Commit Graph
90 Commits
Author SHA1 Message Date
korenkonder ed845f15b9 Renamed variables in Shadow 2025-04-29 21:00:04 +03:00
korenkonder e54266b749 Renamed draw_sub_mesh functions 2025-04-29 18:56:01 +03:00
korenkonder 6674d70fc4 Rewrote gl_rend_state 2025-04-27 17:32:22 +03:00
korenkonder 361cce4419 Added gl_rend_state_index 2025-04-25 21:21:58 +03:00
korenkonder 452b12e000 gl_rend_state massive overhaul. Created render_data_context 2025-04-25 20:38:15 +03:00
korenkonder eab35bf2c2 Renamed gl_state to gl_rend_state 2025-04-23 23:57:23 +03:00
korenkonder e38311b226 Moved sprite vertex buffer preparation before draw 2025-04-22 21:52:02 +03:00
korenkonder dd600c4840 Removed unnecessary gl_state changes 2025-04-22 14:32:05 +03:00
korenkonder 33d26a437c Added support for OpenGL 4.1 and 4.2. Shared Storage/Uniform Buffer 2025-04-21 21:42:51 +03:00
korenkonder 0cf71e20b5 Fixed some GL inconsistencies and Lit Proj
...
2025-04-13 14:19:05 +03:00
korenkonder 720f7ec906 Adapted new findings 2024-11-29 20:47:56 +03:00
korenkonder 50799a8395 Global Material dw_gui 2024-10-29 21:24:29 +03:00
korenkonder 1930014dda Forgot that 2024-09-15 16:33:31 +03:00
korenkonder 62f5122df1 I was writing wrong variable... 2024-08-31 19:11:36 +03:00
korenkonder fe9083afdb Forgot this 2024-08-31 18:59:51 +03:00
korenkonder 33547fed55 Don't write stuff when it not needed 2024-08-31 18:33:45 +03:00
korenkonder 001933a5d4 Changed Skinning UBO to SSBO 2024-08-17 11:58:11 +03:00
korenkonder 9f2b556f18 Moved framerate related stuff to it's own file 2024-07-23 00:58:13 +03:00
korenkonder 9e31d2f079 Glass Eye: Found more stuff 2024-07-14 00:03:53 +03:00
korenkonder c58f1c2db2 Small overhaul 2024-06-27 09:10:13 +03:00
korenkonder 5815df61f1 Fixed crashes on loading after 53ada26 2024-06-26 14:59:56 +03:00
korenkonder 4e81ce6fa8 Use texture for empty textures 2024-06-26 13:39:33 +03:00
korenkonder 0cd4b4e0c4 Shader: total overhaul of permutations and shader flags 2024-06-25 22:47:08 +03:00
korenkonder 0e58a8b385 TAA fixes 2024-06-24 12:02:32 +03:00
korenkonder 82ea00ea1c TAA 2024-06-22 17:53:47 +03:00
korenkonder 0ce40e326d Replaced glScissor and glViewport with gl_state functions 2024-06-16 11:53:49 +03:00
korenkonder 3f5220bdec Added get_pause 2024-05-01 22:07:46 +03:00
korenkonder b1af79b1dd Moved Light Param data to it's file 2024-04-12 23:06:47 +03:00
korenkonder cd3eff7ec8 Sync codebase with DivaGL 2024-04-02 23:57:30 +03:00
korenkonder ac9c8be7c7 Renamed some uniforms 2024-02-06 21:51:14 +03:00
korenkonder 2fc4f576d1 Fixed clear color of Litproj 2024-01-14 17:49:42 +03:00
korenkonder 8356f62d75 Make screen_buffer smaller by halving it's type 2023-12-24 15:53:22 +03:00
korenkonder 3b34814d67 ... 2023-12-23 15:01:37 +03:00
korenkonder acd861576b Added samplers in post_process 2023-12-23 15:00:23 +03:00
korenkonder 555414bf8d Renamed app::TaskInterface's functions names to lower case 2023-12-10 20:51:25 +03:00
korenkonder 70c8d7a9f6 Finished it... 2023-12-05 16:11:27 +03:00
korenkonder 7b1866e63d Added wrappers for VBO and EBO 2023-12-01 16:27:26 +03:00
korenkonder bb63f4959a Continuation of 13cb59b 2023-11-30 19:26:12 +03:00
korenkonder 721e41d2ec Some RenderTexture refactoring 2023-11-28 20:27:21 +03:00
korenkonder 664bc34352 Adapt new findings 2023-11-27 22:24:28 +03:00
korenkonder f3428676ac Removed top and bottom wireframe caps from EtcObj Cylinder 2023-11-25 20:54:30 +03:00
korenkonder 366c700bd8 Forgot about this too 2023-11-25 20:53:34 +03:00
korenkonder f9de99e1f1 Added EtcObj Cube generation. Fixed rendering of EtcObj Cylinder 2023-11-25 19:15:15 +03:00
korenkonder b45e369259 Forgot one thing 2023-11-22 03:46:07 +03:00
korenkonder 3079ec8e0d EtcObjs can be local now 2023-11-22 03:38:51 +03:00
korenkonder 7a792189f8 Added Cylinder EtcObj type 2023-11-22 03:33:25 +03:00
korenkonder 386005f841 Matrix code refactoring 2023-10-21 13:09:20 +03:00
korenkonder 8ecfe5b056 Tone map fixes 2023-10-08 22:40:16 +03:00
korenkonder 827a559a2c Small refactoring of mat 2023-10-08 19:38:33 +03:00
korenkonder 4369d3b4b2 Forgot one thing 2023-10-08 14:34:37 +03:00