITIALD_4_REVC) || (gId == INITIALD_4_REVD) ||
(gId == INITIALD_4_REVG) || (gId == INITIALD_5_JAP_REVA) || (gId == INITIALD_5_JAP_REVF) ||
(gId == INITIALD_5_EXP_30) || (gId == INITIALD_5_EXP_40))
if (gId == INITIALD_4_EXP_REVB || gId == INITIALD_4_EXP_REVC || gId == INITIALD_4_EXP_REVD || gId == INITIALD_4_REVA ||
gId == INITIALD_4_REVB || gId == INITIALD_4_REVC || gId == INITIALD_4_REVD || gId == INITIALD_4_REVG ||
gId == INITIALD_5_JAP_REVA || gId == INITIALD_5_JAP_REVF || gId == INITIALD_5_EXP || gId == INITIALD_5_EXP_20 ||
gId == INITIALD_5_EXP_20A)
{
if ((profile == 6148) || (profile == 6150) || profile == 7001)
profile = 6150;
@@ -1148,9 +1139,8 @@ char *cgCreateProgram(uint32_t context, int program_type, const char *program, i
void gl_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **const string, const GLint *length)
{
int gId = getConfig()->crc32;
if ((gId != SEGA_RACE_TV) && (gId != HUMMER) && (gId != HUMMER_SDLX) && (gId != HUMMER_EXTREME) &&
(gId != HUMMER_EXTREME_MDX))
uint32_t gId = getConfig()->crc32;
if (gId != SEGA_RACE_TV && gId != HUMMER && gId != HUMMER_SDLX && gId != HUMMER_EXTREME && gId != HUMMER_EXTREME_MDX)
{
glShaderSourceARB(shaderObj, count, string, length);
return;
@@ -1191,7 +1181,7 @@ void gl_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **
}
}
}
else if ((gId == HUMMER) || (gId == HUMMER_SDLX) || (gId == HUMMER_EXTREME) || (gId == HUMMER_EXTREME_MDX))
else if (gId == HUMMER || gId == HUMMER_SDLX || gId == HUMMER_EXTREME || gId == HUMMER_EXTREME_MDX)
{
void *addr = __builtin_return_address(0);
if ((addr != (void *)0x830a501) && (addr != (void *)0x830a485) && (addr != (void *)0x08319841) &&
@@ -1230,8 +1220,8 @@ void gl_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, const GLcharARB **
void *gl_XGetProcAddressARB(const unsigned char *procName)
{
int dbgMsg = getConfig()->showDebugMessages;
if ((getConfig()->crc32 != HUMMER) && (getConfig()->crc32 != HUMMER_SDLX) &&
(getConfig()->crc32 != HUMMER_EXTREME) && (getConfig()->crc32 != HUMMER_EXTREME_MDX))
if (getConfig()->crc32 != HUMMER && getConfig()->crc32 != HUMMER_SDLX && getConfig()->crc32 != HUMMER_EXTREME &&
getConfig()->crc32 != HUMMER_EXTREME_MDX)
{
if (strcmp((const char *)procName, "glGenOcclusionQueriesNV") == 0)
{
@@ -1608,7 +1598,7 @@ int xdlt_load_mmfile(char const *path, mmfile_t *mf)
int pos = 0;
long size;
char *blk;
int gId = getConfig()->crc32;
uint32_t gId = getConfig()->crc32;
if (xdl_init_mmfile(mf, XDLT_STD_BLKSIZE, XDL_MMF_ATOMIC) < 0)
{
exit(1);
@@ -1673,7 +1663,7 @@ int handle_patch(void *priv, mmbuffer_t *mb, int nbuf)
*/
void cacheModedShaderFiles()
{
int gId = getConfig()->crc32;
uint32_t gId = getConfig()->crc32;
char cwd[256];
char fullPath[512];
char shaderBuffer[100000];
@@ -1699,15 +1689,14 @@ void cacheModedShaderFiles()
free(newProgram);
}
}
else if ((gId == INITIALD_4_EXP_REVB) || (gId == INITIALD_4_EXP_REVC) || (gId == INITIALD_4_EXP_REVD) ||
(gId == INITIALD_4_REVA) || (gId == INITIALD_4_REVB) || (gId == INITIALD_4_REVC) ||
(gId == INITIALD_4_REVD) || (gId == INITIALD_4_REVG) || (gId == INITIALD_5_JAP_REVA) ||
(gId == INITIALD_5_JAP_REVF) || (gId == INITIALD_5_EXP_30) || (gId == INITIALD_5_EXP_40))
