mirror of
https://github.com/lindbergh-loader/lindbergh-loader.git
synced 2026-10-14 01:49:12 +03:00
Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
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efe34307e3 | ||
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11b657e961 | ||
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5ea59a05fd | ||
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8d1f2764f3 | ||
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f677f1cd3f | ||
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3cd8e7019f | ||
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38643436f2 |
@@ -6,12 +6,14 @@ on:
|
||||
paths-ignore:
|
||||
- '**.md'
|
||||
- '.github/ISSUE_TEMPLATE/*'
|
||||
- '.docs/changelog'
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
paths-ignore:
|
||||
- '**.md'
|
||||
- '.github/ISSUE_TEMPLATE/*'
|
||||
- '.docs/changelog'
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||||
|
||||
jobs:
|
||||
linux-build:
|
||||
|
||||
@@ -2,6 +2,11 @@
|
||||
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
## [2.0.6]
|
||||
### Fixed
|
||||
- Reverted (Fixed LGJ, VT3 and ID4/ID5 JVS passthrough).
|
||||
- Outrun 2 High Scores.
|
||||
|
||||
## [2.0.5]
|
||||
### Fixed
|
||||
- Fixed LGJ, VT3 and ID4/ID5 JVS passthrough.
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||||
|
||||
+151
-30
@@ -862,7 +862,7 @@ static ControllerStatus listControllers(Controllers *controllers)
|
||||
int controller = open(controllers->controller[i].path, O_RDONLY);
|
||||
if (controller < 0)
|
||||
{
|
||||
strcpy(controllers->controller[i].name, "Unknown");
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||||
strncpy(controllers->controller[i].name, "Unknown", SIZE);
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continue;
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}
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||||
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||||
@@ -912,16 +912,26 @@ static ControllerStatus listControllers(Controllers *controllers)
|
||||
{
|
||||
if (test_bit(code, bit[EV_KEY]))
|
||||
{
|
||||
if(controllers->controller[i].inputCount >= MAX_INPUTS) { // the number of input is limited
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||||
fprintf(stderr, "warning, maximum number of inputs reached !\n");
|
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break;
|
||||
}
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||||
|
||||
controllers->controller[i].enabled = 1;
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||||
ControllerInput *controllerInput =
|
||||
&controllers->controller[i].inputs[controllers->controller[i].inputCount++];
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controllerInput->evType = EV_KEY;
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controllerInput->evCode = code;
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||||
controllerInput->specialFunction = NO_SPECIAL_FUNCTION;
|
||||
strcpy(controllerInput->inputName, controllers->controller[i].name);
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strncpy(controllerInput->inputName, controllers->controller[i].name, SIZE);
|
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strcat(controllerInput->inputName, "_");
|
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strcat(controllerInput->inputName, codename(EV_KEY, code));
|
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normaliseName(controllerInput->inputName);
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if (snprintf(controllerInput->inputTechName, SIZE, "%s:KEY:%i", controllers->controller[i].path, code) >= 1024)
|
||||
{
|
||||
// hum ok, truncated value
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}
|
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strncpy(controllerInput->inputTechNegName, "-", SIZE); // unassignable value (not "" while some conf are empty)
|
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}
|
||||
}
|
||||
}
|
||||
@@ -939,31 +949,70 @@ static ControllerStatus listControllers(Controllers *controllers)
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controllerInput->evType = EV_ABS;
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controllerInput->evCode = code;
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controllerInput->specialFunction = NO_SPECIAL_FUNCTION;
