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Author SHA1 Message Date
dkeruza b4d31b6522 Fix Patreon link in README
Updated Patreon link to the correct URL for support.
2026-05-05 00:16:38 -04:00
Bobby Dilley 88e1628382 Merge branch 'bobby/outrun-chihiro' 2026-02-24 21:59:38 +00:00
Bobby Dilley 6918990746 Update changelog 2026-02-24 21:59:35 +00:00
2 changed files with 7 additions and 2 deletions
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@@ -11,7 +11,7 @@ For detailed information on configuration and controls, please see the following
- [**🚀 General Guide**](docs/guide.md): Information on supported games, known issues, and general configuration.
- [**🎮 Controls Guide**](docs/CONTROLS.md): A detailed guide on how to customize your controls using the `controls.ini` file.
If you'd like to support the development work of this emulator, see early development builds or get support from the authors please consider [becoming a patreon here](https://www.patreon.com/LindberghLoader).
If you'd like to support the development work of this emulator, see early development builds or get support from the authors please consider [becoming a patreon here](https://www.patreon.com/c/LinuxLoader).
If you need any help please ask the community in the [arcade community discord](https://arcade.community). Please only submit issues if they are bugs with the software, ask in the arcade community discord if you're not sure if it's a bug or you're not setting something up properly!
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@@ -3,6 +3,11 @@
All notable changes to this project will be documented in this file.
## [2.1.4]
### Added
- Force Outrun to render properly in 4:3 when resolution is set to 640x480
to match the chihiro version of the game for use on CRT cabinets.
## [2.1.3]
### Added
- MJ4 Rev. A, MJ4 Rev. F and MJ4 Evolution Rev. B support.
@@ -176,4 +181,4 @@ All notable changes to this project will be documented in this file.
- Dynamic resolution patching allowing most games to scale properly in HD
- Original cabinet support with pass through of JVS and FFB
- Network play
- Both simple X11 and advanced evdev input system allowing for ready-to-play keyboard and mouse support or mapping of any controller
- Both simple X11 and advanced evdev input system allowing for ready-to-play keyboard and mouse support or mapping of any controller