else if (gId == INITIALD_4_EXP_REVB || gId == INITIALD_4_EXP_REVC || gId == INITIALD_4_EXP_REVD || gId == INITIALD_4_REVA ||
gId == INITIALD_4_REVB || gId == INITIALD_4_REVC || gId == INITIALD_4_REVD || gId == INITIALD_4_REVG ||
gId == INITIALD_5_JAP_REVA || gId == INITIALD_5_JAP_REVF || gId == INITIALD_5_EXP || gId == INITIALD_5_EXP_20 ||
gId == INITIALD_5_EXP_20A)
{
ShaderFilesToMod *shaderFilesToMod;
int filesToModCount;
if ((gId == INITIALD_4_REVA) || (gId == INITIALD_4_REVB) || (gId == INITIALD_4_REVC) ||
(gId == INITIALD_4_REVD) || (gId == INITIALD_4_REVG))
if (gId == INITIALD_4_REVA || gId == INITIALD_4_REVB || gId == INITIALD_4_REVC || gId == INITIALD_4_REVD || gId == INITIALD_4_REVG)
{
shaderFilesToMod = id4jShaderFilesToMod;
filesToModCount = id4FilesToModCount;
@@ -1719,8 +1708,8 @@ void cacheModedShaderFiles()
}
for (int x = 0; x < filesToModCount; x++)
{
if ((gId == INITIALD_5_JAP_REVA) || (gId == INITIALD_5_JAP_REVF) || (gId == INITIALD_5_EXP_30) ||
(gId == INITIALD_5_EXP_40))
if (gId == INITIALD_5_JAP_REVA || gId == INITIALD_5_JAP_REVF || gId == INITIALD_5_EXP || gId == INITIALD_5_EXP_20 ||
gId == INITIALD_5_EXP_20A)
{
char *fName = shaderFilesToMod[x].fileName;
shaderFilesToMod[x].fileName = replaceSubstring(fName, 0, strlen(fName), "Shader", "V5SHADER");
@@ -1749,9 +1738,9 @@ void cacheModedShaderFiles()
free(newProgram);
}
}
else if ((gId == VIRTUA_TENNIS_3) || (gId == VIRTUA_TENNIS_3_TEST) || (gId == VIRTUA_TENNIS_3_REVA) ||
(gId == VIRTUA_TENNIS_3_REVA_TEST) || (gId == VIRTUA_TENNIS_3_REVB) ||
(gId == VIRTUA_TENNIS_3_REVB_TEST) || (gId == VIRTUA_TENNIS_3_REVC) || (gId == VIRTUA_TENNIS_3_REVC_TEST))
else if (gId == VIRTUA_TENNIS_3 || gId == VIRTUA_TENNIS_3_TEST || gId == VIRTUA_TENNIS_3_REVA || gId == VIRTUA_TENNIS_3_REVA_TEST ||
gId == VIRTUA_TENNIS_3_REVB || gId == VIRTUA_TENNIS_3_REVB_TEST || gId == VIRTUA_TENNIS_3_REVC ||
gId == VIRTUA_TENNIS_3_REVC_TEST)
{
for (int x = 0; x < vt3FilesToModCount; x++)
{
@@ -1830,14 +1819,13 @@ void cacheModedShaderFiles()
shaderFilesToPatch = hodexShaderPatches;
shaderFilesToPatchCount = hodexShaderPatchesCount;
}
else if ((gId == THE_HOUSE_OF_THE_DEAD_4_REVA) || (gId == THE_HOUSE_OF_THE_DEAD_4_REVB) ||
(gId == THE_HOUSE_OF_THE_DEAD_4_REVC))
else if (gId == THE_HOUSE_OF_THE_DEAD_4_REVA || gId == THE_HOUSE_OF_THE_DEAD_4_REVB || gId == THE_HOUSE_OF_THE_DEAD_4_REVC)
{
sprintf(folderName, "/../fs/dat/");
shaderFilesToPatchCount = hod4ShaderPatchesCount;
shaderFilesToPatch = hod4ShaderPatches;
}
else if ((gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL) || (gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL_REVB))
else if (gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL || gId == THE_HOUSE_OF_THE_DEAD_4_SPECIAL_REVB)
{
sprintf(folderName, "/../fs/dat/");
shaderFilesToPatchCount = hod4spShaderPatchesCount;
File diff suppressed because it is too large Load Diff
+120 -81
View File
@@ -4,7 +4,6 @@
#endif
#undef __x86_64__
#include <GL/glx.h>
#include <GL/freeglut.h>
#include <X11/Xatom.h>
#include <X11/extensions/xf86vmode.h>
#include <dlfcn.h>
@@ -19,12 +18,19 @@
#include "config.h"