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strcpy(controllerInput->inputName, controllers->controller[i].name);
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strncpy(controllerInput->inputName, controllers->controller[i].name, SIZE);
|
||||
strcat(controllerInput->inputName, "_");
|
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strcat(controllerInput->inputName, codename(EV_ABS, code));
|
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normaliseName(controllerInput->inputName);
|
||||
if (snprintf(controllerInput->inputTechName, SIZE, "%s:ABS:%i", controllers->controller[i].path, code) >= 1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
if (snprintf(controllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i", controllers->controller[i].path, code) >= 1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
|
||||
ControllerInput *minControllerInput =
|
||||
&controllers->controller[i].inputs[controllers->controller[i].inputCount++];
|
||||
minControllerInput->evType = EV_ABS;
|
||||
minControllerInput->evCode = code;
|
||||
minControllerInput->specialFunction = ANALOGUE_TO_DIGITAL_MIN;
|
||||
strcpy(minControllerInput->inputName, controllerInput->inputName);
|
||||
strncpy(minControllerInput->inputName, controllerInput->inputName, SIZE);
|
||||
strcat(minControllerInput->inputName, "_MIN");
|
||||
if (snprintf(minControllerInput->inputTechName, SIZE, "%s:ABS:%i:MIN", controllers->controller[i].path, code) >= 1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
if (snprintf(minControllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i:MIN", controllers->controller[i].path, code) >=
|
||||
1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
|
||||
ControllerInput *maxControllerInput =
|
||||
&controllers->controller[i].inputs[controllers->controller[i].inputCount++];
|
||||
maxControllerInput->evType = EV_ABS;
|
||||
maxControllerInput->evCode = code;
|
||||
maxControllerInput->specialFunction = ANALOGUE_TO_DIGITAL_MAX;
|
||||
strcpy(maxControllerInput->inputName, controllerInput->inputName);
|
||||
strncpy(maxControllerInput->inputName, controllerInput->inputName, SIZE);
|
||||
strcat(maxControllerInput->inputName, "_MAX");
|
||||
if (snprintf(maxControllerInput->inputTechName, SIZE, "%s:ABS:%i:MAX", controllers->controller[i].path, code) >= 1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
if (snprintf(maxControllerInput->inputTechNegName, SIZE, "%s:ABS_NEG:%i:MAX", controllers->controller[i].path, code) >=
|
||||
1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
|
||||
ControllerInput *shakeControllerInput = &controllers->controller[i].inputs[controllers->controller[i].inputCount++];
|
||||
shakeControllerInput->evType = EV_ABS;
|
||||
shakeControllerInput->evCode = code;
|
||||
shakeControllerInput->specialFunction = ANALOGUE_SHAKE;
|
||||
strncpy(shakeControllerInput->inputName, controllerInput->inputName, SIZE);
|
||||
strcat(shakeControllerInput->inputName, "_SHAKE");
|
||||
if (snprintf(shakeControllerInput->inputTechName, SIZE, "%s:ABS:%i:SHAKE", controllers->controller[i].path, code) >=
|
||||
1024)
|
||||
{
|
||||
// hum ok, truncated value
|
||||
}
|
||||
|
||||
struct input_absinfo absoluteFeatures;
|
||||
ioctl(controller, EVIOCGABS(code), &absoluteFeatures);
|
||||
controllers->controller[i].absMin[code] = absoluteFeatures.minimum;
|
||||
controllers->controller[i].absMax[code] = absoluteFeatures.maximum;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1066,31 +1115,67 @@ void *controllerThread(void *_args)
|
||||
((double)event.value - (double)args->controller->absMin[event.code]) /
|
||||
((double)args->controller->absMax[event.code] - (double)args->controller->absMin[event.code]);
|
||||
|
||||
if(args->controller->absTriggers[event.code].isNeg == 1) {
|
||||
scaled = 1.0 - scaled;
|
||||
}
|
||||
|
||||
if (args->controller->absTriggers[event.code].enabled)
|
||||
{
|
||||
int channel = args->controller->absTriggers[event.code].channel;
|
||||
// Deadzone handling
|
||||
if (scaled < analogue_deadzones[channel].start_max)
|
||||
|
||||
if (args->controller->absTriggers[event.code].isAnalogue) {
|
||||
// Deadzone handling
|
||||
if (scaled < analogue_deadzones[channel].start_max)
|
||||
scaled = 0.0;
|
||||
if (scaled > analogue_deadzones[channel].middle_min && scaled < analogue_deadzones[channel].middle_max)
