mirror of
https://github.com/korenkonder/ReDIVA.git
synced 2026-10-09 15:09:50 +03:00
Assumed that sound_work_play_se func had default value of 1.0f
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+1
-1
@@ -1114,7 +1114,7 @@ void AetObj::CtrlLayer(const aet_layer* layer, float_t frame) {
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size_t aif_off = file.rfind(".aif");
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if (aif_off != -1 && aif_off == file.size() - 4) {
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file.assign(file.substr(0, aif_off));
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sound_work_play_se(sound_queue_index, file.c_str(), 1.0f);
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sound_work_play_se(sound_queue_index, file.c_str());
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return;
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}
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+1
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@@ -1271,7 +1271,7 @@ namespace auth_3d_detail {
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if (index >= 0 && index < ROB_CHARA_COUNT)
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sub_140532980(index, param1.c_str());
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else if (sound_work_has_property(param1.c_str()))
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sound_work_play_se(1, param1.c_str(), 1.0f);
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sound_work_play_se(1, param1.c_str());
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}
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void EventSnd::End(auth_3d* auth, int32_t flags, render_context* rctx) {
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+1
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@@ -357,7 +357,7 @@ extern float_t sound_work_get_headphones_volume();
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extern float_t sound_work_get_speakers_volume();
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extern bool sound_work_has_property(const char* name);
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extern bool sound_work_load_farc(const char* file_path);
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extern int32_t sound_work_play_se(int32_t queue_index, const char* name, float_t volume);
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extern int32_t sound_work_play_se(int32_t queue_index, const char* name, float_t volume = 1.0f);
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extern bool sound_work_play_stream(int32_t index, const char* path, bool pause = false);
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extern bool sound_work_play_stream(int32_t index, const char* path, float_t time, bool pause = false);
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extern bool sound_work_read_farc(const char* file_path);
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@@ -1023,7 +1023,7 @@ bool GameState::Advertise::Ctrl() {
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bool v2 = false;//sub_1403F49C0();
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if (input_state_get(0)->CheckTapped(2) && v2) {
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game_state_set_game_state_next(GAME_STATE_GAME);
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sound_work_play_se(0, "se_sy_01", 1.0);
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sound_work_play_se(0, "se_sy_01");
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}
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//adv_touch_get()->sub_14014ED60(true);
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@@ -1047,7 +1047,7 @@ bool GameState::Advertise::Ctrl() {
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/*if (adv_touch_get()->field_70) {
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game_state_set_game_state_next(GAME_STATE_GAME);
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sound_work_play_se(0, "se_sy_01", 1.0);
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sound_work_play_se(0, "se_sy_01");
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adv_touch_get()->sub_14014EC00();
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}*/
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@@ -1725,7 +1725,7 @@ int32_t pv_game::ctrl(float_t delta_time, int64_t curr_time) {
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data.success = true;
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data.play_data.init_aet_success_info();
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if (/*sub_14013C8F0()->field_0.field_12A8D && */data.play_data.pvbranch_success_se_name.size())
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sound_work_play_se(2, data.play_data.pvbranch_success_se_name.c_str(), 1.0f);
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sound_work_play_se(2, data.play_data.pvbranch_success_se_name.c_str());
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}
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bool end = false;
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@@ -3859,7 +3859,7 @@ void pv_game::play_se(int32_t index) {
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if (diff && diff->effect_se_file_name.size()
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&& index >= 0 && index < diff->effect_se_name_list.size()
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&& diff->effect_se_name_list[index].size()) {
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sound_work_play_se(1, diff->effect_se_name_list[index].c_str(), 1.0f);
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sound_work_play_se(1, diff->effect_se_name_list[index].c_str());
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data.se_index = index;
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}
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}
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@@ -249,7 +249,7 @@ bool TaskWaitScreen::init_load_start() {
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reload_aet_obj(0, "load_in", "load_loop");
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started = false;
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sound_work_play_se(1, "load01_2", 1.0f);
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sound_work_play_se(1, "load01_2");
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state = 2;
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} break;
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case 2: {
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@@ -258,13 +258,13 @@ bool TaskWaitScreen::init_load_start() {
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reload_aet_obj(0, "load_start", "end");
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started = false;
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sound_work_play_se(1, "load01_2", 1.0f);
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sound_work_play_se(1, "load01_2");
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state = 2;
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} break;
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case 3: {
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reload_aet_obj(0, "load_start", "end");
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started = false;
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sound_work_play_se(1, "load01_2", 1.0f);
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sound_work_play_se(1, "load01_2");
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state = 2;
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} break;
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default:
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@@ -8474,7 +8474,7 @@ void x_pv_game::load(int32_t pv_id, int32_t stage_id, chara_index charas[6], int
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Glitter::counter.Reset();
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Glitter::glt_particle_manager->draw_all = false;
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//sound_work_play_se(1, "load01_2", 1.0f);
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//sound_work_play_se(1, "load01_2");
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}
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#if BAKE_PV826
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