#include "securityboard.h"
#include "fps_limiter.h"
#include "sdlcalls.h"
extern bool SDLGame;
extern bool SDLWindowCreated;
extern bool gettingGPUVendor;
extern bool GLUTGame;
bool creatingWindow = false;
Window win;
extern Display *x11Display;
extern Window x11Window;
/**
* Stop the house of the dead games turning keyboard repeating off.
*/
@@ -33,43 +39,56 @@ int XAutoRepeatOff(Display *display)
return 0;
}
Window XCreateWindow(Display *display, Window parent, int x, int y, unsigned int width, unsigned int height,
unsigned int border_width, int depth, unsigned int class, Visual *visual, unsigned long valueMask,
XSetWindowAttributes *attributes)
Display *XOpenDisplay(const char *display_name)
{
Display *(*_XOpenDisplay)(const char *display_name) = dlsym(RTLD_NEXT, "XOpenDisplay");
if (SDLWindowCreated || gettingGPUVendor || GLUTGame || getConfig()->noSDL)
return _XOpenDisplay(display_name);
creatingWindow = true;
initSDL(0, 0);
creatingWindow = false;
return x11Display;
}
Window XCreateWindow(Display *display, Window parent, int x, int y, unsigned int width, unsigned int height, unsigned int border_width,
int depth, unsigned int class, Visual *visual, unsigned long valueMask, XSetWindowAttributes *attributes)
{
Window (*_XCreateWindow)(Display *display, Window parent, int x, int y, unsigned int width, unsigned int height,
unsigned int border_width, int depth, unsigned int class, Visual *visual,
unsigned long valueMask, XSetWindowAttributes *attributes) =
dlsym(RTLD_NEXT, "XCreateWindow");
if (SDLGame || gettingGPUVendor)
if ((gettingGPUVendor || creatingWindow) || (GLUTGame && getConfig()->noSDL == 0))
{
Window window = _XCreateWindow(display, parent, x, y, width, height, border_width, depth, class, visual,
valueMask, attributes);
return window;
}
width = getConfig()->width;
height = getConfig()->height;
// Ensure that the windows will respond with keyboard and mouse events
attributes->event_mask = attributes->event_mask | KeyPressMask | KeyReleaseMask | PointerMotionMask;
// attributes->override_redirect = False;
Window window =
_XCreateWindow(display, parent, x, y, width, height, border_width, depth, class, visual, valueMask, attributes);
printf(" X11 RESOLUTION: %dx%d\n\n", width, height);
if (getConfig()->fullscreen)
if (getConfig()->noSDL)
{
Atom wm_state = XInternAtom(display, "_NET_WM_STATE", true);
Atom wm_fullscreen = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", true);
XChangeProperty(display, window, wm_state, XA_ATOM, 32, PropModeReplace, (unsigned char *)&wm_fullscreen, 1);
width = getConfig()->width;
height = getConfig()->height;
attributes->event_mask = attributes->event_mask | KeyPressMask | KeyReleaseMask | PointerMotionMask;
Window window = _XCreateWindow(display, parent, x, y, width, height, border_width, depth, class, visual, valueMask, attributes);
printf(" X11 RESOLUTION: %dx%d\n\n", width, height);
if (getConfig()->fullscreen)
{
Atom wm_state = XInternAtom(display, "_NET_WM_STATE", true);
Atom wm_fullscreen = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", true);
XChangeProperty(display, window, wm_state, XA_ATOM, 32, PropModeReplace, (unsigned char *)&wm_fullscreen, 1);