|
||||
if (scaled > analogue_deadzones[channel].middle_min && scaled < analogue_deadzones[channel].middle_max)
|
||||
scaled = 0.5;
|
||||
if (scaled > analogue_deadzones[channel].end_min)
|
||||
if (scaled > analogue_deadzones[channel].end_min)
|
||||
scaled = 1.0;
|
||||
|
||||
setAnalogue(channel, scaled * (pow(2, jvsBits) - 1));
|
||||
setAnalogue(channel, scaled * (pow(2, jvsBits) - 1));
|
||||
} else {
|
||||
setSwitch(args->controller->absTriggers[event.code].player,
|
||||
args->controller->absTriggers[event.code].channel, scaled < 0.8 ? 0 : 1);
|
||||
}
|
||||
}
|
||||
|
||||
if (args->controller->absTriggers[event.code].minEnabled)
|
||||
{
|
||||
setSwitch(args->controller->absTriggers[event.code].minPlayer,
|
||||
args->controller->absTriggers[event.code].minChannel, scaled < 0.2);
|
||||
if(event.value <= ((args->controller->absMin[event.code] + args->controller->absMax[event.code]) / 2)) {
|
||||
if (args->controller->absTriggers[event.code].minEnabled)
|
||||
{
|
||||
int channel = args->controller->absTriggers[event.code].minChannel;
|
||||
|
||||
if (args->controller->absTriggers[event.code].isAnalogue) {
|
||||
setAnalogue(channel, scaled < 0.2 ? 0.0 : pow(2, jvsBits) * 1.0);
|
||||
} else {
|
||||
setSwitch(args->controller->absTriggers[event.code].minPlayer,
|
||||
args->controller->absTriggers[event.code].minChannel, scaled < 0.2 ? 1 : 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (args->controller->absTriggers[event.code].maxEnabled)
|
||||
{
|
||||
setSwitch(args->controller->absTriggers[event.code].maxPlayer,
|
||||
args->controller->absTriggers[event.code].maxChannel, scaled > 0.8);
|
||||
if(event.value >= ((args->controller->absMin[event.code] + args->controller->absMax[event.code]) / 2)) {
|
||||
if (args->controller->absTriggers[event.code].maxEnabled)
|
||||
{
|
||||
int channel = args->controller->absTriggers[event.code].maxChannel;
|
||||
|
||||
if (args->controller->absTriggers[event.code].isAnalogue) {
|
||||
setAnalogue(channel, scaled > 0.8 ? pow(2, jvsBits) : 0.0);
|
||||
} else {
|
||||
setSwitch(args->controller->absTriggers[event.code].maxPlayer,
|
||||
args->controller->absTriggers[event.code].maxChannel, scaled > 0.8 ? 1 : 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (args->controller->absTriggers[event.code].shakeEnabled)
|
||||
{
|
||||
int channel = args->controller->absTriggers[event.code].shakeChannel;
|
||||
if( (scaled > args->controller->absTriggers[event.code].shakePreviousScaled && scaled - args->controller->absTriggers[event.code].shakePreviousScaled > 0.1) ||
|
||||
(scaled < args->controller->absTriggers[event.code].shakePreviousScaled && -scaled + args->controller->absTriggers[event.code].shakePreviousScaled > 0.1)) {
|
||||
setAnalogue(channel, 0);
|
||||
} else {
|
||||
setAnalogue(channel, pow(2, jvsBits) / 2);
|
||||
}
|
||||
args->controller->absTriggers[event.code].shakePreviousScaled = scaled;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -1215,7 +1300,7 @@ ControllerStatus getArcadeInputByName(char *name, ArcadeInput *input)
|
||||
{
|
||||
if (strcmp(tempName, name) == 0)
|
||||
{
|
||||
strcpy(input->name, arcadeInputs[index].name);
|
||||
strncpy(input->name, arcadeInputs[index].name, SIZE);
|
||||
input->channel = arcadeInputs[index].channel;
|
||||
input->player = arcadeInputs[index].player;
|
||||
return CONTROLLER_STATUS_SUCCESS;
|
||||
@@ -1243,6 +1328,9 @@ ControllerStatus startControllerThreads(Controllers *controllers)
|
||||
controllers->controller[i].absTriggers[j].enabled = 0;
|
||||
controllers->controller[i].absTriggers[j].minEnabled = 0;
|
||||
controllers->controller[i].absTriggers[j].maxEnabled = 0;
|
||||
controllers->controller[i].absTriggers[j].shakeEnabled = 0;
|
||||
controllers->controller[i].absTriggers[j].isNeg = 0;
|
||||
controllers->controller[i].absTriggers[j].isAnalogue = 1;
|
||||
}
|
||||
|
||||
for (int j = 0; j < KEY_MAX; j++)
|
||||
@@ -1255,8 +1343,20 @@ ControllerStatus startControllerThreads(Controllers *controllers)
|
||||
for (int j = 0; j < controllers->controller[i].inputCount; j++)
|
||||
{
|
||||
char *mapping = getMapping(controllers->controller[i].inputs[j].inputName);
|
||||
if (mapping == NULL)
|
||||
continue;
|
||||
int negabs = 0;
|
||||
|
||||
if (mapping == NULL) {
|
||||
// give a 2nd chance with a techninal mapping
|
||||
