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Author SHA1 Message Date
Bobby Dilley d3e6027139 Update guide.md 2025-01-28 17:42:07 +00:00
Bobby Dilley 565a9208b7 Update guide.md 2025-01-28 15:36:05 +00:00
Bobby Dilley be78a23a31 Make dkeruza happy 2025-01-28 15:24:06 +00:00
2 changed files with 20 additions and 5 deletions
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@@ -48,11 +48,26 @@ sudo ln -s /lib/i386-linux-gnu/libglut.so /lib/i386-linux-gnu/libglut.so.3
### Let's Go Jungle Rev A
- The game must be run in export mode to have the stereo sound option.
The game must be run in export mode to have the stereo sound option.
### Outrun 2 SP SDX
- You need to set `SKIP_OUTRUN_CABINET_CHECK` to 1 in `lindbergh.conf` to play in DX, SDX or Standard cabinet types.
You need to set `SKIP_OUTRUN_CABINET_CHECK` to 1 in `lindbergh.conf` to play in DX, SDX or Standard cabinet types.
### Ghost Squad / 2Spicy
You may have sound issues such as the game complaining that the system cannot open `/dev[/sound]/dsp`. You **must not** use the `libopenal.so.0` files that came with the game, please delete those if you've moved them into your game folder. Do the following:
```
sudo apt install pipewire-audio-client-libraries:i386
sudo cp /usr/share/doc/pipewire/examples/alsa.conf.d/99-pipewire-default.conf /etc/alsa/conf.d/
```
Then in the game folder you must create a symlink to the `libopenal.so.1` library installed on your system:
```
ln -s /usr/lib/i386-linux-gnu/libopenal.so.1 libopenal.so.0
```
## Configuration File : lindbergh.conf
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@@ -305,13 +305,13 @@ int open(const char *pathname, int flags, ...)
int (*_open)(const char *pathname, int flags, ...) = dlsym(RTLD_NEXT, "open");
// Attempt to open /dev/dsp1 and /dev/dsp
// Attempt to open /dev/dsp and /dev/dsp1
if (strcmp(pathname, "/dev/dsp") == 0) {
int dspFileDescriptor = _open("/dev/dsp1", flags, mode);
int dspFileDescriptor = _open("/dev/dsp", flags, mode);
if(dspFileDescriptor != -1)
return dspFileDescriptor;
return _open("/dev/dsp", flags, mode);
return _open("/dev/dsp1", flags, mode);
}
if (strcmp(pathname, "/dev/lbb") == 0)