}
win = window;
}
win = window;
return window;
else
{
win = x11Window;
}
return win;
}
int XGrabPointer(Display *display, Window grab_window, Bool owner_events, unsigned int event_mask, int pointer_mode,
@@ -78,10 +97,15 @@ int XGrabPointer(Display *display, Window grab_window, Bool owner_events, unsign
int (*_XGrabPointer)(Display *display, Window grab_window, Bool owner_events, unsigned int event_mask,
int pointer_mode, int keyboard_mode, Window confine_to, Cursor cursor, Time time) =
dlsym(RTLD_NEXT, "XGrabPointer");
int returnValue = _XGrabPointer(display, grab_window, owner_events, event_mask, pointer_mode, keyboard_mode,
confine_to, cursor, time);
XUngrabPointer(display, time);
return returnValue;
if (getConfig()->noSDL)
{
int returnValue =
_XGrabPointer(display, grab_window, owner_events, event_mask, pointer_mode, keyboard_mode, confine_to, cursor, time);
XUngrabPointer(display, time);
return returnValue;
}
return _XGrabPointer(display, grab_window, owner_events, event_mask, pointer_mode, keyboard_mode, confine_to, cursor, time);
}
int XGrabKeyboard(Display *display, Window grab_window, Bool owner_events, int pointer_mode, int keyboard_mode,
@@ -89,22 +113,27 @@ int XGrabKeyboard(Display *display, Window grab_window, Bool owner_events, int p
{
int (*_XGrabKeyboard)(Display *display, Window grab_window, Bool owner_events, int pointer_mode, int keyboard_mode,
Time time) = dlsym(RTLD_NEXT, "XGrabKeyboard");
int returnValue = _XGrabKeyboard(display, grab_window, owner_events, pointer_mode, keyboard_mode, time);
XUngrabKeyboard(display, time);
return returnValue;
}
int XDefineCursor(Display *display, Window w, Cursor cursor)
{
return 0;
if (getConfig()->noSDL)
{
int returnValue = _XGrabKeyboard(display, grab_window, owner_events, pointer_mode, keyboard_mode, time);
XUngrabKeyboard(display, time);
return returnValue;
}
return _XGrabKeyboard(display, grab_window, owner_events, pointer_mode, keyboard_mode, time);
}
int XStoreName(Display *display, Window w, const char *window_name)
{
int (*_XStoreName)(Display *display, Window w, const char *window_name) = dlsym(RTLD_NEXT, "XStoreName");
char windowTitle[512];
sprintf(windowTitle, "%s - FPS: %.2f", getGameName(), calculateFps());
return _XStoreName(display, w, windowTitle);
if (getConfig()->noSDL)
{
char windowTitle[512];
sprintf(windowTitle, "%s - FPS: %.2f", getGameName(), calculateFps());
return _XStoreName(display, w, windowTitle);
}
return _XStoreName(display, w, window_name);
}
int XSetStandardProperties(Display *display, Window window, const char *window_name, const char *icon_name,
@@ -113,9 +142,30 @@ int XSetStandardProperties(Display *display, Window window, const char *window_n
int (*_XSetStandardProperties)(Display *display, Window window, const char *window_name, const char *icon_name,
Pixmap icon_pixmap, char **argv, int argc, XSizeHints *hints) =
dlsym(RTLD_NEXT, "XSetStandardProperties");
char gameTitle[256] = {0};
strcat(gameTitle, getGameName());
return _XSetStandardProperties(display, window, gameTitle, icon_name, icon_pixmap, argv, argc, hints);
if (getConfig()->noSDL)
{
char gameTitle[256] = {0};
strcat(gameTitle, getGameName());