mapping = getMapping(controllers->controller[i].inputs[j].inputTechName);
|
||||
if (mapping == NULL) {
|
||||
// give a 3rd change with negativ technical mapping
|
||||
mapping = getMapping(controllers->controller[i].inputs[j].inputTechNegName);
|
||||
negabs = 1;
|
||||
if (mapping == NULL) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ArcadeInput input = {0};
|
||||
ControllerStatus status = getArcadeInputByName(mapping, &input);
|
||||
@@ -1277,10 +1377,13 @@ ControllerStatus startControllerThreads(Controllers *controllers)
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].enabled = 1;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].channel =
|
||||
input.channel;
|
||||
strcpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].name,
|
||||
input.name);
|
||||
strncpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].name,
|
||||
input.name, SIZE);
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].player =
|
||||
input.player;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isNeg = negabs;
|
||||
if (strstr(input.name, "ANALOGUE") == NULL)
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isAnalogue = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -1289,10 +1392,13 @@ ControllerStatus startControllerThreads(Controllers *controllers)
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxEnabled = 1;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxChannel =
|
||||
input.channel;
|
||||
strcpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxName,
|
||||
input.name);
|
||||
strncpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxName,
|
||||
input.name, SIZE);
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].maxPlayer =
|
||||
input.player;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isNeg = negabs;
|
||||
if (strstr(input.name, "ANALOGUE") == NULL)
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isAnalogue = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -1301,10 +1407,25 @@ ControllerStatus startControllerThreads(Controllers *controllers)
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minEnabled = 1;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minChannel =
|
||||
input.channel;
|
||||
strcpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minName,
|
||||
input.name);
|
||||
strncpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minName,
|
||||
input.name, SIZE);
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].minPlayer =
|
||||
input.player;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isNeg = negabs;
|
||||
if (strstr(input.name, "ANALOGUE") == NULL)
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].isAnalogue = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case ANALOGUE_SHAKE:
|
||||
{
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakeEnabled = 1;
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakeChannel =
|
||||
input.channel;
|
||||
strncpy(controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakeName,
|
||||
input.name, SIZE);
|
||||
controllers->controller[i].absTriggers[controllers->controller[i].inputs[j].evCode].shakePlayer =
|
||||
input.player;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -1319,8 +1440,8 @@ ControllerStatus startControllerThreads(Controllers *controllers)
|
||||
controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].enabled = 1;
|
||||
controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].channel =
|
||||
input.channel;
|
||||
strcpy(controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].name,
|
||||
input.name);
|
||||
strncpy(controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].name,
|
||||
input.name, SIZE);
|
||||
controllers->controller[i].keyTriggers[controllers->controller[i].inputs[j].evCode].player =
|
||||
input.player;
|
||||
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
|
||||
#include <linux/input-event-codes.h>
|
||||
|
||||
#define SIZE 1024
|
||||
#define SIZE 300
|
||||
#define CONTROLLER_THREAD_MAX 256
|
||||
|
||||
#define MAX_INPUTS 512
|
||||
|
||||
typedef struct
|
||||
{
|
||||
@@ -31,6 +31,14 @@ typedef struct
|
||||
int maxEnabled;
|
||||
|
||||
int isAnalogue;
|
||||
int isNeg; // reversed axis
|
||||
|
||||
char shakeName[SIZE];
|
||||
int shakeChannel;
|
||||
int shakeEnabled;
|
||||
int shakePlayer;
|
||||
double shakePreviousScaled;
|
||||
|
||||
