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39 lines
731 B
C
39 lines
731 B
C
/*
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by korenkonder
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GitHub/GitLab: korenkonder
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*/
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#pragma once
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#include "../KKdLib/str_utils.h"
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#include "../KKdLib/vec.h"
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#include "../KKdLib/vector.h"
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#include "gl_object.h"
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#include "hash.h"
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#include "light.h"
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#include "lock.h"
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#include "shader.h"
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#include "task.h"
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#include "texture.h"
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#include "vertex.h"
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hash_ptr(gl_object)
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hash_dat(light_dir)
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hash_dat(light_point)
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hash_dat(material)
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hash_dat(shader_model)
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hash_dat(texture)
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hash_dat(texture_set)
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hash_dat(texture_bone_mat)
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hash_ptr(vertex)
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vector(hash_ptr_gl_object)
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vector(hash_light_dir)
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vector(hash_light_point)
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vector(hash_material)
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vector(hash_shader_model)
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vector(hash_texture)
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vector(hash_texture_set)
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vector(hash_texture_bone_mat)
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vector(hash_ptr_vertex)
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