return _XSetStandardProperties(display, window, gameTitle, icon_name, icon_pixmap, argv, argc, hints);
}
return _XSetStandardProperties(display, window, window_name, icon_name, icon_pixmap, argv, argc, hints);
}
int XPending(Display *display)
{
int (*_XPending)(Display *display) = dlsym(RTLD_NEXT, "XPending");
if (SDLWindowCreated)
return 0;
return _XPending(display);
}
int XFlush(Display *display)
{
int (*_XFlush)(Display *display) = dlsym(RTLD_NEXT, "XFlush");
if (SDLWindowCreated)
return 0;
return _XFlush(display);
}
Bool XF86VidModeSwitchToMode(Display *display, int screen, XF86VidModeModeInfo *modesinfo)
@@ -153,48 +203,37 @@ int XF86VidModeGetAllModeLines(Display *display, int screen, int *modecount_retu
return true;
}
int XPending(Display *display)
{
int (*_XPending)(Display *display) = dlsym(RTLD_NEXT, "XPending");
if (SDLGame)
return 0;
return _XPending(display);
}
// Cursor XCreatePixmapCursor(Display *display, Pixmap source, Pixmap mask, XColor *fg, XColor *bg, unsigned int x,
// unsigned int y)
// {
// int (*_XCreatePixmapCursor)(Display *display, Pixmap source, Pixmap mask, XColor *fg, XColor *bg, unsigned int x,
// unsigned int y) = dlsym(RTLD_NEXT, "XCreatePixmapCursor");
// if (SDLGame)
// return 0;
// return _XCreatePixmapCursor(display, source, mask, fg, bg, x, y);
// }
Cursor XCreatePixmapCursor(Display *display, Pixmap source, Pixmap mask, XColor *fg, XColor *bg, unsigned int x,
unsigned int y)
{
int (*_XCreatePixmapCursor)(Display *display, Pixmap source, Pixmap mask, XColor *fg, XColor *bg, unsigned int x,
unsigned int y) = dlsym(RTLD_NEXT, "XCreatePixmapCursor");
if (SDLGame)
return 0;
return _XCreatePixmapCursor(display, source, mask, fg, bg, x, y);
}
// int XFreePixmap(Display *display, Pixmap pixmap)
// {
// int (*_XFreePixmap)(Display *display, Pixmap pixmap) = dlsym(RTLD_NEXT, "XFreePixmap");
// if (SDLGame)
// return 0;
// return _XFreePixmap(display, pixmap);
// }
int XFreePixmap(Display *display, Pixmap pixmap)
{
int (*_XFreePixmap)(Display *display, Pixmap pixmap) = dlsym(RTLD_NEXT, "XFreePixmap");
if (SDLGame)
return 0;
return _XFreePixmap(display, pixmap);
}
// Pixmap XCreateBitmapFromData(Display *display, Drawable drawable, const char *data, unsigned int x, unsigned int y)
// {
// Pixmap (*_XCreateBitmapFromData)(Display *display, Drawable drawable, const char *data, unsigned int x,
// unsigned int y) = dlsym(RTLD_NEXT, "XCreateBitmapFromData");
// if (SDLGame)
// return 0;
// return _XCreateBitmapFromData(display, drawable, data, x, y);
// }
Pixmap XCreateBitmapFromData(Display *display, Drawable drawable, const char *data, unsigned int x, unsigned int y)
{
Pixmap (*_XCreateBitmapFromData)(Display *display, Drawable drawable, const char *data, unsigned int x,
unsigned int y) = dlsym(RTLD_NEXT, "XCreateBitmapFromData");
if (SDLGame)
return 0;
return _XCreateBitmapFromData(display, drawable, data, x, y);
}
int XFlush(Display *display)
{
int (*_XFlush)(Display *display) = dlsym(RTLD_NEXT, "XFlush");
if (SDLGame)
return 0;
return _XFlush(display);
}
// int XDefineCursor(Display *display, Window w, Cursor cursor)
// {
// return 0;
// }
typedef unsigned int uint;