int isCoin;
|
||||
} ArcadeInput;
|
||||
|
||||
@@ -44,12 +52,15 @@ typedef enum {
|
||||
NO_SPECIAL_FUNCTION = 0,
|
||||
ANALOGUE_TO_DIGITAL_MAX,
|
||||
ANALOGUE_TO_DIGITAL_MIN,
|
||||
DIGITAL_TO_ANALOGUE
|
||||
DIGITAL_TO_ANALOGUE,
|
||||
ANALOGUE_SHAKE
|
||||
} SpecialFunction;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
char inputName[SIZE];
|
||||
char inputTechName[SIZE];
|
||||
char inputTechNegName[SIZE];
|
||||
int evType;
|
||||
int evCode;
|
||||
SpecialFunction specialFunction;
|
||||
@@ -63,7 +74,7 @@ typedef struct
|
||||
int absMax[ABS_MAX];
|
||||
int absMin[ABS_MAX];
|
||||
|
||||
ControllerInput inputs[SIZE];
|
||||
ControllerInput inputs[MAX_INPUTS];
|
||||
int inputCount;
|
||||
|
||||
ArcadeInput keyTriggers[KEY_MAX];
|
||||
|
||||
@@ -337,9 +337,67 @@ DIR *opendir(const char *dirname)
|
||||
return _opendir(dirname + 1);
|
||||
}
|
||||
}
|
||||
|
||||
// Fix for Outrun high scores
|
||||
switch (gId)
|
||||
{
|
||||
case OUTRUN_2_SP_SDX:
|
||||
case OUTRUN_2_SP_SDX_REVA:
|
||||
case OUTRUN_2_SP_SDX_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST2:
|
||||
{
|
||||
if (strcmp(dirname, "/home/disk1/rankingdata") == 0)
|
||||
{
|
||||
return _opendir("./rankingdata");
|
||||
}
|
||||
}
|
||||
}
|
||||
return _opendir(dirname);
|
||||
}
|
||||
|
||||
int remove(const char *path)
|
||||
{
|
||||
int (*_remove)(const char *path) = dlsym(RTLD_NEXT, "remove");
|
||||
|
||||
switch (gId)
|
||||
{
|
||||
case OUTRUN_2_SP_SDX:
|
||||
case OUTRUN_2_SP_SDX_REVA:
|
||||
case OUTRUN_2_SP_SDX_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST2:
|
||||
{
|
||||
if (strcmp(path, "/home/disk1/rankingdata/%s") == 0)
|
||||
{
|
||||
return _remove("./rankingdata/%s");
|
||||
}
|
||||
}
|
||||
}
|
||||
return _remove(path);
|
||||
}
|
||||
|
||||
int mkdir(const char *path, mode_t mode)
|
||||
{
|
||||
int (*_mkdir)(const char *path, mode_t mode) = dlsym(RTLD_NEXT, "mkdir");
|
||||
|
||||
switch (gId)
|
||||
{
|
||||
case OUTRUN_2_SP_SDX:
|
||||
case OUTRUN_2_SP_SDX_REVA:
|
||||
case OUTRUN_2_SP_SDX_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST2:
|
||||
{
|
||||
if (strcmp(path, "/home/disk1/rankingdata") == 0)
|
||||
{
|
||||
return _mkdir("./rankingdata", mode);
|
||||
}
|
||||
}
|
||||
}
|
||||
return _mkdir(path, mode);
|
||||
}
|
||||
|
||||
int __xstat64(int ver, const char *path, struct stat64 *stat_buf)
|
||||
{
|
||||
int (*___xstat64)(int ver, const char *path, struct stat64 *stat_buf) = dlsym(RTLD_NEXT, "__xstat64");
|
||||
@@ -572,6 +630,22 @@ FILE *fopen(const char *restrict pathname, const char *restrict mode)
|
||||
pathname = newPathname;
|
||||
}
|
||||
|
||||
// Fix for Outrun high scores
|
||||
switch (gId)
|
||||
{
|
||||
case OUTRUN_2_SP_SDX:
|
||||
case OUTRUN_2_SP_SDX_REVA:
|
||||
case OUTRUN_2_SP_SDX_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST:
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST2:
|
||||
{
|
||||
if ((newPathname = strstr(pathname, "/home/disk1")) != NULL)
|
||||
{
|
||||
pathname = newPathname + 12;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This forces LGJ games and ID games to not use the pre-compiled shaders.
|
||||
if ((strstr(pathname, "asm_lbg") != NULL) || (strstr(pathname, "asm_gl") != NULL))
|
||||
{
|
||||
|
||||
@@ -159,11 +159,8 @@ void *readJVSFrameThread(void * arg)
|
||||
ackSize = 0;
|
||||
waitForEnd = 0;
|
||||
|
||||
do {
|
||||
while (jvsFrameBuffer.ready == 1)
|
||||
{
|
||||
usleep(1);
|
||||
}
|
||||
do
|
||||
{
|
||||
// printf("SERIAL thread debug: trying to read byte.\n");
|
||||
// Try to read a byte from serial, this call will be blocking if VMIN > 0 and VTIME = 0
|
||||
bytesRead = read(fd, &localBuffer[byteCount], 1);
|
||||
@@ -198,7 +195,6 @@ void *readJVSFrameThread(void * arg)
|
||||
}
|
||||
} while (waitForEnd);
|
||||
|
||||
|
||||
// Lock the buffer while we write to it
|
||||
pthread_mutex_lock(&jvsBuffer_lock);
|
||||
memcpy(jvsFrameBuffer.buffer, localBuffer, byteCount);
|
||||
@@ -247,7 +243,7 @@ JVSFrame readJVSFrameFromThread() {
|
||||
|
||||
// Check if we have a valid frame
|
||||
if (jvsFrameBuffer.ready == 1) {
|
||||
memcpy(&frame, &jvsFrameBuffer, sizeof(JVSFrame));
|
||||
frame = jvsFrameBuffer;
|
||||
// It has been red, we disable this frame
|
||||
jvsFrameBuffer.ready = 0;
|
||||
} else {
|
||||
|
||||
Reference in New Issue
Block a user