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Part 3 of ? of massive overhaul of Rob
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+586
-573
File diff suppressed because it is too large
Load Diff
+18
-1
@@ -5047,12 +5047,25 @@ public:
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const bone_database* bone_data, void* data, const object_database* obj_db);
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void overwrite_disp_left(bool set_flag);
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void pos_reset();
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void rob_info_ctrl();
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void init_rob_base_main();
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void ctrl_rob_base_main();
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static void s_ctrl_rob_base_main(rob_chara* rob_chr);
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void ctrl_rob_base_after();
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void dest_rob_base_main();
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void ctrl_rob_info_main();
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void init_rob_disp_main(const bone_database* bone_data,
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void* data, const object_database* obj_db);
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void ctrl_rob_disp_before();
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void ctrl_rob_disp_main();
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void dest_rob_disp_main();
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void disp_rob_disp_main();
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static void s_ctrl_rob_disp_main(rob_chara* rob_chr);
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void rob_motion_modifier_ctrl();
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bool replace_rob_motion(uint32_t motnum, float_t frame, float_t blend_duration,
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bool blend, bool set_motion_reset_data, MotionBlendType blend_type,
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const bone_database* bone_data, const motion_database* mot_db);
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void req_frame_change(float_t frame);
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void reset_rob(const bone_database* bone_data, const motion_database* mot_db);
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void reset_rob(const RobInit& robinit,
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const bone_database* bone_data, const motion_database* mot_db);
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void reset_rob_zero_disp();
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@@ -5134,6 +5147,10 @@ public:
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void set_use_opd(bool value);
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void set_wind_strength(float_t value);
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void CalcNotNormal();
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void ControlMotionFrameStep();
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void UpdateMotionFrame();
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inline bool check_disp() {
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return rob_base.flag.bit.disp;
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}
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