Glitter Editor: Fixed Locus display

This commit is contained in:
korenkonder
2024-09-01 21:37:24 +03:00
parent ae5cd4252d
commit b2cf334471
2 changed files with 3 additions and 5 deletions
+2 -4
View File
@@ -809,16 +809,14 @@ namespace Glitter {
Glitter::counter = counter;
Glitter::random = random;
curr_frame = 0.0f;
curr_frame = -1.0f;
}
float_t remain_frame = next_frame - curr_frame;
if (curr_frame == 0.0f)
remain_frame += 1.0f;
float_t delta_frame = 1.0f;
while (true) {
for (Effect*& i : effect_group->effects)
if ((float_t)i->data.appear_time == curr_frame) {
if ((float_t)i->data.appear_time == curr_frame + delta_frame) {
LoadSceneEffect(i->data.name_hash);
if (!scene) {
+1 -1
View File
@@ -1635,7 +1635,7 @@ static void glitter_editor_load_file(GlitterEditor* glt_edt, const char* path, c
eg->GetStartEndFrame(glt_edt->start_frame, glt_edt->end_frame);
glt_edt->frame_counter = 0.0f;
glt_edt->old_frame_counter = 0.0f;
glt_edt->old_frame_counter = -1.0f;
glt_edt->input_pause = true;
glt_edt->counter = Glitter::counter;
glt_edt->effect_group = eg;